M4dBoOmr
M4dBoOmr
About
- Username
- M4dBoOmr
- Joined
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Comments
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maybe he just said it with out knowing, and it turned out to be true?
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Who dug this up from the grave? ๐
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Play Hunt Showdown :)
There is a nice Event right now
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@xEmoGirlxAlexisx said:
Maybe 4they didnt disabled Oni because they still want to get some Money whit the AoT Skin ๐คทโโ๏ธ
Thats what I believe...
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the old darker look of the maps
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@KateMain86 said:
https://forum.deadbydaylight.com/en/discussion/337841/resident-evil-project-w
I think this would be a terribly bad idea. Now you have me very worried for Project W.
Haha sorry ๐
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@Grigerbest said:
https://forum.deadbydaylight.com/en/discussion/comment/3096643#Comment_3096643
(sorry for out of topic)
Someone can tell, that "clicks" and T-bags are the things that survivor use just to have killer's attention... But come on.=) We all know that these are the things survivor do just to annoy and make fun of the killer. =) No one actually considers that as a tactical move.
And what killer do when he got annoyed with this survivor who was making fun of him?=) He can tunnel him, he can camp him, he can have fun with him (weird but still).
Don't forget tho: killer who camp or tunnel just to be an ass to someone, is also considered as "toxic". I think they call it "malicious intent" or whatever...
So yeah. Don't be a D to each other, respect your opponent, good sports is always welcome.
wait! I always stop the chase one second before I down somebody if another Survivor clicks with a flashlight, and run after the clicker ... I am a good boi!
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Oh, and I don't think killers don't camp or tunnel, just not as often or dramatically as many people are making it out to be now
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it's weird I am playing Solo Survivor since 2016 (not continuous) and .. well I can count the times I've been Camped on my Hands, maybe it's the region? I'm from the EU, even now after the Patch I played one Week exclusively Survivor (normally I play Killer most of the time and Survivor occasionally or for Challenges) and since the patch, I've been Facecamped one time and "kinda" Tunneled ONCE!
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@lagosta said:
Since we're sharing personal experiences, here's mine
Context: Left for Elden Ring in February, came back for a few days on the Anniversary Event then left until this week. This are my first impressions after the balance updates. I been playing with the same casual build I've used before: Sprint Burst + Clairvoyance + Inner Healing + Small Game. I play SQ.
TLDR: games have been really unfun.
Most killers I've played against continue to double down on slowdown perks despite the increased gen time. What seemed to be an incentive to rely less on those types of perks and bringing forward builds focused on different playstyles became just another motivation to delay the late game us much as possible.
Thanatophobia is the worst offender IMO. While most regression perks were nerfed to compensate, Thana became much better not because of its 0,5% per stack increase but due to base gen time going up. Combined with the cumulative nerfs to healing we've been seeing, survivors have to stay injured for longer, increasing the perk's value and indirectly the killer's lethality.
On the survivor side, my experience probably biased as I was possibly deranked due to my time out. That said, teammates were what you can expect of SQ except they seem much more prone to disconnecting which caused most games to derail. Not sure what the motivation was until I started seeing the same boring experience of working on gens and barely seeing any progress. I suspect that before the update, one motivation to stay in a game was seeing that you managed to run the killer for 1 or 2 gens, but that is mostly gone in low ranks of SQ, so people just DC.
Personally, playing SQ has been difficult. Less and less frequently I've been seeing myself enjoying a match and I don't play to win, I play for fun. Gens are taking forever and in the most boring way. Most matches feel like barely any progression was achieved before the first down it's like every killer I face is as boring as unengaging as old Forever Freddy or pre-nerf Ruin/Undying Blight.
I really miss a more casual experience. I do not want to be forced into Second Chance or Repair Speed perks every match just to be able to live long enough to have fun interactions with my team or the killer.
Killers didn't have a Casual/Fun Mode it was MOSTLY Killer VS 4xMETA Perks,*one Chase to long, and the game was lost* all I read in here from Survivors was "git gud"
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@Jago said:
Frustrated survivors maybe ?
I think a LOT ;)
why do you think Killer queue is that long now, not because ALL Survivors stopped playing the game xD
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@EvilSerje said:
On my level, lots of Bubbas, Nemesis', Legions and Nurses (why so many nurses on low MMR i can't understand).
Quite a few Dredges.
All other evenly rare.
Almost never seen Twins and Hag.
arent the Archive Challenges about Nurse as well?
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ONI gets played a lot recently, if the "more blood" bug got to do with it? (i have not yet seen the new skin, so it cannot be the reason)
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3094579#Comment_3094579
I hate the sound effects. I dislike having to hit more skill checks when A-D functions perfectly fine for me- in fact, it's actually easier to press A-D than it is to hit skill checks on my wrists because I can get into a more comfortable position when I need to keep pressing buttons in quick succession than in slower succession. I don't like the fact that it messes with DS or Power Struggle or pallet/flashlight save timings, either. The fact that it forces you to start wiggling, too, when I prefer to just lay there and flop if the killer's being kind, rubs me the wrong way.
I think it's a great change for people who need it, but I'd prefer the "legacy" version (if you will) remain optional for my own peace of mind and personal comfort.
having both options would be the best
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/3094495#Comment_3094495
i would assume they will overhaul it a little bit as the feedback was very mixed..
why?
it is great! I love it
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Not much changed in legion games, except most people give up and DC/hook in the first 30 seconds
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If everybody plays, its the same as before. when somebody dc/hook right at the beginning it gets kinda hard ๐ (which happens VERY often, I'm not saying every game but close) thb I even escaped games like that but that propably got more to do with the killer skill ๐
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walking and looking left and right should be a perk as well!
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so I cant play my "main" for a couple of weeks ? and not even spend BP ... jesus
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/3091125#Comment_3091125
No, I forgot about that. I am American, other countries do not exist for us Muricans. Most of us cannot remember our own 50 states, you expect me to remember global timezones? The best I can do is Pacific, Mountain, and Eastern.
glad I could help, It is always good to recognize one's own weaknesses and learn something new.
i don't expect anyone to know any timezones, but understanding the concept of them is something people should be aware of ;)
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@ThiccBudhha said:
The game has a ton of viewership despite its age. I checked it out last night at 2 or 3 am. Plenty of people, it was in the top two rows on mobile. Maybe survivors do not like watching during the day either. The game tends to be more of a nighttime delicacy.
don't get me wrong, but you do know there are different time zones, right?
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3091029#Comment_3091029
He's pretty damn formidable after the killer buffs now. I very much like playing him
I play pretty much only him ;)
if i could just do that now... but hey I could play ONI and enrage all 30 seconds
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/3091009#Comment_3091009
Its not infinite. Blood orbs are bugged and give double though
thats what i meant, still its a MAYOR bug making him way more dangerous than he should be and no killswitch
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cool, and what about ONI and his "constant" Enrages ( i just had him enrage 3 times around my hook making it impossible for somebody to save me) oh I forgot you cannot killswitch him since there is a new cosmetic
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@drakolyr said:
https://forum.deadbydaylight.com/en/discussion/comment/3090668#Comment_3090668
You mean, i have to record the whole game, gather information, be still ingame so i can get my ID, the offender aswell and then i need to give extra informations.
And even then, its not guaranteed that the report is accepted.
Oh and if you forget one thing, the flag ingame or ID or cause the match already is done and disconnected, you cant report at all.
Sorry, its just not a good system, especially when ingame reports only do something, when you give extra information online.
good luck in getting the entire game up to bhvr with 50MB Max file Upload restriction xD
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may I ask what game are you playing? you seem to play a different game than me
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the killer players are not the ones currently crying and DCing
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Solo Survivor is as it always was, the only difference is that NOW an awful lot of people DC/Hook right at the beginning, I win/escape the exact same amount of games as I did before (i even escaped a couple of games with 3 survivors because one DCed) and I am NOT a Survivor "Main"
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Maybe video games are not for you, have you tried another Hobby?
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no probs on both sides, no clue what the fuzz is all about
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tbh. I escape every second match in Solo Queue ... maybe it's a "you" problem? (i am not a godlooper, usually I play more killer than Survivor)
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@MrPenguin said:
Before patch :"camping and tunneling every game, its out of control!"
After patch: "camping and tunneling every game, its out of control!"
I don't think the patch did anything special. That said, I wish these issues would be addressed in a sufficient manner. But that's more work than I think the devs/company are willing to do.
haha so true ๐
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@Mekochi said:
Thing is, I don't think the BP incentive is going to bring people back, survivors were mainly leaving due to each game just being the same. The killer will either camp/tunnel or run a full slowdown build. Survivors got majority of their meta perks taken away right out from under them, and the only somewhat decent perk survivors have that got buffed was OTR.
In my personal experience, I just had back to back games of killers camping/tunneling. It's so stupid, I didn't even use DH other than challenges, and I never had to run DS, but now it feels like a requirement to run DS if you even want a slight chance of escaping even with the nerf.
these are not "killers" these are frustrated survivor mains who take out all their frustration and anger with Killer on other players since bhvr has taken away their bullying tools and since they are inexperienced as killers they use cheap tactics like tunneling&camping
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@sluc16 said:
The new patch completely screwed up survivor side, I just straight up stopped playing
so ...the moment Survivors Stoped being overpowered everybody stopped playing them?
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I always used it got the faster BP and gens :) happy to see more ppl using it
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could be Survivor Mains trying to fake bad killers so bhvr changes back the meta that they can continue bully killers with their teammates
or since the playerbase numbers dint change its Survivor Mains showing their common gamestyle (harassing/bullying) as they play killer since they cannot do it as survivors anymore
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90% of the time
5 sec chase = THE KILLER IS TUNNELING
5 secs at Hook = OMG HE'S CAMPING
10 %
the killer is actually Tunneling
the Killer is actually Camping
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3081513#Comment_3081513
Lots of DCs indeed. I swear half of my killer wins are due to survivors having a tantrum at the first sign of difficulty, either DCing, killing themselves on hook or going afk, screwing over their team mates in the process.
Yep that happens a LOT
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3081367#Comment_3081367
Wait I lost the 7th anniversary?
Yes! I am from the future... I have to go ๐คฅ
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@Gladonos said:
Why is it only survivors that ever need to "git gud" why does this never apply to killers?
it did, for the last 7 years ...
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@Marigoria said:
Are you really surprised?
Killers said they only camped and tunneled because gens were going by too fast, now that gens are slower they're still tunneling and camping and now with almost no penalty to it.
ALL Killers are one Entity of course!
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three weeks without bonus bp ... geez
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Trickster, Plague, Bubba
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what i don't understand, is if the killer is undetectable, why should a hearing impaired person know that he's coming?
the rework doesnt make any sense,
-get notified when the killer is looking at you (works without line of sight)-get notified when the killer is looking at you (only works when line of sight)
-get notified when you are in the Killers Radius ?! without any restrictions ?
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maybe they have to find a different bullying Simulator now
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first, I would like to see a Model Update... have you ever looked at his Hands?
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lot of Survivors are not even trying anymore... it's not that Killers are too Strong, ppl just give up very quickly.
Most ppl selfkill after the first hook
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@BadZilla said:
Holding m1 is boring, if they made gens more engaging with mini games like in among us for example it would've been much more fun to do gens.
I was just thinking the same, why not use this system it keeps your focus on the task but not too much, it would be way more interesting than holding m1
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@zumer said:
A soloq survivor has 45 deaths out of 50 matches. Thanks BHVR. Play your game yourself. I delete the game.
I guess you pretty much dependent your entire game on DH & DS?
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a lot of survivors are still playing like they are untouchable and toy around with the killer which ends... very quickly
nobody is doing gens