Feedback and Suggestions
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You become Obsessed with one Survivor. When your Obsession is Hooked ,Furtive Chase receives a Token, up to a Maximum of 2/3/4 Tokens. Each Token decreases your Terror Radius by 12.5% during a Chase..This effect persists for 15 Seconds after the Chase ends. When a Survivor ,not currently the Obsession, rescues another from a Hook , and the Obsession has not been Sacrificed or Killed , the Re1 comments 71 views last activity
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Since we can gladly benefit from teachable perks, we can find good gameplay variations for both survivors and killers. On killers, on one hand, there is a power distinguishing that specific play style so two killers with the same perks can never be equal one another. On the other hand, there is no difference between survivors with same perks, which makes it pretty useless to unlock some survivors8 comments 22 views last activity
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the ping and the performance of the game servers are ridiculous. mainly in brazil, they must expand their servers because they are always loaded (south america)0 comments 1 views last activity
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This post will be short and simple. Can we get a new way to get Altruism points in the form of picking up survivors? It could be named: On Your Feet (+500) or Pick-up (+500) Only given to survivors who finished the recovery of a dying survivor. Also gives 500 BP for picking yourself up with Unbreakable. This could also be an added way to get stacks with WGLF since the perk now is made f1 comments 11 views last activity
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So I saw Adam had a key, I made sure to sacrifice him by going after him every time I saw him. I sacrificed him. One of his teammates ran and got Adam's key. I hooked him on death hook. At 2 gens left, the survivors stopped doing gens. They hid and searched for the hatch (recall there are 3 survivors). The key bro, hid, doing nothing. I literally ignored the other two searching for that key br12 comments 161 views last activity
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so as we all know without slowdown perks or the killer having a power to circumvent the issue like mobility powers, gens get done really fast. 1 survivor = 80 seconds on up to 4 different gens 2 survivors = 47.6 seconds with 2 other survivors on separate gens 3 survivors = 38.1 seconds with one survivor on another gen 4 survivors = 36.36 seconds and that's not including any perks or toolkits7 comments 91 views last activity
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Just wonderin could we chat with one nother during playing the game on iPhone during gameplay or just through the forum online0 comments 11 views last activity
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I say "reduce" because we'll never be totally rid of it something really crazy and exploitable by Survivors is done. No, I have a simple suggestion to help ease at least one cause of tunneling; change the scoring of the Devout emblem to give more than just Bronze if you don't sacrifice anyone. It says " Hooking all Survivors at least once will guarantee at minimum a Bronze Emblem Quality. Irides0 comments 21 views last activity
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Click a button and random four perks to play with. I spend a lot of time debating on builds and it would be nice to relieve that pressure and click a button and just roll with it for the challenge2 comments 11 views last activity
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How many games does one have to get t bagged in? Player after player after player begging for t bagging to be removed only to come on here and get nothing but ignored by devs.23 comments 351 views last activity
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The more i play killer and rank up, the more i'm getting infuriated by the fact that 3 red ranked survivors can group with with their new friend, or one who's smurfing, to get put against killers who are in the green or even sometimes yellows and whites I think this can be fixed by making it so if half or more of the survivors grouped up have a higher rank than the other survivors, it would p2 comments 21 views last activity
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Corrupt intervention is boring to play against. Definitely against killers like billy and nurse. Plz nerf0 comments 171 views last activity
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I remember a while back, I think it was during the 4 year anniversary stream, that the Devs announced they were working on what they called the Early Game Collapse. The devs didn't disclose what this might be, and we haven't heard much of anything about it since. Whatever it was the devs had in mind for this, it would be great for the game's health if it were implemented soon. Lately as I've bee3 comments 61 views last activity
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oh look another object thread, Yes this is another post about object but I think its important to keep making these type of post so the Devs can see that this perk IS an issue the perk IS fundamentally broken within the games mechanics. It scares the devs dont see an issue with this perk. Plz rework53 comments 731 views last activity
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12 comments 101 views last activity
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not just on pc but the notebook need a Optimize some attention is needed i cant play not only me need this many peoples too0 comments 1 views last activity
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He feels like his camera is up and back in his skull a solid foot. Half the time I run into things I can't see because they are out of my field of view, or get caught on things I can't see. I feel like the camera is trying to catch up to Billy and it makes him hard to play. Is there a possibility that his fov could be looked at, or have a way to not have Billy hit things he can't see/shouldn't be0 comments 11 views last activity
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Boil over should get a 25% increase to the 75% wiggle struggle effects so that makes it 100% more wiggle effect on the killer and buff the numbers of the hiding hook aura by like 8 meters, from 14 to like 22. It shouldnt get buffed too much cause a killer bringing people to hooks is a big part of this game.2 comments 61 views last activity
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Okay so some people might know me already. But I'll say it again, I'm a legacy player with 5100 hours in this game, I'm playing both sides and want to see balance instead of some random crap. And now, I have a question - What the ######### is going on with the GRIM PANTRY MAP ? Let's be honest - swamp maps are #########. Why ? Because of the huge lack0 comments 11 views last activity
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I just had an interesting idea for a way to make the Trapper more fun and interesting: The Entity gave Evan a big, spooky hunting dog! Note that this would require BVR to make actual AI, potentially allowing an actually effective tutorial and/or even a training/practice mode. Also, line of sight would have to be fixed, thus fixing Ghostfaces power. The dog would have two modes: search and7 comments 81 views last activity
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I’ve mentioned this in a few threads, but never put up a post about it. I feel like hexes need a massive overhaul, and I don’t really care which ones get buffed or nerfed, except to say that most hexes are extraordinarily weak. (I am a survivor main) I propose the following changes need to be made so that the Hexes become a more enjoyable part of the game for both killers and survivors. Elimin20 comments 151 views last activity
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Hello class, welcome to Bad Perk University! I'll be your professor for today, and we'll be going over the worst perks The Entity has to offer and see how to make the most out of them. Today's perk was one of the recent shrine perks, Babysitter. Admittedly, this perk sounds pretty cool in concept. When you unhook a survivor, it gets rid of the survivor's blood and scratch marks for 8 seconds. It2 comments 181 views last activity
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Hello class, welcome to Bad Perk University! I'll be your professor for today, and we'll be going over the worst perks The Entity has to offer and see how to make the most out of them. Today, we're going to cover one of the survivor meme perks: No Mither, otherwise known as Hex: DBD Hard Mode. This perk already sounds like a bad deal just looking at its description at a glance. Right off the bat,2 comments 242 views last activity
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Why does David King have the pleasure of having a shirtless cosmetic when adam is needed of some cosmetics. As an adam main i'd love to see him shirtless..ok that sounded weird BUT YOU GET THE POINT, yes (blurry i know blame whoever made this on tumblr :) )10 comments 101 views last activity
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Devs wanted second hex perk for blight so bad they ruined potentially good perk for that. Even making dragon's grip hex perk makes more sense than BF Main question is how long it will take devs to change it? 3 months? 9? year? will see9 comments 91 views last activity
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Please devs, I request this one thing. Please make it where you don't have to spam Spacebar or X on the hook. Please make a new option in the settings to turn it off. I have died so many times on hook, true I might spam it a bit too fast but I hope I wont have to spam it at all. In settings tab, it'll say "turn of hook struggle". You can still use perks like "Deliverance" and "Attempt escape"5 comments 52 views last activity
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After a survivor cleanses themselves, that corrupt fountain should overflow to the ground nearby. This would make an extra obstacle for survivors and I believe would work well with the Plague. If survivors touch the corrupt water near the fountain..... should they get hit or should they just get a status effect like instant infected/broken status?? I’m not too sure but an idea like this would be0 comments 31 views last activity
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There is probably already a thread like this, but I didn't immediately find one upon a light search. Anyways, what are some of y'all's ideas for new survivor cosmetics?? I'd love to see mime outfits for Elodie and Dwight (idk why those two characters, I just feel like it fits for them LMAO) and a black dress for Zarina (just make more cosmetics for Zarina, period. Give the girl a skirt or tw4 comments 11 views last activity
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I'll start off by mentioning I am a killer main, and I like (so far) nurse the best. I just started the game a few days ago so I am lvl 16, nearly 2k shards. The decision I am encountered with at the moment is pretty much this: currently there is Shadowborn perk on the Shrine of Secrets (2k) and I know for a fact I want that at least for a teachable perk. I understand wraith is a beginner killer,2 comments 31 views last activity
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Dead Man's Switch You become obsessed with One Survivor. After Hooking the Obsession , Dead Man's Switch activates for 35/40/45 Seconds. While Dead Man's Switch is Active,any Survivor that stops repairing a Generator before it is Fully Repaired will cause the Entity to Block the Generator for the next 45 Seconds. Affected Generators are highlighted by a White Aura. The Killer can only be Obs4 comments 281 views last activity
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Most of the time, when face camping occurs, it means that one survivor is out of the game for good, therefore no gens, no points, one death, and less points for the rest of the team. Now, of course, the rest of the team gets to gen rush in this instance, and the killer ends up looking like an idiot with only one kill and hardly any points, but still the camped survivor is SOL. I propose a bloodp10 comments 151 views last activity
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Plague is in a weird spot when it comes to balance, on one hand she is a killer where no matter what you do it helps her and one the other hand even tho she gets a powerful ranged attack it is tedious to get to the point where unless it's in your path you probably shouldn't get it. it is also arguable if cleansing even helps plague if survivors constantly do it to offset the amount of times she c11 comments 71 views last activity
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Wouldn't it be cool if you could practice skillchecks between games?2 comments 21 views last activity
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A survivor receives an additional 25% blood points in all categories when hooked by a killer and generating a token for him. This perk is basically just for farming bp. Make it more Bloody Party Streamers instead of Survivor Pudding.24 comments 251 views last activity
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First thing first these are just some of my ideas for killers and I would like to hear your opinions about them. A perk for killer who would let him break a pallet who is still up and then it would put him in an exhaustion status effect for like 60 seconds. Every killer to have an ability called killer instinct who would let them know when a survived is exhausted. (This way perks like mindb0 comments 1 views last activity
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CONTEXT (SKIPPABLE) Someone, presumably Benedict Baker, used to comment on places, killers, and things. He talked about his feelings regarding such places as Badham Preschool. It was cool, some made-up unknown guy, all we know is he's older and goes by the name Benedict Baker, his life, seeping into the story, almost seemlessly with that of Freddy's. But then Benedict Baker stopped existing7 comments 191 views last activity
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So we all know that it's been some time now since Cross-Play has been enabled. Currently, I feel like there is a huge barrier between PC and Console Players when it comes to social interaction. I have come to the conclusion that having no chat option(s) with a rising console community, is unhealthy for the game. This is my personal opinion. In my four years of playing this game, I have22 comments 151 views last activity
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Personally, I really want to see some alternate game modes come in the game. As survivor, this game is so repetitive and in the last 6 months it doesn't feel like there has been much new. When a new chapter drops, I love playing the new killer/survivor but I really look forward to the new map because I'm used to game modes being compared to new maps so it's a new experience. With no new maps sinc4 comments 91 views last activity
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it Wastes time, doesn’t last, it shouldn’t need nemesis, it’s benefits don’t outweigh it’s detriments, it clutters the selection and uses a cool emblem for such a horrible perk. 2 tokens is all we need, each granting 7.5% speed OR Keep it the same and whoever is being chased becomes obsession if bloodlust activates. Automatically gains a token upon creating a new obsession. I just imagin8 comments 51 views last activity
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Hatch always visible to killer. Totems can be lit by survivors (20 sec required) When a totem is lit by survivor they gain the ability to see the hatch. Also one chest on the map should be despawned/sacrificed. Keys that can open the hatch should only be able to be found in chests on the map. Killer gets notification of chest sacrifice. If a totem is lit with a hex it must first be purged befo8 comments 81 views last activity
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Originally from the movie Death Machine (1994) Power: Frontline Morale Destroyer (F.M.D.) As soon as the first generator as been completed, WarBeast gains a speed increase (stacks up to five from generators) towards the survivor who has completed the most repairs of said generator. Also a Neural Synaptics Remote Relay Controller spawns in (as a shrine like ability) which can1 comments 21 views last activity
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Trapper is in need of a buff (or even a rework) & we all know it. The question is, how would we do that? One of my ideas to buff him would be: Whenever a survivor attempts to disarm a trap, they have a small chance of getting stuck in it. If you want to be more fair, slap a overcharge/DS skill check onto disarming a trap & if you fail it, you have to attempt to escape the same way as if7 comments 51 views last activity
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Have you ever played Plague? Maybe you have gotten no point. I know Plague is really weak killer but also she is not good for earn points. Even though I played perfectly and killed every survivors, I got really less blood point and no rank point(0~1). It is really common situation. So, Please add Blood / Rank Point option to Plague. Also, Plague need berf...especially, corrupt purge's hit6 comments 21 views last activity
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Her little fountain squirt of a corrupt purge isn't very strong or intimidating. Instead change it to be like a high velocity water cannon.1 comments 21 views last activity
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The pig starts with 4 RBTs. When a generator is completed, the RBT on whoever has one activates and that person with the RBT on has to search two jigsaw boxes (in my idea here, there will be 3 jigsaw boxes at base that are far but not too far from each other). Note: The tampered timer will be changed to have another effect. If the pig starts a chase with someone with an active trap, the trap wi2 comments 21 views last activity
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I know I'm not the first person to suggest this, but it would be a great improvement to the game if there was a replay function that allowed you to save or rewatch a video of your match, especially on console where it's not really an option. It would also help with bringing more bugs and hackers to the devs' attention because you have the entire match history automatically at the end of the game.8 comments 52 views last activity
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Right now, we have the current rank system of Ranks 20-1. Whilst I know a lot of people say "ranks don't matter" which I partially agree with, once MMR is introduced, this rank will literally mean... nothing. What i'm trying to get at is, seeing your Rank felt like something you could be proud of, show off and play towards. The satisfaction and excitement of getting into red ranks for the first2 comments 33 views last activity
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Is that buff really enough for him? I expect him still be pretty weak.16 comments 81 views last activity
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These are 3 perks intended for a new character with a strong focus in Boldness, specifically being a supportive decoy. There is a balance between work and play so to speak when it comes to switching up and doing gennies. This is my first draft. Please be objective & give any improvements needed, missing technical details for the game engine, as well as compliments. Thank4 comments 41 views last activity
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Howdy! I'm currently working through old tome challenges and noticed something pretty annoying. Every time I go to redeem the completed challenge the screen automatically opens up to the current tome. Is there any way to set it up so that the game will take you to the tome associated with your most recently completed challenge? Sorry if this has been brought up before. :/0 comments 11 views last activity