Feedback and Suggestions
Our team will be happy to read these!
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0 comments 1 views last activity
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She looks worse than the previous model which is well liked and I wanted to give feedback. Not saying keep the old model but the preview of the new one is a downgrade so it needs changing.5 comments 41 views last activity
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Since they are in the game, wouldnt an offering that spawns 1 zombie be nice? Just thinking^^ tell me your thoughts1 comments 21 views last activity
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Nurse: Reduce base movement speed to 3.7m/s Spirit: Increase movement speed to 3.8 for 2 seconds after exiting phase. No longer leave flames while walking, phasing sound occurs in terror radius Hag: Increase base movement speed to 4.6, survivors receive a warning if a trap is near Deathslinger: Increase base movement speed to 4.6m/s. After cancel aiming, reduce movement speed to 4.2 and cannot8 comments 111 views last activity
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Considering the fact that auto-bans are coming in the near future, I think that I've got a significant amount of concerns in regards to not only the context of the reports, but also the auto-bans themselves. What I want to bring to the attention to the developers and the staff are my own concerns in the hopes that this can be talked about and resolved over time. People will be trigger-happy and t10 comments 101 views last activity
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Make your choice - Encourages going back to the hook. However, because the unhooked survivor is exposed, they are less likely to body block the recently unhooked thereby encouraging tunneling behavior Furtive Chase - This has the same problem as Make Your Choice. However, Furtive Chase is just a bad perk overall, but it really should have a condition that doesn't encourage coming back to the hoo29 comments 301 views last activity
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Okay, i'm not the only one who thinks the hatch is kind of ridiculous right- If there's that one Meg that camps hatch the whole game that's not cool right, i've lost many many kills due to the hatch- The keys don't help either. I think it would be better that it just does the exit thing instead of spawning a hatch. It would actually be pretty fair- but unless you get really lucky then you're pr1 comments 21 views last activity
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The Possessed: The Possessed are the well loved and known remains of the Freddy FazBear animatronics, Bonnie, Chica and Freddy and Foxy have been wrought into the realm of the entity. Working together they hunt down survivors combining their unique skills. The power of the Possessed is called Night Terrors, as the time passes in the trial so too do the powers of the possessed grow, every succ0 comments 21 views last activity
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Can't blink through one of the doors (the one without a pallet), sent to basement even while tilting aim slightly up, multiple deadzones. Been like this for a while as well. Please look into it.0 comments 11 views last activity
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Make it so when she phases she is deaf, buff other things accordingly (maybe let her see blood at all times). This way it is now her guessing what the survivor is doing and the survivor is guessing what she is doing, also survivors can walk to hide scratch marks and misdirect her. Or instead of making her deaf, make it so she cannot hear any noise other than grunts of pain and make it so those53 comments 512 views last activity
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We all know that matches end too fast and many killers struggle really hard to get at least 6 hooks before all gens gets done, and because of that the game becomes really frustrating and stressful... In an attempt to stop all that gen rush, many of us run several slowdown perks, but not everyone has the luxury of picking any perk they want, specially because they might be new and dont have them23 comments 481 views last activity
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Im doing gen challenges and I threw on Nancys gen perk to encourage people to do gens with me. I am noticing people are LESS likely to do gens with me. Its like they think a killer has that Pyramid Head perk or something. Both colors shouldn't be yellow....8 comments 61 views last activity
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This is a screenshot of a trial in which a Murky and a Hazy Reagent were offered. On the bright Coldwind Farm maps these offerings hardly serve their purpose. Maybe there's a way to change it on these maps...it might simply be not enough dark mist? Greetings, Mace6 comments 171 views last activity
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That is 5th year of DbD and that is shame we still have not any killer or survivor. I am straight but i am supporting LGBTQ community and think we have to get one killer and survivor for them. For survivor i have no idea, they can go to any license if there any survivor. Or they can create original survivor. But for killer Angela Baker from Sleepaway Camp would be perfect. She is seem like sur28 comments 411 views last activity
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As much as I love the new map as an RE fan I understand people don't like it. I'm one of those who don't care on how it feels gameplay wise but I still follow all that stuff on if its good or bad. I have an idea to maybe help and I want thoughts on it. My idea is to have 3 variations of the R.P.D. First lets talk about only 2 of them. Both of them have the main hall in it but there is only 1 side12 comments 131 views last activity
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So, I've posted on this topic before and I'm not sure if there is any sticky notice about it, but Steam or DBD I'm not sure which continues to arbitrarily disconnect me and my spouse from the game, nothing of our doing just error 8012 continues to disconnect us from the service and with it go pips and a 5 minute lockout. There has got to be a way to get the servers to receive input that if a dis1 comments 11 views last activity
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I mean, he clearly is designed this way - to be most annoying thing possible. WHY? I hate the constant sound. I know this should be "madness", but i dont feel any of it, just big annoyance. Every, sing, time, i, play, against, him. One hit, ant this will not go away. All freaking game. :/ Combined with those RANDOM flashes, electric static and screen distorsion it is most annoying thing in whole17 comments 113 views last activity
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Let There Be Light: Once the exit gates are powered, all the red lights at both gates are instantly lit. Scratch marks do not appear within 4/8/12 meters of exit gate switches. Note: Even though the 3 red lights are lit, this perk does not affect actual gate-opening progress in any way.11 comments 31 views last activity
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I play on Switch and blighted Spirit literally turns the game into a power point presentation. I should not be penalized for dcing.4 comments 71 views last activity
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In the past few days i have played some more dbd than the last few weeks and i noticed (again) how some killers are almost never picked (by myself or by others when i play survivor). Have you seen the twins or the pig? There are various reasons for that for sure, for example the overall performance of the killer, the tome with its challenges or (although ignored by players with more than 1000 ho7 comments 51 views last activity
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I find it completely asinine that survivors can block a killers path to the hook. It's a loophole that allows the carried survivor time to wiggle free while survivors completely corner a killer and block their path where they can't even move or hook a survivor. There should be a massive penalty for that. It is an unfair advantage. I additionally think it's unfair that a survivor can blind a kil15 comments 251 views last activity
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We have 3 firecrackers, all of which do the exact same thing just under a different name, and now you're giving us a firecracker as a perk. And I'm certain people are getting sick of seeing the same old boring 3, flashlight, medkits, and toolboxes. (I didn't put keys since they plan to rework those at some point. SO, I propose an idea for a brand new item that isn't a reskin of an older item, or22 comments 171 views last activity
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If I remember correctly, the perk used to work like that. It was good and allowed survivors avoid being killed by some sort of facecamper. But now you can get free kills and wins just by standing near the hook and grabbing people, that's not a fun way to let the game go. After that killers will brag with the cheap playstyles. It's my opinion and I share it with open-minded people.14 comments 211 views last activity
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I think a flying killer would be fun. It could be a vampire bat or something like a demonic harpy. The vampire bats power could be echo location and see aura of survivors within a certain radius. When you are in bat mode things would appear in infrared black and white. I think it would be best if the Bat would fly only a certain height. He would have up and down and sideways controls. But he woul4 comments 71 views last activity
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I see a lot of people saying that Decisive Strike was too strong but in reality it really wasn't even that useful, I rarely used it when it was pre-nerfed but now it's impossible to get any value out of it.37 comments 391 views last activity
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Can't be the only one who's struggling to see auras, scratch marks and blood in any farm maps. Survivors probably know this cause i keep going against teams who bring the map offerings. How many bad maps do we need? We have haddonfield, chapel, that one macmillan map with all the pallets and windows in the middle and now this12 comments 141 views last activity
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Out of all the indoor maps in the game, only Treatment Theater is any fun, and even that map isn't better than most of the outdoor maps. The Game is a travesty of a map with so many safe pallets that you can get run for 5 gens without breaking all of them. Midwitch at least has some good looping tiles but holding W down hallways is miserable. Cutting corners to catch fleeing survivors is diffi14 comments 431 views last activity
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I know this is a bit late and all but Clementine's comic is coming so a Telltale's Walking Dead Chapter would be great. Since we have zombies in the game now (Nemesis), a Walker type killer wouldn't fit in the game anymore. There is no doubt that Clementine must be in this chapter. Lee is also great but his story already ended in Season One, we wouldn't want to make him suffer again in the Entity6 comments 31 views last activity
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I saw in the resident evil update put the bots I was so happy but or found that it's just a tutorial I was disappointed. Why not directly put an offline mode with bots where you can use all survivors and assassins it would be very convenient to train to complete the rift challenges also for console trophies as now playing online has become impossible with all those tryhard players 😥20 comments 311 views last activity
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Literally every Trickster i play against is terrible but because of his dumb design it's literally impossible to get distance from a hook especially with his "main event" where he can literally throw 100 knives at you with his base kit too...what dev thought this was actually a good idea to have in the game? Literally just delete him, i'd rather keep playing against Spirits and Nurses instead of34 comments 551 views last activity
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Would be nice since people can dc when dead on hook and carrying to hook and it will not count :(16 comments 71 views last activity
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This perk is designed to punish tunnelers so why not improve it and make it more fair for killers that actually play normally? After being unhooked or unhooking yourself, Decisive Strike activates for the next 60/70/80 seconds : When being grabbed or picked up by the Killer, succeed a Skill Check to automatically escape their grasp, stunning them for 5 seconds . Successfully stun8 comments 71 views last activity
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Do you feel that hatch offerings are in a good place, or good for the game?1 comments 21 views last activity
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I think this picture explains it very well, but to get it clear; Why doesn't Autodidact work on Self-Care, 'cuz with Self-Care I am obviously healing a Survivor (myself) so I consider this should work together (even if auto-didact get's nerfed like; "It's only a 10% increase for selfhealing") Or you could simply rewrite the perk so it says "other"2 comments 21 views last activity
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You guys KNOW the grind now a days is TERRIBLE!!!! Why do you have double bps on mobile but never on your original?? Even the rituals on there are far more generous. BRING BACK DOUBLE BPS!!18 comments 271 views last activity
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Need to be activated as soon as the survivor enters the injured or health state, needs to blow up if they try to escape through hatch.13 comments 91 views last activity
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sine zombies now exist can we get the members of the legion walking around the map at like a speed of 2/ms even if it was only one member I would be fine with that. this killer would be so cool if he had Ai in his ability, plus it would make sense lore-wise, and if you really want to you can keep his real frenzy, just add the member. it would also make this killer more lethal3 comments 81 views last activity
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1: Numeral Buff Solidarity When injured, healing another Survivor without using a Med-Kit also heals you with a Conversion rate of 70/85/100 % . "Showing up when things get rough, listening to people's problems, and supporting those in need; that's how you become stronger, that's how you grow." — Jane Romero 2: Conditions Buff Solidarity When injured, healing another Survivor will4 comments 81 views last activity
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The amount of toxic camping and tunneling is one of the most frequently discussed things. I feel like every Q&A stream you guys answer a question about it and your answer is usually something along the lines of "it's fine, just do gens." I really dislike that response because it simply doesn't match reality. In a full SWF, sure the killer will lose with 1 kill. But generally people don't have18 comments 71 views last activity
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21 comments 341 views last activity
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I am not sure where to start here. The killer idea would have ai controlled minions like nemesis but they spawn near them and she can actively send them out to seek players but outside of that have no direct control over them and the other is a survivor with a perk that grants him the ability to kill a single survivor so that he gets 100% movement speed and 100% action speed for 10 seconds (the1 comments 11 views last activity
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Please, do anything you want, but DONT TOUCH TRAPPER, i saw him on PTB 5.0.0 its terrible view, please dont kill his coolest style!!!0 comments 1 views last activity
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3 comments 51 views last activity
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I was thinking about a fairly simple way that gameplay could be changed without adding new game modes that would effect matchmaking. I was thinking about how everything is being changed to simple skill checks i.e. generator, struggling and now wiggling, and how this might become a repetitive process. I think a neat fix for this would be to swap out generators/exit gates for different objecti5 comments 51 views last activity
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I think all of us know the drill, good survivors can very easily finish 5 generators in the same amount of time that the killer can only get 4-6 hooks. (except for really high tier killers). This leaves a lot of killers feeling like they need to both play high tier killers and slap on a minimum of 2 slowdown perks. (Corrupt, Pop, Ruin, or even all 3 of those). The game is not fun when the exit ga13 comments 292 views last activity
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Not a big fan of getting a matchmaking lockout because BHVR can't get their own house in order. That is all.0 comments 1 views last activity
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Addons need such a rework, some addons are completely useless for example Trappers rusted and serrated jaws are HORRIBLE like I would rather run base kit instead of those. make addons more impactful what I would like to see: All grey addons are slightly. All yellow is moderately All green considerably All purple are tremendously and iridescent is just fun to use So with all killers,0 comments 11 views last activity
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So it just occurred to me that survivors have 1. Med kit, 2. Toolbox, 3. Map, 4. Key, and 5. Flashlight. Five items in total to choose from. I'm not sure if anyone else has suggested a flare gun or other items before but would be cool to see some other items possibly come into the game. First two are similar and could be either two separate items or one as an addon for the other. For example an5 comments 31 views last activity
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Can you guys please rework Totem placement? Just don't make it so obvious... I know I'm blessed with bad RNG as lately most of my totems are gone a minute into the game because Survivors are spawning next to them or they're in the open like this image Devs wants people to find and do bones but at least make it harder for them.26 comments 201 views last activity
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There have been a lot of mechanical suggestions of what to do with spirit to make her power more engaging, and lately a large discussion has been going on in the wider community, and its content creators, about Spirit. While they all make really good ideas, I thought about one that may not have been considered entirely. Ghosts, spirits, poltergeists, and apparitions have often been associated wi0 comments 11 views last activity
