SoySensual
SoySensual
About
- Username
- SoySensual
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Comments
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I just hear, " cant do nothing without my old meta perks"
and you think, you have skill just to have 1200 hours?, you can still play like a super noob with 2000 hours dude, dont cry, this patch just show the true of many survs without skill like you
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No te gusta? no lo aguantas? no te adaptas? ,mejor vete a jugar otra cosa y deja de llorar que este juego no es para ti, clasico de los casi todos que son ttvs del DBD , de todo lloran
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@Sluzzy said:
If anything the perk is too situational and not really helpful in most situations. It went from being completely useless to maybe helping in rare situations. I QUIT using it! I used it for 3 days and only got off a shoulder one time. These kind of perks are HORRIBLE when it comes to sheer luck.
Killer complaints about Boil Over are not justified when they say they can’t rarely do their objective in rare situations. It is hypocritical for killers to complain about Boil Over when they bring in the most OP things in the game. Multiple slowdown perks that “prevents” the survivor from doing the objective. You know what killers tell me when I complain about Ruin? You have perks for that. Well, I have news for killers: You have perks to deal with Boil Over. Use them. Oh, or is that only for survivors?
Take off your sweaty builds and use Iron Grasp. You do not have to use the same perks every game. 3 and 4 slowdown perks are completely unnecessary. If you do not like Boil Over, bring a perk to counter it. This is what is told to survivors when they don’t like certain things. “Bring a map, bring Counter Force, ….”
And lastly, Boil Over is no stronger on a SWF than Ruin is on an OP killer like Blight. I would say Boil Over is still weak and too situational.
I played against a Blight that used the new overbuffed Dead Man’s Switch and Scourage Hook: Pain. Nobody could do the objective. He easily won with several gens remaining because the survivors COULD NOT do the objective. This is beyond broken but lets sweep this under the rug and talk about Boil Over?
We need to stop balancing around high profile survivors in edge cases and leaving broken killers and perks unchecked. Killers win way too much and it is unhealthy for the game.
The devs nerf:undying
Ruin
Dearhslinger
Nemesis
Twins
A perk i cant remember the name but with that you can before know if some surbmv are breaking bones
Hillbilly
Cenobite
Dude, dont cry
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@Ravenlord4711 said:
https://forum.deadbydaylight.com/en/discussion/comment/2735729#Comment_2735729
I definitely understand the disheartening point you made, and I appreciate it. That being said we have been told several things over the years that either take forever to get changed while one side is changed and the other is not or the changes never come. I.E. ruin was changed and we were told it was because ruin was in 90%+ of games so they were changing it to look at gen speeds. Also the massive time difference between mori changes and key changes. Especially on killer side it seems like we are always changed or nerfed so the balance team can look into something meanwhile it takes months to years to have the other side balanced. yes I know this patch was a lot of nurse recoding but that honestly doesnt have much to do with balance and nurse has a very low play rate so the large majority of killers do not feel the affect of the changes you made. meanwhile things like dead hard and CoH are still being allowed to run rampant. IMO the only time the balance team has changed something quickly was Metal of Man and that was because it was beyond broken by any standard. So while I do think you guys have some good intentions I do not think you have killers in the skill level needed to see the issues at high level of play. For example you base things on kill rates and yes freddy had a good kill rate and probably still does but is an easier killer to play. meanwhile anyone with any number of time in the game (300+ hours)knew nurse is the best killer in the game. but freddy gets nerfed and reworked so his 6% slowdown with 2 addons doesnt even do that an now his best addons are the teleport cd reduction which isnt even that much. so again we feel like you have the best interest in mind but lack the skill to have the experience of what the balance has done at the high level. thank you for coming to my ted talk.
That happens because you do not know how to implement SFW well, but it does not matter, we will see how you fix those who play surv alone, because it takes time to find a match, either because almost everyone plays in SWF or because there are not many killers
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And the devs never are going to fix that, they are in the surv side, of course is the side of the money
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nope they dont, just i saw one play time ago but he s very bad , hope they have the balls to play be killer in high mmr and show us how we can get fun , but they are very busy making new skins like always
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WHAT’S UP WITH ALL THE GENRUSH, CLICK CLIK AND TEA BAG?
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@Junylar said:
So will DH be like new pallets, where you clearly hit a survivor, see him scream, but then your hit gets rolled back? Is this a new step of testing killers' patience of how much they can endure before uninstalling or turning into full bubba-facecamp-1st-hook mode?
WELCOME TO DEAD BY DAYLIGHT , THE GAME THEN GIVE FUN TO THE SURVS AND THE KILLERS ARE THE CLOWNS
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@jamally093 said:
Seriously I get hit around corners as survivor and even hit when the killer swung at the air but no just because i stared a survivor hit them it doesn't work they don't even have dead hard and I still don't get a hit what is going on with hit validation.
THE DEVS ARE IN THE SURVS SIDE, IF THEY DON LIKE SOMETHING, THEY CHANGE IT VERY QUICK
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@Johnny_XMan said:
I bet you weren’t complaining when your hits shouldn’t have hit when they used DH, but they did anyway.
sure sure,anything else?
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@Mr_K said:
The Devs do stream at times.
please give me the link of one of them
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@Pulsar said:
That clip is from 21 hours ago tho
HOPE SEE THE NEW VIDEO AND TELLME YOU EXCUSE
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@DawnMad said:
Since Viktor is different than an M1 attack it may be working differently. We already know Huntress hatches and Deathslinger spear isn't calculated at killer side so why not this too.
CHECK THE NEW TWICTH IN THE MIN THEN I GIVE YOU THE NEW DEAD HARD WOW
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https://www.twitch.tv/videos/1187467300
min 3:09:33 VERY GOOD JOB SO FAR ? PLEASE TELLME MORE
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2592640#Comment_2592640
The clip is 21 hours old and the update rolled out like 3 hours ago
is the same now with other killers i told you
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@Pulsar said:
That clip is from 21 hours ago tho
Previously, Dead Hard's invulnerability was calculated on the Killer's client, which led to survivors needing to anticipate the killer's swing to an unreasonable degree in order for it to work. With hit validation, the server will decide if the hit would have landed and reject it if Dead Hard was active without relying on the Killer's client.
IS THE SAME THING NOW WITH OTHER KILLERS , now is like pallets no matter if you hit it , they have like a shield now XD
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SOMEONE CAN SHOW US A MATCH WITH THE DEATHSLINGER IN HIGH MMR? THE DEVS THINK VERY STUPID THEN THE KILLERS IS 1 VS 1 TO NERF HIM, WHEN A KILLER NEED TO PLAY 1 VS 4
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@Mandy said:
It's not changing the perk itself, just changing how the detection works - previously it was all based on the killers ping, now it's server sided.
hey , when are you gonna fix the chainsaw of bubba or the boon totems on the map saw then the killer cant turn off or the addon red of the pig? in a year? but the survs any bug is going to be fix very quick like always, sure, i want to see you all you devs play killer with high mmr and show us how to play be killer, please dev show us
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your are joking right? i mean wow really you are very bad in the game to said that, hope then is a joke
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Many killers are tired to play tryhard with tunnel and camp to do something but well i dont have any problems, maybe the I.A killers are coming up soon
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sure kid, freddy is going to be remove just for you, just return the money to the people who paid for the dlc and done
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Someone can please give the information when you saw it?
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Let's see if you guys find a match when you keep nerfing the killers
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omg wirh the babies surv, i hope enjoy your lobby simlutator ,
Let's see if you guys find games when you keep nerfing the killers
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the penalties returned because people always did dc when they lost a game or did not like it (what princesses), that's why that return, stop crying and if you do not like it, do not continue playing DBD and done, what a coincidence that when it returns penalties people have "connection problems"
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@IshinSolarc said:
https://forum.deadbydaylight.com/en/discussion/comment/1650554#Comment_1650554
Are u okay? who hurt you?
please keep crying for the tunneling, 4 years and the kids still complaint XD
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i love when the kids crying for a game XD
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keep cryng
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@CrowFoxy said:
It is a live game. They may nerf/buff/change what they want.
That does not justify that they scammed me for something they taught and in the end they change it, it is my money to spend for something they offered and in the end they are taking it from me
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Mejor aprende a jugar y recuerda que es solo entretenimiento , el juego no se va acoplar a tus caprichos y si tu no quieres acoplarte al juego mejor no te quejes y busca otro juego
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Por dios, si no les gusta que los campen o tunnelen aprendar a jugar, el juego no se va acoplar a ustedes solo por caprichos
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yea the new system suck
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the devs dont care that, they think the new mmt its good, they never play the game to told that they ruined their own game for the bull#"#it
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nop, is not a bug
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the devs never are gonna listen so try to play with that now
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@JoshHicks said:
It's funny how everyone here doesn't get the point It's not If you get rid of noed It's literally about the fact that InstaDown killers have a free NOED and It's quite pathetic If they run It It's literally that I'm not saying It's toxic or anything when Regular killers use It I don't mind when I see a InstaDown killer use It It's like man your awful
to bad for you but no one are gonna listen a kid who is telling us what perk can we use just for you
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@JoshHicks said:
https://forum.deadbydaylight.com/en/discussion/comment/1484135#Comment_1484135
Not crying bud literally just pointing out InstaDown killers don't need It
so you are gonna tell us what perk can use? wow this kid stop crying wont you? if you cant play with that are not us problem
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@JoshHicks said:
https://forum.deadbydaylight.com/en/discussion/comment/1484077#Comment_1484077
You telling me you think a bubba with a chainsaw that all he has to Is rev It up and NOED Is fair
can you please stop crying? if dont liked, is not us problem ,
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@JoshHicks said:
I'm just gonna put It simply If you run NOED on an InstaDown killer you are bad. You shouldn't have to waste a slot for an InstaDown perk when you have a free one with your power. It should not be In the bloodweb of InstaDown killers and only In the bloodweb of killers like trapper and all the others who don't have Instadown.
or learn how to play and stop cry kid, if you dont know play better leave
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@bubbabrotha said:
As a killer, you have to.......kill! I don't get it when people get mad at me for tunneling, like I understand it's not the nicest thing to do but I don't care. I want to win. Keep in mind these are the same people sitting at the gates waiting to teabag.
Also, doing horror movie things like saw references is a no go either. Like shutting the hatch in someone's face. I'm the bad guy! I'm supposed to be evil! Just to be clear, I don't care about pipping, or bp.
you can play as you want, you should not follow their rules that they invent, those kind of immature people who do not know that this game is a hardcore game and only know how to cry instead of learning to play and respect, ignore them, it is your game not of them
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Really , why just stop complaint and learn how to play?
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@xenofon13 said:
https://forum.deadbydaylight.com/en/discussion/170201/so-since-ph-seeing-cages-is-unfair-pig-is-next
Did they nerfed your favorite tunneler cage killer...?
Too bad!
look, a boy who only comes to give us his intellect, pathetic
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@Almo said:
Full article on Ruin:
https://forum.deadbydaylight.com/en/discussion/117488/designer-notes-doctor-gatekeeper-hex-ruin
Short version:
We took a close look at the perk to identify what makes it so frustrating to play against. Three key issues were identified:
- Its punishment of new players or those who can't hit Great Skill Checks. Newer players trying to help veterans with generator repairs tend to make the situation worse rather than better.
- The passive nature of the gameplay pressure it provides means that there is a huge amount of potential with very little effort or risk on behalf of The Killer.
- Its inconsistency due to the random nature of the appearance interval of skill checks.
thanks, you guys are ruining the game with your nerffs and preferences with the toxic and weeping community but thanks
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is what happens when the dev only listens to people who only know how to cry for losing instead of learning to play
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@Lt_R1ZE said:
Most of u on the forums complain about how survivor sided it is I get that well I saw a post where they want a meta change because they are tired of being Ds or Bt or unbreakable but if you want survivors to stop running those perks don't camp bt won't activate. Don't tunnel ds will run out and don't slug unbreakable won't work. Simple u want a meta change U change meta.
you are nothing to tell me how i need to play