Feedback and Suggestions
Our team will be happy to read these!
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Remove the Hatch from the game. Once the last Survivor is left the Exit Gates are powered and start to open themselves a third as effectively as a Survivor, completely opening themselves after 60 seconds (Time might be too long or short?). The Exit Gates' Auras are permanently revealed to the Survivor as well as the Killer. My reasoning for wanting a change is hatch haunting is unfun RNG for bo18 comments 932 views last activity
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I want to explain myself in a little more detail. Feel free to add ideas to this post. Or to discuss them. I feel like this game at the moment can go 2 ways for either the killer or the surviviors. Since the matchmaking is so random because yes the mmr system didn't work as intended yet when they first released it which is understandable and I understand the decision of removing it and reworki0 comments 11 views last activity
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This has irked me for a long time now: The ambience music. Now I get why the chase music exists: To make the killer deaf during the chase, so baby survivors can juke the killer too. I personally disagree with that argument, but I still get it. However what purpose does the ambience music serve? I have been watching alot of old Dbd videos from 2017 and noticed how quiet the music was, and how cl3 comments 31 views last activity
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Killer = Jack Torrance Survivors - Wendy Torrance & Danny Map's - inside The Overlook Hotel And its Large Maze Outside Mori - Jack With His Fireman's Axe Other Killers I would Like Are - Pinhead Jason Pennywise Hannibal Lecter The Mummy A Werewolf Dracula ( Vampire ) Nosferatu Jack The Ripper - In Medieval London Satan - The Devil Himself Cerberus - Three Headed Do6 comments 71 views last activity
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Add an Option: 100% more Blood points for getting matched with SWF (if there are any, otherwise you get into a regular game with no bonus) Killers who are up to the challenge can use this option while killers who don't... Don't is it easy as that, or am I missing something?14 comments 181 views last activity
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Survivors dont need nerfs or anything like that. If their perks are nerfed they can still do 3 gens in a minute and some. What the game needs are some fundamental killer buffs. If not that then make a bunch of add ons basekit for the weaker killers and proceed to spice up their addons. The first option will be easier and more immediate, it makes everyone strong somehow and if some killers ove45 comments 4,021 views last activity
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This is merely a suggestion, not a complaint. I would really like to be able to gift some of my Gear, Add-on(s), or offerings to other Players. For that matter, I'd love an option to sell some of them back or to other Players at some sort of cut rate. The have something not unlike this in a lot of MMOs. It just seems like something that could create some more community interactions. Likewise1 comments 11 views last activity
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So I love Ash, he's the first survivor I got to max rank. But... His perks are "ash" if you get my meaning. His real good thing, was the ability to tank a hit with MoM. Flip flop is good too, but you NEED to pair it with something (or have a great map) to get anything from it. Now they recently made MoM able to activate several times in a match. That is the funniest burn I've ever seen. "Activ9 comments 51 views last activity
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When you look in the direction of the killer you see their aura if they are outside of 24 meters and are within 48 meters for 3/4/5 seconds. Object Of Obsession has a cooldown of 10 seconds, during the cooldown the killer can see your aura outside of 24 meters. If you are not the obsession Object of obsession has a cooldown of 30/25/20 seconds. Object Of Obsession does not activate2 comments 61 views last activity
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Survivors are just too strong. The options given to them is totally unbalanced. Most maps works for survivors' favor. If you are not a Nurse main, it is just impossible to win. Before saying anything about that, please search the YouTube and see how Ayrun, The JRM, PROBZZ is playing. They win %95 of the time, if they don't win, it's because they play for chase. There are lots of spots that can8 comments 252 views last activity
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With Pop getting nerf and Ruin + Undying is the only thing standing a chance against a good SWF. So my suggestion of making killer builds more diverge is can we buff Surge by making it activate on Killer's special attacks? Like it's so weird that Surge, Demogorgon's perk that has a special attack called Shred but surge will not work if you down someone using it. By buffing Surge, I guarantee you23 comments 391 views last activity
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What do you think about sealing demogorgon's portals? If portals were permanent, would it be balanced or overpowered?13 comments 131 views last activity
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I'm a rank 16 killer and almost every game I get put with red and purple rank survivors which is extremely annoying and makes me want to delete the game please fix.0 comments 1 views last activity
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Put some kind of actual match making into place. Ranking system is completely useless and non existent. It's super frustrating trying to play a team based game when you keep getting paired with teammates who don't know what the ######### they are doing. And I'm talking about not being the most efficient or playing in a style of manner that I personally would prefer, I'm talking people who sit for0 comments 1 views last activity
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I think everyone is kinda disappointed that spirit bug was patched. Does anyone else think that it actually made her somewhat balanced but still extremely powerful at the same time? Now it’s just back to her being bs and broken again so yay for spirit8 comments 131 views last activity
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Hi guys, been playing this game since forever. I know all the tips from the loading screen by heart, i shouldn't read them anymore but my eyes can't help it. Updates throughout the years changed elementary things that just simply not in the game. For example there are no skillchecks when saboeing a hook. The time for blinding a killer is not based on flashlights and add-ons anymore. Can you0 comments 1 views last activity
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2 comments 41 views last activity
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Pigs Tampered Timer Add On Description A timer that has been fiddled with. A spring in the mechanism forces the gears to turn faster. Moderately reduces (-30 seconds) Reverse Bear Trap Death timer. —————————————————— Why is that so hard to put into the game?.... Why must i waste time going into a wiki... to see it takes 30 seconds off the trap timer... Nothing about this game i10 comments 271 views last activity
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Delete this post, I tested a few things and realized it was a stupid suggestion2 comments 31 views last activity
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I have DBD accounts accross platforms, Steam, PS4, Switch. I tried to make a cross-platform party, so I added each other accounts as friends on each platforms. Then I tried to make a party, but invitations won't reach destination platforms. I confirmed I had checked "cross play" in the configs on every platforms, and restarted the game on every platforms. But invitations for a party won't reach o7 comments 4,693 views last activity
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I tried to keep this concept as lore friendly and actually feasible as possible. Many of you will immediately see similarities between this and Old Freddy... with a little bit of Nurse. Movement Speed: 115% Terror Radius: 20m (not 24) Similar to Freddy and Huntress, Revenant would have a "Whisper Radius" of 32m in place of his TR when survivors are not inflicted with his unique status effect.0 comments 11 views last activity
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Plague was the first killer I played and ended up being my favorite killer when I bought the game. (around when ghost face came out). Before dedicated servers I remember being able to charge your vial purge/ corrupt to any amount. But now if you try to release your puke before 25% you cancel it and get the cool down as if you used it. I would revert this change so you can charge and release at an0 comments 21 views last activity
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It's confirmed that Talbot did act as both a survivor and a killer in the trials, even before becoming the blight. Two versions of the same person from different times or worlds can exist within the entity at once, in fact that's happening constantly with every time multiple people play the same survivor in a trial. Talbot could easily be a survivor and a killer, and Felix's perks could also suit2 comments 272 views last activity
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NEW MECHANIC: "Hidden Wound" (It looks similar to the ghostface stalk meter on the hud) After applying a Deep Wound with your Feral Frenzy to a survivor, he gets 30% of Hidden Wound meter After hitting a Deep Wounded Survivor in Feral Frenzy he gets 20% of Hidden Wound meter. For each second when the Deep Wound timer is going down a survivor gets 1% of Hidden Wound meter. When Surviv33 comments 611 views last activity
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Ok so I get survs loose the item addons they bring in even if they escape cause killers lose them as well after the game BUT killers don't have items in their bloodwebs, only offerings. Meanwhile Survivors have usless trash like green maps and keys or brown toolboxes in addition to brown and tons of useless addons. So at the moment I have the issue of a lack of Medikits and especially in addons1 comments 21 views last activity
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With bill being in the game, and Left 4 Dead receiving a massive update recently, would it be any way possible for y'all to add The Sacrifice as a map, and maybe a special infected killer like the Witch or the Tank? I love Bill with all my heart, God rest his voice actor, but I feel like if there was ever a time to ask valve for something it would be now.3 comments 81 views last activity
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Ghost face is to good and shouldsee a nerf. Any new player can just buy him and destroy more exprience players on any map, no matter how good perks and skills you have to outsmart killers it will not work becouse his to op.37 comments 1,383 views last activity
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Something that shows how we've done, killers we play, win rates, gens repaired, survivors preferred, etc etc? After four years, and a few dozen characters added in, isn't it about time we get one of the most basic tools any competitive game has?8 comments 161 views last activity
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Playing as a survivor I've noticed Killer lunges have knocked me and others in a match down/injured with no contact to the survivor like if the hitbox was one character behind. Before I used to see the hit connect but now gauging distance is harder because of this possible bug. It's like it's out of sync by 1 second in every match. On a side note I've noticed we've gotten iron will perk "unoffi0 comments 11 views last activity
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Pls support me, we want swimsuit cosmetics for huntress!!20 comments 211 views last activity
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Wraith's skin turns completely white and he'll become quite muscled, yet his limbs are also somewhat slender. A hole is made in his chest like with his Withering Vines cosmetic piece, except this one's somewhat smaller and has no obstructions like Withering Vines' branches & spine. "Tattoos" shoot out from the hole, clawing upward to his throat as i2 comments 91 views last activity
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Здравствуйте, уважаемые разработчики, игра чудесная, ничего похожего на неё нет вовсе, давно искал, что-то подобное в таком жанре. Теперь о главном. Надеюсь, вы меня выслушаете и примите во внимание мои предложения. 1. Как на счёт того, чтобы добавить наконец Джейсона? Ведь Фредди уже есть. И как мне кажется, это даже не справедливо. Вместе с тем у вас и появится новая карта. "Лагерь Хрустально0 comments 11 views last activity
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Why I believe it's bad being a perk Making DLC perks for anti-tunneling isn't a good, it's bad for the incoming players who just want to have a good game experience, they will need to buy a DLC to get this "anti-tunneling" and be able to enjoy matches. Which is why it's scary to make changes to DS now, since it's from the most bought DLC on the store, and also DS is the main reason why peopl40 comments 871 views last activity
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I recently had a match where I encountered this and it had me thinking. Isn't this a far too overpowered combo? It essentially gives the entire SWF group information about the killer's position, taking voice comms into account, and the only drawback is that one of their members will have their position given away, but that's usually the member who's good at looping anyway. I just don't see how1 comments 21 views last activity
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What is the point of having a report system that does nothing? Either make it worth my time or get rid of it. Same with the did you have fun this match. Actually make some changes.1 comments 11 views last activity
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Iri head is fine as is, even though it takes no skill to literally run up on a survivor until you're literally touching them and 1 hit down them with iri head. It does take skill to hit a long shot, regardless of what add-ons are being used. However, infantry belt gives a total of 3 iri heads (I'm sure everyone knows this) which makes it absolutely busted and dog crap to run against. Bhvr33 comments 781 views last activity
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Often in Solo, builds can be dwarfed by other players actions, if not outright ruined. Unless its a SWF, there's no way of knowing that doing a chest or an unhook will hurt someone who had planned on doing those primarily over generators. Maybe add a small indicator (like how Leader does) to show you if a nearby survivor has a much better build suited for doing the action you were planning on, th2 comments 32 views last activity
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A perk that works like Dead Hard (covers the same distance, gives invulnerability to a hit) but lets you slide so you could use it to quickly go under a pallet3 comments 41 views last activity
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Introduction: Hatch Currently the hatch is really frustrating for both survivors and killers alike as they lead to the games lasting too long. The Hatch was meant to be for the last survivor, their last ditch effort to survive! However, instead, it's a staring contest in which the killer has nothing else to do but wait or give up, same for the survivor side. Fun and Fair: Suggestion When there8 comments 393 views last activity
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It doesn't have to be that exact bug but something similar, maybe Freddy's old mechanic of where he'd pop into reality once in a while or maybe the husk will move every second or so to her current location I think could make a decent change or at least test worthy. As it is now, against a good Spirit even when healthy it becomes next to impossible to do anything since the survivor side has very0 comments 31 views last activity
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Whenever I'm playing pyramid head and use his power the sounds of him dragging his blade in the ground continues after I've stopped. I believe it happens after you use his ranged attack.0 comments 21 views last activity
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The infamous "getting a skillcheck when you stop doing an action". Just allow a player to hit the skillcheck when they stop doing an action. I also love how it only happens when you are injured as the last survivor lmao. Has this happened to anyone else?2 comments 21 views last activity
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Around a year ago I switched from a 1080p monitor to a 1440p one and I've been playing DBD on 1440p since then. What I first noticed was that the UI became smaller. Like way too small to the point I can't even read the survivor names when in-game unless I squint. I've dealth with this by going to windows settings and turning the scaling up to 125% but then I get this weird bug where my mouse inpu1 comments 291 views last activity
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This 4.3.2 update load times is unbelievably long and after my game gets stuck on initialization completed screen for 7 minutes and I've tried closing the game and reopening it I dont want to wait this long for the game to start up0 comments 1 views last activity
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Playing against deathslinger is like you're the bot in a single player game for the killer player. It's entirely down to the killer how the game goes down; there's no interaction that makes chases feel meaningful or fun. They removed this issue from Executioner, (honestly, the mindgame potential with him now is insane for both sides so it's really fun interaction for killer and survivor) so I loo4 comments 101 views last activity
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So, in the game's current state, we're allowed to change the camera speed for the survivors and killers, respectively, and we're allowed to invert the Y-axis for everyone. Proposal: Allow to specify Y-axis inversion with respect to killers and survivors. Add X-axis inversion with respect to killers and survivors.0 comments 11 views last activity
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The Macmillan rework has brought with it new breakable walls, and unfortunately the implementation of these has been poorly received by a fair amount of people, for good reason. Most of these walls seem to have been placed just for the purpose of having a wall, while others have reintroduced infinites to strong loops, Some walls even have absolutely no reason to break them at all, as it does no22 comments 2,791 views last activity
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I don't know if this was a design choice but I just wanted to throw it out there that Mayers is able to drain survivors' distortion tokens instantly by simply just stalking. 1 stalk equals 1 token. If Mayers spams the stalk three times, well, that's 3 tokens away almost instantly. It's not really even aura reading ability, yet it treats it the same.4 comments 51 views last activity
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Seriously, I'm sitting on a lot of petals and serums that I've spent quite a few blood points on across multiple killers and survivors. It would be nice to see at least a 50,000 bloodpoint bonus applied when the event is over.10 comments 221 views last activity
