M4dBoOmr
M4dBoOmr
About
- Username
- M4dBoOmr
- Joined
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Comments
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Dont know why people think she's weak, I completly ripped swfs with meta perks and pink items apart, maybe it's because they dont know how to play against her, but nevertheless I feel very powerful playing her (without slugging everybody)
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I just hope they give him a complete rework again, right now he's...
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I love the Trapper but playing him is always a gamble, too many times in high MMR you have one survivor just following you around constantly disarming all your traps, playing a M1 without his Powers is kinda meh... well, i can play other killers where you cannot take my Powers away from me ;) (a bit sad since I really love playing him)
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@just_teme said:
I have as a habit rated every single match for 3 years now and i can confidently say it does absolutely nothing. I will continue to use it tho.
haha, I do the same thing
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@MommyHunktress said:
https://forum.deadbydaylight.com/en/discussion/comment/3065354#Comment_3065354
that means if people say clowns 1v1 is boring he is a good killer and if you say he is a good killer that would eman you arent very experienced in dbd
maybe just let people play the killer they want? are people only allowed to play certain killers to "be experienced"?
Finding something boring is completely subjective
btw. Clown RULEZ! 🤡
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@Deathstroke said:
https://forum.deadbydaylight.com/en/discussion/comment/3064654#Comment_3064654
That will be sad day when they are. I don't really care about the buffs when they take half of my bloodpoints rewards away makes me want to not play.
there will be always more survivors, so we probably always have extra bp as a killer 🤩
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more importantly, WHY IS THIS NOT A COSMETIC? (without the badge)
another Picture!
i want THAT!
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lots of people are dropping DH already, it's not that bad tbh. 😊
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Definetly the Clown
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Ah yes, that shirt is beautiful
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@SirBenley10 said:
Firstly, this discussion has been created solely for the purpose of civilized communication in which constructive feedback is welcome for both roles of Killer/Survivor. With that's being said:
I've put many hours into this game and have spent a lot of money along the way (as many of us have) due to my passion for the survival horror genre. I must admit I am coming to my wits end with the current state of the game. I do primarily play Survivor and it has gotten to the point to where 90+% of my games are Killers camping after first hook, mostly within the first minutes of the game, even when no generators have been completed. Whether it's me or another friend on the hook, it's bound to happen. Additionally, if we manage to get the Survivor off the hook, the killer puts another on (who was helping get the save) and camps then until they die. As a result, I find myself getting on every day to face the same linear approach and it has made me want to stop playing entirely. I used to be excited to get on but now my thoughts have turned to "do I want to pass time watching the game from the hook or go do something else."
I feel there needs to be radical change to allow Survivors to have a fair chance at interacting in the game without this constant camp strat at the beginning of the game. I feel Killers need to be incentivized to leave hook more often because at this current state, a killer can get a 4k by camping hooks and tunneling all game long, with little effort and much reward.
In closing, I know I'm not the only one that feels this way, and I fear people like myself will.cojtinue to leave because things aren't changing.
Thanks for your time I'm reading this.
weird for me, Camping & Tunneling is a rare occurrence that happens not that often tbh.
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if you kill some or 4k = tunneler/hacker/facecamper/whatever
if you dont = GGEZ/babykiller/git gud/whatever
of course, it's sad that it mostly is like that but for me, it's always amusing to see what they come up with 😂
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@Sadako_Best_Girl said:
https://forum.deadbydaylight.com/en/discussion/comment/3061503#Comment_3061503
That would be interesting, but it would probably take actual effort.
I am not a programmer but this should be REALLY easy to implement
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@Chocolate_Cosmos said:
Imagine if his traps would be like Chameleon.
Each map would have different paint of color that fits the general ground. So for example Eyrie would have like sand themed traps so they are harder to spot. Etc.
i don't know why this would a difficult thing to add to the game
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anime ...there are some nice Movies like Akira or Jin-Roh but these are just movies for me like all the others... I don't get all the hype about anime at all but to each his own...
if the charms look nice who cares I just hope that not someday we will get Candycrush or Mobile game Crossovers
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@boogerboy123 said:
what game are you guys playing where you get camped and tunnelled every game?
I'm still trying to figure that out
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gens flying so fast, there is no time to mindgame!
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Meg, Dwight, Claudette, Jake.
Trapper.
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@PatchNoir said:
https://forum.deadbydaylight.com/en/discussion/comment/3060204#Comment_3060204
maybe you are right, it would be funny for the killer to be broken for several updates without anyone noticing lol
Isn't it like that with the Oni right now?
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yes let's throw away all Worldcup/Superbowl/NBA/Olympic etc medals throphys/titles and little Billy's Sports award! 🤣 you do notice that people carve for recognition, throphys etc. do you?
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/3057858#Comment_3057858
people have been complaining that the meta has been the exact same for 5 years
Now people are complaining that their favorite meta perks are being changed
like jfc people, what more do you want
great isn't it, haha 😂
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as if all survivors will start playing killers... 😉
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yep, happens to me at least once a week
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more importantly, did you pull the finger?
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Dictionary...?
is this something like the Survivor Handbook™?
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Serious question, are you THAT BAD in dbd that your entire way of playing is based on DH? that shows even more how important it was to nerf it
Im not saying I'm good, it's just that I regularly escape in red ranks survivor without ANY exhaustion perks... Im just wondering how reliant people are to get carried by second chance perks
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@DBD78 said:
It's about your teammates not being bad, that is what is important for escaping. Not Dead Hard or Iron Will. After 4500 hours always playing solo since I'm 44 years and my friends stopped playing videogames in early 1990s, I would say that I can't get much better then I am at survivor. And I can survive with no perks and also not stand a chance using four meta perks. It all depends on my teammates.
We need more info in this game, something to close the gap to SWFs. The old meta perks I can live without.
There are a LOT of Survivors who can't survive half a loop without DH, of course there is going to be a LOT of Survivor Complains that playing survivor is IMPOSSIBLE now
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It's MY gen! I even gave it a Name "Matilda" so I am not going to stop
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I don't use DH at all .. still, I have fun matches which I (i am a mediocre survivor) escape ;)
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I do... even though I suck as Survivor
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@JCZ said:
https://forum.deadbydaylight.com/en/discussion/comment/3057788#Comment_3057788
You can say that about every exhaustion perk. thats the point of the exhaustion perk is to get distance from the killer once per chase. I point out DH because now its hard to use correct and its useless against certain killers.
No, not all exhaustion perks give invulnerability frames, and most importantly EVERYBODY is using dh...
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@JCZ said:
https://forum.deadbydaylight.com/en/discussion/comment/3057758#Comment_3057758
Thats the point of dead hard though. to be used once per chase ( unless the survivor is godly) and to take one more hit, it doesnt affect deathslinger specifically its supposed to affect every killer the same way. but with the new change killers powers take away one of the 4 perks the survivor chose to bring in, basically speaking, if youre playing vs a slinger/legion you will be lucky to use DH once. Thats what i mean about making meta perks useless instead of an adjustment.
Once per chase from 4 survivors... very balanced
Dead hard alone is not so bad, 4 people using it is
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in balancing the game sacrifices need to be made, do you thing it's fun for a deathslinger to be the bottom tier because 95% of his shots can be dodged? by pressing e?
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Personally I like prestiging but there are a lot of people who don't want/like to prestige, why are they forced?
Maybe you should switch the description to character level and not prestige
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Weird, did anyone at bhvr ever said anything about that? I mean... it's weird
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Part of the game... I am not playing survivor that often but it RARELY happens to me
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I am constantly doing tomes and often it's "use x perks and escape" etc so often I am not endangering my tome challenge for another persons escape, without challenge i try to help though
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@xEmoGirlxAlexisx said:
If the Devs cant solve the Hacker and Cheater Probleme the should remove the DC penality until Hackers are finally gone i dont want to Waste my Time playing against a Hacker and Survivor who help hin and refuse to finish the game
So basicly... Never? 😂
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@some_guy1 said:
https://forum.deadbydaylight.com/en/discussion/comment/3052847#Comment_3052847
yes, you can level it up to tier 3 via bloodweb
OK so basicly instead of lvl 40 you need to prestige once on every new killer/survivor to get it into you main killer/Survivors bloodweb
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if I presige1 Meg, will I still be able to get rank3 Sprint burst via bloodWeb on another character or do I need to p3 meg?
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I would love that 😍 but propably not possible hehe
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@Remedicist said:
About a month ago, I made the switch to pc as well to have a better experience on the killers I normally play (the ranged ones) and for me it was the best decision. Sadly, I started playing at the end of 2018 and lost a lot of things you had listed as well, but I decided my enjoyment I got from playing on mouse and keyboard was better than those items.
If cross progression were a thing though, then people wouldn't have to make the decision to lose everything.
This is propably right, it's propably connected with "commitment bias" what makes it so hard
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since we are at "not giving players stuff others cannot get", how about somehow making old Charms available to everyone! it would be just fair, or how is it fair that I will never get the Gardendwarf or the Mr puddles charm?
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@D3spair said:
Since the anniversary came up, Killer queue time shot right up. As a Killer Main, my 5 Secs - 15 Secs queue time are now 5 Mins to 10 Mins.
My Theory is that people are still farming BPs for the Prestige Rewards ie. (3 Tier Perks and Gold Portrait) before the Update hits as farming BPs without BBQ and Chili is a nightmare.
Another Theory is that Survivor Mains (without friends and can't think for themselves) are sick of Camping and Tunneling and seeing the Patch notes and deciding that it's a one sided Killer Update, They're moving to being a Killer Main.
So anyone wants to discuss your own theories why Killer queue time is horrible currently?
Survivors playing Killers? hows that supposed to work, according to the famous "Survivor Handbook™" it would be impossible to gain any BP
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I was just thinking the same yesterday
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@AVoiceOfReason said:
https://forum.deadbydaylight.com/en/discussion/comment/3049336#Comment_3049336
That Clown outfit is super beast.
Yes, that one is beautiful
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"the Box you opened it" is a famous quote of
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Just look at those...
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@IWantCandys said:
Can only speak for myself but I don't like clown because of his laugh. Do you know that when some things (also in real life) simply trigger you on other people, and you then find this person unsympathetic?
I can't explain why exactly, but Clown's laughter makes me aggressive. There's something about that laugh that makes me angry.
Lol, sorry, guys I really can't explain it any better. :D
maybe you once meet a person who made that sound 😂


