Perk idea Hatch Remover

Pretty simple concept, a killer perk which automatically closes or removes the Hatch, either starting Endgame Collapse and powered Exit gates as soon as the Hatch would spawn, or just simply removes it from the equation.

This would give killers an alternative to slugging for the 4k and overall improve the gameflow.

It would not be wise imo, to let it spawn the hatch closed with a cooldown timer, after which the hatch opens, since survivors would just wait out the timer, if there would be an indicator.

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