Feedback and Suggestions
Our team will be happy to read these!
-
I'm not opposed to the idea but look at her new face. I actually don't like her new face. But I could say that yes I like this new graphics face texture rework but the idea is that her both eyes looks small and narrow and also her eyeshadow doesn't look better than the old one in my opinion. So I don't know if you guys feel satisfied with this new look0 comments 11 views last activity
-
Ranks should be hidden during MMR tests. Everyone is just focusing on the ranks in their reports, instead of how hard/easy the match was. It is not enough to write down that ranks don't matter, it should be hidden.6 comments 41 views last activity
-
It would be great if this reverse beartrap were independant to generators to be finished. Its the only killer ability i can think of that is so weak that it will be completely useless once all generators are done. And ofc when the trapdoor shows up, its highly ignored. This ability only serves to stall or help me tunel. I dont like it7 comments 91 views last activity
-
So hello again guy's and this time I am back with another Left 4 Dead concept, and since we got the introduction AI mechanics in Dead BY Daylight through Nemesis's zombies, I wondered that if it is possible to implement something like the AI Director from The Left 4 Dead games into dead be daylight. Now in regarding's as to how the Infected and special infected would work, I already put some con1 comments 61 views last activity
-
Honestly, I get the whole point of trying to reduce dcing; however having it will not discourage people from dcing. People will still DC. And chances are you'll be losing people more and more. People dc because killers camp, or killers wanna Dodge lobbies/teams because they feel they can't win a match. There's zero penalty for killers that slug and/ soft camp/camp. As it is of someone tries to sa29 comments 1,131 views last activity
-
Just change the vanity and scratch mirrors on Myers to give him his teir 3 speed there should be no reason he’s stuck being slower then the survivors when he’s unable to 1hit them he’s two slow otherwise it’s impossible to play around for fun or to screw about with him because the only way to play him is hit tier 3 for speed boost5 comments 41 views last activity
-
can you please make the nurse a little faster like 97%. I am tired of getting close to people to just have them out run me, but they are to close for a blink attack.5 comments 41 views last activity
-
I know that there's a beta test going on right now for matchmaking, which is skill based test, but honestly it doesn't feel like it at all. I was playing killer today to do some rituals, my killer is rank 18, but I went against a full lobby of red ranks and didn't even get a single sacrafice. Honestly, a better way in my opinion for balanced matchmaking should just be to place people in the same0 comments 1 views last activity
-
Firstly, you should know that i play this game regularly, 4 to 6 hours a day; not only that but i play both sides, and been playing since beta. You could say i am a veteran, and yet i never came to the forums to express my opinion about game changes (but sometimes i felt compelled to do so in the past mind you). My impressions as a killer: As expected the first matches were totally rainbow ma15 comments 101 views last activity
-
Game is 4vs1 So "techncally" there needs to be 4 times as many survivors as killers. But the problem is, it's usually not that ratio. Survivor lobbies take ages. Killer lobbies are instant. Which means there's way more survivors than killers. Why then are the survivor challenges more time consuming than the killer ones? I get that it makes sense, survivor challenges taking 4x as long as kill4 comments 11 views last activity
-
High end killer players experience extremely stressful games agains the highest quality teams and not like back in old matchmaking where you would get those tournament squads every once in 20 games, say. It's impossible to have chill games, it's impossible to have fun unless I'm playing Nurse with Infectious Fright, and solo MMR creates huge skill disparities between the killer I get and the surv0 comments 21 views last activity
-
Dear all, I dont know how you feel about it, but the new matchmaking change nothing. Survivors are without skill even after couple thousend hours. You need like before 10 to 20 rounds, to receive a challanging match. (Most times perfect gen placement, strong random juke spots and no surv. Skill) The best matches was Ranking with Survivor BP and Killer hook counter. They change it becouse it1 comments 21 views last activity
-
M&A is becoming infuriating on this killer, simply because of the range of The Redeemer, and getting speared before even hearing him coming. Yes, I have eyes, yes I use them. But maps are becoming more cluttered, and if my teammates leave the only gens to be worked on are the ones tucked away that don’t allow for situational awareness, what are Survivors supposed to do without Spinechill. A47 comments 621 views last activity
-
Clown has always been a pain in my side, I can't seem to do anything against him I just go down so quickly..., Wraith the new version just feels like when he uncloaks you can do nothing about it, it's either be really lucky with ur surroundings or get hit... Any suggestions?1 comments 41 views last activity
-
Seriously when one person just loops the main buildings because they have no skill over then run around a big building something is wrong with the map just shrink some of the larger buildings down or remove the safety pallet loops where survivors just sit on one side and are unable to be caught because there’s to much distance to cover the hit they need to be shrunk to be balanced not abused by n0 comments 31 views last activity
-
If yes I would like to contact a moderator to discuss a ban I received yesterday because I think it was unfair and most likely a result of a misunderstanding on a comment I made on a post.1 comments 41 views last activity
-
So, there's a bit of context that needs to be said as to why I dislike Ormond. I main Pyramid Head, and Ormond used to be my favourite map for him. Despite the lack of movement ability, he excelled at getting almost instant downs due to the nature of the loops on the map- long and hard to see over; in other words, a Pyramid Head's wet dream. However, the current design of the map just kinda7 comments 61 views last activity
-
i love it for probably the wrong reasons XD .i finally can play huntress and screw around and learn her somewhat properly .aswell as Ghostface and bubba. Its like smurfing but on ur main, and obviously this will have to come to an end once i win enough. but i think it was like the previous reset not the one that was screwed but the one before, i got hardstuck in rank 5 for like 2weeks after ran2 comments 51 views last activity
-
Coming home, finding a bit free time to play the game just to be welcomed with the "MMR is now 48 active" message... I'm a rank 17 killer and it's my 7th match in a row playing against red ranks who are much much better then me. Stop these stupid tries please... The MMR did not work in the past tests and I doubt that they will work in the next tests. The only thing I know is that until tomorrow39 comments 571 views last activity
-
Addon changed to "Iron Boots" Trapper don't get stunned when stepping in active Bear Traps. Whenever the Trapper steps on active Beartrap it breaks for 30 seconds. (Recycle Sabo Traps animation)4 comments 41 views last activity
-
The current state of Aura reading is very fickle, besides the most common one being BBQ and Chili, which Sole Survivor's max range can't counter (due to when the 3rd survivor goes onto Death Hook, it still counts them as alive for the duration of BBQ's time), it's utility currently feels rather underwhelming. What can Sole Survivor really counter as of the moment? Let's say you have 1 teammate5 comments 61 views last activity
-
I think kicking a generator should instantly regress the kicked generator some small amount (like failing a skillcheck does) in addition to regressing its progress over time. Currently kicking a generator makes it regress at a fourth of the speed that survivors repair generators at. Let's say you kick a generator and leave, and it regresses for 20 seconds. Then a survivor comes and starts repai2 comments 32 views last activity
-
I've noticed the match making lately is awful.. My group is all rank 14 & lower (aka 14-20) & the past while we've been constantly getting red ranks. It's frustrating because we're all still learning how to learn essentially. Going against these red ranks is constantly sending our ranks lower and lower & yet we still are going against red ranks every single game. Is there anyway y'al0 comments 11 views last activity
-
They 100% need to make it so your health doesn’t go down if the killer is near you longer than a second. They can maybe add a killer perk that increases the time how long you can be near the survivor. And a survivor perk that increases the radius of the effect so they can stay on the hook longer.114 comments 1,001 views last activity
-
A simple thing I think many of us would REALLY appreciate (for those liking aesthetics) is the ability to change backgrounds in the main menu. There's no reason to just toss away the resources after the Chapter ends; each menu background has their own flair to it that I think everyone should be able to experience. I think that there should just be an option to select which background you want, w3 comments 21 views last activity
-
A simple way to get rid of the issue of people Disconnecting in order for your buddy to get into hatch is to just not have the hatch open whatsoever if somebody in the match disconnects. Or you know, maybe make it either harder or impossible to actually leave the match as a Survivor so that you cannot use the exploit as often anymore? Just give the player a message stating that "Sorry, you canno0 comments 11 views last activity
-
Like we're really starting up the Spirit hate train AGAIN? This has been discussed over and over. Spirit is FINE where shes at. We should be allowed to have a strong killer and not have the community up in arms crying because they can't effectively 5 gen chase a pro spirit,118 comments 1,462 views last activity
-
Huge maps favor survivors because the killers (especially 110%) can't get across the map fast enough to patrol gens. I've also had situations on coldwind and mother's dwelling where I sacrifice 1 person and it allows other survivors to run to a corner where I cannot walk to the nearest hook because the nearest was destroyed due to the sacrifice. I propose that the default hook distance be decre1 comments 1 views last activity
-
They said when they introduced the idea that it was to help people who had a hard time mashing a button for so long, and that it wasn't a change to make it harder. that they would be large easy skill checks, they never mentioned the fact that the checks would get smaller and smaller everyone. Like its not difficult enough timing great skill checks without having to keep an eye on what's going o6 comments 81 views last activity
-
I get that there's a need for improved matchmaking over what we currently have, but having played matches where all 4 survivors are extremely capable and work on gens as fast as possible, it's just not fun for like 90% of the killers in the game. There's a reason why there's only 2-4 relevant killers in competitive DBD: because the rest just cannot end chases or control the huge maps in this ga1 comments 21 views last activity
-
For me, Nemesis has the potential to have mixed gameplay from other killers. For example, he could have these abilities: That his base speed be 4.4 m / s but that he can stampede and run very fast every so often to have map control, something like the oni; use its tentacle on the ground to attract survivors towards it, harpoon type but without being able to do it through pallets; Infect the survi12 comments 201 views last activity
-
Happened quite often in lots of games that other survivors farming other survivors from hooks eventhough killer is literally in front of you. In my opinion you should be able to kick the those guys away while being on hook to avoid those farming people. Since you're the one getting punished for them farming hooks.4 comments 41 views last activity
-
So if im going for adept plague and need my malicious emblem, then why does healing take away points when her counter is to cleanse and heal which happens alot. Just makes it harder for no reason0 comments 11 views last activity
-
I play killer and survivor ( survivor I've played more, getting perks on killer and such . I've recently hit 1 year of dead by daylight and I'm about to hit 1000 hours in the coming months. But the thing is, I play on Nintendo switch. The lite one. So, let's ask ourselves. Remember that little trailer you saw with trapper opening a locker to find a switch? How did that look? Didn't look great,0 comments 11 views last activity
-
TL;DR It is not good, especially in motion :( and I just want to voice that opinion while it can potentially matter. Longer Form: I am, unfortunately, a Kate main. Got all her outfits, been playing her since I got the game back around Deathslinger's release, and I gotta say this new proposed visual rework just ain't it. In still shots it's Fine, and I can understand why a lot of people think it10 comments 61 views last activity
-
Simple fix for instances where Survivors can't be picked up from the dying state: Let the Killer grab them from the legs and drag them towards the hook. No Killer should be unable to grab a survivor that's stuck on a wall or some other object, so let them grab a limb or something. Even if this isn't a common occurrence, it's still something that happens nonetheless and needs to be changed to pre3 comments 31 views last activity
-
Not sure what you guys did in the last update but this is soooooo broken now, no matter how many times you try to wiggle off a killer…can’t skill based matchmaking was fine not sure why it changed but makes the game not fun when your paired with level one killers all the time killers seem faster than before… makes the game not fun anymore….0 comments 11 views last activity
-
Now before you get your panties in a twist, I play wraith and consider him number two in my top three killers. He's extremely good now, especially for an M1 killer but... It feels almost unfair to play as or against him now. Don't get me wrong, I'm happy he was buffed and his movement speed while cloaked is ######### fantastic. The things is, I haven't won against or lost a game as wraith since h49 comments 471 views last activity
-
Seriously, just stop it. There are so many problems with it, it doesn't work at all. All the games I've had have been so easy because I've been matche with brand new players. The whole don't worry, it'll balance out, like when? It's so bad0 comments 31 views last activity
-
Is it me or this new matchmaking system is broken? It founds games so fast but... Ranks are totally random, i know the new mmr system based on your skill level, but its sooooooo inconsistant28 comments 461 views last activity
-
It’s been what, five tests now? Can we just except that the MMR system is garbage, especially since we don’t even know what it’s being based on? The MMR system is bad, and does not work 80% of the time. Please stop.4 comments 91 views last activity
-
Me and my friend (two red ranks) were playing in SWF, and we got into this lobby, the leatherface knocked him down, then just stood above him, while the generators were done, then rancored him... I don't think we are at the same MMR as this killer.3 comments 41 views last activity
-
Its a bug in the endgame screen related to "Slick Dealer Fedora" but i wont lie i like how this looks0 comments 21 views last activity
-
I suggested this on the survey released a while back and I never hear it as part of the discussions people have, but I've thought about it a while and think it has potential for a License option that could swap up the gameplay a bit and has a lot of potential. Suggested it on reddit earlier but thought I'd do it here too since this is the feedback area... So the license would be from Coraline.1 comments 1 views last activity
-
Guys like this is getting out of hand, like i have so far had like several instances of chineese players playing in a european server with 200+ms doing like absolute bonkers desync stuff. ands stuff like i drop a pallet and after the pallet is fully dropped i suddenly have a hit registered on me. But what got me to write this post is when a guy waited behind me to flashlight save, and i knew0 comments 2 views last activity
-
Basically if MMR doesn't have any rank data it shouldn't assume that you are at the lowest possible MMR. Then if you do poorly, your MMR should be lowered and if you do well your MMR should increase.1 comments 31 views last activity
-
Any chance of getting the size of the skill check UI enlarged slightly in handheld mode? It's absolutely tiny.0 comments 1 views last activity
-
The Spider The Entity is an all powerful being able to transcend time and space. In its own dimension the Entity has grown bored of the entrapped having all the fun. The Entity in frustration detached its own leg, it grew eight more with eight eyes as well. Please with its off spring the Entity revealed The Spider to the trials. With the entity linked to the Spider it too can now enjoy the s0 comments 31 views last activity
-
We all know that myers has an addon so that he can kill a survivor by hand while running if he attacks at the right time in EW3. I like the idea, however it is problematic to always hit a survivor because just a bit of playing with lagg or smth and you cannot hit them. So my idea is that for specific abilities, like myers's kill the button should be relocated to "Activate Ability" instead of0 comments 1 views last activity
-
Now, I don't think an entire Life is Strange chapter would necessarily work in the game, but imagine a cosmetic line... I'd absolutely die. Max (Meg), Chloe (Nea), Alex (idk), Rachel (Kate), Sean (idk), Frank (David). Thoughts?4 comments 121 views last activity