Perks Rework/Changes to weaker or less picked!
Survivor Perks:
Poised: Gain a stack for each generator 1 to 5. Activate Ability 2 to spend a stack to hide your scratch marks for 30 seconds. (Importaint to not crash with DH or other perks)
Inner focus/Fixated: See your own and others scratch marks. Why not combine them. Or add this to both of them. Would be great in SoloQ
Bite the bullet: Extra feature: Gain Elusive to you and others you Heal.
Low Profile: When all other Survivors are downed, Hooked or killed. Keep this effect until a survivor is unhooked/up from dying state.
- You make no Grunts of pain.
- You leave no Pools of Blood.
- You leave no Scratch Marks.
Lucky Break: Version 1. Gain a stack for each survivor you heal. While getting injured by the killer, 1 stack will be spent, for the next 60s:
- You leave no Pools of Blood.
- You leave no Scratch Marks.
- You start the trial with 1 stack.
- Max 2 stacks.
Version 2. While injured, for up to 60s:
- You leave no Pools of Blood.
- You leave no Scratch Marks.
- In injured state: choose to activate this perk or pause these effects at any time, by clicking on Activate ability 3. (New ability)
For each second spent healing another Survivor, recharge the duration by 1s.
Overcome: Keep the effects 3s longer instead of 2.
This is not happening: Great basic skill check zones are 40% bigger while injured. Or 30% bigger at all times. Including Second hook skillchecks. (Great for beginners, I do still miss to spam X)
Up the ante: Stacks with other survivors using Up The Ante.
Any means necessary: Additional feature: Gain the ability to repair a broken pallet like a Fragile Pallet.
Better than new: Whenever you finish healing another survivor, until they take damage:
- They Bless/Cleanse 16% faster.
- They heal 16% faster
- They unlock chests 16% faster
- They open the exit gate 16% faster
- They repair generators 10% Faster (Remember it is until they take damage again)
Bond: Within 36, you see other survivors Auras. And other Survivors see your Aura.
Camaraderie: When you are hooked:
- The Resolve bar meter is extended 16m radius.
- If the killer is within 16m, the Resolve bar meter fills up 2x faster.
- Whenever unhooked your Resolve bar meter progress is saved for your next hook.
(Original perks would only work in endgame. Before the health reworks for the game, it was more useful. And this change does not live up to it's name)
Apocalyptic ingenuity: Within 32m, you see the Auras of Broken Pallets. Standing within a broken pallet:
- Either create a Fragile pallet.
- Or Gather pieces of wood from 2 broken pallets locations, to create a Pallet in a location of a broken Pallet.
- (Standing within a broken pallet to gather wood, use the Activation ability 2 for 4s to gather wood, gain a stack 1 of 2. Later when standing within a broken pallet location, spend 2 stacks to create a pallet.)
Boon Perks in general: Whenever Blessing a Totem. The Totem will be blocked for the killer to snuff out for the next 30 seconds.
Killer Perks:
A Nurse's calling: Extra feature: For each generator completed, gain a stack 1 to 5. Whenever a survivor heal, see their Aura as long as they are in a healing action. Or extend the aura reading from 32m to 42m
(This perk is still medium strong, but now with this extra feature stronger. But it can for example only work on those who haven't been hooked or something)
Distressing: Your Terror radius is 40% Larger. Before 30%.
Dominance: The first time each Survivor's interacts with a:
- Chest
- Totem
- Exit gate
It is blocked for that survivor as long as they are within 10 meter radius. Leaving the radius it will blocked for 16 seconds more before that survivor can interact with it again.
Whenever the Obsession is working on a Generator, and another survivor interact with that generator. The Generator will Blow up and start to regressing while getting blocked for 18 seconds.(Once each generator) this way Dominance lives up to it's name.
Hex Perks in general will be blocked at the start of the match for 90 seconds.
Comments
Other than this, I have over 100 brand new perk ideas for survivor and killers that DBD can use or take inspiration from.
Enjoy reading, please tell me your thoughts!