Feedback and Suggestions

Our team will be happy to read these!
  • 17 comments 232 views last activity
  • Prefacing this post, I'll admit I'm biased when it comes to Hux, he's a Killer I love playing. I love his concept, the idea of a sentient AI learning to bend the rules of biology and quantum physics to become the ultimate hunting machine--I think that's neat. But what I've heard and experienced, Singularity has a mixture of problems right now. Low kill rate and low pick rate is one big talking
    9 comments 346 views last activity
  • Dead dog saloon's sky is more pleasing to look at than both of the sci-fi maps that have been released recently. What was the point of making maps procedurally generated, and then going out of your way to make them all the same anyway? Everything on the Macmillan estate is blue, everything on Family residence is moss green, everything on Shattered square is red. I understand wanting each realm
    1 comments 21 views last activity
  • "With The Knight, damage Survivors a total of 5 times using a Guard." Guards are intentionally designed in such a way that they are NOT meant to get hits on their own, with the slight exception being Assassin whose increased speed can lead to free hits IF you catch survivors off guard. If you're chased by the knight and a guard, most of the time, the survivor will be hit by the knight himself.
    2 comments 41 views last activity
  • This is the alternate outfit for Ada in RE4R: Seperate Ways, which I really like. It would be nice, if we could get this as a Lunar New Year cosmetic. Of course I would like to have more cosmetics for the RE chars, but since I already made a post about this, I just ask about this one. [If you are interested in the old post: https://foru
    5 comments 251 views last activity
  • It's no secret that keys aren't particularly useful overall, barring the use of one or two very specific addons or a dedicated hatch build, so I'd like to pitch some ideas that I think would give them more of a consistently useful niche that might attract more players to use them. I'll also give my reasoning behind the changes afterwards, to better shed some light on my thought process. Without
    4 comments 62 views last activity
  • Hey there! Just a little feature I would like to see is, that you can see cosmetics which are buyable at the ingame store but which you haven't bought yet at the customization Tab. Sometimes when I wait for a game, I look at bloodwebs, Customization and so on to make time pass until the game starts.. I would love to see some outfits there (maybe an extra Tab inside of the Customize Tab?) whic
    4 comments 21 views last activity
  • What have you done with the map? You can se straight through the map now, totally destroyed any were to hide and i never seen any killers having problem finding survivors before. Pls stop killing all maps
    5 comments 131 views last activity
  • I understand that this is being tested on some users my self being one of them I'm going say I view the change as negative I'm not a fan.
    4 comments 41 views last activity
  • The vast majority of other characters don't receive relevant skins, while the Legion gets one in every collection. This is somewhat embarrasing, just saying.
    2 comments 32 views last activity
  • BHVR what was thinking making this challenge? u maybe forgot, so many people play solo. u know how much difficult is do this challenge? i will kill myself every single match when i down 1 time, because my challenge is gone, so, sorry. this challenge is ridiculous, 3 times
    23 comments 421 views last activity
  • Recently, I realized that Cheryl’s face in Dead By Daylight does not match her face in Silent Hill 3. In Dead By Daylight, her face looks more mature, in SH3 her face looks young and pretty. Is it possible that her face can be reworked to resemble her original face? I completely understand if not, thank you. Another optional request is that a small rework of her hair, in the picture it appear
    1 comments 172 views last activity
  • This one's pretty self explanatory. If someone gets unhooked and I go for the rescuer, I'm not tunnelling. Therefore if I pick up the rescuer and they get flashlight saved by the person who just go unhooked, they should not keep their anti-tunnel perks such as off the record, DS etc. They were given the opportunity to find safety but they used their immunity to play in my face, much like old DS.
    12 comments 171 views last activity
  • A lot of discussions about nerfs. Changing the balance of a character is a needed feature for the devs. Yet in many cases us players buy a character based on what powers and perks they have as well as cosmetics. There are some serious ethical issues that have been happening with nerfs. I will give examples. Survivor Mikaela sold with circle of healing a super over powered perk which was of course
    6 comments 61 views last activity
  • I posted this a while back, and I had some ideas since then and wanted to touch this up. Regardless, I really grew to love Sadako in her old iteration, and this rework aims to strengthen old Sadako through numbers buffs, adding more thematic elements to her power, and overhauling her addons. So, let's get to it Deluge of Fear Demanifested Start the trial in the Demanifested state. While
    9 comments 814 views last activity
  • A little while back we got the visual TR feature FINALLY ported from Mobile. Could we now finally get something to make going against The Spirit bearable? I've always struggled to hear things and Sprit's phase audio has now been affected by audio occlusion for months and months and months on end now. I'd really like an accessibility issue that could make me actually go against this killer and no
    0 comments 11 views last activity
  • I have a suggestion for a much needed nerf for The Knight. Decreasing the amount of time guards are on the map for and increasing the cooldown time for after a guard disappears, so that guards cannot be spammed and that hooked survivors and generators can't be camped by The Knight or his guards for the remainder of the trial.
    3 comments 61 views last activity
  • How do you M1 Killers feel going against someone with Made for This - Paired with something like resilience or Hope. I seem to struggle a lot and tend to gravitate toward killers with ranged or stronger powers instead.
    6 comments 121 views last activity
  • I play about the same amount of Survivor and Killer and one thing I feel is that unless I die very early I almost ALWAYS pip up as Survivor. Maybe it's because I just autopilot to gens but I get a pip for almost every Survivor match I play, even if I die. But as Killer I feel like if I'm not sweating for 12 Hooks then it's hard to pip up. If I 3K then I get a pip, but if I don't 4K with 12 ho
    0 comments 11 views last activity
  • frfr you should actually do this it would make her actually be able to have a chase power caise rn she has nothing
    1 comments 21 views last activity
  • Camping was already a losing strategy used only by bad killers. If you camp a player then the rest of the team just blows through the gens leaving you with a loss. A 1k or at best a 2k. The only time most killers used camping was end of game which is still allowed, and when the players ran for the unhook before you could even start patrol. With the new system the killer gives a free deleiverance
    2 comments 52 views last activity
  • It has been removed a few updates back and it's honestly annoying that it's gone. Personally I always alt/tab when looking for a match and in the lobby until the match start, having the game play it's audio when the match start was a good way to pause whatever I was doing and focus on the game, now I always have to keep an eye out for it since the audio is gone. Can you please add it back?
    2 comments 21 views last activity
  • Shadowborn: (Rework) You have a keen vision in the darkness of the night. Survivors within 16/24/32 meters of you are highlighted white (similar to Dredge Nightfall). Beast of Prey: (Rework) Your lust for a kill is so intense that your connection with The Entity is momentarily lost, making you totally unpredictable. Losing a survivor in chase without damaging them grants you the Undet
    8 comments 91 views last activity
  • A lot of addons works when "Survivor have X thing while clawtrapped", but this its not easy, and when they have a clawtrap you (in theory) should be in chase with them. So, could at least some addons work with clawtrapped AND scaned survivors? Drone hit a survivor with a beam they can be affected by these addons Powdered Glass or Loose Screw (for example) in addition to when they have a cla
    0 comments 11 views last activity
  • At four tokens your next hit with your power will down a survivor as if they were exposed and hit with a basic attack. Doing this will put you into your fatigue. Every time you put someone into deep wound from healthy with your power you gain 1 token. Every time you put someone into deep wound from injured with your power you gain 2 tokens. You will lose all of your tokens when you enter fatig
    0 comments 11 views last activity
  • I should have clipped through the Wesker body blocking me at the hook to unhook but apprently you can't. If they have hook suck we should be able to force him to hit us by clipping through right when he is at the hook and go for the unhook. Of it matters the map was Shelter Woods.
    5 comments 52 views last activity
  • I was talking with some friends, and have been dying for old rift charms to be added to the store. A lot of us haven't been playing since the beginning and have a few charms we'd like to have but just can't. Since old rift outfits eventually enter the store, I feel like it would be reasonable for old charms too as well, and it's not like any new models have to be made since they already exist. I
    4 comments 161 views last activity
  • Making a survivor 110% is crazy. You need Bloodlust 3 to catch up thanks to God-Windows and lets hope you dont have to destroy a pallet, which resets Bloodlust.
    3 comments 52 views last activity
  • So I've been playing since late 2016 and I know how frustrating the game has been with hooking, camping, tunneling, sabo'ing, etc. There's been multiple attempts by the devs to rectify the issue over the years. Adding the ability to unhook from different angles. Preventing Trapper from putting traps too close to the hook. Testing out a timer pause system back in the day. BT being added base after
    7 comments 51 views last activity
  • Slowly-but-surely it seems that the devs actually notice some major flavs/unfair "features" in this game. Firstly, they finally nerfed the Skull Merchant (which I'm glad they did) so she can no longer hold a 3gen for 50 minutes ruining 4 people's fun and making the match a miserable hell for them. Second, they'll add the seemingly good anti-camp mechanic. Although it needs some minor adj
    Mod
    19 comments 691 views last activity
  • This is going to be alittle controversial, so before all the hard-core killer-mains come after me, just read and try to use reason. There is a big issue with medkits currently, and it doesn't have to do with the speed at which you heal yourself or their inefficiency when healing yourself. It has to do with how similar they all are, despite their different rarities. Let me be more specific: The o
    6 comments 121 views last activity
  • Please can we have communications (and opt-out option) in the actual game? We have people who don't want this, sure, and they have their reasons but throw in a mute/opt-out of comms and we have a much fairer balanced DBD game where it can be balanced around communications rather than solo as it is now. Killers can then be buffed and everyone can have a fairer time. I know there are those who us
    41 comments 524 views last activity
  • https://www.youtube.com/clip/UgkxurgDbW9NwM6qjP8xOQOjMIBgSjd3BGG_ Sure ok maybe he isn't a traditional survivor, but hearing him and seeing him in the fog would melt anyone's fear and animosity away.
    0 comments 11 views last activity
  • How many times I wish I knew what the person speaking another language had said so I could translate it on the web but can't copy it. Worse case is something along the lines of Arabic or Russian where I can't even find the letters on the keyboard to type to translate Please can we have a copy so to paste function in DBD so that we can hear the words of encourangement from everyone in the world?
    4 comments 92 views last activity
  • Ever since Garden of Joy came out, all of the maps that have been released or reworked have been miserable. Garden of Joy has an almost infinite in its main building. I also forgot to mention the pain car around the back. Borgo in its current state is absurdly red. Red Forest rework made this thing called "seing" impossible. Rancid abbitor has so few pallets that it feels like they don't exi
    8 comments 131 views last activity
  • I feel like that would help it not be so opressive while still keeping it a dangerous place. coordinated survivors can come in from both sides to maybe get a save, and all that stuff. how does a second entrance physicaly fit into any map? it probably doesn't. So make it supernatural. like, a rift in space. make it need to be open(from outside) for maybe 1 minute at a time, and then it close
    8 comments 101 views last activity
  • If you hit while having bloodlust and miss you have to lose a stack and also never give 4,6 m/s killer bloodlust 3 instead give them an automatic hit to make it easier and funnier for everyone. Bloodlust 3 is basically a free hit and dosent need skill only slow killers like Spirit should have bloodlust 3 but not everyone
    5 comments 101 views last activity
  • can trapper ever get his traps from lockers like huntress and trickster?
    5 comments 41 views last activity
  • Sorry for any errors. What if the shape got a rework? Something that makes him feel like how he was in the new trilogy (mostly 2018 reboot and kills, sorry ends.) so here's what i'm thinking, we go less build up and more payoff for both sides: Power: The Shape stalks- The Shape no longer starts oblivious (i promise i'll make it up to you) when he stalks he no longer has tiers. Instead what h
    0 comments 1 views last activity
  • To me it sort of feels like her personality is just getting completely removed. I genuinely feel like there were better ways to handle her 3 genning without completely ripping her apart and more or less giving her a whole new power. I already posted 3 changes that I believe should have been tried before this massive redesign. But I'll post them again here because I please beg you to at least tr
    6 comments 141 views last activity
  • @deadbydaylight I feel as though you guys need to stop tempering with the old perks by Changing them and also you guys need to make it to where survivors and killers has the options to change clothing colors from hair to shirt pants and shoes for each characters in the game You guys made up the characters but we own them by paying for them so it is only fitting that we get to choose their hair an
    0 comments 11 views last activity
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  • Now that they are fixed. Too many survivors have them and they last too longs. Need to tone them down IMHO
    9 comments 161 views last activity
  • I' ve been playing this game for 5 years now as main killer on PC. Long story short, I can't play anymore on PC, so a few months ago I bought it on Xbox... I've been playing with a controller and 2 things I've noticed: -1st. Playing with a controller as killer is pretty bad and it feels all time "unfair". Sure, you can play it and even win against SWF sometimes,but its just not feel right for s
    2 comments 31 views last activity
  • Pretty self-explanatory. Since certain players can't behave themselves and treat their fellow players with respect, I see no reason why it should remain. Console doesn't have it, and hate messages are few and far between, so why not just remove the feature?
    9 comments 111 views last activity
  • I think the trickster needs a little love, the changes to the lockers are good and help but he needs a buff on his 2 main problems The first is his speed when using his power, I think it does not deserve to be so slow, a change that they could make is that when using the knives he goes at 4.2 m/s and when he throws he goes at 4.0 m/s since it is too slow and the loops kill it unless they are in o
    12 comments 241 views last activity
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  • We had that already in the last Anniversary Event. It would be cool to see in regular Loading Screens.
    0 comments 11 views last activity
  • If want to sacrifice, why thwart it? If just want to kill them all……why had to hook them? 🤔
    1 comments 32 views last activity
  • There was so many other options that could've been taken. -Drones radius cant come within 5 meters of a gen (Remove drone minimum spacing and and give another drone as compensation to make her more spider like) -Moving Drones that steer around areas (Forgot the complexities of it but someone gave a great idea for it) Instead the best way for you guys was to give her a boring, dumbed down, un
    73 comments 1,511 views last activity
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