Feedback and Suggestions
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BHVR please, if we nerf gen speed perks, I pretty sure killers will less likely tunnel, camp, and slug, Im a survivor main that plays a lot of killer so when I lose a gen before I even hook someone my mind set is OH OK I’m going back to hook cuz gens are just gonna fly anyway.2 comments 51 views last activity
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It's only fair. The game is toxic as it is, so adding this would enhance the quality of life as a killer. I play both roles about 50/50….but yeah I'd say I get the most BM when I play killer. So now I just walk back and forth and nod my head. It's not quite as good as traditional FPS tea bagging though so I think it would add to the experience.13 comments 131 views last activity
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It's so irritating when a weak killer like Doctor gets a "Buff" by giving them half of the most popular addon and then nerfing the addon. When a killer is as weak as Doctor or Skull Merchant or Trapper you don't need to do this, it's pointless. A flat 0.05 second less delay on Doctor's power isn't going to change anything so you don't need to nerf the addon that also does that at the same time. I0 comments 32 views last activity
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As a Survivor but also Killer and I played ghoul often since release, I think he needs a nerf. First of he can hold after his first leap his second leap way to long, it should be less time and after he leaps to an already marked survivor he has a to short cooldown and can literally just stay at the survivor not giving the survivor any chance to escape except with a pallet and window that u don't6 comments 134 views last activity
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I can't say how many times I've been in a match where a teammate runs the killer near a hooked survivor, not to mention going down near the hook. I feel like in most cases survivors don't do that on purpose. Rather, there is a lack of education and/or general game sense / awareness with so many people. It kind of feels like a magnetic pull, like the law of gravity. Similar cases: running the k0 comments 1 views last activity
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Over the past 3 days I have gone against probably 10-15 hackers. These are all bot accounts. I actually felt I was being targeted so I changed to Anon mode, added matchmaking delay, hid my name etc. Still happening. At first it was all doctors with a full hex build that could teleport over pallets. Then I got a string of spirits using the same build. These were all the same account name and the m1 comments 71 views last activity
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This discussion has been moved .0 comments 1 views last activity
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How are we feeling about the proposed PTB changes to killer? I mostly play survivor, probably 80/20 surv/killer split, and I must say I’m feeling disappointed that some characters got barely anything changed: the ones that stand out the most to me are Skull Merchant and GF. I was hoping we’d get something like this for GF: 3% Haste in NS (like the 2v8 version but slower) Addon where missing3 comments 91 views last activity
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I'm a long-term player and have been playing DBD for roughly seven years, with well over 1,000 hours in the game. Over the past couple of years, though, I've been playing far less than I used to, mainly because of map changes. Map offerings feel almost meaningless now, and the current map rotation seems to repeat the same maps constantly. Over the last four weeks, I've only played on four diff4 comments 91 views last activity
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dbd could you please make a mode for the 10th year that would let u play old movement id think any one would mind ik a lot of people would be happy and if people really like it u could bring it back it felt so smoother i had some feed back with friends and family and over 1000 people it took a while over this idea and it was all positive so i think u should have a look at this idea1 comments 11 views last activity
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it's not do much about gameplay but it's would be great if u fix it for us thank you.(I can't attach the image but if you look out the kaneki rize skin gameplay on you tube you should see it)0 comments 11 views last activity
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Before we get into this post, I'd first like to mention that upon fully solving tunnelling, a proper counter balance has to be given to killers to allow them to win games, especially at higher and more efficient MMR. That however, is a separate topic. In this post, we're going to cover one potential fix to solve tunnelling forever, and make it so that if a survivor dies early, that can be purel8 comments 151 views last activity
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Title. Can we smooth her out? She feels so stiff still compared to PC. Mostly when you come out of your “glide” and then go for a swing. It’s stiff as all get out on controller.5 comments 41 views last activity
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I believe ds is a good example of this, imagine if the killer got 8 hooks and then couldn't find anyone except the dude they just hooked, then downed the survivor quickly, obvious by the fact they got to 8 hooks without tunnelling, then the whole game is lost due to that one ds, many many times I've seen this happen, why does it exist? The killer didn't tunnel yet they're getting punished for it.0 comments 32 views last activity
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Why not try adding an “advanced” game mode where survivors can use 5 perks instead of 4, and the killer can use 5 or even 6? I think it could be an interesting experiment, at least during a small event. After all, no one has tried creating interesting builds with 5 perks, but just imagine how many possibilities this would open up for players! I don't think there will be any need to change any p1 comments 21 views last activity
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After the recent patch I attempted to use the newly nerfed MoM to see if I could get some use out of it. And I am not exaggerating when I say it might be the worst survivor perk currently in the game. The situations you could use it pre-patch were scarce to be sure but at least when you got your three protection hits you were able to keep the endurance effect until you needed it. Now? Well... C10 comments 463 views last activity
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He's just so boring and not fun to face. Can stalk to fast, delete every pallet, charge a second of his power to down you quickly. Just a dash killer with no personality and no skill to play. He used to be my main, now I despite him.26 comments 491 views last activity
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Hello everyone, I’m writing this to share a suggestion regarding the Bloodpoint economy and how we acquire items independently from the Bloodweb. I enjoy playing both Killer and Survivor, but I often find it frustratingly difficult to maintain a steady supply of specific add-ons for certain Killers. For example: Fragrant Tuft of Hair – Myers (Ultra Rare) Leather Gloves – Wesker (Uncomm1 comments 11 views last activity
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Responding to Community Stream earlier, where survivor perks (ty btw) and killer identity are immediately shown to the survivors. As everyone else has said this hurts stealth killers the most. I understand the point made that most killers announce themselves very quickly (TR, Lullaby, mobility, killer interactables) but immediately knowing whether it's a Wraith vs Ghostface/Michael makes a huge7 comments 61 views last activity
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This blood moon event sucks ass, Because the blood pumps, and blood generators are so far apart and by the time I make it to either, I have a killer on my own ass! And I always loose since I suck at chase and that is my fault, Please if you rethink about ever doing this event make the blood pumps and generators closer, as this event makes me dreads to do the challenges for it since I really want2 comments 41 views last activity
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Hi, I understand it’s quite difficult to bring this character into the game, but I hope that one day I’ll see Darth Vader in DBD.2 comments 11 views last activity
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the game has so many perks it made me think what if both sides were given one more perk slot3 comments 41 views last activity
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Legion is known as being one of the worst killers in the game and needs a buff/rework. To start legions power is weak because once you kill a single survivor it becomes near impossible for a down with a frenzy due to needing to hit 4 different survivors or one that's already healed to make it to the 5th hit which downs a survivor. Due to this his power is pretty useless after the first kill so wh8 comments 111 views last activity
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I am a former Blight main, for context. Played him a lot since he came out until like maybe 2 or 3 years ago. Love the changes, he needs to be brought down a bit and this is a good way to start doing it. A second part of the changes they have planned for him was mentioned in the stream. I beg of you devs. PLS PLS PLS PLS give him back the ability to control whether he slides on surfaces by8 comments 182 views last activity
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the recent map design, density updates, gen speeds, and perk changes/additions seem to just be emphasising a playstyle where pallets are not a finite resource and chases are just an exercise in playing around them. even if you play a chainsaw killer and do nothing but destroy pallets whilst following a survivor who w keys and predrops them, they never actually run out. this is not an interesti4 comments 91 views last activity
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Actually think surprisingly a lot of the game works for hearing impaired, the heart beat indicator and certain perks definitely help. Although the one thing that makes its nearly impossible is the skill check tests, the sound before this appears seems to be crucial to be able to react in time and since it pops randomly, makes it almost impossible to consistently react to this without hearing th3 comments 51 views last activity
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in Trickster's Delusion Map I notice that objects in that map were out of place because maybe of how the object placing logic was I noticed this when playing as survivor it would be nice to fix that there are few videos about that.3 comments 11 views last activity
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Hello BHVR Team! I would love to suggest a new licensed killer: Vincent Sinclair from the movie 'House of Wax' (2005). Vincent is a perfect fit for the Entity's Realm due to his unique aesthetic (the wax mask) and potential gameplay mechanics involving molten wax to slow down or trap survivors. His 'museum' atmosphere would also make for a terrifying indoor map. Many fans in the community woul0 comments 1 views last activity
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I usually play with an average 50-60 fps on each map, againts every killer. But on the new map it's like my PC is being fried to pieces. I know this problem could be fixed if I just upgraded my PC, but I don't wish to waste money only because of a map, every other game I have plays well but this real is the only one that seems to really drops my framerates.0 comments 41 views last activity
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In some matches, not all but most, killers are able to down and/or hook survivors before a generator is even completed. I know I will get a lot of hate due to the population of killer mains that want everything in their favor, meanwhile survivors keep getting the shaft with every pass at updating/altering perks. The balance between killer power and perks needs a severe change. Killers shoul6 comments 101 views last activity
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1. Add-on and Offering Resale/Recycle System Currently, players accumulate thousands of items they never intend to use. I propose a "sell" option directly within the inventory: Return Value: 25% of the original Bloodpoint (BP) cost. Objective: To allow players to clear their inventory and recoup part of their investment to spend on builds they actually enjoy. A 25% return maintains the0 comments 31 views last activity
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Great idea to have perks shown in game BUT I don't like how player's perks and quests are on separate tabs. Both needs to be on the same page to avoid wasting time (on both sides) while the other players are doing objectives. Keep Quests on the left and move the player info to the right and that would help everyone out instead of going AFK and having to click a separate tab in case you forgot w1 comments 11 views last activity
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Good afternoon I want to start off by saying I love playing DBD, I do not have anything negative to say about the game at all. I do believe there’s only minor changes to improve the depth of the game. I have about 700ish hours of actual play time almost evenly split between survivor and killer. My main killer is Oni, I believe he’s one of the most fun killers to play as and against. However, I do6 comments 102 views last activity
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I really like running the Fire Moon Engineer set to the point that it single handed made Gabriel Soma my new survivor main, but I'm not the biggest fan of the head piece. I personally don't see a reason to make the head a requirement to wear with the rest of the outfit, so Id like to ask that the set be unlinked Thank you!2 comments 11 views last activity
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I would love to have Hooked on You skins for Wraith and Trapper like huntress and spirit got. I was excited to get the Wraith one when the other two were released, and have been consistently disappointed that they haven't.1 comments 41 views last activity
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Skilled Huntress: this achievement is bugged. I've downed 40 people 28m away and it simply doesn't pop on steam. Bless You/ Deep Cleasing: it was reasonable while the Ruin meta was up, but nowadays it's just ridiculous. You need to basically trow off a match just to get 1~2 totems (if the killer brought any, which is rare.) Hemophobia: The achievement description is misleading, and why would th1 comments 11 views last activity
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To have Legion killswitched during the Blood Moon Event especially, competely screws over anyone who planned to use this event to level them up. Please make it so that you can't enter a match, but you can still spend your blood points, especially during an event like this.3 comments 112 views last activity
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Hello everyone, I’d like to open a discussion about the possibility of adding a ranked mode to the game. Right now, the game is very fun and accessible, but I think a proper ranked system would bring real added value. Having ranks to climb would give players a clear goal and long-term motivation, along with a real sense of progression. It would also create a more competitive environment for p4 comments 61 views last activity
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For events that give non-mechanic specific boosts, like the BBQ event and Anni event, that just do a flat boost I think it would be nice that once their specific event ends if all the offerings gained on your survivors were globally shared and all your offerings gained on killer were globally shared among themselves. There's plenty of characters that are pumped into just to P3 for perks or to try0 comments 22 views last activity
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She has the natural height (9 Ft) and is probably one of the more popular Resident Evil villains in recent memory.2 comments 21 views last activity
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When you are blinded such as from a flash light or a fire cracker, an option in the settings menu you can toggle between the current screen shown during blindness, and an alternate one which is full bright white. The one that used to be in game years ago, the simplistic plain white screen2 comments 31 views last activity
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I know how often this has been addressed however, I have been playing dead by daylight for a long while now and have recently felt the game has become more killer sided than ever and that is saying something. The ratio of killers who slug and tunnel compared to those who don’t has drastically increased to a point where it is rare to find an enjoyable match.2 comments 31 views last activity
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Please leave feedback for 9.5.0's new map, Trickster's Delusion, here. Thank you!72 comments 2,084 views last activity
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having gen grabs be a ping check that survivors can become immune to frame 1 by releasing the gen makes the feature inconsistent and pointless against competent players whilst overly punishing bad ones either gen grabs should be a consistent punishment for letting the killer get in range on gen and have a ~0.5s window after leaving gen where theyre available or they shouldnt exist at all4 comments 61 views last activity
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problem: MMR is drastically imperfect and it makes queues not fun cause I can lose and lose as Survivor and never get to go against a Killer on equal skill based footing with my team-mates cause better players will just sand-bag bad players. example: You loop the killer for 3 minutes, do 2 generators, save 2 team-mates. But die at endgame ⇒ MMR says "loss", but this player isnt bad at all by me0 comments 31 views last activity
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We still need the following features to get a pass: Increase the server tick rate Client/Server Prediction fixes(Some killer powers have all and some have none, some grant hits, some take) Fix the hitboxes(Killer lunge and survivor pellet) Cap killer ping & Anti-VPN measures Bring online more servers Reduce network infrastructure friction(If you live in the server, you still get at lea0 comments 21 views last activity
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Back in the day I could like angle the red hurl up over stuff and hit survivors on the other side of stuff. But now you get it like once and Survivors refuse to use the Cleansing Pools and now its M1 gameplay. I hope she gets a gameplay update next.9 comments 101 views last activity
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Dear BHVR, I've been trying to get your attention on both your Twitter and Reddit Q&A about adding the live action movie skin for the Ghoul, Due to the haters pulling you away from seeing my idea, I hope now that you could consider the possibilities on how much my cosmetic idea would make, (English VA) Not only we need more skins for the Ghoul, but we're gonna need Austin Tindle and Mon2 comments 71 views last activity
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