Feedback and Suggestions

Our team will be happy to read these!
  • There’s no reason that a toolbox from Meg’s bloodweb shouldn’t be used by Dwight. No reason that a map offering bought by the Hag can’t be used by the Shape. They were all bought using the same stash of bloodpoints after all. I would love to see the game pool items that show up in multiple characters’ bloodwebs. All survivors pull from the same stash of items and add-ons. Same for killers with
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  • hear me out.. They said they want All stealth killers the same right? So EW1 = No terror radius but can be detected by spine chill and premonition. Does this also mean EW2 = No Terror radius? Because, he doesn't have a secondary power to be fully stealthy like the other stealth killers (Wraith has Bing Bong, Pig has Crouch, Ghostface has his stalk) So, Does this mean Myers won't b
    41 comments 491 views last activity
  • What if, the killer could set up the Hex totem on a Dull totem? -The killer can see Dull totem's auras around the map; -The Hex perks are not activated until the killer set the hex; -When the killer set the hex on a dull totem, it will emit an global sound; -Noed will still automatically set itself up in a existing dull totem around the map; -Haunted Grounds will also automatically set itse
    3 comments 21 views last activity
  • So conceptually in terms of just bad design, I cannot think of a single character that needs more work than Leatherface. Playing like a version of billy with all the good things removed and a lot of extra bad, the only thing he excels at is obviously camping. Something the game actively discourages to the point where it's reasonable to say it's not the way the game is intended to be played in it
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  • I don't have much to say here but perhaps this perk could reduce the hooking animation to 1 second from the standard 1.5 s in addition to the effects of the perks.
    1 comments 41 views last activity
  • Simply put; there's ZERO dream pallet slots on Hawkins Lab for Freddy to place. All the dream pallets he can place requires a survivor to drop a pallet and have Freddy break it. This makes it extremely difficult to play as Pallet Freddy on Hawkins, or at the very least, it makes bringing Pallets somewhat pointless, as you can't prepare trick pallets early game and have to rely on late game, whi
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  • I don't know how this game can survive with all those rage quitters.. There are teams of rage quitters, that's not fair, I am sick to loose my pip, my offerings and my add ons because of those losers.
    0 comments 11 views last activity
  • This is my Idea on how i would change the Toolboxes. I tried to Achieve this : Make Sabotage stronger again. Give Toolboxes a fixed number of Addons ( hopefully all Items will work like this ) ( 1 Ultra Rare / 3 Very Rare / 4 Rare / 4 Uncommon / 3 Common Addons ) ( for this to work i had to create my own addons wich are: "Basic Instruction", "Screwdriver", "Machinery Oil", "Advanced Ins
    0 comments 90 views last activity
  • As we all know, PGTW is one of the strongest killer perks in the game. It can literally be the difference between entity displeased and merciless killer. The only issue I have with this perk is the following: The timer for PGTW goes down after hooking a survivor. In order for it's affect to be applied to a generator, you must damage a generator within the time that the perk is active. *if you
    27 comments 251 views last activity
  • Yes, another thread about the good ol' keys. By now everyone is aware of it so i wont be too detailed, but keys are OP and HAVE TO be reworked; something like a 10s animation and only the key user able to escape. Its not fair that 4 people can escape the match just because one of them brought a key. And i know killers have op things too but there are other threads to talk about them:)
    110 comments 1,732 views last activity
  • Hi DBD team their´s one thing i wanted for a while and that is leaderboards it will be interseting to see how many escapes,totems clense, and flashlight saves people have worldwide and theirfore see that person name highlighted first, second, third etc to top 100# with killer it can be how many people got sacrifice, how many people they hook etc (thats all i got for killer) but this would make
    1 comments 331 views last activity
  • It's disloyal, there are two doors, more a hatch .. or remove the detection of the hatch! This game privileges the survivors, it's illogical ! Too much chance of exit, and us ?
    7 comments 91 views last activity
  • This pretty self explanatory, Add ons for survivors! Unfortunately I don't have any names in mind (Tired but i'll try) So I'll just list some effects that would work under this system. I will only list base additions as they will serve as a guide to what other effects could be added, For example by having Jakes perk for destroying hooks you can assume there's an addon for something like urba
    11 comments 51 views last activity
  • She's a top tier killer and it's pretty hard to mind game her considering she'll either do it to us first or just phase, come out of no where, and cut us down. I know some people actually manage to lose that killer and mind game her but I've not seen many people do so. Now, I do understand there are perks to counter her just like everyone else. For example: -Dance with me & Iron Will, she ca
    3 comments 31 views last activity
  • (Outlast character) Reasoning- He's a great killer and the premise suits dbd. Chris Walker OR Eddie Glueskin Terror Radius - 32 meters Movement speed - 107% Lung Speed - 175% Carrying speed - 107% Seeking Speed - 112% (During certain chase conditions only) Reasoning- With such a slow speed it would be odd to slow him even further for his build and characteristics in outlast.
    2 comments 72 views last activity
  • In short, here is my idea of improving tombstones at Michael. When Michael has stage 3, and the survivor climbed into the closet to avoid death, Michael can do the following: For closets: Michael opens the cabinet, examines the survivor very quickly, after which he sticks the knife into the stomach of the survivor and nails him against the wall of the cabinet, releases the knife. The survivor
    1 comments 42 views last activity
  • Ok so I just watched the original Jeepers Creepers movie (for the 100th time) and I have to say, as a big fan of DBD, the Creeper would fit into the game well. I already can see one of his abilities using his flight ability similarly to the teleportation, or tunneling done by the Demogorgon, to travel and land (possibly even intagrab a survivor). Also like the Ghostface killer using his peek abil
    2 comments 61 views last activity
  • If you started playing DbD in june-august of 2016, you know that chase music was different - survivors were able to determine the distance between themself and the killer by the intensity of chase track. So, what if this feature will be returned as a buff for Calm Spirit? It seems to be logical that calm survivor doesn't panic and focuse helps him like that.
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  • And then I have doubts about this. I would like to offer developers an idea of how to improve Michael's add-ons (Tombstone and piece of tombstone), but I suppose they won’t even look here.
    Mod
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  • im asking myself if we could have like the gens remaining but with totem, I find that very useful, and not that hard to make, let me know what you think 👍
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  • How do you think when this game will have the housemaid killer with mansion or house map and the teacher killer with university map(not school because we already had Badham Preschool map)
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  • I have wanted gen repair speed to be 25 seconds longer for about a year now. And as the variable for that may change depending on the Devs discretion, ultimately, I believe it is warranted and needed for the health of the game. Now, I will add, that a lot of people say SWF are the main issue for gen imbalance, but the reasons I am about to detail will shine on why solo players are equally as resp
    19 comments 421 views last activity
  • I'm thinking of something akin to the old Ultima Online days when you acquired murder counts that decayed over time. Why not enforce an automatic 15-minute ban for a disconnect -- for any reason -- and make the ban time double (30 minutes, 1 hour, 2 hours, 4 hours, and so on...) for successive disconnects? Then, each "disconnect count" could decay over a period of, say, 8 real-world hours or some
    33 comments 632 views last activity
  • Prologue It's pretty obvious, the ranking system is not fit for the killer at its current state, especially when you do way above average just to safety pip. Therefore, my goal is to make the ranking system more fair for the killers, and actually make it a representation of skill. 🤗 Thresholds Merciless Killer: +2 Rank Progress Requires 100 Points Ruthless Killer: +1 Rank Progress
    11 comments 101 views last activity
  • What I mean by this is the skillcheck add-ons, and the clean rag/swivel sockets. Specifically the ones that make skillchecks easier, and the ones that speed up gen progress. The skillcheck add-on series should be reworked, to instead make skillchecks more difficult but more rewarding, removing great skill check's and making good skill checks grant slight generator progress, and possibly give the
    1 comments 81 views last activity
  • Just add categories to perks that you can only pick 1 or 2 from each category. This would make it so you can balance the game easier by moving perks from categories as needed, and it would give players an actual way to make builds that feel more meaningful.
    2 comments 11 views last activity
  • Big map 2 killers 8 survivors More gens More hooks +1 basement 10 gens needs to be fixed 4 exits And Bigger map 3 killers 12 survivors more gens More hooks +2 basement 15 gens needs to be fixed 6 exits Random game mode at finding match and Will happen Sometimes just like a surprise FUN suggestion
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  • These changes are meant to go together: Ambush now plays the roar during the attack rather than while charging Crouching now takes 1 second Couching speed now 4 M/S (up from 3.68) Searching boxes takes 20 seconds All boxes will have a different Key. Any 2 different keys will unlock the RBT. No RNG required. If a generator is completed while a RBT is active it's timer loses 30 seconds. Th
    24 comments 171 views last activity
  • The amount of times that I have begun the animation of grabbing a survivor off of the generator just to have it cancel and them run away is ridiculous. Fix this already.
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  • There are many perks. I think an easy to implement quality of life update for the game would be to have the ability to filter your perks based on type. This would also help new players understand the general purpose of the perks and help them balance across the different types. As more perks are adding, this feature would be even more useful. I suggest the types could be as follows. For killer
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  • Just wondering but since the killer camping after hooking a survivor has started getting so bad, is the anyway to try to stop it. Like maybe when a killer hooks a survivor they are automatically moved somewhere else on the map
    2 comments 11 views last activity
  • This suggestion is about implementing a progress reset option ( character level, bloodpoints e.t.c. ) for replayability or if players simply wish to do so for whatever reason they desire. Played so many hours and levelled up every character and want that experience again? Reset option.
    2 comments 21 views last activity
  • Title. Need I say more? Ok, I’ll say more! Mirrored rooms. Mirrored hallways. Is this a wall or a pathway? bump . Ouch! Strange angles. Muffled sounds so that directions are hard to determine. Fewer “junk” obstacles for clear views. Everyone sees multiple reflections of everyone else most of the time. Which image is real? How do you get to that location? Someone's working a genny! Ho
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  • If you've seen this thread on the Steam Forums, I'm its creator, just transfering here. A quick thread about Totems. Right now, the location of a Totem is completely RNG. I don't like this. I think that there are two potential changes to Totems that would be viable: A) Make it so the Killer can choose which totem has what curse. This is balanced a bit by forcing the Killer to have some
    3 comments 21 views last activity
  • So I had an idea for some changes that could help with balancing and adding new things to the game. Now this is only an idea and obviously some people will think it's bad but I'd like to see what people think of it. What if when you play SWF (survive with friends) you can only play with one friend. So there could be a max of two teams of two. Therefore you would always be playing with two fandom
    2 comments 51 views last activity
  • or at least they should only work for one survivor after the killer has closed the hatch. they provide a free escape for survivors who don't deserve it.
    11 comments 141 views last activity
  • Title. I think this should be done because surge is a very good perk on paper, but it's conditions are terrible. Most of the map is a dead spot with this perk since you won't be near generators when you down someone usually. If the regression applies to the map it solves the deadzones and it causes a slowdown that can possibly rival ruin that requires survivor interaction to correct, with genera
    11 comments 131 views last activity
  • This is a small thing I thought up, but it can be somewhat useful in a situation or two. Basically a secondary power to fake putting down traps. You can do this already, but my idea is 1. No delay in being able to move as there is in normal setting (.5s leaning down and .5s standing up). And 2. You can fake a trap even if you don't have one. Even if it's just faking a trap when you don't have one
    0 comments 11 views last activity
  • In my opinion, these perks should affect totem cleansing and chest searching speed. With this, you could even put these perks into a totem defender build, combined with Hex: Thrill of the Hunt, making totem cleansing extra slow, if you want to defend a powerful Hex. In addition, I think the Dying Light penalty should affect the Obsession, at least a little bit. I just find it annoying how you're
    2 comments 41 views last activity
  • Honestly, I'm 90% sure that when Ash was released, most people only bought him for Mettle of Man . Before it was changed, it was the strongest perk in the game that could fit with just about any build, like the old Decisive Strike . Now, in order to activate it, you must achieve three Protection hits, which is currently a real challenge to do since the opportunity to do so comes rarely. His oth
    1 comments 151 views last activity
  • Alright, I am gonna lay this out in one place, so I can copy and paste this entire thing every day if I have to. You're in for a long read. The single biggest problem with Dead by Daylight is the amount of grind that currently exists in the game. Here are the issues, and what can be done about them. -- 1) New players are intimidated by what it takes to even play the game at a reasonably enjoy
    11 comments 151 views last activity
  • Hello guys, i'm from Russia and I so sorry for my English. Rework pig, idea. When the pig sits down, it can raise the survivor in his arms. There should be 5 boxes of saws on the map under each box of the saw should be a "note of truth" When the collapse begins, one “truth note” lights up, if before that there were no “truth notes” on the card, then the pig plays as usual. and if the “tru
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  • Nope, you definitively heard right! I made over one hundred different perk ideas. This was a huge project and I'm proud to finally be able to show it to the entire community. Why, you ask, did I make so many perks? For fun! I like being creative and I like making things. I'd really appreciate it if you gave me some feedback on this ideas! Criticism, praise, advice, suggestions, they're all
    2 comments 118 views last activity
  • I was thinking that adding a probation period from a temporary ban to go to a lower tier (24, 48, 7 day, permanent) after getting banned for communication abuse could be something worth looking into. Let's say it's been 6 months before something really pisses you off or you're defending yourself in chat, shouldn't that be enough time to go to a lower tier instead of going up that might end up res
    4 comments 341 views last activity
  • obviously, if the killer is laggy you'll still get unfair hits. so why there's not a ping indicator for the killer too beside the ping of dedicated servers?
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  • Would like to see the speed while stalking addons changed because unlike myers you can’t be walking around while stalking due to the reveal mechanic would be nice maybe to add an obsession addon similar to myers where you gain more for stalking obsession. Would make furtive chase a lot more meaningful for ghostface and could synergize well with it. Because at this point movement speed while stalk
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  • So as of right now (10\25\2019) Legion is probably the worst killer because of their update earlier this year. They're the least enjoyable killer for everyone because as the killer it's like being in a race and falling at halfway mark for the fifth time this week, as a survivor you have to repeatedly do the same thing 90 times a game until all 5 generators are finished or the hatch is open. So h
    5 comments 61 views last activity