Feedback and Suggestions
Our team will be happy to read these!
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I like that perk, finally it is becoming more useful. Also hatch changes look promising.0 comments 1 views last activity
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13 comments 142 views last activity
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With the new mid chapter patch coming with changes for both the hatch and keys, its a general boon for killers to not have to worry about early hatch escapes with 1/2 gen and the 3/2 remaining survivors (respectively) camping hatch forcing the game to stall. My main gripe though is I believe the hatch should have a secondary spawn condition along with the new spawn condition already explained in0 comments 21 views last activity
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I'm as happy as the next person to see the changes to keys and the hatch, but it would be a lie to say this is an all-round positive change. As a killer, I'm very glad survivors cannot use a key to get multiple people out. It makes them much fairer and much less game-ending. I can safely say I wouldn't feel the need to dodge lobbies with keys because I WILL get to play a full match. However, th27 comments 331 views last activity
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It should be perfectly possible to alter M&A to never reduce any TR to below 22. The aiming delay change is alright, but the rest, not so much, as there's a lot of situation where you need to strike quickly after cancelling the aiming. It's nice that you try to make him less hated, but the better solution would really be altering M&A instead of increasing his TR. Cause, after all, the m21 comments 141 views last activity
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Ever since animation update some skirts got broken. Feng's "i heart 80s" types are now glued and have barely any movement. Meg's tennis skirts felt to the same fate recently. People paid for them, fix it.0 comments 11 views last activity
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What gives? Trickster was in an arguably better state than Nemesis on his own release (mostly because he wasn't actually partially unfunctional), but he got looked at in every facet.2 comments 31 views last activity
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One thing I noticed about Boon Totems is that when the Killer disables them, it doesn't destroy the Totem. In theory, unlike Hex totems, this means Survivors can get their perk back whereas Killers have their perk deleted for the remainder of the Trial. Knowing this, will Boon Totems be as strong for Survivors as Hex Totems are for Killers? Pretty concerned about this.0 comments 11 views last activity
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As theyve removed deathslingers quickscoping because it was a "lose-lose situation for survivors", i request that we make the gates start regress as soon as the survivor lets go of the switch without opening it, as its a lose-lose for killers, as its survivors dodging endgame collapse while basically having the gates open0 comments 11 views last activity
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Developers if you really want to loosen the deathslinger easier to remove it from the game, no one will play on it, it is one of the most skilled murderers in the game, and those who say that this is a good weakening. Please play at least 500 hours in this The game before saying anything, well, or stop playing only on survivors.6 comments 121 views last activity
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Slinger lacks map pressure, due to his low mobility. If this could be addressed I think most slinger mains would be fine with the tr changes. In addition, ads was avoided due to the constant, directional warning sound survivors hear. My biggest concern about being forced to ads is dealing with that sound. If the warning could be changed to a single sound when the shot is ready that would be fine0 comments 1 views last activity
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Blind, can't see anything but scratches and rely on sound, let's make playing a high skill character harder folks, multi-directional phasing sound to know a possible direction they are coming in, that's still too hard we can do better guys! Let's make a killers job twice as bad, how? Let's give literal footsteps the magical powers to kick up dust. Thus we make it harder to fake people out. But l12 comments 51 views last activity
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The key change are nice but i think they should not have announce it. The lobby are full of key.16 comments 191 views last activity
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why Is it that the ranking system is still not good? Survive with friends. the ranking and matchmaking is never going to be on point if there are people (with no skill, may add?) whom exclusively play online survive with friends. YOU DO NOT NEED SKILL TO PLAY ON COMMS; and for the regular survivor gameplay (in that you won’t always have your team available to play) which eventually does invol33 comments 441 views last activity
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I think it’s a good idea to buff the aura reading of keys a bit. As a killer player I’m really happy about these changes and the fact that matches won’t end prematurely now. I would change it to allow hatch to spawn at endgame regardless of how many survivors are left though. I think that’d still be fair, but I’m willing to hear what others think. I don’t think the Slingers TR needed to be mo0 comments 11 views last activity
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######### is wrong BHVR ? In loops where there are "high" pile of object, all the chains are breaking in 1 seconds thanks to the wall. What is the point to give a killer a power that is totally useless on some maps ? First, it's not that easy to hit with them and when you do, they break instantly if the survivor is in a loop. That's bullshit. I dunno how a devs team can validate such a thing,2 comments 41 views last activity
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Lemme explain. The Spirit is a 110% movement speed killer. So she relies on her power more than others. Her power recharges slowly without the help of addons. She has high mindgame potential, still requiring lots of experience to understand how to use to one's advantage, similar, but not exactly like, the Nurse... And her power can assist in catching survivors off-guard by reappearing in u16 comments 91 views last activity
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75 comments 613 views last activity
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I made an account just to express how utterly distraught I am at my boy Caleb getting the Billy treatment. I want to come clean first of all, I consider I play a pretty fair deathslinger, no monitor and abuse, no double recharge, from time to time I will play STBFL and get some nasty shots just seconds after hitting a survivor. I will admit Caleb is not the fairest killer. Yes, he gives survivo10 comments 81 views last activity
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This perk is activated once a Hex Totem has been cleansed. Once active, the next Boon totem deactivated will also return as the last Hex Totem cleansed. The totem's effectiveness will be based on the tier of Reignition (i.e. using a yellow version of Reignition will bring back the yellow version of the restored Hex) or the tier of the original Hex (A purple reigition can't turn a yellow Hex p0 comments 11 views last activity
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Either be a 115% killer or and much more preferably have an increased ranges on his power. Like I said I would much prefer an increese on his range and increese the time it takes to break lose from a chain.5 comments 61 views last activity
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You will be missed. Looks like there will be absolutely no reason to play you anymore after this hard nerf. Still no map pressure, way less 1v1 potential, 4.4 killer with no mobility to his kit, higher terror radius, and overshadowed by Huntress and Trickster. Good job devs for making a killer never to be seen again. Give me one good reason to play Slinger over other killers after this nerf. I’l18 comments 171 views last activity
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Since perks like NOED being used almost every match by killers, we need a totem counter similar to the remaining gens counter on the UI. Not everyone is running in a 4 person SWF & we have no way of knowing how many totems remain on the map.1 comments 11 views last activity
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I am back once again, I made a post previously discussing this, and now with these upcoming plague buffs it seems now more reasonable than ever. Please BHVR, for the love of everything, please lower or completely remove the whispers that you hear when you ingest corrupt plague. They are ear piercing and give me and more than likely thousands of others insane headaches/migraines. I cannot enjoy3 comments 41 views last activity
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Hi everyone, Heard about the new dc-punishment. I think that's a great idea, but sometimes a dc is with good purpose. For example: leaving game due to a hacker or absolutely inhuman behavior. Would be nice to have an opportunity beside "leave match" to choose "leave match with purpose". Maybe afterwards a selection shows up, where you could select something like: Bug abuse -> Note or se8 comments 51 views last activity
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Seeing the latest dev blogs regarding the upcoming changes does not seem that there has been much thought put into the trapper. While being the first killer in the game he sadly is and has been the most forgotten. Addon changes, while welcomed, are not things that actually fundamentally fix issues with trapper. I have been a trapper main since forever and really enjoy the killer. I have managed f0 comments 1 views last activity
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It's natural to criticize and to say it when something is bad, but when a work is a good work, it's important to say it, and people tend to forget that. The changes proposed by the two mid-chapter posts are good. Some things can be tweaked imo (like the trapper add-on that makes traps impossible to pick, that drawback is maybe too much but well, that's my opinion, and not the topic). It's cool,0 comments 11 views last activity
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Hello. Where did they go?! achievement is going to be changed. Now, we need a change for Nurse's achievement From the void she kills. This achievement was designed for an old Nurse with 3 blinks base kit. Nowadays it's broken. You have to use a terrible meme add-on with which it's almost impossible to achieve unless you farm it, but then the achievement has no value. I know achievements aren't a0 comments 11 views last activity
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Here is a perfect exemple of a bad overall design in DbD. Take the Cenobite and equip him with : Ruin : Hag's perk Undying : Blight's perk Hoarder : Twins' perk Franklin : Bubba's perk So then what happens ? 80% of the time, when a survivor pick up the cube, you will have a notification, you chase this survivor, give a hit, take the box and enjoy the infinite loop where survivors won't do12 comments 111 views last activity
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Current description: When crouched, Auras of Survivors within 12m are revealed to The Pig. Available Reverse Bear Traps reduced by 3 . Available Jigsaw Boxes reduced by 2 . Idea: All survivors start the trial with an Inactive Reverse Bear Trap. Available Reverse Bear Traps reduced by 3 . When crouched, Auras of Survivors within 8m are revealed to The Pig [OPTIONAL] Cu7 comments 131 views last activity
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Hi! Just noticed that there is a feedback & suggestion forum here. I wanted to submit a few suggestions for new charms for DBD, do have funny ideas too? Maybe BHV will pick some ideas up :) "No Teabagging": A no parking sign with a siloutte of a teabagging survivor Wouldn't it be great if you could tell your fellow community what kind of player you are (or lie about it)? "No Campin0 comments 1 views last activity
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If i'm killer I can't find people but win because survivors can't find gens and such If I'm survivor I get lost or caught off guard by all these tight corners and thin halls. I've escaped on this map twice and the amount of times everyone was dead before gens were done is astounding. I loathe this map I don't know anything about RE but I assume there had to be at least one other notorious locatio14 comments 121 views last activity
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Ideas to change to MMR to reward good players, instead of ONLY kill and escapes and the game time, like time of gens. Survivor ---> more points to: long chase, good and impactful saves (like flashlight , Sabo and pallet saves), impactful action in killer terror radious. Killer ---> more points to: short chases win (no with insta down perks) , good use of power (like good shoots with rang0 comments 41 views last activity
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I think whoever didnt dc shouldnt have to wait for another game, they should go back into the lobby they came from so they dont have to wait for another game.9 comments 131 views last activity
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Hillbilly: Bumping should be deleted, it just discourage new players from tryning play him. Without the old charging speed addons, use the chainsaw in loops is totally impossible without making perfect timming curves, and as said before, that just discourage new players from tryning use him. The solution is simple as making his chainsaw work just as the Blight lethal rush (No collision w6 comments 72 views last activity
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We can't resist these perks in any way.It has no Counter-Play.Isn't it time? Why are these perks that 90% of people complain about not interfered with?7 comments 113 views last activity
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I recently played a game on rpd where the survivors used an exploit on the map to make it so they physically couldn't be hooked. first they had a guy with no miter, then him and a few other survivors would run to the top of the library when chased and once they were at the top where there was no dropdowns, they'd let themselves be downed. because they were so high and they brought an offering to2 comments 41 views last activity
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I don't see what the harm is, it would give more accurate results to the devs of the performance of the chapter (I know that is not why they do PTBs) and would show devs if they would be a lack of perk variety on the killer.5 comments 71 views last activity
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There is a TL;DR at the end! So, at the latest update where you released Pinhead (The Hellraiser DLC) you've added the Scourge Hook. Now, the idea is that Hex: No one escape death, is rewarding the killer when he gets to the end of the game and he still has all of his totem, meaning you can basically be afk the whole game and when all of the gens are done he is a 1 shot machine where he can4 comments 71 views last activity
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the lighting is broken again on the RPD map and I can't see anything. I could barely even see my own character during the intro spin-around.1 comments 11 views last activity
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So there are a lot of unbalanced maps and I as well as many others want them changed. However there are quite a lot of maps so I'm just gonna do coldwind for now. Fracture Cowshed: Reduce Map size, Reduce the amount of Hay/Carrier Tiles, Change the breakable wall location. Rotten Fields: Reduce Map size, Reduce Tiles connecting. Torment Creek: Reduce Map size, Change the breakable wall locati0 comments 1 views last activity
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So I know it’s unlikely seeing as it’s not horror but what would you guys think of a reven8e chapter? I started watching the show a week ago and personally I think it’s a great show with a great theme and some great characters. If you guys have seen it would you want a mini chapter based on it?2 comments 31 views last activity
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Corn as a vision blocker is already bad enough, but this is downright infuriating. The filters in the game do nothing. Does anyone else have any solutions for this? Are the devs aware of this? Will they do anything? It's so frustrating that I'm honestly probably just going to eat the 5 minute ban every time one of these maps comes up. I absolutely hate these maps because of this. Doesn't help0 comments 11 views last activity
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the grind to go to IRI 1 takes too long as some one who work monday -> Friday . can only get 1 side and it will remain me around 10 days ... playing 30 ~ 40 h a week seriously ??? like my JOB !!! so with SBMM and now the Grind maybe someday i will need to make a choice withe my life and the game !10 comments 81 views last activity
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Dead by Daylight could be improving itself in all facets in the technical and mechanical level; either revamping or introducing mechanics that make the quality of life in the game significantly better. The only reason that it's not happening any time sooner is simply because of the fact that the developers do not want to listen, and do not want to implement changes that have been in other games f11 comments 131 views last activity
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Little back story: Just played a game and we faced decent killer but survivors [BAD WORD] dc'd for whatever reason and rushed on killer with after game toxicity. Guys, devs, mods anyone, please! This is not healthy at all that survivors can Dc at any time they want, ruin others game and just get out with 5 min penalty. Dc penalty should more punishable13 comments 61 views last activity
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So the past few weeks the killers only tunnel either from the beginning of the match which is the most annoying tunneling, as I've said in my earlier post in a comment if I get Tunneled while the killer has 0 kills on endgame I don't mind I understand, some say I get tunneled cause I bring a key which I don't always bring one and to prevent that from happening I have certain perks that always hel3 comments 31 views last activity
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why isn’t there any punishment for Killers who Camp hooks? Yet when Survivors decide to DC we get banned system is so ######### up19 comments 81 views last activity
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I find it hilarious that gen speed is an issue and instead of giving the survivors more objectives they give the killers them instead. Breakable walls, soon boon totems, all while juggling four different survivors and trying to protect gens at the same time. Pretty clear who the developers favor when it comes to balance and I'll give you a hint, it's not killers. Spirit nerf incoming as well, not6 comments 61 views last activity
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This is the best solution against hackers: Consoles vs Consoles (XBOX, PS, NINTENDO SWITCH) PC vs PC Let these hackers fight against hackers. Let console have their fun which they paid their online services for and its their privilege to enjoy the game without hackers. End of story.13 comments 201 views last activity