Killer request: Pure "M1 Killer"
Instead of a power, this killer gets to equip extra perks
Instead of a power, this killer gets to equip extra perks
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That would be the most boring thing ever honestly
You mean Legion?
Would be pretty hard to balance I guess.
at the very least there would be some need of work put into how totems work as with more than 4 perks it is possible to have more than 5 hex totems.
Well, addons for toolkits, etc., are disabled as soon as the survivor equips a medkit. They can use the same tech to disable hex perks after 4.
Shape is pretty close. Just stalk to level2 then you become M1 killer with 12m TR.
Franklin / Unrelenting / Sloppy / SaveBFL for pure M1.
I think you made a typo. Surely you meant Trickster.
Legion has a power, its just that most people only use half of it.
Ah yes can't wait: ruined undying pop thana sloppy dying light
His power is basically free BBQ.
Their power is basically the ability to isolate and down survivors, and is in fact the precise opposite of BBQ in terms of information given, which is significantly more useful.
You mean trapper or Myers?
I think I've seen a suggestion like this before and the way they balanced it is that their add-ons give them different abilities. In fact, what if this killer was a Bioshock splicer and their add-ons, the various ADAM injections give them their powers like wall-climbing, hypnosis, ice blasts, wasps, etc. Seems pretty cool
That's it!
The devs can choose 20 perks for this killer to equip in the form of Addons.
They can choose two very strong perks to be the Iridescent Addons, 4 weak perks for the Common Addons, etc.
That sounds pretty lame, tbh.
How did you correlate powers into perks? I explained that the killer's add-ons will give different powers, not more perks!
Instead of extra perks slots as the power, plus addons, I meant that the two addon slots would become the additional perk slots.
I can see that working only if the M1's power was completely passive effects to boost mobility overtime and maybe a built-in Fire Up? To have no active power would really need something other than perks to make such a killer worth playing.
trapper with extra steps
And as another forum member has said, that's pretty lame. At least with modified powers you could mix and match, creating unique killers despite it still being the same killer. Extra perk slots would just result in extra regression perks being used
It also bypasses lockers so there's also that
You could consider myers/ghostface m1 killers as their main way of attacking is pressing m1, they just hold right click a bit before hand to make them die faster :)