Feedback and Suggestions
Our team will be happy to read these!
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PROLOGUE I had an idea a while back to add an exhaustion mechanic to killers, similar to how survivors have theirs own. Wanted to quickly share this and see where it goes, if anywhere at all. 😁 General Idea The goal is to make major cool-down perks cause exhaustion to the killer, but the perk is much more powerful and convenient to use. Killers can decide which perk will take8 comments 91 views last activity
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I maybe new to the game but it seems so unfair!! Killers need to be weaker, they have everything in the world to win again and again! The game seems so unfun because of perks like NOED. I wish the developers listened to survivors more than they listen to killer mains.38 comments 361 views last activity
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In this discussion I would like to invite everyone to give their nerf/buff suggestions for killers who are either underpowered or overpowered, as it goes without question that the game state is currently far from balanced, with some killers tremendously overperforming others, regardless of the skill of the player. I will list all killers below and state my opinion and suggestions for change (13 comments 161 views last activity
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Delete or change twins power please. I've come to absoultly hate going against twins. Every time I find out I'm going against twins I will ask to be killed and leave the match. Playing against twins 99% of time turns into slug simulator. If it's not me as the slug it's my teammates that are slugs. Why did the devs think its a good idea? They let their game turn into slug simulator when it's a0 comments 21 views last activity
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I've seen people say they want a killer that looks like a survivor more and a thought popped into my head yesterday. Name (doesn't matter but let's say...) Marcia (that's my sisters name haha) Background (basic idea): Marcia always suffered from Paranoid schizophrenia and had delusions that she was the people around her. When her soul was taken by the entity it imbued her with the power to l6 comments 41 views last activity
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I noticed there are several words that are censored in the aftergame chat that are German common everyday words, like "doch" and "wenn", totally harmless conjunctions, and also "quer", which means "across". While I understand the need to "###" out certain words, is it really necessary to blacklist swears from so many languages that a normal conversation in other languages is impossible? Meanwhil1 comments 21 views last activity
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I heard there was controversy with Scott and trutalent on Twitter what is it about and what’s up with it2 comments 71 views last activity
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Would be interesting to see offerings of various intensity and support types.2 comments 41 views last activity
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I know. I know. Just do gens and leave. Okay, but what about the guy on hook? Why should his game be ruined, sitting on hook doing nothing while everyone else at least gets to actually play the game in some capacity and earn BPs? Hell, insidious Bubba is the most boring and anisine thing to go against. It's not fun. It's not challenging. It's bullshit that such a thing is even possible and it's5 comments 71 views last activity
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On everything below Ultra setting Autohave has this weird contrast solar-eclipse light lighting that has everything blend together. regardless of what cosmetic a player is wearing, regardless what side, they are hard to spot. Please overhaul it.5 comments 31 views last activity
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Is there any way we can have an option for hiding everyone's rank including our own? Let's be honest there's no point to it. I know mmr is something being worked on plus there are plans in place for rank down the road but it would help make solo queue a bit more tolerable until then.0 comments 11 views last activity
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So, I think a desktop notification with some kind of sound should be added, it would pop up when a match is found and when a match starts. It'd be nice especially since the waiting time for both isn't always the same.5 comments 41 views last activity
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I think this would be a really nice change so you can remember who was who, I know you can go to options and match details to see but it would just be nicer and if rank is going soon it would be a nice change.5 comments 11 views last activity
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I write this both on one post because i love playing both roles. I am sure someone is thinking same with me in fog. Spirit is unhealthy killer for survivors. With Headset + Stridor, Spirit has really unfair gameplay. When i play survivor and when i see this girl i wanna dc but i am staying because of queues times. This girl has not any counter and unfair. And she does not need any skill. Gre37 comments 351 views last activity
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7 games out of the 15 i played today i got at least 2 survivors with bnps. Don't know if the addon is getting nerfed soon or something because holy ######### those gens are flying. Nerf killer please btw i should be able to 1v1 them for 10 minutes33 comments 271 views last activity
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I present to you a killer that could be fun to play with or against...although he's not from horror movies: THE PREDATOR PREDATOR (possible) POWERS: NETGUN The Netgun , from which Survivors have a few seconds to *escape from the net...without taking damage. (*unlike the movie, ofcourse, but it's for gameplay sake!) If they escape out of the net and the Predator is very close t0 comments 11 views last activity
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Hello ! Guys please tell me what do you think about the reconnect option? I think that would help a lot of us, cuz for example I've got very bad connection and got several bans including with 2 bans for 72h, only because i've lost connection for 10 seconds. That's very sad for me, cuz I now need to tryhard rift levels as hell. Please guys tell me what do you think about that and if you have some7 comments 271 views last activity
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As it is now, it takes a seemingly insurmountable amount of grind to get the teachables and perk builds you want. Not to mention the shrine of secrets having a lower and lower chance of having the things you want. The shrine of secrets should be reworked to have a wider selection of perks (probably 8 per week rather than 4.) All players should recieve double bloodpoints during a certain3 comments 21 views last activity
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So, I have about 4k hours total, and about 1.5k hours of that is spent on killer, and the rest are queues. (joking) But, one thing I have noticed that is extremely frustrating, is, when I play killer, I have amazing ping, and survivors are allowed to make the MOST cheeky vaults ever. But when I play survivor, theres a 9/10 chance that latency will screw me over, and I will get hit through the va0 comments 11 views last activity
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I figure if we talk about the grind enough, the Devs will eventually take notice. Over the course of 100 games, I calculated the average BP gains of survivors and killers. I did not include any games where survivors or the killer disconnected, so as not to skew my data in a favorable way to my argument. Here's what I found: Killers on average earn 23,408 BP per match. With the highest being a0 comments 161 views last activity
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I’m kinda late to the party on acknowledging this but I just wanna say thanks to the devs for adding a scream to make your choice. It’s been one of my favorite perks ever since I unlocked it and I appreciate that y’all made knowing who you can actually one shot much less of a guessing game. So yeah, thanks devs.3 comments 81 views last activity
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He looks like a weird Mike... It's only in lobby though, he looks cool in game, BUT, he doesn't come with a new voice... I'm sorry but it IS NOT worth the price...18 comments 322 views last activity
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People keep complaining about SWF, but what I learned from playing against them in the short span of time is... Their communication cuts the time it takes for them to achieve any objective. From heals, gens, and the biggest one. TOTEMS. Totems are the ONLY feature in the game that even remotely makes a killer viable against 4 survivors... Killers need totems on the field imo because it takes sur2 comments 61 views last activity
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Devs, please allow Demogorgon to move his camera after landing a successful shred so you can actually track survivors after landing a successful shred. It's really annoying from a QoL standpoint when you land a shred, lose sight of the survivor while your camera is stuck, and then have to figure out where they went wasting valuable time in a chase, and I see no reason why it needs to stay in the0 comments 1 views last activity
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Quite simple really. Make the laceration meter not decrease. Have it stay until the survivor heals or make an all new action similar to mending. Now main event is much more difficult to change without full on reworking the power. My idea is to have the knives be able to break pallets and walls(not one knife one pallet more like 5 knives one pallet or something like that). Also remove the speed0 comments 1 views last activity
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That's basically it; reduce the grind for players new and experienced in the game. There should be no reason that we have our current, archaic, progression system. There needs to be a change, and I have suggestions. Take whichever route would suit the game best, all that needs to just be done is to not make the game feel like it's an excessive grind from the start under any circumstance: Reduc11 comments 81 views last activity
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trickster is still too weak on console, on pc it may be better now but please make something for console for help to play this killer Thank you2 comments 51 views last activity
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Even if the buffs are great and perfect, could you do more. With your current speed and the non stoping chapters coming out each two months, we are never going to get all the bad perks fixed. Thank you, bye.0 comments 11 views last activity
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I often play survivor with my friend, and we have a great time. However, we also both play killer and would love an experience where somehow we could be on a team together v.s. the survivors. Could you perhaps design a killer such that 2 players could enjoy the killing experience together?3 comments 21 views last activity
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So, I've been seeing a lot of people saying that the grind is really bad for new players. I personally haven't been a new player in a long time, so I can't really relate. Anyways, it makes sense. There are too many perks for the grind to not be horrendous. You have at least 100 perks on both sides. These perks have three tiers. So that's at least 600 perk purchases. By doing the math that makes3 comments 31 views last activity
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The killer can already see us, what we’re bringing. We can’t see the killer, and if a survivor is a streamer, the killer can go on there and see everything by knowing your name.1 comments 11 views last activity
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I think their should be a better requirement for final judgement so players can't just tunnel you off your 2nd hook with no fallback for it, I think what would be good for him, as well as get players to use his full kit more often than not, is to require someone to be caged 1 time in the trial before the killer can use final judgement on the player. Would increase the use of the cage ability and2 comments 41 views last activity
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EVERY time BHVR touches one of the old maps and reworks them. they add a lot of clutter/trash/garbage on them for no apparent reason Or another example, the house-sized trees that have been introduced in every reworked map so far. It's bigger than what it looks like. Give Billy slightly better steering while using his chainsaw. Look at dad's boots addon. Make that addon base kit, but mak1 comments 31 views last activity
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Since you can't see survivors while phasing, what if this included passive phasing. Also add-ons that increase passive phasing frequency and duration now decrease it.63 comments 921 views last activity
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"Meta Knight Syndrome" is a term that describes when a character in a video game is often times too powerful for their own good because they can simply ignore many of the rules imposed by the game and thus create a very negative experience for the recipients. Nurse has this syndrome, but that can be fixed with a few nerfs that balance her out in the current state of this game. Follow me as I int1 comments 21 views last activity
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Did you just erase his eyeballs or what? 😪38 comments 1,721 views last activity
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This would reward players who actually take the time to get to P3, incentivize people to get to P3 and also lessen the steep bloodweb grind.0 comments 1 views last activity
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One. Could we ever get a younger Ash skin or is that in a rights tight spot? Maybe with a possessed hand? Two. I was just reading about Leons flashbang and was wondering if they should let Ash have a once a round boomstick stun in a similar manner as Leons flashbang.3 comments 21 views last activity
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the meta right now is stale. There really isn't anything fresh about it. dead hard, sprint burst, Unbreakable for surv and ruin, tinkerer and corrupt for killer. if you want to win it's just the same few perks why don't the devs make strong perks and buff the weaker ones. they did that for lucky break but although it can be very strong it isn't that meta after the nerf which was warranted. still13 comments 121 views last activity
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With all these arguments about gen speeds too fast, why not increase the difficulty (or rework them a bit) of skill checks within the higher ranks? Let's be honest fixing generators is extremely easy and boring. The only time I mess up is the rare time I miss a great skill check. Even on the immersion side of things it should be a little bit harder fixing generators. All these survivors are mech21 comments 191 views last activity
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Idea: Remove visibility of In-Game names and switch to a more generic system. Just show something like "Claudette" - "Claudette 2" OR "Survivor 1" - "Survivor 2" - "Killer". If someone enjoys a player they came across, they can ADD them through the in-game system, or steam / XBOX etc; this method removes the predisposed toxicity when you play against the same player and have a reoccurring n3 comments 51 views last activity
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I understand this may not be the right category to post this however I feel like it needs to be said in several places starting off with feedback on killer then survivor then I'll talk about servers. Let's see killer why don't we start off with the inconsistency on picking up survivors from a gen, from a totem, from windows, and from pallets a survivor can stand up in the middle of the grabbing0 comments 1 views last activity
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Give Killer's the option to avoid SWF groups. Just like with Cross-Play you have the option to play with/against those on different consoles there should be an option to play with/against SWF groups. I feel like something like this is totally possible and should definitely be implemented. It in no way affects the groups gameplay wise, it's a search filter.13 comments 81 views last activity
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Speed 125% The killer is always phasing with it's current flickering Holding the power button will let the spirit see survivors but move at 75%5 comments 41 views last activity
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The perk is a nail in the Coffin of the game for killers. Gens flys even without it. Consider change it, thanks.11 comments 101 views last activity
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Quick Play was a game mode that was removed in patch 1.5.0 since there was a lack of a playerbase in it. Considering there are going to be changes to Ranked play coming soon, it's a better time than ever to actually re-introduce Quick Play to fans of the game in a spectacular light. But there needs to be changes to Quick Play before it'd ever come back, if it ever did. These changes would set it5 comments 51 views last activity
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Because it's borderline unplayable if you're remotely interested in escaping. I played about 6 games today as solo survivor because I havnt had my daily dose of masochism. All of them but one were miserable. My last game, I ran the killer twice long enough for all 5 gens to get done EASILY if My team were even remotely near gens. The killer was ok but not the greatest at loops, pyrmid head. I12 comments 81 views last activity