Discussions
339,005 discussions.
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by definition, I feel Springtrap's doors are situational. sometimes they help, sometimes the aura doesn't matter. it can hard to say with foresight if bothering is even worth your time. however, I do not believe they are flat out useless like I'm hearing on social media. there's no way to know if your survivor will go down in 10 seconds anyway, that's just how it is but still, this is an on dema6 comments 122 views last activity
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The Killer: Aunt Gladys (The Witch / The Sorceress/ The Parasite/ The Influence) A slow Killer with a small terror radius, capable of oppressing and controlling the actions of survivors through specific rituals. Her perks, MANIPULATIVE RANSOM, HEX: SALT TRESHOLD and I'LL KNOW, allow her to further limit survivor's actions through risks and choices. Weapon: Harvesting Scissors Power: RITUALIST0 comments 71 views last activity
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assumptions we make for our discussion: -we don't bring specific perks to enable counter sabo. the expectation that the killer brings a specific perk every single game is not reasonable. -we do not play a killer that has power that reduces the effectiveness of sabo. for obvious reasons, this is immaterial to the balance of sabotaging -the survivors do not make any errors in play. this is immat11 comments 261 views last activity
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What is the point in using fake pallets if survivors know they are fake?6 comments 141 views last activity
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I understand wanting to impliment diminishing returns as a future-proofing method, I just feel having the modifier kick in at 50% for the 2nd perk is a little over-kill. I'd even be content if the modifier started on the 3rd perk if it meant I could still run something like Champion of Light + Fixated // Empathic Connection + Do No Harm // Bamboozle + Superior Anatomy without them being effecte0 comments 51 views last activity
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is there any update on when legion is coming back? He’s a really good killer to bp grind with and I really want to play them again23 comments 1,935 views last activity
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https://youtu.be/Wnyl1zljJhQ?si=Lh3i2CXy6-jgj4i5 I made a video with three examples with different situations.8 comments 331 views last activity
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I understand not adding full on comms because the devs would likely have to uproot the foundational code in order to do so. But surely a radial wheel with things like going for save, I'm near, and opening gate along with other stuff the devs might deem useful could be simple enough to add, right? It'd help with balancing too! Like it'd make perk balancing on both ends much easier if all surviv7 comments 121 views last activity
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I think the penalty for leaving a game is ridiculous, why am I being forced to continue to play a game that is no longer fun or winnable, I just went against a trickster that tunneled and camped my friend, downed a random teammate and then downed me left us slugged to go look for the last survivor, why do I have to wait for that survivor to be downed to be able to abandon, it’s such a waste of my3 comments 41 views last activity
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Killer Name - Akeri Tokona Backstory - Akeri Tokona had always been an aggressive soul, even as a child. His first kill had occurred when he was 6 and his mother had asked him to 'handle' a particularly annoying rat bothering the pet cat, Mittens. Akeri had taken it upon himself to find the rat, and pull it's limbs off its body before feeding it to Mittens. This continued into his later years,0 comments 32 views last activity
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Over the last 2 months I have had the WORST frame stuttering whenever I try and look around. Sometimes I go into chase and all of a sudden I've accidentally spun 180degrees. I miss skill checks as well. I have an RTX 3050 so its not super super new but its not totally abysmal. Other games I play don't run into these issues. Its JUST DBD. I saw a forum say its something to do with my mouse10 comments 2,146 views last activity
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I play Springtrap alot and find games quite easy enough already. Once you learn the axe is all over. Idd hate to see him become easier. Because the problem with Survivors not using his counterplay is not that Springtrap is too weak imo. its that it does nothing to hinder him at all than reveal him. Therefore I hope hope hope that you will not just buff springtrap to force the counterplay, but10 comments 281 views last activity
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So the entire game I take one down, multiple chases, blight goes and kills 2 of our mates, me and another left, he downs her on death hook and leaves her, so I have the perk that lets me see the hatch and a key as a solo q player, so I wait until he hooks her, refuses to participate in normal gameplay by hooking her then picks up and drops her until she's walking, I also tried to walk up to save0 comments 71 views last activity
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Watching stream the 2v8 section was interesting they are adding play as you wait to the normal 1v4. I personally think is a sign that they are looking to have it as a permanent mode but are cautious to do so as they are clearly aware of how long the que times get. but the causal playbase love this game mode I think it would be good if the mode was per22 comments 692 views last activity
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Survivors will keep screaming and leaving sound bubbles even while dead or sacrificed. Very distracting if you’re trying to find a rat and you’ve forgotten where you killed other survivors.3 comments 71 views last activity
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main queue should be wired connection only and 50 ping limit19 comments 211 views last activity
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Now everyone is mad about the ghoul and weve nerfed her ability to vault since survivors can now walk through your collision mesh. Give me back my vaulting auto attack and in return you the ghoul gets bumped down to 4.4. Thoughts?2 comments 111 views last activity
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Trapper mains I summon thee, is there a discord for trapper mains where I can look at cool trap spots and such?2 comments 61 views last activity
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(I'm using a translation tool because my English isn't very good) I've come up with a Killer recommended for people who are bad at or uninterested in chasing. This description focuses on the gameplay style of the Killer and does not include character lore or world-building. Killer: The Croupier Power: Fatal Stakes "The House" appears at a random location on the map. The Croupier remains there0 comments 21 views last activity
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Lately I've been getting Myers and Doctor bots quite often. It's obvious that they're bots and it's confirmed in their username, which is usually the name of the software they're selling. They're relatively easy to fool, but something needs to be done. If you're a new player and you come up against them, you stand no chance. Doctor is annoying more than anything, you're constantly in the 'snap o0 comments 53 views last activity
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chainsaw killers should not be able to be matched onto maps where level geometry doesnt match hitboxi'm not sure why bhvr makes this design decision for certain maps but it makes chainsaw killers functionally unplayable without memorising the invisible hitboxes by rote. its healthier for the game for the killers to simply not be on these maps2 comments 41 views last activity
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As I said in the title, making Blight 4.4 won’t change a thing—it’ll still be problematic and powerful, and experienced players know this. Blight’s main problem has always been the Rat and Crow add-ons; with these add-ons, the survivor has no reaction time, guaranteeing a guaranteed hit due to the absurd mobility these add-ons provide. All experienced players know that the PTB changes won’t do an3 comments 101 views last activity
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(I am not very good at English, so I used a translation tool.) This is a suggestion to introduce mechanics that scale depending on the number of survivors playing in a Survive With Friends (SWF) group. The intention is to create gradual differences in the Trial depending on whether the group size is 2, 3, or 4 players . Effects starting from 2-player SWF When a member of the SWF is hooke0 comments 1 views last activity
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Ok so I read the patch notes and they were kind of vague about what exactly diminishing returns effects. So I assume if I stack pwyf and batteries included that is effected. But what if I bring pwyf and windstorm for wraith? Or two trap setting speed addons for hag? Does it effect if I bring 4 window vault speed perks? (Is 4 of them good? no, but it is funny) If so I don't really know how to feel2 comments 91 views last activity
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I wanna test out some builds on the survivor side of things but people on oceanica servers seem to not care for this PTB in the future can we at least have 1 killer bot so we are able to test perks and stuff <30 comments 31 views last activity
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Hello, I would like to report an issue regarding how disconnections (DCs) are handled during the endgame phase. Currently, when a survivor disconnects near the end of a match (especially when they are about to be killed), the system may register the result in a way that does not clearly reflect a disconnection. In some cases, it appears similar to an escape or does not properly represent the ki1 comments 42 views last activity
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My plan for the bloodmoon was to p100 legion, and while I understand and agree with the killswitch its incredibly frustrating that during the biggest BP event of the year I am unable to invest in a character I enjoy playing As of right now we can open up a killswitched character, but if you click the bloodweb it will send you back to the last character you played on.0 comments 42 views last activity
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By goofy I'm referring to things like "xenokitty" where xenomorph chases survivor flashlights or basement Bubba guarding his basement chest. I tried basement bubba don't like it. xenokitty can be funny if people catch on for it. I've "created" something I've not seen anyone else do (yet) that I call guard dog dracula. ONLY play in wolf form. find something random to guard the whole match. use the25 comments 261 views last activity
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BHVR please, if we nerf gen speed perks, I pretty sure killers will less likely tunnel, camp, and slug, Im a survivor main that plays a lot of killer so when I lose a gen before I even hook someone my mind set is OH OK I’m going back to hook cuz gens are just gonna fly anyway.2 comments 51 views last activity
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Survivor main from way back with a few thousand hours, apologies if this is discussed elsewhere, I don’t spend much time on the forums. Happy to be redirected to other discussions on this issue or any dev responses. Offerings kind of suck . Most players want BPs as a priority. Therefore, most players exclusively play BP related offerings, even choosing which character they play based on who0 comments 31 views last activity
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This map needs a pallet reduction immediately. The amount of safe pallets on this map is actually insane. I had a massive loop with a pallet at it, connected right next to a TNL which was right next to shack and on the other side of shack was ANOTHER massive loop with a pallet. Why is this map so insanely safe? Not very fun, fair or balanced at all.7 comments 201 views last activity
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ill keep this short, but as i see many people discuss the new TAB menu displaying teammate perk loadouts and the killers power icon, a lot of the criticism stems from being able to see who the killer is straight off the bat. now this has pretty much been normalized via killer powers appearing the moment the trial starts (i.x. onyro, wesker, etc), but SHOULD it be normalized? I argue this shouldn0 comments 41 views last activity
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It's only fair. The game is toxic as it is, so adding this would enhance the quality of life as a killer. I play both roles about 50/50….but yeah I'd say I get the most BM when I play killer. So now I just walk back and forth and nod my head. It's not quite as good as traditional FPS tea bagging though so I think it would add to the experience.13 comments 131 views last activity
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Tomorrow is the PTB and demo is on the buff list what are you hoping for that he receives in buff?10 comments 162 views last activity
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It's so irritating when a weak killer like Doctor gets a "Buff" by giving them half of the most popular addon and then nerfing the addon. When a killer is as weak as Doctor or Skull Merchant or Trapper you don't need to do this, it's pointless. A flat 0.05 second less delay on Doctor's power isn't going to change anything so you don't need to nerf the addon that also does that at the same time. I0 comments 32 views last activity
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hi, I'm "that guy" that drains all the battery power trolling the killer. with this update, I can continue to neglect my generator duties and fulfill my fantasty of playing fnaf versus Pingtab himself. will we all die? sure. but all them bunnies start acting a tad ornery when you get into their business. they are shy creatures who prefer to keep to themselves. now I have more time to shake my c0 comments 111 views last activity
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The new thing they added to be able to see your teammates perks is definitely an improvement, but I think it was not that greatly implemented. I say that because sometimes you need to know what perks your teammates have right then and there, but it's not always viable to have to stop and open up the tab menu to see their perks. I made this very terrible looking mock up of, in my opinion, a bet2 comments 111 views last activity
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The Problem with Springtraps power on the Survivor Side, and potential fix (BATTERY ISN'T THE ISSUE)I was dissapointed with changes to Spring-traps power. Battery was never a problem, the problem is there is no incentive to see where he is. He isn't concealed in stealth that often, and you run from him anyway when he gets too close and traversing the doors is just too risky, battery has nothing to do with any of those problems. Here is a potential solution to Springtraps power and making do3 comments 152 views last activity
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Hey there I hope you had a good easter days, I have a short question, because I don´t know if this is intended or not. From time to time when I play Killer I stumble above the following szenario. A Survivor stands close to a window like in shack and seemingly with no effort of running they do a fast vault without a single second of the running animation. When I take the window at full speed in14 comments 424 views last activity
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As a Survivor but also Killer and I played ghoul often since release, I think he needs a nerf. First of he can hold after his first leap his second leap way to long, it should be less time and after he leaps to an already marked survivor he has a to short cooldown and can literally just stay at the survivor not giving the survivor any chance to escape except with a pallet and window that u don't6 comments 134 views last activity
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I can't say how many times I've been in a match where a teammate runs the killer near a hooked survivor, not to mention going down near the hook. I feel like in most cases survivors don't do that on purpose. Rather, there is a lack of education and/or general game sense / awareness with so many people. It kind of feels like a magnetic pull, like the law of gravity. Similar cases: running the k0 comments 1 views last activity
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It seems like the amount of buffs to killers and hard nerfs to survivors continues as time goes on? The win rate is already between 55-60% for killers, leaning towards the higher side. If we continue to drive survivors into the ground, why are we expecting them to stick around?14 comments 481 views last activity
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Over the past 3 days I have gone against probably 10-15 hackers. These are all bot accounts. I actually felt I was being targeted so I changed to Anon mode, added matchmaking delay, hid my name etc. Still happening. At first it was all doctors with a full hex build that could teleport over pallets. Then I got a string of spirits using the same build. These were all the same account name and the m1 comments 71 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Today is PTB day remember to give your feedback in the feedback section and tell them how wonderful and perfect those Blight nerfs are 😁. Also to test the other killers that have been buffed18 comments 381 views last activity
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How are we feeling about the proposed PTB changes to killer? I mostly play survivor, probably 80/20 surv/killer split, and I must say I’m feeling disappointed that some characters got barely anything changed: the ones that stand out the most to me are Skull Merchant and GF. I was hoping we’d get something like this for GF: 3% Haste in NS (like the 2v8 version but slower) Addon where missing3 comments 91 views last activity
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Why does it take so freaking long to exit a locker? What did they do and why??6 comments 312 views last activity
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OK so six times the amount of blood points apparently means six times the amount of grinding as in I may or may not have gotten prestige 19. In like two days… anyways the final day will be the vote on what killer I dedicate myself to next and would personally love some suggestions. I’ll probably go to prestige 10 or 15 though instead because boy did this take a while. But yeah, anyways final day2 comments 61 views last activity
