Discussions
339,151 discussions.
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So... I was playing a regular Plague match the other day, nothing out of the ordinary, except that at 2 or 3 points of the match I got this symbol at the bottom right of the screen and every time I wanted to break a pallet the animation lasted like ages. At least double the normal animation time. I checked all Ada's and Rebecca's perk description and it d4 comments 232 views last activity
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https://forum.deadbydaylight.com/en/discussion/347960/news-update-on-cheating Currently boarding a train so cant add much rn.1 comments 291 views last activity
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Just tell me the perks and which killer(s) use this build + playstyle / info about the build if you can. I am curious to see and try new builds. Also, currently testing Oblivious Artist (sneaky Artist) build:9 comments 391 views last activity
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like how is this fair for a killer to be in a 1v4 game and have people on discord comming all game. like you go to a gen you get kited, infintes hold already a big leverage in the game and pallets are so strong for making space or even stunning the killer. the killer has already has so liitle time to work with so we are forced to camp against a good swf because you legit can not do anythi6 comments 181 views last activity
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It was revealed in a developer stream that the character being changed in this mid chapter is the twins. My opinion on the twins has heavily fluctuated back and forth between being a die-hard main of them, and refusing to play them at all. Currently, I stand at a relatively neutral standpoint, but still would rather play most other killers. So with that said, if the devs do go through with it, he4 comments 151 views last activity
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What if someone is on a pallet, what should u do? Let someone get the save? Chase them so they can do it again? And remember the guy on the pallet will already be up if u are not playing blight, nurse or a fast chase killer, which is going lead to even more nurses blight and so on. And what if they have sould guard, they can get endurance and take a hit for the guy being chased? This is absurdly47 comments 1,301 views last activity
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Before I had to artificially not target the unhooked, now not hitting them is part of the plan, and it even gives me a new option to give them deep wound as they run away.4 comments 91 views last activity
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I know this post will probably just be another one in a million, but I feel this is a really simple solution to BHVR's proposed update: Survivors only get basekit Unbreakable if the game is in the "Last Suvivor Standing" phase. That's it. Otherwise, the game plays as normal. This allows survivors time to get to their max self recovery, and let's them pick themselves up immediately if the killer0 comments 31 views last activity
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Unbreakable and Exponential stacking to allow yourself to recover in 18 seconds. This is very ridiculous and should not ever come to the to the PTB and live servers. I am open to the 45 seconds to picking yourself off the ground, however, Unbreakable and Exponential should stay as they are and make them no longer stack with each other. Ex: Current Unbreakable with the new recovery time won't pa3 comments 101 views last activity
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for some reason this happens quite often when I leave the game running for a while and I want to look at the in game shop or maybe even purchase Auric cells I get an error code about something along the lines of "purchase unavailable now" the solution to this problem is either reseting the game or just going to the eshop but I noticed its a game bug and I thought if I report it. It will be looked0 comments 21 views last activity
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Problem: Some killers (namely, a certain Texan with a chainsaw) are far too effective at camping survivors to death 100 to 0 for the two full minutes the survivor in on the hook. Due to increased gen times and perks like Deadlock and No Way Out, this strategy is very effective at getting multiple kills despite requiring very little effort. Solution: The duration of each hook stage is double1 comments 41 views last activity
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Downing a survivor with Victor= 5 seconds Switching to Charlotte= 3 Seconds, so that’s 8 seconds after every down. Time for survivor to pick themselves up off of the ground = 45 seconds, giving you 37 seconds to pick the survivor up, not factoring in teammates or medkits. Now, let’s say the survivor has Unbreakable. That makes it take 22.5 seconds for them to pick themselves up, giving you26 comments 541 views last activity
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This discussion has been moved .0 comments 1 views last activity
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I usually play both killer and survivors, but for the past month or so I've been just playing survivor, because that's what I've been wanting to play. My dailies for the last week have been killer dailies only. Every day I remove a killer daily and it gets replaced by another killer daily. So I've been getting no dailiy ritual rewards for the past week. There are many people who are either0 comments 11 views last activity
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Clickbait-y title out of the way, it does hold a kernel of truth: The game can already tell a lot of things: Where someone (killer or survivor) is in relation to a hooked survivor, who gets hit after unhooking, who's in a chase, who's downed, etc While there are cases where slugging etc can be legitimate, overall they are obnoxious and do drive enough (potentially paying) people away from0 comments 31 views last activity
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Option 1. Nurse has anchored in her basekit that she has no aura reading ability and her attacks are real special attacks (like Legion used to do with Sloppy Butcher when he still had basic attack in his ability), then addon changes change the addons that are usless and weaken those that are too strong (range and recharge addons). Option 2. "Bad Man's" Last Breath as a basekit: but in a weakened0 comments 31 views last activity
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They've already stated the patch isn't going live anytime soon, if ever. But this is BHVR finally doing something the community has been asking for for years: an alternate game mode. Would people be freaking out about a PTB testing a 2v8 game mode? It would be broken as hell, but it would be fun for a weekend until everyone just ran double nurse.3 comments 121 views last activity
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I love having a 2 pallet chase that ends with 2 gens popping in a distance and a boon being set up. I also absolutely love being done with the second chase fairly quickly and have a third gen pop and two other gens be at ~70%. That makes perfect sense and is not in any way shape or form a reason only high mobility and/or high lethality killers (Nurse and Blight fit both of these criteria) are eve0 comments 41 views last activity
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My SSD was running out of space so I had to reinstall Steam on a different one. I didn't reinstall DBD, as my games were installed in a different drive, I only reinstalled Steam, and set the game path to what it previously was. And now I'm missing several DLCs, and the associated characters -9 in total- are greyed out. Some I had skins on, so they are shown in the store with the skins I had o0 comments 121 views last activity
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I want to create Dredge with theme of Nightfall where Survivors are blind. Best I got is so far is this :/6 comments 81 views last activity
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I'm in a 3 or 4-man swf. We all run Unbreakable and Dead hard. When we go down we make sure it's under a pallet with someone else standing by. Maybe with a beamer or flashbang. The killer now has 22 seconds before we recover to...... .......Do what exactly? Injure the other survivor and chase them away? What if there's more than 1? Oops. You thought about it too long. Now the survivor you orig45 comments 1,091 views last activity
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I really hate to be the person to create a "survs op" thread, but... Killers got a resource that may get them a kill every ten matches , and survivors got *check notes* a extremely strong effect globally and without restriction that can win them a lost match, and that hinders even more the twins, and to some extent oni and that opens even more possibilities for strong perk combos. So... Soul Gu32 comments 761 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Okay, instead of just posting in other people's threads, let me try my own. Maybe there is some issue that I'm missing about the idea of survivors being able to get back up after 45 seconds, but it sounds like a great change. Let's cover fun, theme, strategy, and testing. 1: Fun - Laying on the ground is boring. Now not every element of game can be great all the time, if a bunch of the player ba43 comments 1,141 views last activity
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不正な改造プログラム対策、いわゆるチート対策はすべてのオンラインゲームで常に起きている戦いであり、Dead by Daylightも例外ではありません。チート対策はゲーム開発者とチート開発者の永遠に終わらないいたちごっこであり、新しい脆弱性を見つけては修正することを永遠に繰り返しています。新しい脆弱性を見つけて修正することは常に私たちの最優先事項でしたし、これからもそうあり続けます。 一方、昨今、皆さんの多くがチーターとマッチングしたときの様子をシェアしていることを認識しています。この件について沈黙を決め込むつもりはありませんし、何より、事態の深刻さについて非常によく認識しています。率直に言ってチートはクソであり、チートの使用を防止する対策がすでにたくさん実装されてはいるものの、皆さんの体験談を聞くた0 comments 17,512 views last activity
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The hacker explot movement speed to 150%. I reported him 8 hours ago, and now I just met him again and I have submited the new report again. I think many people report this hacker many times already. Shouldnt we have a system that detect massive report to the same player over and over again and ban them for a while for investigation rather than let the hacker run free like this.0 comments 31 views last activity
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This is a discussion I’ve been wanting to make for a long time. I’ve been thinking of ideas of how to fix a annoying problem and kind of fix the meta with some perks. I know this issue isn’t has big as Camping or tunneling but it’s still a big issue. The rework I’ve come up with will not only fix a core issue with the game but will eliminate crutch perks for slugging and fix the meta not all the18 comments 281 views last activity
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So there I am. I'm playing a game of dead by daylight as the killer. The survivor team is doing ok but due to some mistakes on their part I'm able to 4k the team with 1 gen left. I'm sitting here thinking "Man that was a great game. fair matchmaking, survivors weren't playing sweaty and it was an all around fun game" So i hit them with the GG well played <3 in the post game. What do i get ba13 comments 261 views last activity
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Reading through the announcement it comes across like they had to implement a base-kit UB due to the mori changes. Combatting slugging as a tactic is just a secondary effect. What I don’t understand though is why the whole “last standing” element is so unnecessarily complicated. Literally just activate it when all other survivors are dead or have escaped and only one remains. The fact it activa5 comments 161 views last activity
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The new Moris change nothing about the game balance,why should they have to BUFF or Nerf anything for it? It just doesn't make sense at all,and futher more it is even a unbreakable basekit which can use muitlple time . This will make lot of playstyle being killed,and lot of perk become meanless (knock out). Just ......why? Why do we even have this discussion?0 comments 41 views last activity
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This discussion has been moved .0 comments 1 views last activity
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I understand being slugged for 4 minutes isn't fun and a complete waste of time but why reward toxic behavior with free wins? High mobility killers with exposed perks are going to be able to down survivors pretty fast and within 45s making matches end quite faster than just hooking survivors if you think about it you just need 1 hook and it's a win right there with the right combination of perk2 comments 111 views last activity
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Double all the numbers. Simple, 90 sec base recovery brought to 45 with unbreakable, enough to counter 4 man slugging, but short enough that you can still chase another survivor and get a hit or a down, reasonably expecting to go back and pick up the one you downed. It's not perfect, and having it built in at all is still going to really hurt killers ability to pressure swf groups, ide0 comments 61 views last activity
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Читерство — это нескончаемая битва в любой онлайн-игре, и Dead by Daylight не является исключением: это нескончаемая гонка между разработчиками и создателями читов по поиску и исправлению новых уязвимостей. Борьба с этими уязвимостями всегда была и будет в приоритете для нас. В последнее время многие из вас делились своим опытом игры против читеров, и мы не намерены оставлять вас в неизвестнос0 comments 4,211 views last activity
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Cheating ist ein fortwährender Kampf in jedem Online-Spiel, und Dead by Daylight ist da keine Ausnahme: Es gibt ein endloses Wettrüsten zwischen Spieleentwicklern und Cheatern, um neue Schwachstellen zu finden und zu beheben. Die Behebung dieser Schwachstellen war und ist für uns immer oberste Priorität. In letzter Zeit haben viele von euch ihre Erfahrungen mit dem Spielen gegen Cheater geteilt,0 comments 522 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Less punishing, more easier, better in chase in every way. No overheat, charges are better and faster. Better camping too. Bubba does, expect for map presence, everything better and faster.7 comments 201 views last activity
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Ok really, the devs really dont care that situation? to buy some hacks to XD5 comments 141 views last activity
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Hello, Just wanted to make a quick post about this topic because I have seen a lot of different threads right now about Killer's Kill Rate being "high" at 61% with the new stats released, and Survivors complaining a lot that the last patch has benefited Killers too much etc. I would like to preface my message by stating that I do consider myself a Killer Main (it is what I am better at) but I p18 comments 441 views last activity
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Over 1 year ago I published my first thread talking about the division between "Legendary" and "Ultra Rare" sets; in a moment in which only "Legendary" rarity was meant to distinguish those skins which actually change the base character's identity and model, from the usual skins in the shop. Soon after my thread, and as it was officially announced by BHVR, "Legendary" outfits were split into 2 d2 comments 422 views last activity
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I know its been in the game for a while but I've never quite understood why the killer choice is locked in. Like, they can change perks and everything else on a killer so what does changing the killer make a difference? It doesn't even bother me because once I decide who I'm playing I see no reason to change but it just confuses me what difference it makes whether you pick the killer 10 seconds b5 comments 252 views last activity
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How? idk... When this perk going to be nerfed?28 comments 551 views last activity
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부정 행위는 모든 온라인 게임에서 이루어집니다. 데드 바이 데이라이트도 예외는 아니죠. 게임 개발자들과 해커들은 게임에 새로운 취약점을 찾기 위해 끝없는 경쟁을 합니다. 이러한 취약점을 해결하는 것은 항상 저희의 최우선 과제입니다. 최근에 많은 유저분들이 핵 유저를 상대로 플레이한 경험을 공유해주셨습니다. 저희는 현재 게임에 발생하고 있는 상황을 충분히 인지하고 있으며 매우 심각하게 대처하고 있다는 것을 알려드립니다. 핵 프로그램 개발자에게 중요한 정보를 제공하지 않기 위해 핵에 관해서는 침묵하는 경향이 있지만, 최근 사건들을 감안할 때 보다 투명하게 저희가 하고 있는 일에 대해 알려드리기로 결정했습니다. 이 게시물에서 모호한 언어를 사용해도 용서해주시기 바랍니다. 민감한 정보는 공유할 수0 comments 531 views last activity
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In the past few days I've been getting afk killers that use bots to move around/swing. Today, I have had only ONE killer in 4-5 matches not be a bot. What is going on? I'm wasting my addons and offerings for these games...5 comments 121 views last activity
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It's not hard to fix. Revert all perk changes Self-Pickup basekit is only active in the "Last Standing" phase, basekit 60 seconds. Timer starts counting before the Last Standing phase, aka if you've been slugged for 60 seconds when the Last Standing phase begins, you can immediately self-pickup Any self pickup perk will completely prevent the "Finishing Mori" if active, so you don't get robbe0 comments 61 views last activity
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This discussion has been moved .0 comments 1 views last activity

