09SHARKBOSS
09SHARKBOSS
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- 09SHARKBOSS
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Comments
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@GalacticGrass said:
How am I always paired with them on a server nobody can connect to properly? It's consistently been matches with 100+ ping players, including myself. Please just add a miami server.
as someone with around the ususa ping being 80 I gotta say "Neva gonna give you up Neva gonna let you down neva gonna run around or desert you"-rick sanchez
nah but seriously I do hope it gets better for you in the near future
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@Nazzzak said:
He's playing like that for click$. He knows who his audience is
i wouldn't doubt it and I hate it when people exploit each other like that
and I also hate when fellow killers play like that when you really should be playing the game for fun and not super competitively
you are supposed to have fun
why do you think there's the beautiful meadow of T-bagging ghostfaces that are passive
they do it to make sure you and they have fun
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@廖翔北京烤鴨 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3867552#Comment_3867552
Yes all. The chapter castlevania and skins.
thats just plain dumb
because if someone goes into China servers using the perks or characters then nobody will have a clue how to face against them and if the just are killswitched then that's still a bad thing that its blocked
so please devs could you possibly explain to us why its this way?
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@MoZo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3867241#Comment_3867241
Do u hear yourself rn? It’s literally pay to win because it gives an advantage over the other spirit skins. would u say the were elk skin for huntress wasn’t pay to win when it had bugged audio that made the hatchet wind up and lullaby way quieter than regular huntress? If something is locked behind a paywall that gives u an advantage in game that’s by definition pay to win.
if the other skins have a bug and this one doesn't then its not pay to win but if it was a full on feature then I'd agree with you
that huntress sin does need fixed if it has that and if the quiet lullaby is purposely there then I'd agree its pay to win
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huntress is gonna stomp even harder with iri hatchet heck even without
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@MoZo said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3867075#Comment_3867075
and the spirit husk bug🙏🏾 tbh they knew better to fix it now because that new skin for spirit is p2w because it doesn’t have the Audio bug
so its pay to win because its a skin without a bug?
its not pay to win then its just a skin without a bug
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all aura reading for me boiis
lethal, dredge locker perk, weave, nowhere to hide
i forgot the dredge perk name and I do that a lot
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@GentlemanFridge said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3866572#Comment_3866572
Rest assured, the birds will never cease so long as I'm here
https://www.youtube.com/watch?v=YQ2wIOcO7aE&ab_channel=AppleseedOutdoors
please edit this to make the pretty Birdy speak in word bubbles
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@09SHARKBOSS said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3867018#Comment_3867018
hol up lemme get it out
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@tippy2k2 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3866574#Comment_3866574
Funny enough, that's not my "real" beard
I was actually just lazy that week so that's like..a week without shaving. I do have a beard but it's a shorter goatee that I keep trimmed down 😅
One day I might try a big beard again as I have the hair growth for it but for now at least it's just my goatee
hol up lemme get it out
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@Malkhrim said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3867134#Comment_3867134
Now with Hex: Two Can Play. Place dream pallet, don't respect it, wait for the survivor to stun you, recover fast with enduring and hit them while they blind themselves and run into a wall. I guess I'll try that out if this feature goes live.
ferb I know what were gonna do today
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wow there's only one ghost face hmm not lore accurate
chainsaws don't cut STRAIGHT through people killing them instantly
pinheads box doesnt need to be opened to summon pinheads, also not lore accurate
check the lore of Freddy the entity canonically changes the powers of the killers "improving them in some ways and worsening them in others"
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@Devil_hit11 said:
Why are dream world abilities affecting survivors that are awake? Isn't whole point of freddy to have no power while wake but stronger when asleep.
Also the alarm clock allowing you to wake up on any alarm clock is not a good change.
5 dream tokens with snare+fake pallet is irrelevant. you cannot place any snares or fake pallets. You will run out of tokens in no time.
you could assume that if you wanted but I'd rather pray for it to be real as FNAF coming this summer
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@Nathan13 said:
A lot of people seem to either be taking a break from DBD or quitting the game. I’ve never seen it so bad like this. There’s a lot of issues with the current state of the game and I’m very worried. The event gamemodes and meta have both been stale.
We have so many bugs in this game and I think we need a health update rather than a new chapter. I love new content, I just can’t enjoy it if we have a buggy game. We also need a big meta shakeup like the 40 perk overhaul we had a few years ago.*gulp* I'm one of them
honestly I just got bored so I stopped playing for a few months and that's since before Halloween I stopped
for me it isn't the bugs its just that even when I play different killers or as a survivor I get bored of the same old things so I do gotta agree with the perk changeup to make things feel a bit newer and maybe some killer revamps
ima be hopping on the game to play a bit more but I'm honestly just waiting for Springtrap to drop so I can make him my first p100 and unlock every single skin for him so please lords of the fog give him plenty of cool skins and add-ons that genuinely change up his power
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@angel_pellegrino said:
Although I know it's not a popular idea, I think they key to improving DBD is in not putting so much pressure on survivors to survive and killers to kill. When I say that, I mean killers should get a good amount of points for chasing and hooking people, especially spreading out the hooks. And survivors should be amply rewarded for looping, unhooking, altruism, surviving till endgame, etc. That way everyone feels like they accomplished something and can spend points on their characters, even if they didn't win.
I know the devs have made it clear that all they care about are kills and escapes, but I think the results of that opinion are what we're dealing with now, in unsustainable playstyles that result in rage quits, quiting the game, bitterness, anger, etc. If people felt like playing the game was accomplishing something enough, maybe so many people wouldn't feel the need to play like their lives depend on it. Nobody likes to get curb stomped for a tiny bit of bp.
i love the way you think so keep it up buddy👍️
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@Na1ts1rhc said:
Tunneling and slugging is encouraged (Edit: maybe not encouraged but intended perhaps?) by the devs and the hate you have for it is ignored. It's built into the game that you should target players with more hook states and you should slug people to avoid saves. The fact that survivors are so comfortable DEMANDING that these things get 100% removed from the game entirely is a troublesome sign of things to come. I won't be the first nor last killer main to admit that killers have it really sweet especially right now. How ever I just need to speak my piece about these issues that players have been complaining about since the dawn of daylight (I know I'm funny ha ha). As a killer player I understand I don't need to tunnel or slug to secure a 4k and it is more gratifying that way anyhow. But people who don't have the time nor bank account to buy every killer and grind out their prestige to share their perks. (I'm talking to you base game barney's. That's right I know you slug because it's hard to get any advantage over no life survivors when the only viable perks you have in your kit are absolute trash.) This will probably come off as bait but I seriously wish that we could all have a healthy discussion about these 2 issues that are so polarizing.
I as well as many other killer players are open to changes to these two systems. I read a good post today by DNet89 called "Anti-slug Ideas" and honestly they are straight up cookin' with these suggestions. BHVR did something about face camping that didn't ruin the killer experience and helped survivors tremendously, they can do it again people just need to be more open minded. I know it's hard to do that when your past 5 games you sat face down in virtual dirt for 15 minutes straight. But I personally feel as if people are looking to tip the scales in their favor instead of finding common ground. Am I wrong?id enjoy talking about this topic like that actually so please hit me up if you ever wanna talk about it and communicate some ideas on how to help with it
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@crogers271 said:
Twins also wasn't liked by the few Twin mains that are out there.
I'm sure lots of numbers will get tweaked, that's the point of the PTB and feedback. But the general concept? Effects on awake survivors, more teleporting ability, switching between snares and pallets - no, those have been asked for for a long time.
yay!! a good friend of mine will appreciate this
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@tippy2k2 said:
Senpai noticed Tippy!?!!?!
https://us.v-cdn.net/6030815/uploads/25EQXBFZ24QB/pxl-20241121-213203074-mp-7e3.jpg
Here are two kitties and 1/8 of a face reveal for your troubles
nice beard dudeski
wish I could grow one as good as you
but I want the full puzzle eventually so for now I'ma keep guessing with that
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BIRD!!!
YEAH I'm glad to see you still birding buddy -
@HerInfernalMajesty said:
https://forums.bhvr.com/dead-by-daylight/discussion/435315/seasons-greetings-from-the-fog
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3859614#Comment_3859614
https://us.v-cdn.net/6030815/uploads/RBDXCHQGRNCM/tmp.gif
I am beyond myself with gratitude. 💐💐💐
Sincerely, I love horror. I love this game. And I love this community. I’ve always found a home in the horror genre- I’m sure many of us can relate. For one reason or another we are all here enjoying this game together.
@TheSingularity (pre and post 😊)
@C3Tooth We all miss you
@CountOfTheFog 😊😄💐
@Shroompy 😊😄💐
+ Everyone else I didn’t list!!! 💐💐💐
I’m a huge fan of being the change you want to see. The above people have demonstrated a willingness to be that change while remaining their authentic selves. I see Dbd reflected in every single person listed and on this forum. These people will give you the best that they have to offer. Why not match that passion and be the change you want the dbd community to become? Why not? It can happen. They can help you get there.
I wanted to thank @For_The_People for being the first person from the forums that I’ve ever played Dbd with. He is a very sweet person who will give you his time of day in earnest if you need him to. He’s one of the prime examples of politeness in this community. Thank you for being a positive force in the community. 😊😊😊
Lastly I need to thank @solarjin1 . What can I say? When you meet a friend that gets you, you both just know it. His courage to be funny and humorous is so infectious. He told me that the small pallet in rpd was the most op pallet. I was so naive of game knowledge that I believed him! LMAO! After that I realized that it was anything goes when it came to humor with him. I’m at my best when I can be silly. Solarjin1 is that friend who brings out the best in me. Thank you Solarjin1 for all the laughs and for the laughs to come 😂 I’m going to be collecting🤣🤣🤣
None of this would be possible if we didn’t have a phenomenal community team here to support us discussing this twisted hobby we all have. Thank you again to everyone at Bhvr for putting your hearts and souls (ha!) into everything that is Dbd.
They say you attract more flies with honey than with vinegar…
Let’s just use blood instead 🩸😈🩸
Happy Holidays everyone, I hope everyone stays safe and has a wonderful New Years 😊🎉
thank you for adding me there
ima try being more active on here just because of you doing that
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@Venjamin said:
The title, of course, is said facetiously. He's the worst killer in the game not because he's bad, but because he's just under Nurse in power, and ONLY because he still hits walls sometimes. Most walls aren't actually an obstacle to a half decent Billy.
This is going to read as salt, and it kind of is. Billy is the one killer I hate to go against more than any other. Clown is a close second. I actually PREFER facing off against Nurse. The reason I hate Billy is simple: There is zero drawback to using his power. None. He can use it for mobility, and he can use it, infinitely, from the beginning of the game to the end. Missing costs him nothing, he can just pull up again and again. In fact, missing is to his advantage. The more he misses the more he charges overdrive.
In what world does it make sense that a killer should be able to infinitely use a power that gives you extreme map control, pressure, and is ALSO an instant down.
"Well, Billy is hard to control!" It took me three games, total, to figure out how to curve around most obstacles. And you can use addons to adjust that control if you really need to. Even Nurse, when she misses, has a cooldown. She can't spam her ability to JUST cross the map, but Billy? Absolutely.
I'd argue he's better than Nurse in overall power in the game, AND he's easier to learn. He's stronger than Blight. The biggest argument against him is that sometimes, occasionally, you can crouch tech him. Hot damn. An inconsistent outplay. Windows? He can hit through those based on ping. Pallets? If you time it perfectly, maybe. Otherwise, he will either hit you, or break the pallet and be revving his engine in less time than if he'd just been chasing you normally.
Billy is nuts and I hate him. Old Billy was weak in the other direction, but at least it required you to THINK about using his power, not just jamming it forever until you eventually get the down.
did you know that billy is only the worst iller for you and some other people?
every killer has to be practiced in order to consistently play well with them and sometimes the maps are terrible for the killer that you are playing but there is never going to be an exact worst or best in everything for everyone
how good are you at nurse or blight or even the trapper himself?
everybody has their own worst killer and sometimes its the one that's buggy and sometimes that's their best one
all you gotta do is either practice the killer or not play them
do whatever you can do to have fun (except being toxic bc that lessons the fun for the entire community)
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@iceeinchrg said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3842973#Comment_3842973
That’s part of the idea, incentivizing killers to queue as survivors. Old Friday the 13th had options where you could skew your chances of being the randomly selected Jason. Town of Salem has offering-like items that skew your role odds.
now i wanna play town of salem but im on xbox😭
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@iceeinchrg said:
1v8 but a random survivor is a traitor, so like add in some Among Us and Town of Salem. Survivors would be able to temporarily remove a suspected traitor from play with an item found in a chest. The traitor could maybe reveal auras to the killer or mark them with a delayed curse.
More thoughts and ideas.
ngl even as a killer I'd play surv for this because it sounds like such a fun idea
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@UntilValhalla13 said:
The good thing about being an adult is being able to play games forever. I'm 42 and have no plans to ever stop. XD
the elder has spoken
you are barely older than my dad tho
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@Jay_Whyask said:
I'm a time traveler from the year 2155, BHVR just added Wesker & Nemesis yesterday.
It's so much fun slamming survivors into the zombies lol
can you grab the zombies?
and if so does it infect them with uroburos
also do they have dredge in there yet
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3836490#Comment_3836490
It's actually voila, not viola 😅
well played my friend
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@[Deleted User] said:
I said it before in another thread but I speculate BHVR is struggling internally. Or perhaps not necessarily struggling, but some changes are happening behind the scenes that are affecting their usual workflow. Peanits stepping down as CM recently might be a sign of this for all we know.
I will say it doesn't surprise me in the slightest that we got basically 0 marketing for this chapter considering the people who did the All Things Wicked marketing were laid off.
im sorry peanits is hwuat?
because if peanits is leaving i need a goodbye from our long time friend
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3836498#Comment_3836498
I had to check because it's been so long. Demise of the Faithful, All-Kill (surprisingly), and Forged in Fog. So I lied, it's less than a handful. I think they're all a result of times where I went a little hard splurging shards on cosmetics or otherwise took an extended break from the game and didn't feel like grinding.
It goes to show how important licenses are for BHVR making money from people like myself though. The only licensed DLCs I haven't bought are Nic Cage, Lara (although I picked her up with cells on a whim), Alan Wake, and the full Alien chapter (Xeno acquired with cells, don't have Ellen). Survivor only licensed DLCs are really unappealing to me at this stage in the game's life cycle and in the case of Alien they decided to bundle the chapter with a cosmetic I have no interest in while upping the price of the chapter overall so I just couldn't be bothered and used cells from the rift. Considering they didn't try to pull that again I guess it was a one off licensing thing or they learned quickly that it'd cost them.
i could pull a yako and name around half of the unlicenced chapters with a stick or i could just say im terrible with money
you pick my fellow console player
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@TheRealChessBoy said:
If a killer is gonna tunnel they already know who's on death hook. Hiding hook stages count for each survivor only annoys killers who go for 8 hook 0 kills, which is annoying to keep track of. Giving killers this HUD info rewards this challenging and healthy playstyle which should always be encouraged
thank you for helping people like me out
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@devoutartist said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3836490#Comment_3836490
lmfao that was the post i just copy pasted from rust it wasn't me >.> that's why i put " " between the rust post but yeah
thank god you werent offended by that
a lot of people would have been even if it wasnt them who typed it
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@[Deleted User] said:
With shards, yeah. With money, no…but I've only ever bought a handful of original chapters directly anyway.
which ones?
just curious cuz i bought multiple with christmas money
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@Lolmao said:
I don't care. My dog is here to maul people and it's too funny. Too bad I can't do it in real life to some nasty individuals such as a playdopiel who just got out of prison and living next doors near a school.
instead as my new pal @chainsaw said get a tiger to do it
but what did said person do
p.s. please message me it directly in case its against the rules to do so publicly
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@devoutartist said:
Easy Anti Cheat Causing Crashes With Full PC Restart : r/Eldenring
this is what i've found it happens from time to time with patches from any game might wonna try the latest version easyanticheat
here's some one from rust having the same easyanticheat_eos.sys issue
Easy Anti Cheat Blue screen error HELP! : r/playrust
"So what I did is deleted EasyAntiCheat.sys from Program files x86.
After that I went to Rust installation folder and located EasyAntiCheat_Setup.exe and run it. (For me it was This PC/local disk c/Program files (x86)/Steam/Steamapps/rust/EasyAntiCheat) Just so you get the general idea.
Walla the game is working fine now :) .
Reply if it doesn't work I'll try to help looking into it.
Have a nice day, enjoy. :)"
don't know if it will help take this above with a grain of salt but im almost sure there a dbd easyanticheat_setup.exe in dbd folders i could be wrong i don't play this game on pc
ima correct your spelling on something but please dont take it in a mean way its just a lil OCD
Walla should have been Viola
yet again im not trying to be mean about this its just me being my usual weird self
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@Ryuhi said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3835244#Comment_3835244
None of these are necessarily bad advice, but I think they were referring more to how to deal with the strongest issues that killers can have at high level, things like countering comms, lose/lose scenarios (usually caused by perks, sometimes by items) Losing the numbers game re: time efficiency and pressure, specific powers/perks/addons losing their effectiveness considerably vs good and/or coordinated players, etc.
Things like not instantly picking up survivors (unless you know where the rest are, and none are nearby of course) is indeed good advice, but that isn't enough to secure wins in uphill battles. Just situational considerations. The disliked strategies are generally either proactive or reactive to those types of issues.
thank you for the clarification
if its a lose lose situation then go for the lesser loss which may just be ending a chase or not hitting a gen but if its guarding gates then id recommend you pretend to leave so your terror radius goes away then come back very shortly and if the light is on then happy hunting
if you could give me more lose/lose situations id gladly try and give advice for them
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none of the above as i do not tunnel since i see it as a cheap strat but you do you broskis
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@Toystory3Monkey said:
Shoulder the burden, new surv perk, allows to transfer a single hook stage to the teammate you unhook once per trial as long as you aren't dead on hook too.
WYT, guys?
i count hooks to make sure i dont tunnel so this kinda sucks for me
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nice
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you my friend i fully respect
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@I_Cant_Loop said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3833814#Comment_3833814
Can you offer up some advice on how to win consistently as killer without ever camping or tunneling? If not, then I can assume that you are just simply trolling killer players
with pleasure actually
as soon as you begin the game if there is a hidden offering on the survivor side just run to the farthest gen and look around because you are likely to find someone
if hatch has spawned and you find it dont instantly close it instead just wait a few seconds and see if the survivor rushes it
when you down a survivor dont always instantly pick up because someone may be around to blind you
if you want any more tips then just ask because im not trolling on this im genuine
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@Ordiant said:
https://us.v-cdn.net/6030815/uploads/UMDFUI4R86B9/image.png
I'm mad guys. Really really mad. Its getting annoying, day after day. This one is peak! Most of the times I get Killers with 200-300ms and just sometimes when I'm getting lucky, I get a normal ping Killer. 50ms around. Which still is to high with my 17-20ms Matches.
Why is this allowed at all??? There should be a Ping Checker and whenever ANYONE tries to queue, the Game checks for Ping and if its higher than 150ms, they shouldnt be allowed to start a freaking Game. This is just discusting and no more fun. But we all know BHVR, they aint doing anything against it.
👀
my wifi is a bit bad but jebus chrisp thats in space @TheSingularity dis u?
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@Rulebreaker said:
We'd throw PyramidHead in kinda. The trail and punishment isn't really a part of him but splattering survivors sure is and we get the devs had to give him something
quick question are you a hivemind?
or are there multiple people using the same account?
just curious as a skeletal eldritch horror myself
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@Rulebreaker said:
now the question is: are these problems with the game or problems with the players?
players-killer main
just a quick thing for tunnelers and campers its a skill issue if you cant win without it so please practice and change that
im not trying to be mean about it so i hope it didnt come across that way but seriously please think from the survivors pov its just
join-get tunneled-die-repeat
so eventually people will stop playing if it keeps going on so you wont have fun either
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3833738#Comment_3833738
I am very sure there was a Cosmetic which was only 1 AC.
EDIT: And I cannot find what the culprit is. But I also have a 9 at the end of my AC-count, so there has to be something.
you might be thinking of the one iri shard adam 8-bit glasses
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@Akumakaji said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3832180#Comment_3832180
This is very solid advise and so true, BUT in the case of bully SWFs you can bet that the one who escapes will rub it in in the most devious and painful way, claiming that the killer didn't win at all, because they escaped yadda yadda yadda.
Most of the time I can just ignore such non-sense, but not gonna lie, some games that survivor made your life SO hard and got under your skin and seeing them escape and mock you can be pretty painful, even if you are mostly levelheaded, BUT in the end, the best is just to try to ignore it and don't let it affect you.
i just close hatch and teleport between gates *if dredge*
if any other killer i move as fast as i can and pray
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@LordGlint said:
My go-to anymore is Dredge. Dredge gets faster nightfall for every survivor that's injured, so... don't be afraid to drop chase and harass a new target after getting a hit. I've been taking advantage of gearhead for this. Survivors typically think they're fairly safe if you are in a chase with their teammates... ESPECIALLY if they're not even in your TR. Make sure to remind them that you can pop out of that nearby locker at any moment, lol.
as a fellow dredge main dont forget your remnant can be canceled as they dont always vault the pallets
bro i can collect genes for you
y'know since i hold thousands of living beings within me already dead on hook
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@TotemsCleanser said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3832079#Comment_3832079
I mean sure??? But that requires him to pick you up, which would make him eat the DS that he could otherwise avoid by sending you to a cage/mori'ing you if you were already tormented from beforehand. Not to mention the huge time waste that picking up and letting go is.
you do realize its when they are first downed correct?
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@Sngfun said:
Sound like a controller issue honestly. I mean, should we lower a killer's skill ceiling because controllers suck?
i saw this and it upset me but
@Sngfun said:
I personally think it should stay how it's now in PC and give console players special, sharper turning during the frames in which the attack's performed.
However, I still think there's a flaw with that aproach: it might push current console onis away from the killer since the killer became significantly harder.
Removing it could also just make players go for less skill, safer plays, such as camping.
then i saw this in which you made an actual argument
i went from angry to respect filled
because as an xbox player i do respect it
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@[Deleted User] said:
Maybe it's an unpopular opinion but having a killer be exponentially stronger on one platform because of a bug that hasn't been addressed in years is pretty unhealthy for the game.
u xbox playstation or switch?
just curious as a console player myself
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@TotemsCleanser said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3829789#Comment_3829789
Yet you control if you get affected by torment at all. It's not like Wesker, Nemesis or Plague, where they can infect you willingly. If you tread carefully and watch your step, there's no reason for you to get infected with torment at all. That's why you can't remove it like the other infections I mentioned.
you're not entirely correct
a play that a pyramid head of even the lowest skill can do is put down the trail and keep dropping you in it until you are off to ¨infect¨ you
