Feedback and Suggestions

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  • ...And what they say about Legion is true. His power is fun to use, but held back by unnecessary drawbacks. Why does Frenzy immediately end if you miss a swing? It seems to serve no real purpose, other than kicking the killer when they're down. Imagine if the Huntress immediately lost all of her hatchets if she missed a single throw; that's Feral Frenzy. Why are so many of their add-ons garbage
    6 comments 51 views last activity
  • After playing this game for about a year now, I've come to have a deep disliking of the Hillbilly and Leatherface. I'm not saying that their lore, character design or anything like that is a problem, but having a built in one-shot with virtually zero requirements feels cheap and unrewarding. Other killers such as Michael Myers and Ghostface have to actually work for their Exposure effects, which
    7 comments 51 views last activity
  • As a person that shifts between survivor and killer a lot, It seems really poor user experience to have the user have a survivor tome goal enabled when they are playing killer and vice versa. There is no way I can make progress on survivor goals while playing killer. Why are you allowing the user to have a survivor goal selected when they are playing. There should be separately selected goals for
    0 comments 21 views last activity
  • 6-9% Extra action speed when outside of a 16m radius of other survivors, this effect does not effect generators (And if it did, it would not pair with anything else that does, ie if using a toolbox away from other survivors the faster speed is used, but it wouldn't stack to make gens faster) this would be ontop of the aura reading block.
    0 comments 11 views last activity
  • Hi! Just a quick little suggestion. I don't know about everybody else, but I really really hate waiting the ten minutes it takes to get sacrificed when you're placed on your last hook. It's probably just me being impatient, but I was wondering if there was any way to implement a feature where you can skip past the sacrifice animation so that you can jump right back into another game. At some poi
    2 comments 12 views last activity
  • The perk should not show my aura against a stealth killer since I can’t see his aura.
    3 comments 41 views last activity
  • It would fix all of the “exit gates are too close” and if you have one, but can’t find the hatch than this would work as well. They are both ways of escaping. It would also help on the 1v1 situations
    13 comments 301 views last activity
  • Like really you get what 150 a level or so? When you need 9000 for a new killer or 21,000 for a cosmetic It's way to much of a grind.
    2 comments 171 views last activity
  • My screen keeps freezing after I finish a game after the new update
    0 comments 1 views last activity
  • How about we add our current missions in the menu screen while in a trial? So you can have a quick reminder of what you need to do/how well you did the thing
    0 comments 11 views last activity
  • I’ve seen this idea being posted by @NoShinyPony so I decided to suggest it, it sucks to be cleansing bones or saving people only to see that category is maxed, this change would also benefit killers who struggle/overachieve in deviousness so it’d help even the bp cap on both sides. Thoughts?
    14 comments 81 views last activity
  • why did you change it now i hate it and i don't play her much anymore
    0 comments 31 views last activity
  • People starts to treat him like a better wraith because his stalk is too weak. So what i think the main problem that his stalk being weak is the reset of stalking progress when you hit them. So if you nearly fully stalk them and suddenly get revealed, you cannot even attack them because you'll loss all your progress and all your time you spent stalking So my idea is to make him not loss the pr
    19 comments 171 views last activity
  • Hey, Im quite new to this game, but I played for like two months and I am dissapointed, that there are no rewards for climbing x rank. Just a piece of cosmetic would be nice, or just special add-on. They are coming with battlepass to already paid game but cant give us somthing for free? I dont know last time they announced free killer.
    4 comments 21 views last activity
  • Seriously, why does the whole team have to depip when a jerk d/c right after first down? This pattern has happened to me enormous times when a survivor gets downed 1 min after the game, d/cs right away, and other teammates just sacrifices themselves on first hook (which I understand). 1. There should be a protection mechanism for the survivors so that noone else depips when someone d/cs (inc
    0 comments 11 views last activity
  • After each match, when looking at the results and the killer leaves the session. There’s is a super annoying loading screen, is there any way to make this stop?!
    0 comments 21 views last activity
  • I'm sure we are all aware of how trash most of LF's add-ons are and how most of them are just the Billy's add-ons too. Well I wanted to make LF's add-ons feel a little more unique. Bubba is also missing the typical add-on count for killers (4 common, 5 uncommon, 5 rare, 4 very rare, 2 ultra rare) So below are some suggestions. Add-ons that are not mentioned here will stay the same. Common:
    0 comments 21 views last activity
  • Hi everyone, I was thinking about something. Actually, I am 50/50 survivor/killer and when I play as the Demogorgon, I find that he is underpowered. When I go against him, some players are ok, but well. In anyway, I find that the Demogorgon is a low tier killer because of his power: using the portals. Yes of course when he comes out from a portal he doesn't have a heartbeat for few seconds, bu
    1 comments 71 views last activity
  • One monster I’ve been having on my mind was boy of silence from the bioshock series. And I thought “HEY! Why not suggest it for DBD” so here I am, asking if you guys can add him in. I also think that Elizabeth would be a good survivor to add in also. Here’s a starting idea but if you guys think of something better then go ahead. Boy of Silence: Because of the helmet that they wear, the view wou
    0 comments 11 views last activity
  • So as it is right now, blindness is one of the more underwhelming status effects. It really only works if the survivor is running an aura reading perk or you're running the third seal for a specific build. Either way it's still not very good. So an idea I had is what if blindness removed the red stain from the killer? I know we have undetectable for that but there are so many addons that have bli
    6 comments 51 views last activity
  • i feel a disconnect should cause endgame collapse, but also make it to where all other players, that didn't dc, should keep the item they came in with or the item they found if its different from the one they came in with, along with all add-ons and offerings on both sides, then punish the one who dc'ed with a wait time before next match (that starts after the match they dc'ed from is complete),
    14 comments 92 views last activity
  • PLEASE, please start giving people a minimum of 30 minute time outs on their 3rd rage quit of the day. It's actually getting seriously out of control. I just had three games in a row where a survivor DCs then my fourth game the killer rage quits.
    17 comments 121 views last activity
  • Daily Rituals can be kind of annoying sometimes. You might play Survivor but you get Killer dailies, or vice versa. I play both sides, but some days I don't feel like playing the side it wants me to play. So the solution I came up with is that rituals have two sides and you'll be allowed to flip them over, revealing other dailies for the opposite side (so a Killer daily can be flipped over to a
    0 comments 11 views last activity
  • You shouldn’t lose items and offerings as the result of the killer disconnecting especially when you’re not able to retain any of the pips of bloodpoints you earned. It takes too long to load games sometimes just for the killer to disconnect and you lose stuff without gaining anything.
    3 comments 11 views last activity
  • The Shrine should contain all teachables for purchase at all times but each week 4 should go on sale for a cheaper price (so that the weekly updates to the shrine mean something) and only the 4 on sale should provide BP if rebought. (I'm imagining the "sale" price to be close to the current price with the every day price being higher since it's always available) This would make it so that ge
    2 comments 31 views last activity
  • What changes could genuinely be made without legioning her? I suggested this, when she starts phasing (not charging but actually being able to move in it) on all skins he hair violently shakes or flickers, this would provide feedback on if shes phasing and wouldnt be a map wide give away along with survivors having to be in her los to see it most times. But that's my idea what changes would you m
    22 comments 161 views last activity
  • I’ve been playing this game only since about 2 months. Can’t get out of my Survivor Rank 7 - I am way to bad for this rank. I can’t hold a chase with the killer longer than 5 seconds. These killers are too good for beginners. I keep getting pibs for opening chests and cleaning totems and luckily having good mates keeping the killer away from me. There should be a lot more points and pibs for cha
    0 comments 11 views last activity
  • I keep seeing people using offerings to start the trial toghether (and I almost always spawn next o everyone even without the offering) or using offerings to increase luck (which only helps for unhooking yourself or escaping traps) which is quite dumb past rank 15 (I'm a red rank) cause it is dumb to try to unhook yourself without a perk that lets you do so or not waiting for others to unhook you
    11 comments 82 views last activity
  • So the regression perk that does the higher impact on the game counts. So any other perk or addon below this numbers doesnt stack. So you cant stack regression perks anymore and the more impactful perk becomes activated while any other perk becomes deactivated because of the lower value. I dont know what's you meaning oif fun but i dont have fun doing 120 secs gens, 60 secs heals.
    2 comments 31 views last activity
  • Head on is the one exception to this if there was ever a way to fight back here would be my concept of how it would work in item form: Steve's bat Very rare item 1 charge Can be used to stun the killer for 5 seconds the killer will drop any survivors they were carrying at the time and the user's aura will be revealed to the killer for 20 seconds. Do you think this is balanced? What are
    27 comments 551 views last activity
  • Okay. Here's the deal. Spirit just isn't very healthy for the game. As for whether or not she's balanced, I personally don't think she's overpowered. However, there are two main issues that come with Spirit. 1) She isn't hard to play. A top tier killer like Spirit should naturally be hard to learn, like Nurse, or Hag, or Huntress. All three of those killers are incredibly hard to master in th
    25 comments 222 views last activity
  • Most people know the biggest 2 issues with balance at the moment are keys and moris. Both end the game incredibly prematurely and greatly reduce the points available for one side. They also lack fair counterplay. Keys may be countered by Franklin's Demise somewhat but the key can still be picked up and used, and there is no way to defend against a key obtained within a match, which is a common
    44 comments 301 views last activity
  • For survivors it would be an exhaustion perk slot, whereas for killers it would be a Hex one. Since perks like Ruin and Adrenaline/DH/BL are a staple in most builds (out of necessity), I feel like this change would give players more customization when it comes to their builds, while still maintaining some freedom on those core perks. This way, survivors will be able to get more "specialized" in c
    9 comments 122 views last activity
  • i have 3 friends that have the game and we usually bring our switches to school for smash or something, and we can use local wireless for those games without needing internet, is it possible or will it be inserted in the game To be able to use this feature without an internet connection?
    0 comments 131 views last activity
  • Simple thread. These are just for killers because I play mostly Killer and I don't wanna spend all day going through ALL perks. Lets get to it: BLOOD WARDEN: Have Blood Warden activate before the exit gates are opened. Its already niche enough to have to down someone before they escape, but also hooking them only punishes radically altruistic survivors. Make it so that, once all gens ar
    11 comments 101 views last activity
  • it is very obvious that there are alot of people that don't like spirit she needs to be more fair to play against, at the moment you feel very frustrated when she's there. the other killer is freddy. i have found him worse since his rework. most of the time in the game you don't get chance to gens. it's wake up, unhook,wake up, unhook, try and heal cos killer came after while rescuing, wake up,
    13 comments 171 views last activity
  • Will there be servers for Russian players once the dedicated servers get fully released?
    1 comments 31 views last activity
  • This idea should help endgame balance all around and improve the play experience for killers and survivors. It's a situation dependent end game buff option. I think of it as the impaling ritual. On the last generator, based on the current state of play the killer is granted an impaling ritual. The killer can go to one of the hooks, quickly impale themselves and receive a buff. This buff lasts t
    1 comments 31 views last activity
  • Monstrous Shrine For every Survivor hooked on the basement gain a 10% bonus to pallet breaking speed and vault speed. Survivors in the basement have their escape odds reduced by 4% (down to 0% without luck boosters). This effect persists for 5/10/15 seconds after the Survivor is unhooked
    1 comments 42 views last activity
  • Breakdown is an underrated perk and I feel it's wrong that Breakdown only works when others unhook you, I feel like the perk could do any of the following: Breakdown could apply to anyone you unhook, hook breaks, but when you unhook them, you see the Killer's aura with them, for the same amount of time, now if they unhook you, they do not see the Killer's aura and only you do as is, it's mea
    21 comments 221 views last activity
  • Title ^ basically wanting to know peoples opinion on sabotaging and changing it more from a planned risk reward system to an impact play system. Currently the main drawbacks to sabo is that it takes a long time and doesn't always pay off, So making it faster (for dedicated sabotuer builds) seems like the best way to buff it. sure the perk is useful for taking out hooks for longer, but unless you
    15 comments 161 views last activity
  • I noticed that many people are concerned about what the developers will do with Bubba and accordingly give advice on how to improve it. My version is different in that it is closest to the film, to the original. Here is my idea for changing the Leatherface. It will make it more canonical. The Leatherface starts the game with a muffled chainsaw (I would change the position of the models of h
    0 comments 21 views last activity
  • I guess we can all agree that Hex Ruin is annoying for both Sides (feels bad when it gets destroyed the first 10sec of the Game and it rly messes with new survivors trying to get into the Game who already struggle at the Game) also i would prefer to run fun perks instead... Imo something BHVR could try is a debuff to Repair Speed based on your Current Survivor Rank + another penalty for every ad
    3 comments 41 views last activity
  • Hello, I am a fond player of dead by daylight and love the game and play it everyday. However, over the year or so I have been playing, myself and my friends have noticed a few things that could use improvement. 1. To prevent face camping - if the killer is in a certain radius of the hung player, the bar on the hung survivor freezes until the killer leaves the radius. 2. Hit boxe
    2 comments 11 views last activity
  • Hi, my compliments to devs for the continue support for the game, nice job! Hope dbd will be played from people for all the next gen at least! Waiting for servers and hoping for cross play and graphic imrove for next gen! Here my simple ideas (a lot predictable and aslo requested for community I imagine) and sorry for my bad english): -remove the hatch and starting the end game when the last sur
    2 comments 71 views last activity
  • I think you should be able to equip a fifth perk if you meet one of the following conditions: 1) You level a character to prestige III and level 50, or 2) You level a character to prestige III, level 50, and your characters has every perk for that character. I like option 2 better because it encourages more game play when new perks are added to the game. When you unlock a fifth perk, it only
    4 comments 81 views last activity
  • Object of Obsession just ruins stealth killers and take away strategy from killers like Trapper. It's too much for one perk.
    8 comments 101 views last activity
  • I'm curious if their was a display counter (Like for the Generator's) for any Dull Totems remaing for both survivors and killers, would this positively or negativity affect the game in some way?
    20 comments 262 views last activity
  • please read: Developers of Dead by daylight can you please impact cross-platform so we don't gotta deal with wait times... I know someone going to say well it'll wouldn't be fair.. but that makes that person selfish cause of that person thinking about themselves not looking at the picture base on it will change things (sorry for my broken English)
    3 comments 141 views last activity
  • What do you think about a med kit that never runs out? Almost every survivor runs self care these days so as long as the killer isn't running Franklin's demise it is as good as an extra perk slot do you think the idea could work or do you think it would be too powerful?
    17 comments 341 views last activity