Discussions
339,005 discussions.
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Pig no longer has her ambush animation and instead does a very long basic attack1 comments 80 views last activity
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As soon as I saw what the grimoire was about I was instantly hooked. I am pleased to say that overall I adore the chapter, the theming, the art and, my favorite part, the killer. Firstly, I want to thank the devs for such a cool experience, seeing the process, I hope we get something like this again at some point in the future. Now, I would like to give feedback from my perspective, which comes1 comments 40 views last activity
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Xenomorph is a killer that the community as a whole underrates, but playing it in 2v8 makes what people say about it true. Xeno is propped up by a few addons. Mainly Lambert's Star Map and/or Emergency Helmet to make the turrets less problematic, and Self-Destruct Bolt to add lethality. When these addons are used, Xenomorph becomes a significantly stronger killer. Xeno did not get these for 2v822 comments 431 views last activity
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i already experience this twice, the first one i can fix it by removing denuvo and re-install it, but the second (is today) the three ways that were told did not work, this is annoying because the moment is where i have to chase 2v8 content20 comments 480 views last activity
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Reworked chapters ideas, like, revisiting old chapters to be the main subject like they did for tricHere are some characters I'd love to see get a revisit, if yall have any, lemme know Demogorgon Ghost face Hag Skull merchant Trapper is already getting a rework but, sure why not lol Plague (maybe?) Pinhead if even allowed Twins (maybe) These are just a few, a very personal one I'd like to see is xenomorph get a rework to the flame turrets and tail strike and maybe a facehugger power bu0 comments 10 views last activity
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For all the time that is gained, something is lost. At the beginning of the trial, a random dull totem turns into a Pharmakon Totem. The killer and survivors within 6 metres of the totem gain the Pharmakon effects. • Survivors than enter the radius will gain 20% haste that will linger for 90/105/120 seconds. • Killers that enter the radius will gain 20 % haste that will linger fo0 comments 20 views last activity
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When will denovu be gone so I can actually play DBD again… This has ruined the game for me. Unplayable. So people spend their money and then can’t even play anymore. On to the next game. But seriously when is this “trial” over? thank you11 comments 260 views last activity
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I genuinely hate seeing the same 30 perks every game, and was curious as to why people only use meta perks? Obviously its just to win, but as long as you're actually good at the game or even just have good fundamentals winning is relatively easy. On the survivor side I personally never use meta perks on survivor aside from the occasional SB or DH since they're fun to use, and I'm good enough in7 comments 81 views last activity
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A fear-based killer can be a fantastic, thematic addition to Dead by Daylight if it alters survivor behavior and map pressure without relying on unfair, un-counterable mechanics. Core Fantasy: Horror thrives on dread, and a mechanic that weaponizes survivor paranoia brings the game back to its scarier roots. Asymmetric Design: Unlike simple damage dealers, a fear power introduces secondary0 comments 10 views last activity
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I was looking at alot of cute outfits for the different characters and killers and was like. it would be a great idea, if we, as the players, could customise the colors of our clothes. or add certain things. :D just a thought.0 comments 10 views last activity
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Randomly throughout my matches ive been getting a bug that doesnt let me vault. Ive seen its been happening to other people too from them posting about it on tiktok but its extremely annoying. It started happening like 2 updates ago.0 comments 20 views last activity
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My fellow killer mains, please help me by letting me know your thoughts here. When I play killer I try to leave all 4 survivors alive until everyone has been hooked at least once. I can understand that it doesn’t feel good to lose and tunneling makes it easier to put pressure on survivors but what I’m trying to understand is what is actually making killers to feel pressured to do this on a reg34 comments 631 views last activity
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[Character Concept] THE HUNTER (The Predator) - Legendary Licensed Killer Idea with Tree-Climbing MeHello Devs and Community!With the constant growth of sci-fi horror in Dead by Daylight, The Predator remains one of the most requested licensed Killers of all time. Here is a fully fleshed-out concept for The Hunter, featuring a completely unique mechanic: vertical gameplay using trees.👤 KILLER OVERVIEW: THE HUNTERName: The Hunter (Yautja)Movement Speed: 4.6 m/sTerror Radius: 32 metersHeight: Tal0 comments 30 views last activity
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P.head requires an iri addon for cross map, has to earn it, it can't be controlled when you send it Judgement gets it basekit, doesnt need an addon, can control it I really do appreciate she is unique, but it really brings Pyramid heads addons which btw were recently reworked into question lol, often design choices are very very inconsistent and I don't mean to be rude when I state this. I fe7 comments 80 views last activity
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As the title says, these addons are terribly designed. It doesn't mean it's overpowered, it's still Legion, but it is incredibly problematic. Of the two, honestly Julie's Mix Tape is worse. The game gives you one counterplay against Feral Frenzy (stunning) and Julie's Mix Tape completely eliminates it. This effect's unhealthiness is amplified by Iri Button, which in reality rewards the killer f9 comments 130 views last activity
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Why do I get a Temp Ban for "Leaving the game"? Have they not managed to figure out the difference yet?4 comments 170 views last activity
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Discord handle: \@readycent Ban Date: ~1 year ago Ban Length: Permanent Ban Reason: Don't remember exact reason, but probably had something to do with being raunchy, too self aggrandizing, or something like that. I have had a few bans in the past for minor issues like not minding my audience with my jokes (ie. inappropriate for general audience who don't know me), and I believe the mod team1 comments 31 views last activity
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Chorus of Sin is a utter failure on full display. A killer that defies chasing your opponent when the game is all about chasing. This is more offensive than Nurse defying every rule in the book but at least she needs to interact a chase. Every game wasn't a single chase music starting and was nothing but snipes and full aura reading builds. The survivor perks itself are abysmally bad when the kil7 comments 101 views last activity
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Lately 2v8 has not been fun. Each game it’s 2 killers vs 1 survivor. Why is this a thing? There’s no way to get out of that situation because your downed so quick. Is even fun for anyone anymore?7 comments 90 views last activity
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Judgment should NOT have gotten buffed again. I say this lovingly as someone who has exclusively been playing Judgment since release. I have been absolutely steamrolling every game before the buffs, now Judgment is totally uncounterable in the hands of a decent player. There should NOT be a curve window outside of Zealous! This completely ruins Judgment's identity as a killer that powers up.13 comments 313 views last activity
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yo, since we got the hinako skin for cheryl i keep thinking about how sick it’d be to actually get shiromuku as a full on killer. ik that hinako is a skin but that shouldn't stop the idea ig? she has so much aura it literally hurts me for her not to be there already. dbd already does weird skin logic so having a2 comments 40 views last activity
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Every time I play against a Springtrap I find it nye on impossible to loop him due to the fact his model doesn’t face you when he throws the axe at you. And I know there haven’t been any fixes for it… is it a bug or am I just insane?4 comments 80 views last activity
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Brother, why are there costumes for some of the characters of survivors and killers, their prices are 1080, I mean if I bought a yellow money package. Twice, and I have 1000 work, and I wanted to buy. I must see a third package of money only because the price of the outfit is 1080? Why do you make it 1000, my friend? Please0 comments 20 views last activity
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I was playing with my friends while she streams the game after doing a couple of custom matches, after we finished customs and went into an actual public match not even that long into the game while im working on the last gen i get random disconnected and banned from the game dur to EAC accusing me of cheating; a permanent game ban that was placed on my account the 19th of august. the in game me2 comments 161 views last activity
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Introduction As someone who enjoys playing The Judgment and wants to keep enjoying the killer, I feel this killer currently has two extremes: Divine Light can sometimes land consistently enough to make the killer feel overpowered and the game unhealthy, or it can end up missing Divine Light repeatedly, which can be extremely frustrating. I think the changes in Version 10.1.2 that improved the0 comments 51 views last activity
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I would like to suggest splitting the FPS limit into a FPS limit for the main menu and one for in-game. With the current main menu background, my gpu works almost twice as hard as it does in-game. This causes my pc noise to be loud in the main menu and then quiet in-game. High frame rates are not needed while in menus. Giving the option to limit the fps in the main menu would: - Reduce gpu2 comments 30 views last activity
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TLDR : We should have more servers and have them more thoughtfully spread out to properly cover especially certain parts of the US and Europe. If you want a quick comparison, I provided a current server map, a map of the comparable in playerbase size R6 Siege's servers, and finally an ideal DBD server map. Hey everyone, I think everyone who plays this game has had many, many bad experiences wit13 comments 212 views last activity
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They reduced the rift fragments from 2v8 event down from 75 to 50. They didn't add rift fragments on previous, different events and gamemodes, only bloodpoints. They also feel the need to make the grind longer than necessary. I don't know why you're trying to artificially increase the time to finish a rift (battle pass) but it's extremely predatory. First of all, why is the rift not permanently11 comments 331 views last activity
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When the Shape rework was announced, the thing I wanted most was more focus on his unnatural ability to disappear and appear out of every corner and blind spot, as it would be great and tension inducing. I had always envisioned something like "whenever you are out of line of sight from a survivor, you can toggle between stalker mode and shadow mode, either being very fast and invisible, but not19 comments 585 views last activity
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Is there any ways the devs can keep the 2v8 mode in the game and also add it to custom matches so players can test what killers work well and to also have a funny custom game night? I mean you "could" make it to where killers switch out weekly which would help devs test things and it would also keep it fresh and allow for more events like keep only a few killers let's say 4 then next week change0 comments 21 views last activity
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Since Denuvo anti cheat trials have started, my game has been crashing non stop. I have crashed tonight alone about 6 times within a span of 4 hours. Each time, my matchmaking ban has gotten longer and longer. Each time I lose my place in the killer queue for 2v8. 2 of the times that I have crashed, it has also caused my computer to crash. I would rather deal with cheaters than this. It's bad for0 comments 20 views last activity
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As far as I understand, custom icons are still considered “use at your own risk” , even though they have been around for years and are extremely popular in the community. With the new Anti-Cheat trial, does using custom icons potentially increase the risk of being flagged or banned? Has anything changed how Anti-Cheat handles them? More generally, is there a reason why custom icons still are1 comments 100 views last activity
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Love that they added Chris Redfield and Carlos Oliveira as alternative styles but they really made Carlos look puffy and more hefty rather than muscular and fit like a mercenary. While fans love his physique, his broad shoulders and bulky tactical gear make him a massive target. It makes him incredibly easy for Killers to spot, even when hiding in bushes or around loops. Sleeker, more refined g1 comments 40 views last activity
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I thought since Rambo is a survivor, he’d actually be one in the fog ! Let’s start with perks 1. Desperate Defiance You turn your focused agony into explosive bursts of agility, completely disregarding your own physical limits. While being chased by the Killer, you gain 1 Token for every 15 seconds spent in the chase, up to a maximum of 5 Tokens . Healing a health state consumes 2 Toke0 comments 10 views last activity
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Well, having played The Judgment for over 20 hours now, I’ve developed some serious concerns about the Killer—and I’m certainly not the only one. He was one way on the PTB, then got nerfed a bit and released in a weak state that only dominated low-MMR matches. Then came the first and second sets of patch notes. The second set was actually somewhat justified; that 0.3-second delay outside of Rite7 comments 120 views last activity
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I'm curious how often killers run into 4 mans and how do they know. I've had a few games where in EGC the topic of being a 4 man is brought up. I do not play in 4 mans and generally only solo or duo with a friend. I'm curious what signs make killers feel like they're against a 4 man. Is it the altruism? The play style in general? Matching outfits? Coordination? Loading into Lobby? Other? Let13 comments 320 views last activity
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Trapper in 2v8 is too weak and is absolutely not worth playing. I’ve played several matches against the Trapper—and as him—and I have to say, he’s a waste of time. He can only carry a few traps. You waste time setting them up, only for survivors to disarm them in no time flat. Even if a survivor does step in one, they get out instantly, or their teammates are right there to free them. I was in a5 comments 60 views last activity
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pyramid head's power is bugged as of the new chapter chorus of sin, his flicks are inconsistent and don't register all the time, the timing between flicking and pressing m1 is weird now, and requires luck and not just skill any more. prior to the update, flicking with pyramid head would be looking to where you want to shoot and click, now it just shoots straight forward and your camera goes whe1 comments 30 views last activity
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This was a common complaint last time 2v8 was out, along with Lights Out. Obviously I understand why we wouldn't be able to bring other offerings into a trial, as in these gamemodes that could be completely busted. However, if we have BP offerings that do not affect gameplay whatsoever, why are we not able to use them? This would be especially useful for killer players that get absolutely zero bp5 comments 80 views last activity
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can we get some AA options beyond TAA? it makes the game looked smudged with vaseline, but i have to hace it on or i see weird artifacts with hair, clothes, light reflections. :/ would really like to see some development in this area, please. thank you!0 comments 10 views last activity
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Why I am posting I am an average player, not a top-level one. I have played Dead by Daylight on and off for several years, mostly in solo queue and sometimes with friends. Right now, I do not enjoy facing The Judgment, and the matchup is making me less willing to queue. I work a full day, usually get home around 6 or 7 p.m., shower, and play for two or three hours before bed. I am still improvi23 comments 421 views last activity
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Despite bhvr seemingly ignoring this problem with so many people getting kicked from matches ( likely due to the new anti cheat system) it got me thinking. How can they not tell the difference between you going and clicking quit or not, but apparently they can detect if you intentionally die on hook ? Make it make sense. They 100% can tell and can fix it but are either too lazy or just don't care2 comments 60 views last activity
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So The Judgement has come very far, and is overall an excellent killer design overall. Having played The Judgement nearly exclusively, here are the final tweaks that I believe would perfect this killer: 1. After downing a heretic, their herecy should start to decay. If The Judgement therefore slugs a survivor for over the decay time, they can no longer0 comments 60 views last activity
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Disclaimer, I haven't played her but playing against her is a negative experience. Problem Judgment chase has LOS breaking like Nurse but with none of the downsides that make Nurse interesting. Judgment can instead apply mapwide pressure mid chase, hooks are instant, and she's almost full speed. LOS breaking isn't even effective because of aura perks (side note, make Nurse blind when chargin10 comments 191 views last activity
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I’m someone who plays different killers and I noticed how similar the judgment and pyramid head are. in comparison: Basically: Judgement is 4.4 m/s PH is 4.6 m/s The judgment has a beam thats hard to control close range but can hit anywhere on the map and inflict heresy and damages PH has a 10 meters range attack that goes through walls and can hit multiple survivors Judgment can se28 comments 460 views last activity
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TLDR: Invoking Salt is not that interesting after a few games and is an active waste of time and puts every survivor in it at huge risk. The quests requiring survivors to play 2v8 to complete them are ridiculous and probably were made to make survivors play even if it isn't fun. Basically the only draw to the game mode is playing killer with a friend, which does nothing for survivor players. W2 comments 193 views last activity
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Here are some of the addons and changes I'd like to see for xenomorph for 2v8 and a bit for general changes 2v8: Base kit addon that gives Higher flame turret resistance Tail strike range up to 6 meters Basekit acid blood with a duration of 30s More control stations/tunnels per generator (just my opinion) or better spread and placement across the maps and generators General changes: Molte0 comments 22 views last activity
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I wonder if this has been considered already - some unique mori animations that involve both killers performing a mori together on the last survivor. I doubt it would be too hard to implement but the animations would be a fair amount of work especially considering all the potential killer pairings1 comments 20 views last activity
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I really love the new game mode 2v8 but can we please have more killers available to play on it, particularly skull merchant7 comments 50 views last activity