HelloDarkness
HelloDarkness
About
- Username
- HelloDarkness
- Joined
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Comments
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We had grandma Jill for a brief time.
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@Valik said:
Wh- what even is this thread?
The original suggestion:
Was an honest enough one. Play against SWF and the SBMM system guarantees a match or a few without pre-mades.
However, here we are - the comments are lit up with people arguing if SWF are even more potent than solo.
It's like watching people debate that water is wet, or that the sky is blue. There's really nothing to argue, let's just give HelloDarkness the credit he deserves for such a simple idea and talk about THAT please.
Ikr, ppl still arguing if swf gives them and advantage or not, while completely ignoring my suggestion.
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Queuing at the post office is more fun than playing artist
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The devs already said that they can't add a replay feature.
This game is bound to have a bad report system
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I had the same problem, you need to escape, so you can increase ur mmr.
Reporting doesn't work, since this game doesn't have a replay feature.
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@landromat said:
https://forum.deadbydaylight.com/en/discussion/comment/2816578#Comment_2816578
is that possible that BHVR silently increase map chances for own purposes?
Yes, they did it in the past, with badham preschool.
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I have a low-end pc, and I'm able to play dbd with a software called low specs experience.
It gave me enough fps to be able to play.
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@ReikoMori said:
The devs have explained that the game has performance issues if there are more than two zombies.
Then let survivors take place of zombies that are already in the map.
It can also have the current zombie limit, it doesn't need to spawn more zombies.
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Devs already said that they don't want to balance the game for high-level play.
If you want to compete against good players, you have to play a different game than dbd
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There should be a ranked mode where you can only solo Que or at best duo Que.
That's how every serious game deals with people playing in premade.