Killer Perk Idea - Hex: Reignition

This perk is activated once a Hex Totem has been cleansed.

Once active, the next Boon totem deactivated will also return as the last Hex Totem cleansed. The totem's effectiveness will be based on the tier of Reignition (i.e. using a yellow version of Reignition will bring back the yellow version of the restored Hex) or the tier of the original Hex (A purple reigition can't turn a yellow Hex purple), whichever is lower.

Hex Totems that build tokens will lose 3/2/1 tokens upon Reignition.

There's likely room to tweak the idea and I doubt I'm the first to think of it, but seems a potential way to counter Boons and also combat hexes being broken immediately.

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