Discussions
339,151 discussions.
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Cause they are removing a core part of the perk and ruining the unbreakable + sould guard combo6 comments 151 views last activity
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There's so many ways to get endurance protection, it feels every hit is always rolling a D20 to see if you can even hit. I see this type of thing VERY often. This is at the very beginning of the match. I had stalked and downed a survivor in the first 30 seconds of the match. She was nearby with him, so the chase began. It's not a medkit endurance, it's not Off the Record for obvious reasons (I w11 comments 171 views last activity
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Good luck with that if Finisher Moris become a thing, lol6 comments 201 views last activity
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Rather than change the mechanic do drastically, would it be better to just have it only kick in during the "only one is up" Last Standing phase? Have perks like Unbreakable and so on work as normal, then change to their new effects while Last Standing is active?3 comments 71 views last activity
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Perks: built to last,unbreakable,boilover, saboteur(if you don't bring a toolbox for sabo's) or boon: coh Tools: Alex's toolbox or a flashlight with battery add-ons Offerings: any offering that takes you to a realm that you can exploit spots in ie badham preschool Step 2: have a buddy run a offering that makes the basement spawn in killer shack if you decide to go to badh0 comments 51 views last activity
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Continuing a series of threads looking at the least popular perks based on the Nightlight aggregate data, we come to The Twins perk Hoarder (0.38% usage) Hoarder - Survivors reveal their location when they interact with a chest or when they pick up an item within 32/48/64 meters of your location. The trial begins with up to 2 additional chests in the environment. Hoarder is a little unus5 comments 101 views last activity
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This entire clown fiesta of a patch is fun to observe. But I never expected to see in my life a No Mither nerf3 comments 111 views last activity
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After being left on the ground for 45 seconds, Survivors will now gain the ability to pick themselves up without the need of any Perks I like this!323 comments 12,436 views last activity
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Now slugging will be fixed, allow killers to choose between activating hook perks or just let them hooked straight away without picking.4 comments 101 views last activity
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I think we can all agree that BHVR hits it out of the park when it comes to original killer designs. Now that the next chapter is very likely to be original, what kind of killer are you hoping to see? I've always had this idea of a survivor turned killer that could be really cool if executed well. Some sort of parallel universe version of a pre-existing character where the events in their life l25 comments 1,051 views last activity
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8 comments 211 views last activity
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Finisher Moris don't actually make slugging any more effective or easier to do, if you down the entire team, then you're almost guaranteed to win that match. Full team slugs only really happen if the survivors majorly misplay. Ending the game when this happens is largely a Quality of Life feature and really doesn't justify the ability to self-pickup without any perks at all.36 comments 821 views last activity
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Is this good enough? Something like anti-healing / hit-and-run build. Sloppy and Nurses for anti-heal, Frenklins so these perks aren't countered by Medkits (+ help with other items), and finaly, Shattered Hope for anti-CoH, since that perk helps with healing a lot. Or do you have any other UNIQUE (not just boring heavy slowdowns, etc.) build for Wraith4 comments 71 views last activity
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Almost all balance problems in this game arise from the gap between SWF and Solo Queue. This mori patch will serve as a huge buff for SWF. The killer has literally no countermeasures against Sabotage, who communicates via Discord when a survivor was downed under the palette. I think the maximum number of SWF should be reduced to two, or additional benefits or compensation should be given to30 comments 771 views last activity
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Howdy. I’m a serious DBD player that really doesn’t care for solo-queue anymore. I just would love a friend or two to play survivor with me and do some awesome teamwork. My priority in my trials are to survive with my teammates, help them as much as possible, and put up a good game. And in this process I’d love to make a friend. Thank you in advanced!3 comments 171 views last activity
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But could be cool. What about a paragraph of Total war Warhammer 3 The Killer: The demon Based on a demon prince Alternative skin: Demon princess of Slanesh,Nurgle or Tzench even they could add legendary skins of Skarbrand or Kairos fateweaver. Power: Corruption its a passive that will corrupt the trial according to the area you pass.Survivor have to cleanse it. I would definetely buy it0 comments 51 views last activity
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platform PC- Steam; Nintendo Switch description Title. Using Wesker's power on survivors to change their health state, be it through direct collision, instantly picking them up due to full infection, or throwing them into an object does not grant Brutality points. You can see this during my post-game scoreboard: The 10k Deviousness definitely suggests10 comments 191 views last activity
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Doc has random skillchecks, making them more difficult to always hit. Wesker however has 8 meters bigger terror radius + combine with Distressing it can be around 50m if I am not mistaken which is big difference. However no special skillchecks. I am talking about builds something like these: With Distressing: Doc = 40m radius (no addons) + more tricky4 comments 171 views last activity
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Its a very simple bug but surprisingly I have not see anyone mention this.0 comments 31 views last activity
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Obviously, it probably wont appear unless something was already being done and made, but I want to say this anyway. Killers need something out of this. I know at least 3/5ths of you all are going to go "No they dont blah blah" but plain and simple is that this is a direct nerf to the killers ability to manage survivors more than it is slugging. Sure, slugging happened, but most of the time slu9 comments 421 views last activity
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Just a reminder to you all I know reading some of these can look very scary to Killers and Survivors. Base kit Unbreakable and Mori's being reworked etc. Remember this is being tested and we haven't used or tried these new mechanics so we don't know if it's gonna be broken, good, bad, etc.1 comments 51 views last activity
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I am sincerely worried that you have priority issues, considering Developer Update posted today. Mori mechanism - Last Standing. Mori related perk/offerings. Self-recover basekit. Self-recover related perks... Are these something that are urgently needed in DbD? I doubt. Solo survivor miserability, increased number of hackers, bad matchmaking, certain maps being way too one sided, terribl0 comments 41 views last activity
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It's only interesting ability was to pick yourself up infinitely, now this is basekit, and it offers only a 25% increase in revival speed while Unbreakable got 100%. I cant believe it, they actually nerfed No Mither3 comments 181 views last activity
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About 1 minute after entering the map, the game window suddenly closed without warning, and there was no error message. I don't know why. Running the game again seems to be working fine, but this is the second time in two days that this has happened.0 comments 11 views last activity
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BHVR's justification for giving survivors base kit Unbreakable is that Last Standing encourages slugging. I fail to see how this is the case. Literally the only benefit of Last Standing is not needing to hook the last survivor in situation where they are 100% dead already (all survivors are down or dead, which is basically game over). So BHVR, please explain to me how Last Standing encourages slu5 comments 131 views last activity
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And these coming changes once again make me horrified at how poorly BHVR understand their own game and how little they play it. Because I will never believe that idea of infinite unbreakable can pop into the head of someone who has spent more than 100 hours in the game. By the way, there is a perk in the game that gives such an advantage. But it requires one stage of health in return. I can't be24 comments 611 views last activity
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So everyone's losing their heads about what yhe devs said about what to expect on the ptb (myself included) This is a bunch of suggestions that I just put together and it isint polished too well What if survivors only have the option to pick themselves up without ub if there is 2 surivors down or there is 1 last standing surivor This eliminates slugging for the 4k and still allows the kill3 comments 61 views last activity
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Has it been confirmed what the full description for the perk will be? Instead of 35% increased recovery speed it increases the recovery timer by 100%, but it is still only once per trial, right?1 comments 41 views last activity
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Hace algunas horas BHVR lanzo las notas del parche de la próxima PTB, ya dejaron en claro que son pruebas que serán implementadas en un futuro próximo y que tendrán cambios dependiendo del impacto en la PTB, pero ya tiraron sus ideas y eso es lo problemático. Junto con el anuncio del nuevo sistema de mori, anunciaron el cambio mas polémico de estas notas del parche: inquebrantable de base. En e0 comments 41 views last activity
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Seriously what are the chances that a starstruck nurse is going to be able to finish matches in under a minute? Why is this not been talked about?32 comments 431 views last activity
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The anti-slug mechanic is a welcomed update as someone has been victim of a lot of matches laying on the floor while the killer conveniently at their pleasure walks around the match looking for the secured 4K. This may have been the worst thing in the game knowing you are unable to do anything. Slugging in general was way too strong, especially for regular players. Hopefully the next thing on7 comments 211 views last activity
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Pretty simple concept, a killer perk which automatically closes or removes the Hatch, either starting Endgame Collapse and powered Exit gates as soon as the Hatch would spawn, or just simply removes it from the equation. This would give killers an alternative to slugging for the 4k and overall improve the gameflow. It would not be wise imo, to let it spawn the hatch closed with a cooldown timer0 comments 21 views last activity
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Survivor goes down under pallet. Another survivor is nearby. ... Congrats you can no longer hook nor punish the survivors for blatant mistakes. I'm losing my mind and I don't even slug, I play artist, one of the least slug reliant killers in the game. This can't go live LMAO.49 comments 1,271 views last activity
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Long story short, (3 of us remained) I was on first hook, other person on gen was being chased while this Ace was self-caring. I go to 2nd stage by the time he got there he got hit again and turned back, I die on first hook. My only regret was not letting go in the first place. The gems you find while you spectate though 😂2 comments 71 views last activity
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Even if live update wouldn't come soon, killers will see mori animations frequently if they played well. Why not make survivors also have same thing to make them feel interested and rewarded? If only when all of them escape, I think people will do more artruistic teamplays in solo survivor. And killer's result 'The Entity Hungers..' should also be changed to something like Killed when they get5 comments 81 views last activity
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Ate they, though? I don't think they are, but I'm interested in reading some takes on the matter!37 comments 901 views last activity
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This killer is genuinely fun to play and play against (GIVEN that he is not using any of his ridiculously OP add ons). A killer with an already strong, skill expressive, and fun power did not need this many busted add ons! When I face a blight that's running something like compound 21/blighted crow/rat, I'm like damn, this is really fun! When I face a blight running alchemist ring and compound9 comments 171 views last activity
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I don't see a problem with the idea. Nothing at all.2 comments 41 views last activity
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I am so very tired of The Oni roaring at me or The Mastermind throwing his tentacle at the screen or any of the other various little animations that play with the Killer on the screen. It's not so bad on most of the screens but I spend so much time on the Bloodweb that I get these annoying animations over, and over, and OVER, AND OVER again it is very annoying. So please either give us an optio2 comments 52 views last activity
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I really like that they are putting in the new system early and not in the next patch but please take some of the feedback. BHVR is known for not taking much feedback form ptb but with so much more time to fix and tweak thing they definitely can take some community feedback into account. While I'm not exactly sure how I feel about these changes I'm really happy to see them putting them out early0 comments 21 views last activity
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Is there anyway they could update the sound or make it louder when Wesker cancels his power or it runs out? If you break line of sight, you can't really hear if it cancels and you barely have a visual indicator. Maybe just make the power sound louder2 comments 51 views last activity
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Eg, instead of 45s, it takes 84600s. I think that would be enough to balance an infinite use self-recovery that also gains speed increases from recovery speed boosting sources that was added to be a counterbalance for a new mechanic no one asked for where 4 downed is auto game over with no exceptions immediately.4 comments 81 views last activity
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Let's just wait to see how the changes feel with the PTB first. I know there are some changes people might not like, but we need to see how they are in practice to properly gage if the challenges are good or not. Even I might have jumped the gun a bit, and there are definitely things that are concerning, but I think we should see how things play about before making any harsh decisions and/or dis8 comments 151 views last activity
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Hello all was wondering if anyone tried plauge with terminus. Do survivors heal with the fountains still? Does it just clean them but are still broken? Stupid it is but we're curious.2 comments 61 views last activity
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With the coming of the new update, one of the killer's strongest weapons, slugging, will die. Many will tunnel more than before, others will still try to play fair. Obviously both sides play to win (I don't mean the SoloQer trying to complete the challenge to open 6 chests) I'm obviously talking about people who accomplish their objectives. One thing is clear, many killers more than before wi0 comments 32 views last activity
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Is how cosmetics work. You get a set, and then you can mix 'n' match different outfits. I don't know why, but this is just so appealing. It's especially cool on licensed survivors with outfits from their original source, where you can mix and match those as you please. It's just a really nice feature, and I like how it allows players to customise their characters more, and add more diversity to10 comments 181 views last activity
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Currently, there is a strat where a survivor with the boil perk will simply run to a safe zone and stand there until downed (no loop attempts). This usually a 2nd or 3rd floor. These areas never have hooks. The issue for the killer is that it is literally impossible to reach a hook from these areas, so the survivor is completely safe from ever getting hooked. This extended chase gives other surv9 comments 131 views last activity
