Feedback and Suggestions

Our team will be happy to read these!
  • You should be able to hear where she is. You can see other killers in your butt after all. If she can’t see you but hears you loud and clear, you should have the same ability on the survivor side as well. As for now, there is no reliable counterplay. Just gambling that noone enjoyes. Really idiotic character to play against. And suprisingly easy to play as (just so you can’t say yOu gOT OurGamE
    97 comments 2,041 views last activity
  • Was just watching the classic trailer and liked the atmosphere. Wouldn't it be nice to give the actual lockers a first person view from the inside, like in the video? https://www.youtube.com/watch?v=JGhIXLO3ul8 starts at 1:42 My only worries about is, that it could be harder to stun the killer with Head On.
    1 comments 31 views last activity
  • While the forced 3rd-person perspective is certainly cinematic, I do miss the different camera angles that were used during moris to differentiate how the animation looked for both the survivor and killer. Ie, Killer saw the mori play out in 1st-person, while survivor saw themselves brutalized in 3rd-person. There's no well-defined point when these truly started to lean into exclusively 3rd-pers
    4 comments 812 views last activity
  • Those notifications that nearby Survivors have and give buffs, like Vigil, Streetwise, Up the Ante, etc. We could expand on that a bit more so that solos can make better use of specific perks that you cant really communicate with just "Pointing" or "Come here". Basically, current AoE buff perks (the teal/blueish icons) will stay as they are. But a new "category" could be added. Perks in this cat
    2 comments 71 views last activity
  • May be there are some info like percentage of Killer & Survivor players Searching the game (the ideal number should be of course: 20% / 80%). This may bring some Survivors to play Killers (or vice versa) if the ratio isnt ideal
    1 comments 21 views last activity
  • Guess who I am here? Yeah the next worst player was a clear NINE ranks above me. May I suggest that you employ some sort of "matchmaking" system to stop people being screwed over? I don't know maybe something based on this rank thing? I mean it's supposed to be player test build not player ######### build... What do you guys think? Enough sarchasm here?
    1 comments 21 views last activity
  • It would be great if we could include on top of the Bloodweb we already have another modality to exchange our Bloodpoints for new items, perks, etc. It gets to the point after Prestige 3 and level 50 that using the bloodweb is more of a chore and there's no excitement in it. And it can take forever to get through all 1 million bloodpoints. Perhaps it would be great if there were mini-games added
    1 comments 11 views last activity
  • Hello, I have been playing this game for almost 50 hours now, and I love playing killer and sometimes survivor. The problem im running into that as a rank 12 killer or rank 15 survivor im getting way to high ranked killers/survivors. In 1 game I had 2 rank 1 survivors as killer. Im not one to walk away from a challange because thats the main way I learn to get better. But when playing vs very hi
    3 comments 11 views last activity
  • I've been recently playing as a killer (first games as it, but not first games at dbd), and I've met plenty of players that were quite higher rank than me. I don't care about waiting 5 more minutes to play, but being lvl 19 and being matched with ranks 1 and 2 it's quite frustrating even more when they do T-bagging to me at the exit. Maybe implementing a non-ranked play mode would be interesting
    1 comments 11 views last activity
  • First match of the day on Hawkins. I immediately went towards that room with the generator on top of the stairs and all the glass windows and stuff. Found someone before I even got there. Hit them. They threw a pretty unsafe pallet down and just kept sliding back and forth. Grabbed them and hooked them. D/C. Found another two on a gen that was near done
    8 comments 21 views last activity
  • So, a couple of Myers add-ons make for very broken gameplay. And some others could use a little touching up to add a little bit of QOL improvements to Myers' alternate add-on combinations. Here is my ideas as for what changes could be made to a select few of his add-ons: Tombstone Piece: - Considerably reduces the Terror Radius of Evil Within II. - Considerably increases the Terror Radius o
    21 comments 81 views last activity
  • I really like the Pip system and Medals and the way ranks are rewarded and progress- it's unique and super cool and interesting!! However, I feel there's a huge flaw in the survivor ones for benevolent and evader... I just played a game where I healed NOBODY and I unhooked NOBODY, but I had the killer chasing me for three gens STRAIGHT. I got sacrificed, and was rewarded with iridescent benevolen
    2 comments 81 views last activity
  • The title is pretty self explanatory. An ancient Egypt map would be awesome. Running inside a pyramid or temples would be awesome. A mummy who can mori you by mummifying you alive (sticking a stick up your nose and pulling out your brain), or throwing up scarabs into your mouth (like Plague) that burst out of you would also be awesome. It doesn't have to be licensed from The Mummy movie with
    22 comments 131 views last activity
  • The Timer of DS should be paused in the Killers TR. Its like an Invite to Slug if they dont pick up.
    5 comments 41 views last activity
  • I know BHVR, you already said you would do it. Probably. I NEED IT NOW PLS
    10 comments 51 views last activity
  • In the overall match results page, please have an icon to indicate a hatch escape rather than having it use the same icon as an exit gate escape. I am often curious if any survivors got a hatch escape and would love that to be clearly indicated on the overall match results page,
    0 comments 11 views last activity
  • I was thinking if the devs can add more mori animations and you can select your mori [smth like apex legends finishers], and can buy them with iri shards/ auric cells / found in the tome. There's plenty of iconic kills from the characters we have at hand, here's a few suggestions Michael Myers makes survivor pudding for the entity https://s7.gifyu.com/images/Michael_Head-Stomps_Dr._Sartain_-_
    1 comments 21 views last activity
  • I just had a discussion with some survivor who chastised me for using infectious fright to slug, saying it is a "toxic playstyle". But I mean...everyone and their mum runs D-Strike nowadays, so what do they expect people to do? If I'm walking about and suddenly I find a survivor I think has DS still, If I see nobody else I'm going to down and slug them. Isn't this what survivors want? to not be
    11 comments 61 views last activity
  • This perk has so much potential but right now its kinda bad as to gain tokens you pretty much need to chase killers and do nothing for about 1 min if you want all 4 of them and thats not counting the chances of you getting found by the killer while you doing so and so gaining nothing + depending on a lot of meta killers currently they are gonna have very small terror radius making the task even m
    9 comments 151 views last activity
  • Let's say you hover over a perk to see what it does and it says "applies oblivious on hit for 15 seconds". The very anti-user-friendly problem with this is that the same perk description does not say what "oblivious" is, forcing the player to go back to the main menu and go through several tutorial menus to find this information. It's a totally unnecessary waste of time for the player. Every per
    3 comments 21 views last activity
  • I had this idea giving 5th perk to each character as one of their teachable perks. I had a lot of feedback saying it would be too powerful or it could cause seeing same characters all the time. I kind of agree now. How about common perks? Survivors have 14 common perks, killers have 12. Like Sloppy Butcher, Bitter Murmur, Kindred, Resilience, etc. These perks are helpful, but I don't think most
    3 comments 31 views last activity
  • On the new Midwich Elementary Shool map, there is a new screamer was when "this" falls out of the locker. I absolutely love it! It looks cool and brings a little variety to the game, but it would be even better if: Such places with screamers would be at least 2 or 3 on the map. The Survivor would scream after seeing it, betraying himself. However, perk Calm Spirit can prevent screaming. If so
    2 comments 31 views last activity
  • I can't believe this fan-made track is actually better than the one made by the company. You can tell it has more "japanese samurai" vibes to it, it's scary and definitely more intense. Current: https://www.youtube.com/watch?v=ZBxm5_hWWiA 0:00 32-24 meters away 0:29 24-16 meters away 0:56 16-8 meters away 1:23 Chase music (credits to Al Yaccuob for timest
    4 comments 111 views last activity
  • First off, I am fairly new with only 22 or so hours In the game. I play mostly survivor and only 4 games of killer, all Hill billy, and first 2 matches zero kill. Next 2 1K. I feel far more stress playing as killer, and I think I am not alone. lets compare survivors vs killers. survivor play in group, so you have support of 3 other players and doesn’t feel as stress. Killer is a solo experien
    18 comments 221 views last activity
  • I am a relatively new player and this was my first time I "left" a game. I was the last person alive & on the death hook. I didn't want to have to wait for the unnecessarily long animation to end so I left the game. Then in the lobby I find that I had been banned for leaving? Could you please consider not banning people when the game is over? I really only left during my death animation - I
    4 comments 51 views last activity
  • Are we supposed to hope for an afk or farming killer?
    19 comments 2,311 views last activity
  • Wouldn't it be interesting if they added Yagami Light (Kira) from Death Note as a killer? Idk what the power would be, something related to the book? But the survivor could be L which would be dope. I'd 100% main L and Yagami, no matter what the powers or perks are. But Death Note isn't exactly a horror genre, so I guess that's one flaw with it ;-;
    11 comments 81 views last activity
  • (pls dont rework him like freddy, i dont want him to be boring like freddy :P ) The removed slowdown is a great start btw so now to my ideas: THE AFTERPIECE TONIC 5 Bottles BASE (from 4) Intoxicated Survivors will suffer from the following affliction: Impaired vision. Reduced Movement speed ( -15%) Involuntary coughing for 5 seconds (from 2) after leaving the Gas Cloud. Cannot
    1 comments 11 views last activity
  • Maybe not, but I think that deep wound is pretty lackluster at the moment and just flat out annoying. If so, what do you suggest? Here's my suggestion: (In this deep wound, the only thing that can deplete it is actions. Also, these numbers are just a concept, they're definitely not a final suggestion. Adjustments would be made, I'd imagine.) Deep Wound: When applied, survivors are given
    6 comments 52 views last activity
  • I know many people are not fan of crossplay and there are certainly advantages some platform has over other. But base on my experience with other cross play games, the benefit far outweighs the cons. The benefit to be able to match with people of similar skills and match making time far outweighs the disparity between platforms. not to mention the ability to have all your progress , outfit
    9 comments 41 views last activity
  • Hey, so quick idea! I played a round with an anti-hemo (sorry I try not to be toxic, I just like to burn my best items before prestiging so this was no biggy losing it anyways) and then went against an AFK killer, resulting in absolutely no use of the item. Could item's add-ons not be completely lost on escape? My suggestion is this: When hooked, one add-on of yours is set to be lost on esca
    1 comments 21 views last activity
  • What we really need to improve our experience with the archive challenges is an in-game notification whenever we complete the challenge we have selected.
    0 comments 11 views last activity
  • I think it’s not just me who would like to have a legacy prestige, so I had an idea and I’d like to share. Well then. After giving prestige III to reach the legacy prestige it is necessary to leave the level of the player in the bloodweb in 99 so that you are entitled to the legacy prestige.
    Mod
    24 comments 691 views last activity
  • In the lore, we all know that the offerings are burnt in the campfire before those involved are summoned to the trial. My thought would be to have the offering screen show this. Instead of transitioning to the black screen as it is currently, the survivors fade out from the menu in a cloud of fog (much like how the '+' icons in the survivor menu looks), from the killer perspective, the camera pus
    0 comments 11 views last activity
  • I play on ps4, bought the steam version on pc, and I figure out you can't connect your accounts :(
    2 comments 21 views last activity
  • I know there is a list of status effects explained in the Help section, but it's a hassle to go back and forth from the survivor/killer menu to help menu to see what does Oblivious, Exhausted, etc. mean when choosing perks for example. Just now I played against The Nightmare and wondered what does the Oblivious actually mean. I found the answer from Help menu, but here's my suggestion for improv
    1 comments 41 views last activity
  • As a new chapter approaches, many of us want to save up some bloodpoints to spend on the new characters when we get them. And maybe get the new perks on our old characters once we unlock them. But alas, we can only accumulate 1,000,000 BP and any other BP we get in the meantime must be spent. This includes BP earned from the rift. I've heard that devs have said they don't want people maxing a
    1 comments 31 views last activity
  • My friends Xbox (or internet) causes his Xbox to disconnect from the internet at random times and now every time he gets DC ed he gets like a 1 - 2 day penalty. So BeHaviour please remove the disconnect penalty. Sometimes I DC on killer because im around like rank 13 as killer and i get like rank 2s and gen rushers
    4 comments 21 views last activity
  • Killers already feel individual enough with their chase music, menu music, different abilities. Survivors have nothing but different appearances (I wouldn't say perks are that much of an uniqueness considering that we have teachables). It's pretty obvious that giving each survivor an ability would lead to serious balancing work. But it would be nice to have more about them. You know that when yo
    1 comments 21 views last activity
  • 1. Rank 9 playing against all red rank swf teams, consistently, and of course 4 DS's. 2. Annoying a** challenges like EGC hooks, that should NEVER be the goal for a Killer 3. My soul can only take so much heartache
    0 comments 31 views last activity
  • So I relatively recently switched from ps4 to PC. I used to play the hillbilly a lot on ps4 with a controller but since I have switched to PC all my muscle memory went to waste. I have tried to practise certain loops during gameplay, but this ruins the game for the survivors that now play without a killer. It would mean a lot to me, and probably to a lot of players that want to master certain thi
    1 comments 62 views last activity
  • ok first off... THANK YOU GUYS SO MUCH FOR THIS CHAPTER, it's like a dream come true I have always wanted this its like my number one ideal chapter. But anyways I would like to bring up a minor issue with Heathers character model textures, but don't get me wrong the team did an absolutely amazing job on updating her looks, especially her face, she is the best looking survivor in game also my favo
    0 comments 11 views last activity
  • I would really like a collect all button on the archives for single tomes. Since many people like me use them for prestige a collect all button would help with having to collect every single completed mission that can potentially take forever depending on the ammount of stockpiled missions.
    0 comments 11 views last activity
  • My idea for this rework comes from 3 points: 1) The perk currently is very underwhelming 2) It would suit Steve Harrington's character better based on the show 3) It would match the perk icon as well My idea is: Once per match, While healthy, use the active ability button to perform a dash forward that stuns the killer for 5 seconds. Upon stun, survivor becomes injured and broken for 120
    10 comments 61 views last activity
  • It would be nice if you could peruse the archives while you waiting in queue, since sometimes you want to change your challenge or forgot to select one, or if you just wanted to read the content while you waited. For people with one screen, another nice thing would be a setting that allows either a notification the match is made or focus the game window when a match is made, so that you don't ha
    0 comments 11 views last activity
  • I am brand new to this game. I have played it for no more than 4 days at the most, I am currently a rank 13 killer. I am CONSTANTLY finding matches where I'm facing off against red rank survivors (including, most of the time, several rank 1s). I have NO idea why this is but it makes these games literally impossible. I can not get a single sacrifice during these matches because they run me around,
    0 comments 21 views last activity
  • It would be really cool if you can find a special radio that randomly plays a song from Silent Hill. One More Soul to the Call. Waiting for you. Your not here. Laura's Theme. Promise. Rare/Specific Not Tomorrow (Lisa's Theme, Must be using the Lisa Skin). Letter (25% chance to play if there's Cheryl in the trials, can stack up to 4 times for each Cheryl = 100%). Betrayal (If your the
    0 comments 11 views last activity
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  • Killers between brown rank and green rank still getting matched with red ranks every single match. Sometimes an entire team of red rank survivors in fact. Oo, you wanted to play killer and have a fun match with people at the same skill bracket as you? Sorry, you're going to be someone's twitch TV content and entertainment for 15 minutes instead. Please tell me there's a plan to fix this.
    3 comments 51 views last activity
  • It takes like 4 attempts to even boot this clunky game.
    Mod
    1 comments 11 views last activity