Discussions
339,151 discussions.
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Since camping the hook seems to be much more prevalent especially since no one takes borrowed time anymore (and not everyone runs off the record).35 comments 351 views last activity
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I cannot find this and the thana changes everyone's talking about I just want to read the original text 😭5 comments 71 views last activity
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Thanataphobia is now STRICTLY a Legion and Plague perk, and is WORTHLESS om every other killer Pain Res and Dead Man Switch is back to avoid survivors dealing with Skillchecks with Merciless Storm And Mettle of Man was nerfed for some reason These changes better not go through, y'all. Cause NOBODY will have a good time with or against them.6 comments 151 views last activity
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With the addition of the Dredge, more monster like killers are now possible. As inspired by the Dredge and the Trickster, I present The Revenant EDIT: Added Survivor Deaglán Mac Thaidhg, a warlock willing to sacrifice what it takes to escape. Betrayed by his family, a young Deaglán turned away from his oath. Now following a darker path, he will use any means for his own gain. Rumors have it2 comments 91 views last activity
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I am sure that everyone has noticed that se have no left-handed killers. Most of them use their right hand when wielding their weapons (except Dredge, who has a fleshy thing instead of his left hand, so it would not be fair to count It as right-handed) and some just use both their left or right hand, like Oni when swinging, or Deathslinger. Now, everyone is hyped about Vecna from Stranger Things7 comments 141 views last activity
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Give her some muscles of steel. I think Nurse being a ripped hot tomboy would make her gameplay experience better for both sides. Another improvement after that would be making her Mori using said buff thighs to crush the survivor's skull instead.4 comments 41 views last activity
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Like im all for letting the dice fall where they fall. But it's pretty boring gameplay to just have run drop run drop 28 times. (I think was the offical count) its a unfun map and i just don't really feel like going through the frustration of a normal match. Maybe ill go for 8 hooks (if possible. It won't be 90% of the time) but id rather just let survivors have the map win them the game, then go6 comments 81 views last activity
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I mean sure. Mettle of Man is a lousy perk, but it's at least fun. Also, MoM never needed a rework that could potentially make it better. It needed a buff to make it more viable. I know that BHVR can do some, questionable changes, but are they seriously gonna pull a Calm Spirit 2.0 (making a bad perk even worse) ? The new Mettle of Man is gonna be worse in every possible way. You're not gonna g23 comments 402 views last activity
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Thana Why is plague/legion brought up as a reason for the thana nerf yet those two are the only ones that will ever see actual value out of the perk now? 3 stacks of thana only adds 5.7 seconds to a gen which is insane since killers that don't get hits fast will never get value out of the perk Mettle of man The already niche perk is even worse since it's treated like any other endurance effec2 comments 71 views last activity
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Can the Breakable Walls in a different Colour? because i think there is a Pallet before i see that is a Wall and Die because of it. Thanks If u make it Behavior0 comments 41 views last activity
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There are 3 very good patches in a row, constant updates and changes, very good job BHVR PeepoHappy! Yeah, Dbd has changed A LOOOOOT in these 2 years, if DBD keeps going into this direction it will have a bright future! Now there's the solo Q problem to solve, because solo Q now is literally unplayable from 15 to 20/21.8 comments 91 views last activity
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Hello devs, I am here humbly asking for you to revert the changes you made on mettle of man. The perk was already very situational and required you to almost throw up the game to use it, but at least it was rewarding, allowing you to take an extra hit for free. However, the recent changes are a bit strange, considering that the perk was already weak. Now I expect the usage rate to fall from 0,0000 comments 51 views last activity
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Mettle of man reveals your aura to the killer, grants normal endurance so is cancelled by conspicuos actions and if you have deep wound. Three downsides for having one less protection hit Botany 50%increase speed but 20% penalty efficiency Calm spirit can cleanse/open chest silent, but at the cost of 30% reduced speed Pharmacy only grants a green med kit when injured why? just why?14 comments 331 views last activity
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A little while ago one of the 3 games that I play got a for slider added to it and it is amazing for such a competitive game Now I was wondering if it would be possible to change shadow born and add a fov slider that caps at shadow born fov I was thinking shadow born could have a new effect like if your futher than 48m from a surivor you are invisible to them and they cant read your aura21 comments 311 views last activity
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Es wäre Cool wenn die zerbrechlichen Wände im Perk "Gelegenheit Nutzen" eine andere Farbe bekommen würde. Oft verwechsel ich in der Hektik diese mit Palleten was sehr ärgerlich ist.0 comments 1 views last activity
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Don't get me wrong, I like small patches that get added every few weeks but this one is just bad. Here's why. Thanatophobia: this perk is too oppressive on some killers so it gets changed. The problem with this change is that now everyone besides Plague and Legion simply cant use the perk anymore and Plague and Legion can still get nearly the full value out of it. They basically left this p3 comments 91 views last activity
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ModernFable Behavior Interactive Dead by Daylight 24 July 2022 Temporary Solutions for Camping, Tunneling, and the Solo Survivor v Survive with Friends Gap Lengthy discussions are often ignored; as such the purpose, detailed reasoning, and explanations of individual changes will be kept to a minimum for the sake of brevity. Moving on, Camping, tunneling, and the ever growing gap between sol54 comments 2,532 views last activity
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on the time that the seething ice outfit was in the twitch prime i was kinda burnt out of dbd and didnt played blight much before, so i was kinda just passed the skin because my dumbass thought that the skin was not worth the 5 dollars a month, but now im regretting not getting it big time. would you guys (devs, etc) , if your watching this maybe consider my request please, because im sure that0 comments 41 views last activity
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I go to Edit Profile and all I see is username and email? Am I missing something, what do you click to change it?5 comments 51 views last activity
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TLDR: blocked gens can be repaired sometimes0 comments 11 views last activity
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To start, the misc stuff from the bottom of the dev update, since obviously the meat of this is the balance changes: Clown Returns & Orange Glyph Change: Great news, love it. No Role Incentive: Sucks, but I'd rather wait and have it actually function than be rushed back before it's ready. Now, onto the meat... Thanataphobia: This solves one problem and not the other one, which is te0 comments 21 views last activity
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I don't care about rank, but I need the survivor rank 1 achievement. I'm at rank 3 but I keep getting bad games. Even when I do pretty good and escape I don't pip up. What perks or strategies are the best for pips? Also is it possible to pip up even if you die?1 comments 31 views last activity
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I feel as the blue effect boons have when playing as survivor are disorienting and sickness inducing, tone down the effect or remove it entirely please.0 comments 21 views last activity
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Dead Man’s Switch: Isn’t it kind of weird to nerf an entire perk for only a single build that it was used in even though that was the main way it was being used? That just makes the individual perk worse by itself. Pain Resonance: Really sucks to see that they’ve removed synergy between it and Surveillance. Merciless Storm: The combo itself was already pretty rare and niche, so I don’t see why0 comments 61 views last activity
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Really now Is there actually a biggest waste of money than purchasing this stupid pinhead weapon!?!? Like in the photo it seems bug but in gameplay you can barely see it on the animation Just make the weapon bigger or the blue thing doesn't light up that much (when you hit a survivor) But is bhvr for real now. Are they so devil that they wanted to steal money just like that!?!? 🤦♀️7 comments 81 views last activity
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This would give you distance and make the perk more viable. It Is clear to everyone how useless the 3 seconds Is. The 2 second sprint burst might make the killers drop the tunnel after. Tunneling has been horrible ever since the DS nerf. DS should punish tunneling killers tunneling Is very annoying. Please make this perk useful again it was already balanced before the 500th nerf. Make better choi5 comments 81 views last activity
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And 50 second gens maybe? This is a joke I promise lol13 comments 221 views last activity
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By letting unhooking a survivor safely contributing towards activating the perk. No one seems to use it these days.10 comments 261 views last activity
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https://www.youtube.com/watch?v=xmc7LtiJg2A ^trailer for reference I'm satisfied with his current self in the game. But this version of him is far more intimidating. It makes me kind of wish we had this portrayal of him.2 comments 21 views last activity
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Anyone else played it? I did it in two days lol amazing game! Until Dawn but Summer vibes.11 comments 132 views last activity
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Looks like the first round of post-patch balance tweaks are already announced! Going through them Thanatophobia will be receiving a rework in the 6.1.2 Update: Each injured, dying, or hooked Survivor will now provide a 1/1.5/2% action speed penalty. If all four Survivors are either injured, dying, or hooked, Thanatophobia grants an additional 12% penalty to Survivors’ action speeds. This ch54 comments 991 views last activity
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All this doom and gloom and fighting over the return of PS + DMS didn't need to happen. The interaction between PS and MS was was so corner-case and minor to be a joke, and BHVR could have safely ignored it. IF you hook somebody AND it's on a scourge hook AND somebody is on a gen AND that gen is over 90% AND it was never over 90% before THEN they get a bunch of skill checks. Big deal? Either t21 comments 301 views last activity
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Skip to the last two paragraphs if you don't want to read my thoughts on the changes and just get to the point of this post. Now, people don't seem to be happy with the upcoming balance changes in the 6.1.2. update. And I kind of agree. The Thana change is the best of the three. It's an extremely weird nerf, but at least it's nerfed. And I am honestly glad to see that the devs at least underst3 comments 191 views last activity
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That's fun, but let me tell you something: It's not that good anymore. Get off the Generator, let PR regress the Generator, and get back on it. The Killer doesn't get the notification from PR, so they can't force DMS and block the Generator, unless they're also using Surveillance, which means they're using 3 Perk slots to make a mediocre combo work. It has never been hard to counter, a31 comments 391 views last activity
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It the dev update, it is acknowledged that Thanatophobia is mostly oppressive on the likes of Legion and Plague, as they are the two major anti-healing killers and Thanatophobia is a perk meant to encourage healing. However, the rework it's being given is... horrible. Thanatophobia is a very niche perk because it requires you to keep the team injured, and doing that in a meta where medkits are c0 comments 21 views last activity
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Does healing yourself after the 2nd MOM hit deactivate It now? Why are fun perks getting nerfed now?Just me or are the devs taking all the fun out of this game? DS Is useless now one of the only balanced meta perks gutted, and now MOM one of the most fun perks that literally was already so difficult to get and wasted time. Why change how it's endurance works no one wanted that, and why do they keep making perks deactivate DS In endgame and now MOM when you do anything else literally so annoying3 comments 81 views last activity
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Jill battlesuit as legendary skin for Jill and Sheva Alomar legendary skin for Ada or Rebecca 😍2 comments 111 views last activity
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Make perk 'Bloodhound' show to a Killer Deep Wound timer as it shown to a Survivor (not just a status effect with static yellow bar but a regressing one). Also make it show Haemorrhage status effect on affected Survivor(s)0 comments 11 views last activity
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Y'all took an update that really just had to nerf Dead Hard, made it extremely complicated for no reason, and are now going back on those changes by addressing things that literally nobody asked for. You did not have to rework Thanatophobia You did not have to nerf Mettle of Man Why are you bringing back the combination that people hated before this MidChapter update? Just fix the abused in1 comments 61 views last activity
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Playing Freddy, 2 gens left, 2 klls. I was going to check a generator, when I hear the ambient sound of the trap door and think "it can't be" I walk up and it WAS SERIOUSLY THE TRAP DOOR, no keys, nothing at all. Rightly I closed it but by doing so the survivors were able to interact with the exit gates, luckily I had the red addon, so I managed to get one. Explain to me, is this a bug or a c4 comments 71 views last activity
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Sorry for that 8 people who run this perk.10 comments 201 views last activity
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One Step Forward, Two Steps Back: The Behavior Interactive Story It seems they've done it again with this new developer update! There's a bit so I'll just go down the list. Thanatophobia : Wut?! Just what? Lol This change makes very little sense. The problem with Thanatophobia prior to the last update was that it was only really useful on a couple of killers, and was really ran any other ti2 comments 51 views last activity
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1- How can all survivors agrees do it this? In which secret headquarters they plan these things? 2- Who in the right mind would waste 3-4 hours of their day only to dc? 3- DC's isn't something new. They play against Spirit who is tunneling them early they get hit from 10 meters away then they rage dc, This isn't too uncommon. 4- Is the queue times also one of Survivoes evil plans? I only w50 comments 891 views last activity
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Seriously? You take incentives away, which admittedly was making queue times better. But then you say today that you're not doing anything for another like what, 4-5 weeks? Come on man. You aren't doing yourself or these queue times any favors. But you also aren't giving us anything to make up for it until you implement it back in. So why not roll back WGLF and BBQ until you give back incentive6 comments 121 views last activity
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Caught this on Paulie Esther's channel, but now it makes me want a Clown skin that has a "Justice For Maurice" T-shirt. 😄🐴🤡0 comments 11 views last activity
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Freddy feels like he has two different ways to play himself. Pallet freddy or blood pool freddy. Pallet freddy feels like a M1 killer with a trol power who only works in Dream World. Blood pool freddy is more popular because is more effective in chase and dont require any addon to work. However, the dream world is something that doesn't scare the survivors too much to the point where they i2 comments 41 views last activity
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I understand that Merciless storm had an outlier case that made it strong under very specific circumstances, but I genuinely do not understand the thinking behind this change. The Pain Resonance/DMS combination happens more frequently, lasts longer, and is completely uninteractive. With Merciless Storm, survivors can simply get off the generator and have it be blocked for 20 seconds. (It doesn2 comments 151 views last activity
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About every 10 to 15 matches I get a weird glitch when I get down where the rest of the match it sounds like I'm in a wind tunnel. Anyone else get this too? I have to get myself killed to get rid of it. Edit: I also still have it if I observe others in the match after I'm out.1 comments 1 views last activity
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As pointed out by many, now the perk will be situational on many killers, even if still strong on always the same ones like Legion and Plague. As confirmed by Mandy, the perk will not affect all actions, so it's just a numbers change. This means that new Thana will make gens last: 91,8, 93,7 and 95,7 seconds respectively with 1,2 and 3 survivors injured. This is laughable, and won't be a good p0 comments 11 views last activity