Feedback and Suggestions
Our team will be happy to read these!
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title. Against keys and maybe flashlights it's fair, but with how people play all too commonly it should not have the item vanish if its a medkit or toolbox.8 comments 51 views last activity
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The map reworks look good on all of the main structures we are used to, but whatever happened to the blue tint on Macmillan? Where is the rain, wind, echoes of screams, colorful lighting in the sky, stars in the night, and new kinds of vegetation? The map reworks look great on the main structures, but the grass and vegetation need work. The lighting is also quite bland and it doesn't feel right.5 comments 41 views last activity
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So as we all know, the Twins is a horribly designed killer. Great concept, terrible execution. So I'm going to try and make a rework concept for our favorite conjoined siblings! Power update SPECIAL ABILITY: Blood Bond Press and hold the Power button to unleash Victor . Swap control between Charlotte and Victor by tapping the Ability button , causing her to fall into a Dormant State.4 comments 21 views last activity
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I'm unsure if anybody else is specifically on the forums talking about this one specific addon, though I'd be very surprised if there wasn't a good amount, but this addon seems like a complete throaway on Huntress. I don't know if they have truly understood how the terror radius works around Huntress but the fact that her lullaby is constant no matter what happens to the terror radius, she is nev0 comments 21 views last activity
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I never understood that. Why should a perk like surge have a cooldown? Whats the point of it? Pop, for exemple has no cooldown and much bigger instant regression on a generator. I dont really get that. What do you think about? (No mad survivors main ty)13 comments 141 views last activity
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Hello, I'm a Rank 1 Twins Mains in a very long invested time in the killer I only play Twins because I don't really enjoy playing any other Killer if I'm being honest and theres no other like them in this game. So talking about the Twins nerf, after trying to reach out to BHVR on Twitter and Reddit and finding no success in that I went to a Developer stream and asked about recent Twins nerf and6 comments 111 views last activity
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But SWF and Keys are? Things that horribly imbalance the game and unfun for killers to play against? Sure thing BHVR, Fair and Balanced. Can we at least get a ranked mode where only Solos can play and a casual mode for SWF? League does it, every competitive online multiplayer game does it. But not this one? Why?31 comments 431 views last activity
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My ideas for buffing my boy Myers. 1: Buff his movement speed in T1 to 110% and allow him to gain bloodlust during chase. 2: Survivors now regenerate evil for Myers to stalk; tombstone add ons and tuft of hair remove evil regeneration from survivors. 3: Remove the movement speed slow down from Vanity Mirror. That's about all I would change to buff him.4 comments 41 views last activity
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So, first off, to avoid inevitable comments wondering: I'm a rank 1 killer, rank 18 survivor (I'm pretty new, so I've only dabbled on the survivor side of things). I see a lot of complaints about tunneling and camping (which I think are fair), and I also see a lot of general game complaints that I think stem from the weird difficulty players have in DBD from determining a win v a loss. So here'7 comments 131 views last activity
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Demo after the rework feels much better to play and a lot less dependent on Rat Liver (but it's one of his best addons). The thing is while he is a solid high B tier killer without addons, he needs Barb's Glasses to be able to have any lethality around pallets. He is not a killer that can play around the safer pallets and he is not a killer that can catch up easily after breaking a pallet. If one3 comments 41 views last activity
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Seeing how Dead by Daylight is now the Super Smash Bros. of the survival horror franchise, a Scooby Doo collection would do nothing but benefit the game. Knowing how the world works and how money is the goal, realistically there wont be a chapter dedicated to the full license rather just legendary cosmetics that cost 20k cells each and maybe a little cheaper when you guy the whole gang. Scooby Do0 comments 11 views last activity
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How about map that could track vaults and pallets? Would it be too strong? It would track windows/pallets when you come within 8 meters from it. It would update the pallet to be dropped/broken only when you come to it again (so no live tracking of pallets, could also bait you into thinking pallet is still there, while its long dropped). Usage time? something short, like 3-10s, because you just3 comments 21 views last activity
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If this games going to be cross play it’s only right to give the same visual options to all sides. Not only does it make it much easier to see on low graphic settings, but I also believe that this would tremendously help with console optimization issues.0 comments 21 views last activity
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Hello, people of the fog and hopefully dbd developers. First of all I'm going to say that I absolutely love this guy and have played him for well over a 100 games adn understand that he has some issues. Second of all I understand that this killer is hard to balance because he can be extremely unfun to play as in certain scenarios and in others extremely unfun to play against. So, with that in min13 comments 91 views last activity
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I think a good addition to the game would be an in game proximity voice chat between the survivors as well as the killer. I feel this would add a lot more connection between the community and bring a fun aspect to the game. I understand trolling could get out of hand but would be easily countered by a simple mute button in the "pause" screen menu. This would also reduce the amount of a benefit Su24 comments 20,172 views last activity
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Please consider removing the ability for killers to camp the hook so easily. Make it cost a perk slot to camp, or implement teleporting hooks (similar to The Executioner's Cages of Attonement). I'm sure this is "Remove Camping" thread #8,401. There's a reason why.4 comments 41 views last activity
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After seeing the bug with trapper, i personally think there should be maskless cosmetics for trapper, huntress, legion and oni, also cosmetics for the twins should affect victor1 comments 41 views last activity
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It's very simple. I'm not asking for much. I am not here to ######### about OP killers. Everything else is fine by me. BUT...... I should not be hit 34 feet from a window I just jumped through. You might as well not use windows anymore. Just stand in front of it with open arms, and a sign that says, "put some stank on it!"5 comments 81 views last activity
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Ok I just do one game but I kill everyone in red rank :) so happy, but I'm sure in the second game I will loose.5 comments 111 views last activity
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You finally did it you made Blight playable on console. I'm really glad that we no longer have a killer who is literally unplayable on a platform. So goodjob.6 comments 111 views last activity
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Considering dead by daylight hasn't updated their turtorial in 5 years time is rather astonishing. Not only does this game desperately need a training mode like it's mobile counterpart has, but it's absolutely ridiculous that new players need to seek out outside help from streamers to teach them how to play the game since the main game doesn't do that.10 comments 181 views last activity
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now that blight is fixed on console it feels like I don’t have to play with turning addons all the time. So thank you very much so far the latest patches have been great keep it up.1 comments 11 views last activity
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he went from one of my least favourite killers to play to my top 5 in one match. his power feels like an actual ability to use in chase now and not just a go there fast button.4 comments 121 views last activity
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Would it be possible to see an option for separate aim sensitivity for ranged killers? I I play on PS5 and find that it's helpful to have higher sensitivity for M1 attacks (and certain powers) but it becomes quite difficult to aim projectiles when using ranged killers. Having the option to keep high sensitivity for main camera motion and lower sensitivity for aiming would make the experience of0 comments 11 views last activity
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It would be cool if we could get a bonus bp or some special cosmetics for doing adepts. For example 30k for survivor adept. 200k for killer adept. Might be dependent of rank.8 comments 871 views last activity
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6 comments 71 views last activity
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"As your chainsaw overheats, the charge time for your chainsaw sprint deceases and your speed while sprinting increases, in proportion to how close your chainsaw is to overheating" This seems like such a no-brainer buff to give Billy. The addition of his overheat was pointless and we all know it. Why was it not turned into a risk-reward mechanic where skilled Billy's can mange their overheat t13 comments 171 views last activity
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I know that tunneling and camping are not forbidden in the rules explicitly, and as someone who plays both killer and survivor (mainly killer), I know that camping is "discouraged" by losing points on your medal, and subsequently losing bloodpoints, but this isn't enough. At the very least, survivors should not depip, let alone derank, because they get tunneled or camped. I've had killers redown21 comments 131 views last activity
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Change Babysitter- Before: When you unhook a Survivor, the rescued Survivor will leave neither Scratch Marks nor Pools of Blood for the next 4/6/8 seconds. After: When you unhook a Survivor, the rescued Survivor will leave no Scratches or Pools of Blood, his moans of Pain are reduced by 100%, his desire to scream is suppressed, his aura will not be shown to the Killer if he tries to read it, fo3 comments 61 views last activity
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Ok hear me out :D Normally i played most of the time survivor I bought some killers but dont like them, i want to buy some new ones but i dont wanna buy them again to find out i dont like to play them so how about weekly, we get one survivor and one killer for free to play for this week. we cant spent BP on them and they just have their originals three perks on rank 2, but we can play them lik0 comments 11 views last activity
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Ok, so, we have had this loading screen with the dbd logo and some basic tips for a lot of time now, it's time for some new improvements! I was thinking like this: in every loading screen you get a cool idle animation with a random killer or survivor and a wallpaper behind with his/her/its map. Example: A picture from the swamp with the hag having some idle animations being the main focus and11 comments 111 views last activity
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After unphasing she cannot attack for 2 seconds and sounds of survivors can't be heard. There I made her balanced, get to it.7 comments 62 views last activity
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Hear me out! Killers TACTICALLY camp because of time pressure. This is a fact. If we can remove 1 player, the Survivor's efficiency goes down by 25%. Sometimes MORE, since there's always at least someone going for the unhook. We just feel that time crunch at the start of the match. And I've seen a gen pop in 20 seconds before. And we all know kicking is absolutely garbage & useless unless y13 comments 81 views last activity
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I knew this would happen. You don't get survival bp when Caged by Pyramid Head, and I knew when they changed the struggle mechanics to be skill-checks, they'd overlook the lack of bp. Now all you can get survival for is Obsession death/escape, self-heal action, escaping, recovering and opening an exit gate when last survivor left. Most of these do not grant that much bp, and the ones that do are3 comments 61 views last activity
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i feel like. these items are on the wrong team. why would i, as the killer, want the survivors to be spread apart at the start of the match? splitting up and doing gens is their job. same question in reverse as survivor - why would i want to start with my team instead of splitting up and doing gens? i legit wish i could use shrouds of separation on survivor and shroud of binding on killer some2 comments 32 views last activity
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I know this has been spoken about previously but is there any plan for cross platform progression, the reason I ask is because I recently started playing on PC from Xbox, on Xbox I bought all killers up until trickster from then I've been playing on PC, having to basically start fresh, I don't see the point in buying anything if I have to ######### depending on platform and so I'm stuck right now2 comments 42 views last activity
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If red rank killers are upset with keys, maybe they should stop tunneling the first person they hookI dont think I need to say anything else.7 comments 71 views last activity
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I'm not going to bore anyone with a long elaborate post. Imma get straight to it. Add a skill check. Like brand new part. Yes survs can hit that skill check easily. But, it gives the killer time to smack them off of the gen. So they cant just get hatch with key right in a killers face. So lets say a killer also has franklyns+having key hit a skill check after a quick 1 sec timer, it stops key5 comments 21 views last activity
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Dying in 1st or 2nd stage hook should be scrapped. You gotta just hang, unable to help with objectives until saved. You should also be able to fully recover from the dying state, basekit. With the length of time to fill your bar doubled. However - you now need to complete 8 generators to power the exit gates & hatch will not appear until only 1 survivor remains. Using a key to escape gives6 comments 161 views last activity
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To start, I have no problem with the Coldwind map rework, I absolutely love it. I just have a slight problem with being able to see where a survivor goes down (as another survivor). The yellow glow of the downed survivor blends in really well with the coldwind map, I have to really strain- like really... I have tried the options for colorblind, I have also tried to lower my gamma. It's still pre19 comments 291 views last activity
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Can we have Survivor and killer separated Daily Rituals? 3 of each but on their own? Please :) If you choose survivor you get 2 or 3 daily rituals, that motivate milestone actions such as being chased for a certain amount of time or unhooking people (But not with specific characters) This will incentivize potato players to do objectives or rescues, etc.0 comments 1 views last activity
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OMG this killer is so weak. Speed will slow down when she vomit She needs going to edge of the map to get his power corrupt Survivor will heal easily when clean in the fountain.7 comments 81 views last activity
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I didn't buy the recent DLC. I would love to buy the DLC if it provided something unique in terms of gameplay. I'm not really interested in playing what to me seems like a very minor mechanical side grade of the huntress. They can buff the numbers of the new killer to be better (which I'm sure they will do), but it doesn't change the fact that he doesn't offer anything truly unique or excitin5 comments 201 views last activity
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As we all know, 4-man slug strategies are generally frowned upon but I really want to know how viable it actually is. So one day if we get public custom matches or if the devs somehow listen to this, I'd like to do some tests on how viable 4-man slug really is (Also, Breakdown bug). Here are the general rules -No hooks. The killer wins when all survivors are in the dying state for more than 30 s3 comments 52 views last activity
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Glyphs have been a fantastic addition to the rifts, and the recent addition of "blue glyphs" has made matches even more interesting with their added detriments they grant survivors. it adds a balanced challenge to matches between time efficency towards finding them, risk upon finding them, and the bonus/challenge they help complete! But as much as i love them being exclusive to rift challenges,0 comments 11 views last activity
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He is massively outdated. Here's how I would fix him. He starts carrying all his traps. But he cannot pick up any he places until he's under his carry limit (as determined by add-ons) He can now lob a trap between 2-10 yards away. But it takes 5 seconds for it to arm after landing. (To prevent this from being used by throwing it ahead of a running Survivor. It's only to keep him from slowing d3 comments 41 views last activity
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Faster pick up and hooking speeds. Right now the only perk that affects those is fire up but that perk sucks.5 comments 71 views last activity
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I think conceptually Dead Man's Switch is a really cool perk, but the obsession condition really hinders it, as well as the fact that you get little time of use typically from it, and so forth and such, so I thought of a quick little idea for the perk that might be cool to look into! Dead Man's Switch: Whenever you hook a survivor, Dead Man's Switch becomes active for 35/40/45 seconds. The ne2 comments 32 views last activity
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I love this perk I really do but it feels so useless in most matches because most of the time if you are the last one left the killer already knows where the hatch is and closes it before the perk even goes off. I honestly don’t know how they would buff but I would like to see a buff nonetheless. Comment your ideas for a buff for left behind.5 comments 61 views last activity
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Can we get some new types of skillchecks? Even simple shape changes could do something to make them refreshed. But i'd like to go for different types of skill checks like some that require you to double tap or hold the button. Something on a line going back and forth to be hit in the center.1 comments 71 views last activity