Feedback and Suggestions
Our team will be happy to read these!
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Killer- Medusa- main power serpent staff slash Special power, traps of snakes placed around map which cause survivors to slow. When a survivor steps in vat of snakes they get a slow debuff, and a Medusa statue forms. Special power 2- when Medusa statues form Medusa may teleport between statues, after teleporting the statues will be "cracked" or unusable until another vat of snakes are activat0 comments 11 views last activity
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Hello everyone! I’m a big fan of the Ghost Rider movies and Dead by Daylight. I’ve been thinking about a new Killer that could bring a completely fresh psychological element to the game: Mephisto . The Killer: Mephisto (The Prince of Lies) The Lore: He is a master of manipulation and corrupting souls, which fits perfectly with the Entity's Realm. New Unique Power Concept: "De0 comments 22 views last activity
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It's been revealed that The Judgement is no longer going to be able to enter the Hopeless Exile and deliver judgement themselves. I think this defeats the entire reason why almost everyone voted for the Hopeless Exile. Honestly, without Killer interactivity, I think the Hopeless Exile is going to be an immensely hated mechanic in its current proposed state. As it stands, the Hopeless Exile is o0 comments 101 views last activity
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Please leave your feedback for 9.5.0's Trickster update here. Thank you!193 comments 3,868 views last activity
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What you did with Tricksters chapter was really neat. I would love to see more of this for other chapters. Doesn’t have to necessarily be a brand new map although I wouldn’t say no, but seeing older killers can some tender loving care is really nice. Hag - updated killer, visuals for her power. Maybe when someone steps in a trap the mud stirs around the ground when her decoy pops out. Sku1 comments 21 views last activity
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Now, it is a bit hotly contested as to whether or WoO should be basekit. Survivors usually argue that it's an accessibility issue, Killers usually argue that it would provide way too much value to Survivors. To this, I say that they're both right, which means we need a different solution. I suggest this… YELLOW PAINT!!! YEAHHHHHHH!!!! YELLOW PAINT ON WINDOWS AND PALLETS! LET'S GO! Turn th14 comments 141 views last activity
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[Summary of Goals] A. Survivors Add Self-Care as a basekit perk, allowing survivors more flexibility in perk selection Adjust healing-related perks due to basekit Self-Care Nerf Med-Kits and Toolboxes Improve usability of Keys so they can be held alongside another item B. Killers Add Pop Goes the Weasel as a basekit perk Adjust generator regression perks according5 comments 161 views last activity
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The only thing that doesn't suit right for me is that i cannot wear my ponytails with another top because the necklake is always there and is attached to head piece instead of being attached to torso. Please DBD employers, put the necklace with torso piece. Untitled.png3 comments 102 views last activity
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Ive been playing the Artist for a while now and I can say that she definetly is my favourite. I couldn´t help but notice the fact that she feels unrewarding and that the reason that noone plays her could be easily fixed. Here are some Suggestions from me that i have recently thought of : add a sound whenever you injure survivors with crows (when you perform snipes) make her be able to block2 comments 41 views last activity
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This perk would be mediocre even if it didn't attach to a totem, just think how poor it is. 8 M1 hits are way too many for a low value like this, considering they could break your totem 15 seconds after you've worked so hard to activate it. To improve it, simply lower the activation requirement or make it available with any type of Survivor wound mechanic.2 comments 21 views last activity
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Hoarder - when opening chest, chest will bite you and force a difficult skillcheck. Success on skillcheck leaves you injured, if missed survivor is put into dying state. Creates 4 more chests. Dominance - now works on every unique first time, so 4x per totem or chest if all survivors touch it. Increase blocking duration to 45s. Reveals aura of survivor who caused the blockage for 10s. Hangman's1 comments 11 views last activity
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Post your feedback for 9.5.0's new Survivor perks here. Thank you!44 comments 641 views last activity
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In one of the antitunneling PTBs they tested the elusive status after unhooking. (a little different from the effect we got now) The unhooked survivor received a lot of bonuses to get away and to make sure they won't get tunneled. With those effects they also could not get bodyblocked by the killer. Those changes did not make it to live. Instead the bt timer got increased. Right now a pretty comm2 comments 21 views last activity
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revert Hex no one escapes death to Not being a hex, for a insurance kill, it used to not be a hex and it should've stayed that way, they're priority is to escape from the gate before them being downed, no more stupid hook savings, it's funny that no one escapes death is it's name and these damn survivors find and cleanse the damn totem, it should be just like in patch 1.0.2.6 comments 62 views last activity
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So I thought the game was lacking creepy maps and I thought of why isn’t there any like sewer maps I feel like this has so much potential and the killer could be a rat or a sequid the thing from the show invincible if they ever do a collab or something unlikely but I think it would fit well. Let me know what you guys think!0 comments 1 views last activity
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how about making an extras section on the main menu to see the pre-release of the game's arts, beta/Prototype characters by selecting trapper or wraith etc, maps, cut content and what did the smasher look like or the mysterious the teacher killer the one add on that looks like a ruler with a blade attached to it or the add-on where the kid is wearing a dunce hat that we seen.0 comments 1 views last activity
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I know the skin is almost a year old, but I've always had gripes with this skin compared to the concept art, and I only recently realized the details of why. I know the chances of changes are near zero, but I felt like getting this out anyway, because I love the concept. Most glaring issue is that the netted and semi-transparent fabric on the torso and arms is instead solid fabric with small hol0 comments 21 views last activity
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demands skill to get hatch escape rather than just luck/an offering, still realistically achievable2 comments 21 views last activity
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While I find the Mori scenes quite good, I was wondering if it would be possible to add an option to skip the scene to save time but also for the game to be less gorey for younger players or even kids watching around an adult, the rest of the game is fairly mild so not an issue by comparison.20 comments 211 views last activity
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To compile my own ideas regarding the trickster rework, as well as the combination of feedback from other players on the Trickster rework post, I've decided to dedicate this post to creating 1 coherent adjustment for the current Trickster rework, that I felt like deserved its own unmerged post. BELIEFS To make sure we're on the same page, let me first3 comments 311 views last activity
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I have 46 hours on Nurse, and her chase music has gotten pretty old. I'd love the ability to change the music to another killer's, and it would be even better if I could fully mod it. If either of these changes went through, I'd have a much more enjoyable time on Nurse and I might be more willing to buy her cosmetics hint hint2 comments 31 views last activity
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I would honestly LOVE a collaboration with The Wizard of Oz with Dorothy as the survivor and the Wicked Witch of the West as the killer. I think a good perk idea for Dorothy would be a ruby slippers perk where she enters an animation of tapping her slippers together saying “there’s no place like home” and at the end of the animation, she is transported to either a random locker/ location, or sh0 comments 11 views last activity
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Im sure all of the players of dbd want the first to have a mr.whatsit skin. So lets make this topic go viral so dbd listens and puts him in the game.1 comments 11 views last activity
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Create separate matchmaking queues for competitive and casual. Right now, DbD's playerbase is split into two worlds: the casual gamers who want immersive horror and party game experiences, and the objective-focused gamers who want a balanced competitive experience. These two playerbases have very different needs but have to fight for the same space. The contradictions are evident in the wildly c8 comments 112 views last activity
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every challenge in the tomes that makes mixed perks are bugged, not randomizing perks at all, and if it appears those question marks on my build (pretending that my perks are mixed) in game doesn´t appear any perk, please fix this so i can progress with my tomes, thx2 comments 61 views last activity
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I don't know if this is intended or not, but every time I click "Home" on the top nav bar on the forums, it takes me to a page with restricted access.7 comments 71 views last activity
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The offering's description reads: "An eye filled with, and capable of finding, strange blood." Wouldn't it make sense, therefore, that it reveals the closest Blood Pump to your location, similar to how an anniversary cake reveals the auras of invitation pillars? Bloodpoint-wise, the offering would still be inferior to Party Streamers or the aforementioned cakes, but at least they would get a2 comments 41 views last activity
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As the title says, this forum's homepage and most other pages aren't working. The home button redirects to:0 comments 41 views last activity
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Within Customisations is it possible to get additional Kill Animations for the various killers with a Randomise option also?0 comments 1 views last activity
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Hello! I was thinking about an idea for long term perk balancing which would also shake up the meta and could lead to more varied builds between matches. I’m sure someone has thought this up before but I just wanted to give my two cents. Instead of all perks being treated equally in loadouts, perks would be assigned to defined categories based on their overall strength and impact. Example Ca1 comments 11 views last activity
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In case we are playing solo, It would be nice If I'm able to see If the other perk's players on the lobby, Just in case they are going to rush gens, or looping perks, etc.. Just to know what build I should play, for being balanced :D11 comments 161 views last activity
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When we get feedback from a ingame report that we submitted, it would be really neat if that report feedback was displayed in our ingame mailboxes too. Just food for thought 💭☺️1 comments 21 views last activity
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Please leave your 9.5.0 feedback about fog vial changes here. Thank you!20 comments 382 views last activity
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Tired of not being able to see the end game screen after matches and having to close and reopen my game to see them again1 comments 11 views last activity
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Hello, Behaviour Interactive team! I’d like to suggest an improvement to the in‑game friend addition system in Dead by Daylight. Currently, there are significant usability issues for Steam players when trying to add friends directly within the game. Here’s a breakdown of the problems: Inability to add Steam friends in‑game . Steam users can find each other via search, but cannot add each o0 comments 31 views last activity
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I think it would be very cool and that a bunch of fans would love to see Melon from Beastars as a killer in Dead by Daylight. I think he would be great to be added in the game. And I think he should. Suggestion For weapons he would have, it's would say a large hunting knife and a pistol. The pistol would be his rage attack. Abbilties he could have is he can not be stun by pillets. He can also0 comments 11 views last activity
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Behaviour, we know it’s been harder and harder to update the game for the Nintendo Switch due to its hardware limitations, and it’s not as attractive to upgrade due to a lack of player base, but with the release of the Nintendo Switch 2 most of these problems could be solved, people will definitely be willing to try DBD with better graphics and 60fps (I’m also a PC player and I’d love to play DBD1 comments 61 views last activity
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Is it possible that we could get Merle Dixon from the Walking Dead in DBD? It would be funny to hear the unique voicelines between him and Daryl!2 comments 11 views last activity
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Survivor Perks: Poised: Gain a stack for each generator 1 to 5. Activate Ability 2 to spend a stack to hide your scratch marks for 30 seconds. (Importaint to not crash with DH or other perks) Inner focus/Fixated: See your own and others scratch marks. Why not combine them. Or add this to both of them. Would be great in SoloQ Bite the bullet: Extra feature: Gain Elusive to you and others yo1 comments 31 views last activity
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just like twitch, tik tok creators for dbd are getting A LOT. A LOT of traction for the game, they have been for awhile and I feel it’s only fair they get the same rewards and traction as twitch streamers do! Twitch shirts work very well as a gift, so why not tik tok shirts? I think it’s a wonderful idea!2 comments 21 views last activity
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Hello, I recently played Spirit again, both as and against her, and I really noticed how strong the directional audio has become. While I understand the intention behind adding more counterplay, it currently feels a bit excessive. Spirit’s identity has always been built around unpredictability and uncertainty, and this change reduces that aspect quite a lot. I think it would be better to keep3 comments 61 views last activity
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It seems to be that EVENTS do not change your MMR in anyway. This can cause you to have an endless loop of terrible games if your MMR was in a bad spot before you started playing the event. Therefore events should have a separate MMR to change and ensure fair gameplay instead of keeping us at the same bad spot and requiring us to play non event mode to change the MMR.5 comments 121 views last activity
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Hi BHVR Team, 🤗 As a dedicated player who loves the aesthetic side of Dead by Daylight, I’ve noticed that character rotation in the lobby has been restricted. This takes away from the excitement of purchasing and showcasing new skins (like the Resident Evil,All Things Witched Chapter,Stranger Things or The Walking Dead chapter). My Suggestion: Please consider adding a Toggle Setting in the Gr14 comments 381 views last activity
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Hello! I'm a new player and i play both survivor and killer [The clown] but i'm not good as a killer i do watch yt vids alot to become better but everytime i start i find myself chasing a survivor for too long and if i just stop chasing them they start doing gen rushing it becomes a loop if i go near them they start looping again and i loose i do get few hooks on survivors tho idk if my killer is11 comments 111 views last activity
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For example many were hoping for Joyce and Hopper or even Maxine being the survivors joining the 2nd chapter, but it didn't turn out that way. Along with most thinking Henry was going to get a Mr. Whatsit skin before the chapter's launch to reveal it was the 001 skin instead. There was even rumors of Steve getting a season 5 skin at some point later on lol Is it still possible to see new strange1 comments 31 views last activity
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This concept introduces a new mechanical layer to Dead by Daylight: Stand Manifestation . Both the Killer and Survivor use physical manifestations of their fighting spirit to interact with the environment, breaking the traditional 'chase and hide' loop with high-stakes spiritual combat. NEW KILLER: THE VAMPIRE (DIO)Killer Power: The World’s Dominion DIO doesn't interact with the world like o0 comments 41 views last activity
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Imagine playing a DBD VR game, proximity chat as Survivor would be awesome. Imagine playing as say, The Animatronic, actually throwing your axe and the axe is in the back of a Survivor and you're close enough, imagine it just glows! It would be so satisfying grabbing it. And for when a Killer is damaging a generator: damaging a generator takes like two hits or two kicks right? It should be "Press0 comments 1 views last activity
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Please make it so that players with no profile photos don't have a dark black square on their end-game profile... I just want to have a nice banner. Is that too much to ask?🥺2 comments 11 views last activity
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As the title says, this removal doesn't really help or change anything, even though it wasn't as useful or noticeable, but this mechanic was made to prevent survivors from hugging pallets too much and punish them for doing so, ghoul already had a glitch that allowed survivors to vault back immediately before the ghouls power vault recovery ends but now that the mechanic is gone, it just empowers2 comments 41 views last activity
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FOR THE 3rd TIME IN A ROW THE SERVERS WERE DISCONECTED, not giving me any of the bloodpoints i grind for, not a single bloodpoint, but they can take my addons1 comments 11 views last activity
