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azu

azu

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azu
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  • Pallet density aside, I am in the boat of people who would've preferred Autohaven's lighting to be left untouched. My main issue being how disorienting it is to play on Autohaven due to the global light being completely flipped.

    373B4502-4163-4DC9-B390-68E471B01715.png 7258F3F7-82C0-40B0-B33E-1BBEBAED447E.png

    If I spawn here in the middle of Azarov's, I should expect main building to be towards my right and shack to be towards my left, but now it's completely backwards.

    I just feel making a map brighter shouldn't come at the cost of hurting those who've taken the time to learn the map layouts.

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    Wreckers1.png Wreckers2.png

    I'm on the right side of Wrecker's Yard in these before and after photos. You can see in the original, the shadow of the tile is facing towards me, but in the update, it is now facing away from me.

    I definitely would love to go back to the old lighting, but if anything could we at least get the lighting direction flipped back to its previous location?