Feedback and Suggestions
Our team will be happy to read these!
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Could we get some skins more like Sadako's skeleton one? I thought it was one of the coolest skins in the game. I would love to see how Nemesis would look when he's more skeleton than meat. Same for Pyramid head. Obviously Pyramid Head's actual head doesn't have bones but for his head just put like a big hole and it's just black inside or something. Have his hands be bones and stuff. Obviously I'0 comments 21 views last activity
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I don't find the mystery boxes in the bloodweb necessary. It's like the only odd thing in the whole bloodweb. I don't really care too much if it's removed but I do think it should because... I mean why does it need to be there? It doesn't get me anything special. The only time I buy them is when they're in my way, when they're cheap ones, or when it's like the only thing I can buy. If you made it7 comments 81 views last activity
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It can be infuriating to go through the store and find an amazing cosmetic only to find out you can only get it with Auric Cells. I came up with a way to make them still more convenient to buy however you can still get them through gameplay. Basically for every game you play you get 1 Auric Cell, at first this seems like a lot however it would take such an insane amount of time to get a large amo5 comments 811 views last activity
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With several causes for concern over BP gains from the new system coming in 6.1.0, most believing that they won't be receiving as much BP due to a lack of BBQ/WGLF bonuses, or due to the new prestige system resetting bloodweb levels and resulting in fewer rare/very-rare nodes including Bloody Party Streamers, etc. It seems like it's time to dredge up the idea of improving the efficacy of BP offer1 comments 91 views last activity
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Hello, I'm sure this is a tried and true topic posted before, but I wanted to personally express my own issues with my colorblindness. I am severely colorblind, and I cannot say that the colorblind filters provide enough of solution to help those like me, though its implementation is greatly appreciated. The biggest issue has to do with the contrast of the colors of auras and scratch marks rela1 comments 41 views last activity
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The bloodweb is really obnoxious and loud. I want to spend points between games while chillin' and chatting with my friends in party chat. But I can't talk to my friends because all I hear is JANGLE JANGLE JANGLE JANGLE JANGLE WOOOOOSH JANGLE JANGLE etc etc etc. Can we just remove the sound from the bloodweb? Yes, I can lower my in game volume but it's cumbersome to navigate multiple menus to tu0 comments 21 views last activity
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I don’t like to throw around the nerf word cause not everything that’s ANNOYING needs nerfs, BUT the Nurse is just game breaking in my honest opinion. I’ve been playing this game since console launch, and no killer has just been so busted like the Nurse (though a few cut it close). You can make no distance, absolutely NOTHING is safe (pallets, vaults, etc.). Her “counters” aren’t really much tbh30 comments 1,261 views last activity
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Can this downgraded huntress finally move at 4.6? there is 0 logical reason that he moves at the same speed as MUCH stronger huntress... He have nothing over her and every aspect of his power is just a downgraded version of her. Please for the love of god make him 115%...11 comments 121 views last activity
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Makeshift Wrap basekit - He's the Trapper after all, why wouldn't he always bring this to trials? It'd give him a little extra distance in trapped loops since trapper wouldn't have to avoid his own traps. Disarming them when stepping on them is already a downside i wouldn't mind dealing with. Trap Disarming requiring a skillcheck - This is something I definitely think not everyone would like, bu0 comments 11 views last activity
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The reason for this post is really simple. I find every single element of this games UI design obnoxious, tedious, annoying and sometimes physically painful. Click to unlock Bloodweb nodes - Aside from inflicting RSI on everyone, why do developers feel the need to add "hold to interact" mechanics into PC games? It makes UI interaction, especially on repetitive tasks, needlessly tedious, ti2 comments 22 views last activity
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If it messes up matchmaking then please add some penalty. Update: A max ping setting should be added, so that you can limit the servers you can connect to.62 comments 791 views last activity
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Came back today after a week break from the game. Second game was a bubba letting me bleed out from full with no survivors. It was clear by the comments on his steam page that he regularly does that. This is not the first time this happened to me and i know i wouldn't be the last. I just don't have the mental energy anymore to handle your incompetence with your game design and what you encourage1 comments 42 views last activity
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I'm glad they acknowledged the gap between solo and SWF, but if they don't address the oppressive perks that killers use then nothing will help average solos, even if they have all the status meters there is. You will still be unable to play an average solo match because the game is balanced for what seems to be really experienced and good SWF, which the survivors that want to have a chance to wi64 comments 1,811 views last activity
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Add an inventory menu that shows all your cosmetics for all characters at once, similar to Rocket League. When you click on it, it would show killer, survivor, and charms like this: Within those, there would be different tabs for different types of cosmetics (it would work just like the "FEATURED, CHARACTERS, AURIC CELL PACKS, SHRINE OF SECRETS" in the S1 comments 11 views last activity
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honestly its biggest problem is how slow it is not only to reach engines but in loops and when using its power is much more and with the new structures that were implemented recently it has nothing to do is only a m1 to 4.4 I think it has to increase the speed since its power does not Compensates adiference of others1 comments 51 views last activity
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The totem should really get destroyed after the killer snuffs it. If it takes a few extra seconds fine, but being able to reuse boon totems infinitely is just too powerful. Allowing the totem to be destroyed will still let boons be used multiple times, but it would require a different totem each time which would make it more prohibitive to use, and require more though in its placement.5 comments 91 views last activity
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For a while now there is this new mechanic in the beta tab (hitting skill checks for wiggling of the killer instead of adadadadada) I think, there can be more. I'd like to see a mechanic like this: You can use wasd keys to push the killer slightly in a direction. The progression bar fills similar to when you got shot by Deathslinger if you just press any key. So you can push the killer in a dir6 comments 111 views last activity
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Something to help differentiate each of the survivors, at least more so than their height and pain noises, I went through each survivor and tried to give them a very small passive effect that is relevant to the abilities they present with or thematic to their character, the numbers are obviously not fixed and I am open to any and all criticism. Any edits to be made to the list I will do in fu23 comments 761 views last activity
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They literally have no place in this game. Nobody plays them ever and they are a waste of BP's. And in Bloodweb, they are always the ones Entity leaves as last if you have tho choose between two better offerings, add-ons or perks.27 comments 471 views last activity
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Hey guys, this is a post I have been wanting to make for a while that I would like to get some answers on. Another Nurse thread but I hope to enlighten my opinions and please knot that this is not just a rant. This is about the add-ons which I believe are the biggest problem about Nurse - given that she already is very strong but also have a few add-ons that simply make her broken and impossible3 comments 71 views last activity
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Talking about this: https://twitter.com/DeadByBHVR/status/1538899547098841095 Particularly the last image. I have some criticisms, and some suggestions. To start with, having the names of characters beside the usernames is an extremely welcome change. Something I've wanted for a long time that I'm glad they're finally getting around to. And overall more information on the scoreboard is a good4 comments 101 views last activity
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Survivors will say what they want but 99 a exit gate is not fair to the killers. You can do your very best and hook two survivors but the remaining two can 99% and go get their friends. So my options are to camp at least one or what? Try and hunt down the other two who are most definitely coming for the others? I feel like the gates should have a percentage system. 25% 50% 75% 100%. If they stop41 comments 831 views last activity
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It's come to my attention that getting the hatch doesn't effect your MMR and I feel, especially with the upcoming changes, that this should be reconsidered. I also understand there is a weight applied for how long you managed to survive and IMO, managing to survive 3 survivor kills, and the hatch being the absolute last resort to escape (I know you can still get gate escapes, IMO they should cou4 comments 51 views last activity
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Object of obssesion should get rework.There are a lot of killers that are undetectable. So when you pick object of obssesion they can see you and you cant see them. Its like killer has 5 perks. Survivor perks should help survivors not killers. It should show undetectables or if not, killer shouldnt be able to see your aura unless you see theirs 2. Same applies for alert, dark sense and other kill9 comments 91 views last activity
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It's now widely regarded that Onryo is a weak killer. Her teleport is patchy at best, worse than both Freddy and Dredge, and her condemn power is almost non-existent, survivors simply never reach full condemned, and they remove your teleport power in the process. So she's in dire need of some kind of buffs. Personally I don't think the buffs should be to her teleporting, as that would just make5 comments 691 views last activity
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Victim's Daily Routine (Current) When a Survivor is Marked, they are affected by the Exhaustion status effect for 5 seconds. Victim's Daily Routine (Changed) When a Survivor is Marked, they are affected by the Exhaustion status effect for 5 seconds. Marking a Survivor reveals their aura to you for 10 seconds. Reason for the Change The add-on's description reads: "A ripped page ou0 comments 31 views last activity
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Hey :) First of all, these are all ideas and suggestions I have thought about and would like to contribute to the Devs. I want to try and keep the ideas/vibes of the addons similar but just make them feel more balanced and valuable. Feel free to discuss and share any other ideas you have!! I have previously written a separate post regarding a complete addon pass ideas for The Onyro here: https6 comments 111 views last activity
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I know this is repetitive, but I want to play this game on Linux and SteamDeck. Why not enable it? It is like "We don't want to play our game, keep your money in your pocket."0 comments 31 views last activity
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Where are my perks for mimic chests, mimic totems and mimic generators? What would accidentally curse totem or generator or chest when interacting with them, for example, with the status of Incapacitated for 30/45/60 seconds.2 comments 61 views last activity
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Idk, just a random idea that came to mind spontaneously. Basically, Healthy Survivors who would go into the Dying State (excluding being grabbed from having their action interrupted) while they and/or the Killer are within X meters of a hooked Survivor instead suffer from a Deep Wound. This applies to both the Exposed Status effect and powers that can one-shot like the chainsaws. Makes it so S35 comments 221 views last activity
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Audio is so important in-game for obtaining information. It is commonplace for players to max out their volume with headphones to hear survivors breathing, footsteps, etc. And for survivors to hear totems, killer sfx (i.e. Ghostface wooooosh! as he approaches), etc. What players don't need to hear is the sound of their bloodweb as they are spending 100k+ bloodpoints at any given time. Ev0 comments 11 views last activity
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Hello, I would like to propose these 3 ideas. The first idea is to be able to search for a perk by writing the beginning in order to find it more easily. The second idea would be to be able to see the perks of the people who play with us. This is important information for the progress of the game. I find it3 comments 51 views last activity
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The Problems The Cannibal currently has the ability to camp a Survivor to death during a match due to his ability to instantly put any Survivor attempting to rescue into the Dying State. This rewards the player using The Cannibal by doing as little as possible and punishes players trying to play the game properly. This does not feel good for any Survivor, especially the one that was targete1 comments 31 views last activity
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Please remove swamp completely or disable it until it gets reworked, this map is so ugly to look at and genuinely unfun to play on0 comments 31 views last activity
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Yun Jin deserves SO many more cosmetics, and it feels like Jane's outfits are always so... extra ? They always have all these bells and whistles hanging off of them, combined with the charms it just becomes kinda cluttered imo.5 comments 111 views last activity
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THE CREEPER (PENNYWISE) BENJAMIN WILLIS Regan McNeill CHUCKY HANNIBAL LECTER IT2 comments 81 views last activity
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All jokes aside, you know that a ton of us want a shirtless Felix cosmetic. Same with other guys. We already have shirtless David so I see no reason why this would be an issue for you. Make the shirtless cosmetics auric cells only. You would make A TON OF MONEY! You would make a lot of us happy and wanting to play the game , which would also lead to more of us spending money on other cosmet7 comments 131 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Anyone else wants a perk that shows red light, there is already a perk for survivors to see their scratch marks so why not give killers the ability to see their red light and perhaps attempt to outplay in certain maps or just add it to shadowborn since literally NOBODY uses that perk3 comments 91 views last activity
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Simple as that. Fixed for both sides. No more Nurse with Midwich offering. No more Survivors sending you to Bahdam to bully you. No more Survivors sending to RPD so they can set up their Shadow Step + Speed Boon + CoH / Sabo squad. No Offerings for free locker saves in Salon map. No Doctors on The Game with 50+ terror radius. Etc. Please.16 comments 202 views last activity
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It would be really nice if you would give us the ability to buy cosmetics, characters and even the battle pass (rift) for friends. Otherwise it becomes a hassle and it's messy. It would encourage people to spend more money, which is what benefits you. And it would let us make our friends happy by getting things for them. :)0 comments 21 views last activity
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It's boring playing sane old games last 4 years and I'm bout fed up with it, plz add new game mode or change game up a little where there's something else besides gens. (1) I wouldn't mind where there's a game mode, where we escape in vehicle, have to repair engine, aka a gens worth, a tire repair another gen worth, and lastly repair door to get inside vehicle another gens worth. Along with2 comments 51 views last activity
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Unhook protection can be incredibly frustrating, especially for new players. Since we get a 5 second bt after getting unhooked, I don’t think the unhook protection is needed anymore0 comments 21 views last activity
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TLDR ignoring my justification of the idea at the bottom I was thinking of something where you could spend blood points where you can combine low level add-ons into a random higher tier add-ons, or a single specific add-on of the same tier for that same item/killer. You could have the blood points vary (since players would already be sacrificing at minimum 6000 bloodpoints worht of items due to0 comments 11 views last activity
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Honestly, i think this could be great adepted rightly. For killer, i think it should be louis creed, assuming this is based on the 1989 film, louis could be armed with the shovel he used to barrie his wife and child with and be called "the grave digger" or something. Thats just the base plan, not sure what his power would be. As for survivors, they could go for ethier jud, or a grawn up version2 comments 31 views last activity
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The reason i'm making this is because I feel like the badge doesn't really go well with his power (which may just be the way I play T-type), but the add-on can be hard to use if it's something like a com. SWF, that of which the add-on may be lucky to get 1 use (depending on the way the SWF play). This might not really go with the name or anything of the add-on, but here is my idea. Curren6 comments 101 views last activity
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I got this trophy unlocked back on ps4, but as not all trophies auto pop on ps5 I find myself going for it again. I have some feedback to provide. 1. Could you please clarify which map(s) are needed for the trophy, as the ps4 version mentions disturbed ward, while the ps5 trophy simply mentions the asylum map. 2. Does this trophy really need to be tied to a specific map? Given how much m0 comments 11 views last activity
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Generally Endurance works as intended on most of the Killer Powers but there few exceptions where it's kind of weird and I'm not sure if some of those are bugs or actual designs around them. It makes me worried though. THE NIGHTMARE When you hit an Awake, but not Sleep Immune, Survivor who has Endurance, they won't become Asleep from his attacks. They can be Asleep and have Deep Wound active0 comments 33 views last activity
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Although I know many people don't think Nurse really needs too many changes, I just wanna get this idea out there and just know what people think of it. The Nurse can no longer attack after blinking if she blinks through any obstacles An indicator is shown to tell whether or not the blink you're currently holding goes through an obstacle Of course this is just a little concept and is not ver7 comments 131 views last activity
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If a survivor is killed within 2 minutes of the start of the match, can the team-wide Bloodpoint offering they burnt be disabled? I don't even want it back. I just don't want the killer to get 20x more value out of it than me after they tunneled me out of the match so quickly. ---- Killers wondering why survivors aren't bringing Flan: ^3 comments 51 views last activity
