Feedback and Suggestions
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Literally every single match I play is just a sweat fest slog. Every single match is incredibly stressful, Survivors are horrendous people who genuinely wish me death because I play Killer. Since MMR has been implemented, I actually dread playing Killer. It's no longer fun, and it's actively killing any sort of drive I have to play this game.1 comments 21 views last activity
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Clicking m1 is the most boring part of the game and the most effective at the same time. Repairing is enough zzz itself, but if u add ruin undying on every game it´s just disgusting. It´s been a week I just lost all the motivation to play and I have barely played a few games (but I didn´t enjoy playing). Could u please create another game mode more oriented to chases (more funny aspect for s4 comments 31 views last activity
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Three minute match and I didn't get merciless killer I got ruthless I ran around did my job didn't get Adept Leatherface I literally whacked everyone with my hammer and threw them all for a loop I didn't camp and it was crazy, but I didn't get it for being the perfect killing machine? Maybe we take a look at this devs?7 comments 11 views last activity
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I don't know what is going on, but 6 out of 10 games are now just being given away by the killers. It is literally almost expected now that the killer will more than likely just hang out doing nothing and let the survivors do their generators, totems, and other things. I don't get it. There is nothing fun about that. A lot of blood point earnings and emblem points rely on the killer's literal par36 comments 611 views last activity
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everyone's always heard like 'wowe noed should be like, not' or 'otz said only one noed hit per unique hook' or whatever, who cares, i came up with something that'd probably solve the issue of the bone zone probably when all generators are completed (re: not exit gates powered, this is an endgame perk, let's make it official): hex: noed comes into play, taking over every single dull totem r0 comments 1 views last activity
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So, today I learned that Myers' Tombstone Grab can also get validated by the servers, which means that it runs into the same issue as window or pallet grabs, but unlike them: The grab itself doesn't lead into an M1 at all, which fortunately for me means I can still do the Mori if it fails. Both of the players actually pause when it happens, not just Myers. Methinks the hit validation system1 comments 51 views last activity
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It's an extremely annoying map because survivors can just keep running to pallets and throw them down because a majority of the pallets are safe. A fun part about DBD is choosing whether or not to break pallets or play around them. This doesn't really exist on the game because pretty much none of them are unsafe pallets.1 comments 41 views last activity
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The disconnect rewards are insufficient, I should automatically get a single pip and 5.000 blood points per-person this is always out of spite and I find 600-1200 is vastly unfair and insufficient as they are ruining my experience because they play "casually" an don't devote enough time to become "better" so they disconnect I know the disconnect rewards are far less than as if I had them die prop0 comments 11 views last activity
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Ran Leatherface and got a perfect until the last two DC from the game and I got no Adept achievement. This needs to also count for quitters. Considering I NEVER CAMPED, TUNNELED OR OVERLY USED THE CHAINSAW. Now others must suffer because of the casual player that Dev's believe that are their base, I didn't play this to have a easy game as survivor or killer. I ALSO am a paying customer, how many0 comments 11 views last activity
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Like the Mobile App Version in order to actually play it I was given a Tutorial and rough explanation of the mechanics but I noticed that recently a Ash I unhooked me unsafely multiple times and caused my death now I am obviously annoyed and tweaked but I realized he may simply think by unhooking me he gets points, incorrect if I am hurt and downed again. Now I generally believe that no one "new"0 comments 11 views last activity
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Just that. U poo on console players but take the game pass advantages.0 comments 11 views last activity
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Hello, I just wanted to note, that Wraith perk Predator and Huntress perk Beast of Prey have the same name in French1 comments 12 views last activity
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Blood point boosters are almost never worth it. Except the ones that boost all categories. Consider the max blood points per match you can get is 8000 in each category. Now consider you apply a 100% increase booster. It cost you 5000 points on the blood web. That is almost a third of the total bp you can get in a category. This means you need to score at least 5000 bp just to break even for1 comments 21 views last activity
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A lot of streamers are abusing of this mechanic to avoid playing on maps "they don't like", like RPD. They see the offering of that map pop up, so they close the game, or remove the ethernet/wifi connection, and they're able to do this multiple times with no problems. Can we please add a sweet sweet 30 minute penalty for abusing of this mechanic and wasting everybody's time? When I'm playing su18 comments 351 views last activity
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So as someone who’s been playing Nemesis a LOT lately (he might end up being my third main) I like his style but hate his add ons. Everyone pretty much agrees he needs changes and big ones. Iridescent Umbrella Badge: • Survivors cannot see vaccine cases within 20 meters • Time taken to inject vaccines increased by 5 seconds • Time taken to unlock vaccine crates increased by 5 seconds.5 comments 51 views last activity
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New skill system isn't working for the survivors side but when I do killer I get amazingly balanced survivors. I get survivors when on survivor in a really mixed bag as if it's a loot box but when I am killer my survivors are well balanced. An I do well against reds it seems. Lol. Maybe just remove the system entirely and make it 100% based on how well you play over all? Or was that already the n0 comments 11 views last activity
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Dead survivors killed by Nemesis can still play as zombies.8 comments 111 views last activity
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Each game I play him I see that map pressure is one of his problems and while i can end loops quickly the gens always end faster, with this in mind I was thinking about letting nemesis choose the location of where his zombies spawn after hooking someone or when you destroy them, this will make the zombies less RNG, to make up for this they should have a 20-30 second teleport delay and a cooldown6 comments 71 views last activity
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So it looks like the devs are looking at a few killers right now, and Trapper is one of them. I know he just got a few changes, but I really think this is the time to give him what he deserves. I am not saying the other buffs he got were bad, he just needs more than that. Here are some suggestions: The time it takes to escape a bear trap has been set to a 10 second long channel The time need8 comments 61 views last activity
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Buff Distortion? This perk is so fun and deceptively good but it is held back by its limited tokens. If we could maybe increase the total tokens or give players the ability to gain tokens via finishing Generators or unhooking teammates, that’d be awesome. It wouldn’t break the game and it’d make it more fun, so please consider it 💖🥺5 comments 121 views last activity
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While in a match, give us access to a report button which will flag the match and data for review. Hopefully this will prove more effective than finishing a match, a report ticket, and attaching relevant evidence. An added bonus would be hack detection after flagging the match which would identify when data is not following a natural flow of events; killer is carrying someone and a hacker fal4 comments 21 views last activity
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The occasional Squeaking Rats, the shaking and rattling of a schools locker, the sound of howling wind. Just wondering if Map Ambiance distracts or hurts your experience or if you wished BHVR would/could ramp that ######### up. Personally I’d like any and everything that could be included to add another level of distrust/fear. Maybe something slithers by why your working on a gen, a face tem1 comments 21 views last activity
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It would be cool to allow us to change our main menu to older chapters or events. These menus are usually really cool and it sucks we see them for a few months before they're gone permamently. If possible these could unlock to DLCs we own, or events we've participated in.5 comments 21 views last activity
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Hello guys, I think the buff that the "Third Seal" will receive will still make it useless, an idea I had that would make it okay would be like this: -As long as the perk totem is active any survivor who initiates an aura reading will be in the "blind" state after 10 seconds, -If the totem is removed, all survivors will be in the "blind" state for 40/45/50 seconds With this change the p20 comments 151 views last activity
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Deception worked on me 5 times until my focus no longer was the locker the moment I heard the noise. I looked ahead and always did I see the "deception" this perk is perfect except for the fact you need a speed burst 100% faster for 1.5-2 seconds DO NOT ADD exhaust as it is fine with out but I felt bad for the user Red 3 as it stopped being effective once I realized I still could see them before7 comments 391 views last activity
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Feel like I hardly ever see them when I verse nemesis, even on small maps like coal tower I dont see them an awful lot let alone on bigger maps... anyone feel like they should increase depending on map size or something?23 comments 281 views last activity
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The Raccoon City Police Station, one of Dead by Daylight's most controversial additions in a long time and one that has faced the ire of many fans both Survivor and Killer alike. Well, I want to propose a series of changes to the map that would make it more pleasant for both the Survivor and the Killer to navigate while keeping the overall structure of the station itself intact. With this, I'm n5 comments 481 views last activity
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Making disarming come with a skill check, preferably a difficult one! Survivors stick their hand into a BEAR TRAP, this is not an easy task! It should require at least some dedication and risk doing so, otherwise you have a Survivor following Trapper around and disarming everything he does, which is lame. Make it a Decisive Strike/Overcharge tier skill check too, it should be properly risky. T0 comments 21 views last activity
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Epic games officially made their Anti-Cheat support for Linux, Mac, and Steam Deck. So PLS update to the latest SDK release and let us enjoy your game on all platforms.0 comments 1 views last activity
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Please remove these two skill less and lazy perks from the game so people can actually have fun and be forced to actually get good at the game instead of being carried all day if they want to win matches. Thanks.3 comments 31 views last activity
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After many game i noticed that if the killers lags or doesnt play (afk or simply not knowing the killer's gameplay) survivors are penalized. (and i just lost progress for this) I mean: If killer lags -> i get insane hit box by him. Shouldnt be the contrary? If he lags he shouldn't be able to reach me , that would make sense. If killer doesnt know how to play his killer or goes afk-> I2 comments 31 views last activity
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Hi, under settings it would be nice to have a content filter. With the content filter enabled, all characters will be displayed in their default outfits ON MY SCREEN. So, i will not see any cosmetics. I want it because I miss the old version of DBD.. Thats all.2 comments 31 views last activity
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You can hide the chat clicking the chat box in the bottom corner. It would be a SOL change if you could add a setting to disable the chat for yourself entirely. So that you don't even have the option to open the chat after a game. I don't want to even think or have it tempting me to open chat after game. I imagine more than myself would benefit if we could just forget the chat option ever exis0 comments 1 views last activity
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Hopefully one day the devs will realize that he is no longer fun to play at all. He was one of the most balanced killers with a 1 shot down. The whole community knows that the only problems that Billy had were 2 simple addon combinations. 1. Insta saw, honestly busted. 2. Crack billy, also busted. Now Billy has some annoying things that just make him annoying to play. 1. Overheat, so the de17 comments 201 views last activity
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So I guess i am mostly known as a BHVR whiteknight and having an optimistic view on the game. That's why I thought I should make a list with stuff I think BHVR/DbD does (currently) wrong or needs to put more effort into (also I am way too bored and I currently dont have new Item ideas I can suggest..). These are my personal views and I will focus on stuff I dont like, most of it I have mentioned0 comments 21 views last activity
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How many killers are still winning around 50% of their matches since MMR was introduced? Seeing how MMR has thrown the vast majority of killers deep into the pits of hell, there is simply no way that killers win-rates haven't plummeted. Is this something the devs are OK with? While you're at it, how about to release the drop in the number of killer players too because I'm sure I'm not the only on6 comments 111 views last activity
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It should come to literally no one's surprise that Ghostface is an absolute mess. While he can still be pretty fun to play(imo), his flaws can make him pretty unfun for both sides. To start off, I'd like to address what I consider his three major flaws. Addons Power Recovery Rate Reveal Mechanic These three mechanics are what hinder Ghostface's fun factor and potential. I'd like to sugges7 comments 114 views last activity
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"Doing totems arent useful" "Dont waste time doing totems" If he doesnt have Noed you wasted time u could do it on gens Okay Im gonna make the final rework to totems. Some hexes now have 5 lvls one for each totems. Hex: Ruin Lose efectiveness per each totem cleansed. 5 totems: 200% 4 totems: 150% 3 totems: 125% 4 totems :50% 5 totems: No ruin. Hex Devour hope: Max tokens related with how4 comments 51 views last activity
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Every new survivor is the same modernish era like why cant we get a 18th century girl accused of being a witch or a WW2 soildier or an ancienct roman or egyptian. Like compared to killers where we have nurse from an old asylum around WW1(IIRC), an ancient priestess, a samuri, some forest lady from around WW2(IIRC), some french peasants from the 1600 and a mad alchemist from the 1800. Survivors ar21 comments 231 views last activity
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A kick should regress gens be 10% per kick base + regression It would disincentivize survivors running back to a gen and tapping it to stop regression as regression stops it from being kicked by killer and killers wouldn't feel so inclined to bring gen perks or to camp because they cant contest gens when survivors can stop regression by tapping the gen while passing it on a chase. pop should st3 comments 61 views last activity
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I know many others have made multiple posts on the matter but I’m really sorry but I don’t really enjoy the new grade and skill system. I’m only making this post is because my matches both Survivor and Killer have been a little bit more sweater and harder. By which I mean my killer matches end in literally 2 minutes with all gens done and while playing survivor solo, my teammates died in a minute12 comments 102 views last activity
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I honestly don't know how this isn't a feature yet and I'm not really sure what the argument against this would be? I know killers cannot swap because of MMR...but why are survivors allowed to swap characters in lobbies. 3 games in a row...my survivor teammates have swapped to another character last second, bringing keys etc. I hope this is something the devs will bring in soon (unlikely). I13 comments 131 views last activity
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In what other game does one side have such a massive advantage? I woke up this morning to try a build against the Ruin/Undying that killer mains says "counters it completely". This is proof there is no counter and it is false. I spent almost 5 minutes looking for these totems even with half of my build devoted to the secondary objective. In almost every match, it is either the last totem or n43 comments 721 views last activity
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Can you guys hotfix it so it's not a set anymore? It's a set and the hair you gave him already clips with the outfit itself, so why is it locked as a set if it already ruins the image of the set? There's no image being preserved here if it's already ruined by itself, since that was the so-called reason for bringing sets to the game.0 comments 2 views last activity
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Gens going this fast basically means short games, which means basically negative stuff for everyone: Less fun and BP for everyone. Survivor gameplay being just M1. Killers forced to run 4 antigen perk - no space for fun builds or perks. Killers forced to camp and tunnel to secure at least one kill - bad experience for everyone. More bubbas, more Noed. I wish both sides could see this as35 comments 451 views last activity
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Like what is up with the refusal to acknowledge the rampant hacking since this forced SBMM you lot implemented? These hackers are holding people hostage in both roles. Even after EGC is over they can keep the game going on for multiple hours until the servers reset. And players affected can't do anything because if they dc they'll just get more and more DC penalties. The new reality in SBMM i0 comments 1 views last activity
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My ideas for some skins that I think would be a cool concept, but probably never happen. Huntress: Lizzie Borden skin. Old style dress with her hair style and a porcelain doll mask. The old doll ones with the rosey cheeks and makeup on. This one wouldn't be too hard to do, she's already pretty close to it. Demogorgon: Werewolf skin. His power already fits what a werewolf does for the mo0 comments 41 views last activity
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Change my Mind. Not Heathy for the game. No counter, only get bully. Keys uncounterable, flashlight party.48 comments 381 views last activity
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Now that Spirit is getting some balancing, can we have a hard look at Wraith? Everyone knows his lunge and ability to body block a window has no counterplay. His addons are also better than everyone else. A wallhack addon. It would be like Spirit having an aura addon. All the Spirits will switch to Wraith because his lunge is so forgiving. And a very unfun playstyle of hit and run because hi26 comments 561 views last activity
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So, what concerns me is not the directional phasing that much (though that's a massive nerf in of itself). The dust clouds are going to be an apocalyptic mistake. There's only one way in which it might be acceptable, and that's if it behaves like scratchmarks. Otherwise, what's happening is that the survivors have more information to where Spirit is than she has on their location. Spirit ON19 comments 221 views last activity