Feedback and Suggestions
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I hate the twins, i don't play the twins and i am more then happy if they were deleted, but.... The devs changed the wrong thing that makes them annoying. The problem with twins and the most glaringly obvious thing is victors recovery speed. Even if you outplay them and kick vick, he is right back on you before you can do anything because his recovery is way to short. He should take 12 to 20 s0 comments 31 views last activity
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It happens far too often. In many cases It's not my fault that when I play killer Survivor teams play super toxic and the only way I can even get points to to camp them after they've gen rushed and they're all around saving one another and with dead hard and BT forget about it. It's very disheartening to play the best you can and still see that.38 comments 791 views last activity
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Honestly I just cant seem to really get a 4k with billy as much because I have been getting at least 2 to 3 kills although I already have his adept. Its not that im not good with him its just something with his power and addons thats making him not feel strong. Another thing I believe billy is not good against good swfs but really I cant put my finger on it but what do you guys think. I have been15 comments 351 views last activity
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Title is pretty much my entire question. I've missed the past two days of codes because everytime I try to type one in it says its expired. On May 4th I typed in the 5/4 code, today (May 5th) I typed in the 5/5 code. The post I got today's code from was 17hrs ago. Each time it just says expired. Aren't they good for 24 hours? I just started playing so missing out on all these blood points is a h1 comments 21 views last activity
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This is my idea, based on prestige mostly: 1.- After the first time you prestige (P. I): you get all the non personal perks ( Non-teachable), which are mostly meh. at level 3 along your personal perks at level 1. 2.- P.II: You get all the non-personal perks at level 3 and your character's own at level 2: you only find level 2 and above perks. 3.- P.III: You get all your perks and the non pers0 comments 1 views last activity
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More "I think I can do better so Imma write'em down" posts. Off-Brand Motor Oil Become Undetectable whilst revving the chainsaw. Big Buckle Increases your terror radius by 16 meters during a Chainsaw Sprint. Black Grease Increases your field of view by 10 degrees whilst revving the chainsaw. Field of view gains do not stack. Tuned Carburetor Considerab4 comments 12 views last activity
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Please. I loved pallet Freddy. He wasn't powerful, he was only seen as a meme by the community to be honest. I enjoyed playing as him, and although I'll still enjoy him, he was already pretty weak to begin with.10 comments 81 views last activity
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Just tried to actually play Nurse, have barely any experience. Get genrushed by a team of 3 rank 1's and a Rank 2. I'm Rank 8, so how about you fix your ######### matchmaking so that it's not a nightmare trying to play killer? Have you considered that you braindead morons? HOW ABOUT YOU MAKE THE RANKED MATCHMAKING ACTUALLY RANKED THIS TIME? IS IT TOO HARD TO WANT TO HAVE FUN?3 comments 31 views last activity
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devs please revert or atleast tweak twin changes i know there aren’t liked by majority of the community but they feel so clunky as right now and feel like a chore to play now you nerfed the collision aspect of charlotte which was something only good twins players new how to use and now it out right feels like i’m punished for using my power all twins needed were a longer cool down on victor that0 comments 22 views last activity
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Please BHVR, fix this so we dont have such a disadvantage for using this Legendary set... First screenshot is from the idle position, the second one is from the walking animation.15 comments 441 views last activity
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So, for context, I have about 50 hours in the game, I'm rank 10 on survivor and killer, so I'm approaching this from a purely logical standpoint, rather than an experience one. There are issues in both the killer and the survivor's pip systems that make no sense to me at all. I'll start with survivor since there's only a couple issues here: Why rank how long someone survives? This medal becomes3 comments 31 views last activity
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I understand why the filter is on by default, some people can't figure out how to turn on the mute button, I get it. Why though is there no option to turn it off? I do not care what people say in end-game chats. I'm sure like 90% at least of people who play this game either don't pay attention or couldn't care less about what people say in chat. Just let us turn it off. People barely know t34 comments 2,841 views last activity
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There was a lot of feedback during PTB. Developers shouldn't have missed them. You know what the problem is, right?26 comments 191 views last activity
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I can't see almost half of the screen because his weapon occupies almost 1/4 of the screen, and to top it off obviously being a skin set I can't change it... And I guess I won't be able to refund, my goodness every time I think that these dbd devs do something right I take every disappointment.13 comments 671 views last activity
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Assuming that keys aren't being heavily reworked as we speak, how about this for an idea for reworking keys: -Keys are personal use only, i.e. only the survivor with the key may escape -Only green keys may be brought into a trial, keys that can actually open hatch are limited to chests -Additionally, keys can only be looted from chests when survivors have perks/effects that increase rarity of1 comments 1 views last activity
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Instead of it being a faster time till death, i thought how about it takes 15 seconds longer and wont kill at exit gates but will not pause the timer when u are in chase19 comments 161 views last activity
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Just little qol thing because you have no idea where the chest is if there is no item in it0 comments 11 views last activity
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welp. hatches now go way too fast you have even les tiem to react if u were at mid range making way harder to dodge and easier to abuse pixels for huntress players since the hatchets go way faster... these addon are boosted especially with babushka. imo should get nerfed.5 comments 141 views last activity
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Just getting tired of facing Bubbas with add ons that extend his chainsaw time, there extremely powerful and sometimes there’s no counter play if there’s no pallets or if he has bamboozle..4 comments 81 views last activity
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I have yet to start Tome VII, but I already conceptually love the new glyph giving you a status effect! It might be more annoying in actual practice, but a special objective like that that afflicts you with an effect makes things interesting! I could see this being a really neat challenge if they were to use incapacitated or exposed even. Could be a really fun challenge with a good extra bit of t4 comments 31 views last activity
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It now also makes it where your ui dosent update so if someone were to get injured you wouldn't know Thoughts?20 comments 161 views last activity
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While I do think it was a good change for the people who need it, I preferred using my scrollwheel. I could just avoid looking at my screen or just straight up close my eyes. Additionally this new method raises the problem that I can't give up on hook when I want to (ignoring the fact that the skillcheck method is bugged right now, even if it worked properly it takes way too long to die, It giv7 comments 51 views last activity
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Keys will “break” into a broken key while channeling the key at a default 5% chance per charge/second. Once a key permanently breaks, the key cannot be used to unlock the hatch. If a key has more than 10 seconds left when it breaks, then the key is set to a maximum of 10 seconds. The breaking of a key makes an audible sound audible to all nearby players. The Dull Key will automatically break once3 comments 12,271 views last activity
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So new Lucky Break is now 45 seconds. A Self-Care heal is 32 seconds. That means you effectively get 13 seconds of use out of this perk. If you don't self-care and use a teammate the heal is 16 seconds, but you still have to find someone which usually takes more than 16 seconds. Any way you put it, you get less than 15 seconds of actual use. Great, devs! You really showed how scared you are of23 comments 362 views last activity
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So the perk has a very strong effect but I do believe the nerf was a bit harsh on it. So I have a proposal How about pause the timer when ever you're being healed/healing yourself? Because as it stands you can only really get one use out of the perk, 2 if your lucky. Let me know your thoughts!2 comments 41 views last activity
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As someone who primarily plays killer and has played this game for a relatively short time, I'm always looking for new killers to learn whose powers sound fun or appealing. I really enjoy gameplay revolving around map control and who reward good planning. As such, two killers whose concepts immediately sound appealing are Hag and Twins: Hag can place traps to catch survivors off-guard around the0 comments 11 views last activity
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Dear devs, Please, give the survivor option to jump over to the right side of harvestor, as we could before. It was really funny thing to watch how the "new" killers couldnt jump there for a couple of times (they were able to, but they didnt know how) Right now its possible only for a killer, so basically harvestors are dead loops now. PLEASE MAKE HARVESTOR GREAT AGAIN <3 Best Regards, 7A2 comments 24 views last activity
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The Borrowed time prevent survivor to be killed so fast after 15 min of waiting for a match. A general neccesity but hope survivor wont abuse it so mutch.(chasing killer all the time) Lucky Break i mean come on, was completly useless before the buff and less than a minute isnt that strong Freddy nerf THANK THE ***** GOD Huntress realy good job Obession no matter what is a great idea, keep th8 comments 111 views last activity
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I like the new farm map, dunno the exact map name. It looks great. I have one complaint, and it is a pretty big one: I don't like all these bright maps that we're adding to the mix. They don't feel very horror-y, and this map is super bright. So I was wondering what everyone else thought about the map in general, and the brightness specifically?10 comments 101 views last activity
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I don't know if it's just me, but does anyone else think that Plague has a completely different face in her rift outfit? Maybe it's because she is less infected but to me her facial structure looks no where near the same as her normal face. Did they change it a bit? Also, what is everyone's general thoughts on her outfit? I think it looks really nice!2 comments 81 views last activity
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Hello. Don't get me wrong, I don't mind recolours of premium cosmetics, such as the Huntresses Bear cosmetic, or Fly Boy Felix, but I find the recolours of Jane/Blight on the PREMIUM track in theory and practice are pretty low quality and do not represent value for money. Thanks for reading my Feedback.2 comments 21 views last activity
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1. Give survivors ability to deny someone from unhooking them- this would prevent survivors from being farmed as much or suffer due to teammates making a terrible choice. 2. Remove cancel unhook ability- this is already super glitch and inconsistent. Survivor has to commit to unhooking 3. Remove killer unhookwr grab- also a big part of the glitches. Replace with unhook survivor being exposed du2 comments 11 views last activity
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This one guy used a key to escape, his little buddy was right there standing on hatch to bm. He was standing there for too long t-bagging that the hatch closed right in his face without me kicking it shut. Probably the best moment in the 3 years I have been playing this game8 comments 321 views last activity
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So we all know removing SWF will gain no support from the survivor mains and we all know survivor mains claim SWF is not OP but you and I know fully well that's not true. They are OP as hell. Since we can't get rid of SWF we give all survivors in-game voice chat. So now every survivor solo or crossplay or whatever is now held up to the same standard as SWF So now solos are finally on40 comments 411 views last activity
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Small Game is the almost perfect counter perk for Hex builds. With it, you can kiss goodbye to Undying + ruin combo or any other annoying Hex build in that matter. It is honestly a pretty underrated perk considering people are always complaining about Hex builds. However, what I find strange about this perk is that it lets you find Hex totems nearby without actually letting you find them... Depe15 comments 103 views last activity
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I think Demogorgon needs a decent buff, considering he is a not very good killer. I think he has potential, but he isn't all the way there. My idea for a buff is this: Portals no longer make a global sound. They only make a sound when within 32 meters of the entrance and exit portal. This would make Demogorgon a lot more confusing to survivors because you won't know where he is most of the time14 comments 91 views last activity
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Should have been the opposite - a buff of some kind (letting the survivor see the Killer's aura, or a speed buff, etc). Finding the glyphs isn't easy, and can put the survivor in a precarious, dangerous position to stand there during the "communing," so the result shouldn't have been an additional debuff that potentially screws the player. It should have been the opposite.2 comments 41 views last activity
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With the very powerful basement DS nerf,it has become impossible to go out.The killers use it as an infinite loop.8 comments 82 views last activity
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How was overlooked in the map design? I thought all basement stairs were kept wide to avoid this issue. Killers can bodyblock making it impossible to rescue or even just trap survivors inside indefinitely. Someone else already mentioned this in the PTB feedback. Killer went afk blocking them inside. https://forum.deadbydaylight.com/en/discussion/242986/5 comments 71 views last activity
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I see people saying the perk is 'underrated' but it's not... Not at all. "But if you slug with it they can't see them" = First of all you have to get all 4 survivors blind. This may seem easy, but it's really not, especially when gens are being done etc. And your mainly focusing on finding the 4th survivor who is stealthing everywhere. Let's say you get them all blind. You down someone an12 comments 171 views last activity
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The devs should realize that the new Crypt TV legendary skins, that being the Mordeo and Look-See, shouldn't actually be legendary due to one thing. The skins aren't as unique as the Krampus or the Minotaur skins, because the skins in question could genuinely be mixed with other skins and still work. However what I believe they should do to make the Mordeo and Look-See skins worthy of being Leg34 comments 651 views last activity
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Description: A feature concerns the inclusion of a new system for making generators where players, in order to repair them, need to obtain the following items: 1. Petrol (15% repair) 2. Wires (15% repair) 3. Control panel (15%) 4. Gears (15%) Each piece can be found in special golden crates with various orange lighting effects, and to open these crates you would need some very quic4 comments 41 views last activity
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Introduction Right now it's really bad, it's now 45 seconds. That's awful. I can already guess the comments "It's 45 seconds of no scratch marks and no blood trails that's crazy!" There are other factors that you have to consider, like healing times and line of sight. If the killer has locked line of sight on you that's just a waste. Also, healing times, that take a huge amount of time off th7 comments 141 views last activity
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It would be nice if DBD had bloodpoint bonuses for logging in for consecutive days and playing at least 1 game as Survivor or 1 game as Killer + hitting consecutive day milestones (5/10/15/25/50/75/100/200/365 days). That way they keep up the player base overall and maybe incentivize to play both Survivor and Killer. Especially since habits are built after 15 days of consistency, so then you sta0 comments 1 views last activity
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So I just played a few games as the Nightmare and came to a conclusion, that his power is actually hurts him now. Lets look at the stats. Basic time to put 1 snare and get your 4.6 speed back is around 2-2.5 seconds. While you're putting a snare, your speed decreases from 4.6(115%) m.s to 4.0(100%)m.s. While survivor stepping on the snare slows only for 2 seconds, and only for 5%(100%>95%).6 comments 71 views last activity
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Heyya, let's talk about meta a little. I think the meta won't change because of how the game is right now. It's not a question of perks, of killers, it's a question of what are the tools you need in your build. By "meta build", we're talking about builds serious SWF and solo would use. Let's look at the survivor side : First perk is an exhaustion perk. Right now, Dead Hard and Sprint Burst a0 comments 1 views last activity
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I have three friends that I team up with, and we played 10 games. I did an experiment, and each game, I waited until the end to look at the killers perks. Not even joking, 9 out of the 10 games, the killer used BBQ and Chilli. One of us had the Distortion perk. 7/10 games all 4 of us died. The last survivor of those games would usually be looking for the hatch, but would never make it because tha15 comments 431 views last activity
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Would the game not be better without red & purple add-ons? I have found that the only thing extremely strong add-ons accomplish is ruining the game for either the survivors or the killers. I definitely believe it is more titled towards a certain side. Let's be honest add-ons will never be accurately balanced so wont it make the lives of the devs easier if they just get taken out entirely.2 comments 41 views last activity
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There's still a lot I'd like to see fixed, but I don't hesitate to complain when something goes wrong so it's only fair I give feedback when something good is done. Assuming the patch notes are accurate, this update has really exceeded my expectations and I hope the team keeps it up :)1 comments 2 views last activity