Now there's more perks/powers that expose individual survivors these should be another type of protection hit when you take a hit for an exposed survivor.
Also extra points for pallet stunning certain killers when they're coming at you with their power (Billy, bubba, oni, nurse, blight)
Yes, how come Unbreakable don't have its own score event for picking yourself up?
plus, picking someone up from dying state should also reward a score. Now there are people that actually wait because they want the unhook points instead of the few healing points they would get otherwise.
Bonus points for each survivor chain stabbed with Feral Frenzy.
Feral Frenzy vaulting should also award a small amount of points.
I agree that vaulting while being in Feral Frenzy should give some points, but it could be easily abusable for points if it didn't have a restriction that you would have to be in a chase to get points.
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Comments
You mean something like how they added a scoring event for healing yourself up when in dying state?
Survivor:
- Jumping into a Locker while in a chase (500 BP Boldness) Would make an Quick and Quiet play, maybe combined with Head On more awarded.
Killer:
- Opening Lockers (100 BP Deviousness)
Getting healed by other survivors should also award points.
Yes, how come Unbreakable don't have its own score event for picking yourself up?
Now there's more perks/powers that expose individual survivors these should be another type of protection hit when you take a hit for an exposed survivor.
Also extra points for pallet stunning certain killers when they're coming at you with their power (Billy, bubba, oni, nurse, blight)
plus, picking someone up from dying state should also reward a score. Now there are people that actually wait because they want the unhook points instead of the few healing points they would get otherwise.
(should also grant a WGLF stack)
Healing other should give survival points (keeping the team alive increases survival chances)
Also Gen completion should be rewarded to all survivors
Completing a gen.
Completing a heal.
Found first! Boldness points.
I think a perk for applying pressure would be neat, likes it's awarded after hooking then hitting a survivor in a short space of time.
Being in the killer's terror radius without initiating a chase and put it in the Survival category. Might reward stealth plays and Diversion
500 objective Bloodpoints for every gen completed while getting chased.
Wraith: Avoided getting Lightburned.
Hit a Survivor with a lunge during the post-uncloak.
Devour Hope also deserves some BP for actually getting DH kills.
Bonus points for each survivor chain stabbed with Feral Frenzy.
Feral Frenzy vaulting should also award a small amount of points.
I agree that vaulting while being in Feral Frenzy should give some points, but it could be easily abusable for points if it didn't have a restriction that you would have to be in a chase to get points.
I would love points for dodgeing killer powers like hatchets,billy chainsaw etc. similiar to deathslinger
1- Extra Chaser BP for hitting survivors while blinded.
2- Picking up Dying survivors should award a score event and WGLF stack as mentioned above.
Deathslinger has a score event for when his spear misses you. Huntress hatchet should get the same thing for when the hatchet just misses you.
I would even include dodging basic attack. When killer whiffs near you or hits a window or pallet you should be awarded for that.
Call the BP category "Hex Kill", just like how Ruin used to have "Hex Skillcheck" bp