Feedback and Suggestions

Our team will be happy to read these!
  • Think we could try introduce a new perk system to the game which I think could make it better, survivors would have there initial 4 perks to pick from but also having a 5th perk which be classed as exhaustion perk which allows them to assign one exhaustion perk to that slot. For killers then, they would start with initial 4 perks to pick from but also gain a 5th perk which could be classed as end
    3 comments 41 views last activity
  • I'd be surprised if this hadn't been brought up in the past but it's on my mind so I'm bringing it up now. I think that loadouts you can set and save for both roles would be great. I have a bunch of builds for Doctor that enchance various parts of his kit and various builds for Survivor speccing into one part of the game or another. Having, say, 4 slots dedicated to these builds would be great.
    1 comments 1 views last activity
  • Exhausted on the ground after pressing the active button for this perk is ridiculous. If you press that button before the killer connects with you body that should be a miss....simple. Killers swinging through dead hard, hitting survivors in the dead hard animation or even getting a hit before the animation starts and you obviously see you’re exhausted but it didn’t work is a problem and needs to
    40 comments 392 views last activity
  • This year the crowns are coming back for the 5th year anniversary event, which is awesome. I feel like if they add the feature im about so suggest, it will make crowns worn way more. I know, this has been suggested on twitter millions of times, never seen it suggested on here, though. So basically, they would add a new slot for crowns (maybe next to charms?)so you could wear it with other heads.
    1 comments 21 views last activity
  • Clown is currently the worst killer in the game, and massively underwhelming. Agree/Disagree?
    7 comments 81 views last activity
  • If you are in the basement against bubba there is no counter play is chainsaw can get u even with bt. The basement needs to be reworked in some manner or bubba because you shouldn’t have an impossible thing cause it’s impossible. And before the just don’t go in the basement he can carry u there with perks easy
    1 comments 21 views last activity
  • I miss Coldwin farm the most,, it was the most relaxing map for me, visually and graphically, and the most optimized, I used to be the best as a huntress on mcmillan but now ..it looks awful, is there any possibility of them being them back? maybe we can do something about it, maybe we can make a petition about it, not bring back old ones?
    12 comments 141 views last activity
  • I'm a solo player and I play both killer and survivor equally, and I have to say, playing as a solo survivor is the biggest pain there is in DbD right now. It's not even about getting a bad team or getting screwed by your teammates, that sometimes happens in every team game, it's having absolutely no communication with your team whatsoever, to the point where although you are supposed to be a t
    4 comments 51 views last activity
  • It's still really awful and I hope that BHVR will at least try to fix it soon, he still slides off everything and still bumps into invisible objects, I dont know what the issue with him is but he's still insanely buggy.
    0 comments 1 views last activity
  • There should be a feature that highlights when you have a survivor challenge selected while in the killer screen and vise versa. This is an extremely important quality of life fix because I'm an idiot. Turns out Wraith cannot do any generators nor can Jeff down any of his teammates. Seriously though it would be nice.
    0 comments 1 views last activity
  • TL;DR: Killer and Survivors get less Bloodpoints and Emblem points then they should. All perks are disabled while using Victor, which reduces build variety. Survivor perks are also effected. Effective use of Victor means camping and excessive slugging. The Twins is really just The Victor, because boring Charlotte has no power. Bloodpoint / Emblem Fixes From the game's perspective, Vict
    0 comments 61 views last activity
  • I believe dbd should add a cross progression system for multiple platforms as many want to transfer over from one to the other but don’t want to start again. A way of doing this could be connecting a Microsoft account ( for Xbox ) to a dbd account to then have the Xbox progress on say a pc
    4 comments 51 views last activity
  • People gonna say : but spirit was nerf at the 3.4.2 update so what's the problem ? We have many problem with this killer, like : stridor is too strong low addons rarity but really effective ( speed / duration ) too low cooldown ( 10 secs ) no signal when she activate his power That's all for me btw Really, do one of these changes please
    14 comments 171 views last activity
  • I understand that I can do fairly well in the game, I've really enjoyed my as of current time 600 hours in it. I main killer and I have enjoyed leveling a few up to 50 so far, finding what works best for me and while I find the grind tedious it does allow me some leisure to learn a killer that's not a problem. My hardest and biggest gripe now is that I don't know what's been going on since Wedn
    2 comments 23 views last activity
  • I would rather deal with the old Swing Chains than the new ones. New Swing Chains, for those who do not know, increase the sound of footsteps by 50%. Except DbD doesn't make it so sound is unique for the killer. It increases relative sound for everybody. I just played against my first Freddy using Swing Chains, and it was on Red Forest. ...It sounds like toddlers mashing their feet on a floor c
    2 comments 41 views last activity
  • Before we begin let me just say that I'm not asking for Iron Will to get a nerf, I just want to point out something I find interesting. Most of the survivor perks that reduce grunts all have some sort of time limit and/or activate during specific conditions. Ex: Off The Record only works when you are unhooked and lasts for a period of time. Bite The Bullet only works when healing yourself or
    Mod
    27 comments 371 views last activity
  • Firstly, add a timer after the final generator is done(or hatch is closed, starting the EGC before the timer is up) where one of the Exit Gates opens automatically. An exit gate being at 99% is essentially an opened exit gate without an EGC timer. Let alone that it also would fix the issue in a 1v1 situation where a killer has vision on both gates and just camps there untill they see a survivor.(
    0 comments 21 views last activity
  • This game has gotten me to the point that if I am going to continue to play at high level Spirit Blight and Nurse is all I want to use. I feel so handicapped as any other killer. I play the three above killers and Its a hands down 4k. Anyone else its not 100% and it is an uphill battle. Then When you slug to slow them down its a problem but everyone knows if you traditional chase and hook EVERY c
    0 comments 11 views last activity
  • The idea is that there should be some time limit on the length of a match. If it runs out, survivors are auto-sacrificed, similarly like after end game collapse. This would make the matches more interesting, different strategies need to be used based on the remaining time, and also prevents the matches from taking forever because of survivors hiding in lockers or healing in the corners. More det
    15 comments 171 views last activity
  • Looking through the ptb (not played, see below why), streams, video essays etc, there seems to be one thing people sorta agree about: nemesis could have been better. some say he needs a buff, other say he needs a nerf, but overall people seem to agree that there's a lot of... lacklusterness to him. Nemesis has (as several BNFs pointed out) little interactivity, and, similar to trickster, he see
    13 comments 171 views last activity
  • It may be silly but many players are interested, so why not integrate them directly to avoid banning?
    8 comments 111 views last activity
  • Power: 1,2, I GOT YOU The entity has graced you with the knowledge of the interworking's of machinery. When you kick a gen and the power is off cooldown the gen becomes trapped. ANY missed skill checks will trap all survivors working on the generator and give off killer instinct to the Trapper. While power is on cool down bear traps will automatically spawn in in front or behind pallets, windows
    0 comments 31 views last activity
  • In the game we all know how fast gens can pop. Let me propose this question what if on lager maps or maps considered "survivor sided" the gens speeds are affected by how many gens are left in the map (i.e. say 8 gens starting on a large map they take 3 min to complete, but when there is only 3 gens they take only one minute) this makes it fair for the survivors who made it to the end of the trial
    1 comments 31 views last activity
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  • So, with the resident evil chapter coming out in 11 days, I've been thinking about cool stuff they could do or maybe missed opportunities. Much like the Twins having a somewhat dynamic Mori depending on whether or not Victor is there. I'd love it if Nemesis could somehow utilize the zombies to eat the survivor as a Mori. I haven't quite thought about how it would work. Would you just drop a 2 hoo
    1 comments 21 views last activity
  • Unlocks the ability to heal yourself without a Med-Kit Starts the trial with 1/2/3 tokens Each token garants a self-heal thats lasts 8 seconds, if you stop healing while self healing, the progress is reset, when you fully hell yourself with Self Care, you lose 1 token, if you lose all tokens, you cannot heal hourself anymore This changes will make selfs heals a way more fast and probably take
    6 comments 71 views last activity
  • Mostly everyone knows trickster is weak. some people will debate that he is not that weak cuz they got a 4k with them. Which true you did get a 4k with them, but getting 4k with a killer doesn't make them magically good. also, you probably used his best addons or add ons in general. some people say that he's not weak cuz he can camp well which first of all huntress can do that 10x better and seco
    26 comments 311 views last activity
  • Honestly how is no one talking about this? Want to know why hex totems most of the time get destroyed within 30 seconds? (MOST OF THE TIME NOT ALL OF THE TIME) its because theres a high chance of it spawning with/near survivors. No matter what the hex totem is, as long as there is a hex totem near a survivor then it will most likely spawn there. Im not sure if this is intentional or not but it's
    0 comments 1 views last activity
  • With the upcoming Resident Evil chapter we are getting some much deserved changes to the Tutorial. The PBT gave us the oportunity to try bot matches and that's an awesome adittion and honestly i think the bots perform pretty well already, maybe we can have a second and third bot matches where the bots are even better so that all players can experience a broader spectrum of what they can encounter
    4 comments 51 views last activity
  • You don't start hacking and coughing non-stop the second one of your cells is affected by the Corona Virus; it takes a lot before you show such symptoms. ---- Reduce the survivors' coughing frequency to match that of the T-Virus infection cough rate while they are building up sickness. Once fully sick and broken, then have survivors cough at the current, full frequency. ---- It's like I s
    2 comments 21 views last activity
  • I know it's probably been brought up before, but these skins should really have a different voice over than the already established characters. It's probably the one thing that will stop me from purchasing these. I've seen this done in other games where they weren't able to fit another character in the normal roster, but they did it right by giving them a proper/different voice over thus makin
    7 comments 121 views last activity
  • There's no reason I shouldn't be able to get a stack for picking up someone on the ground, it just makes people not use the healing part of it when they can just wait for the killer to hook someone and then get a stack from that and I think I should get a BBQ stack if someone DCes even without the Aura
    0 comments 11 views last activity
  • As of now, breakout doesn't stack (because a 60% increase to wiggle speed would set the wiggle time at 10 second, even worse if it grows compounded). For SWF, this is fine, since you can coordinate with the survivor who has breakout and organize a plan, but in solo queue, you don't have that luxury, and if you brought breakout, you risk another survivor having breakout and your perk just being pl
    7 comments 101 views last activity
  • I have a suggestion that if a killer is within a very close distance to the hook it would increase the time for the survive to die or struggle. If the killer is hitting a survival in the hook, the time could stop for few seconds. The spine chill could increase the punishment by its related percentage. Best!
    3 comments 21 views last activity
  • I think Joel Miller from last of us would be great Survivor.
    1 comments 1 views last activity
  • There are over 179 perks in Dead by Daylight, according to the Wiki. For new players wanting to level up survivors and killers, that is daunting. Adding on that there are three tiers to each perk, which means you have to level up perks 537 times to get all the perks in the game. That is ridiculous. As a player who has over 300 hours in the game, and is working and going to college, in order to ge
    1 comments 11 views last activity
  • The Pig: The Pig stabs the survivor in the hand with her blade (like she currently does in her mori) and pulls her blade up, slicing their hand in half. The survivor grabs their hand and screams in pain. The Pig places the shotgun collar used on Lynn in Saw 3 and she kicks it, activating the collar which ends up in the survivor's head going kaboom. I feel like Amanda deserves a brutal kill consi
    4 comments 11 views last activity
  • New Killer: The Hunter (The jungle hunter predator from the first movie, they could have a city hunter skin and the berserker predator from Predators) 115% Movement Speed 32m Terror Radius Tall Height Power: Apex Predator Special Ability: The Hunt The Hunt has a power gauge and gets filled up the longer you chase survivors at a a rate of 3% per second. Once the power gauge is full pre
    0 comments 23 views last activity
  • I feel that if a rank 1 and a rank 20 play together they should not be matched with a rank 20 killer (just an example) and instead should be matched with a killer with the same rank as the higher ranked survivor.
    4 comments 42 views last activity
  • 3 Ques 1. Killer main 2. SWF 3. Solo For those who want to Killer main, you will be placed against swf que. SWF will be paired with Killer mains. In the event of a 3 man swf, one solo player will be matched. 5 solos players will be matched and one will be randomly chosen as Killer. You will have extended time to choose your Loudout after the lobby is revealed. This means you would have a 20
    6 comments 41 views last activity
  • I don't like the idea of perks that removes the purpose of other perks. Stridor and Iron Will is a great example of that. So I made some research about what Stridor actually is, and that is (correct me if I'm wrong) a disease that makes it harder to breathe and it makes breathing louder. So this rework is pretty much based on the real Stridor disease. But don't worry, I keep the part when " Iron
    6 comments 71 views last activity
  • Why are there Trapper challenges in the archives Trapper story was done a long time ago so why are they adding challenges for characters that aren't in the current tome.
    0 comments 11 views last activity
  • There is this challenge in the new level: This challenge is NOT possible without any Obsession changing Perk of which there are only 2 for Killers: Nemesis and Furtive Chase. Yes there are Survivor perks which also change the obsession (DS and For The People), but you can't rely on these being used. Please consider at least putting either killer perk
    4 comments 41 views last activity
  • Seriously, whoever comes up with these needs to take a dictionary and look up the definition of fun, because this isn't anywhere close to that. I'm talking about challenges that require specific circumstances to exist so that they can be fulfilled, which we have little or no control over, especially when they require other players to behave a certain way. Examples are the challenge for Plague t
    5 comments 81 views last activity
  • My suggestion is to make it so you no longer have to lose only obsession. Instead it would work with every survivor. It would drastically change this perk and make so more people would use it. Meta change is extremely needed right now. And i think that buffed play with your food could fit into it.
    4 comments 61 views last activity
  • Decisive Strike in its current state isn't very abusable, a survivor can't progress the game without losing it and if a killer gets hit with a 59 second DS that means the survivor was useless for that whole minute... or they were being tunneled which is the point. Its effect on the other hand isn't nearly strong enough to stop tunneling, it only punishes it. Then there is the problem when a kill
    12 comments 151 views last activity
  • So can someone explain how a survivor can blind you from the side of your head i don't think the devs understand this but funny joke usually boths eyes need to be in the light to be blinded i would get being partially blinded but fully makes no sense.
    0 comments 1 views last activity
  • With 53k concurrent players (just on Steam when I checked right now) and neither survivor nor killer queues anywhere close to reasonable compared to other matchmaking games, what's going on? Is there a server bottleneck that's preventing more games from being started up? It's really a deterrent to getting new players to join in.
    7 comments 61 views last activity
  • He's such an icon, we need a chapter with him
    15 comments 101 views last activity
  • It cant be denied that spirit is a controversial killer. The popular complaint is its not clear if spirit is phasing or not, allowing the killer to stand still in order to catch survivor off guard. My idea is very simple, when spirit is using their powers an aura effect emanates from the spirit, making it clear if they are using their power or not.
    10 comments 91 views last activity
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