M4dBoOmr
M4dBoOmr
About
- Username
- M4dBoOmr
- Joined
- Visits
- 1,153
- Last Active
Comments
-
I loved the atmosphere much more back then, but the new maps are promising
still, i hope they tweak a little bit more on the recently reworked ones, they are way too bright and boring, compared to how they looked back then =) earlier today I watched some old TydeTyme YT videos, THAT gave me Nostalgia, I just loved how the maps felt back then
-
I know what you mean, I kinda miss the old more dark foggy look of the maps, all maps seemed to be surrounded by some kind of gloomy Forrest
-
@akaTheBARON said:
Like smooth jazz?
No loud cawing, generally I would love to see more fitting sounds. not just the plain old explosion.wav for everything, spice things up a little
-
Once, during the Event so far.
-
@Slowpeach said:
Thanks for the effort. Admittedly I would have been curious about face camping and tunneling stats (like excessively targeting one survivor, not weak link picking), not from a BM perspective but from a curiosity. BM or no, it's not the most fun game design.
Glad you put the NoED data in. It's more or less what I thought, I think people dislike the perk because it feels as though it 'cheats' them out of a health state, similar to Dead hard though Dead hard actually has proof its very strong whereas NoED is what I thought 'not that good but not bad'.
"Facecamping and tunneling" is just another way of saying "I lost, you won and I'm pissed" I play daily and it's a rare occurrence this actually really happens
-
Ptb patch notes?
Link please
-
Let them waste their time, It's your chance to break some pallets and close the hatch :)
Or go to the kitchen/toilet between matches
-
I know it got little to do with the topic but Maybe we get additional Prestige rewards later on ๐
maybe at Prestige 50 an unique mori or a new prestige skin, there is much room for more
-
tbh. i rather have that icon than your rewards
-
@bm33 said:
Whenever I see these posts it just adds to the reasons they should remove chat since it's unnecessary and only breeds toxicity. It's a waste of resources to keep chat in the game.
Very true
-
@GannTM said:
Looks like they won in game and in the trash talk, because they got you salty enough to make a thread about it.
I love how every single complain is "salt" without even going into what he wrote
-
@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/3019378#Comment_3019378
Yeah. I loved feng but there is something about her sounding like a squeaky toy that makes killers go mad lmao. They want to shut me up asap.
I just love her squeeky sounds it's hilarious ๐
-
How many prestige levels are there? Infinite?
-
Yes, I can't wait to see different survivor playstyles :)
Survivors talking/arguing about what killer is boring to play against, but nobody asked killers if 95% of Survivors are boring to play against, with all of them running the exact same perks
-
Legion, 20-30 years ago I was that Kid... thank God I somehow changed my path I dont know where I would be now.
That's how in some weird way I am attached to the Legion (Frank)
-
@Pizzaman said:
https://forum.deadbydaylight.com/en/discussion/comment/3015485#Comment_3015485
Maybe it's dangerous because there is no Line-of-Sight, aka there's no way to be aware of your surroundings ...
Seems like you get the point ๐
You still can be aware of your surroundings even if in a dangerous place, just not as good as in a not so dangerous area.
I know its rocket science ๐
-
@Pizzaman said:
https://forum.deadbydaylight.com/en/discussion/comment/3015088#Comment_3015088
Always funny to read the "pay attention to your surroundings" meme answer, when there's plenty of walls and other Line-of-Sight blockers that make exactly that impossible.
Maybe that gen spot is supposed to be a dangerous spot to be in...
-
What would the world do without math geeks ๐
Thanks!
-
The killer plays different than the other killers, let's streamline him, instead of learning how to counter play him and or accept a defeat
-
Yes, the communication is GREAT โฅ๏ธ
BIG thumbs up for BHVR
-
@DeliciousFood said:
Yeah it comes down to M1 simulator and a free hit to fill please the dopamine receptors of the poor saps that somehow find anything appealing in the creative hollowness that is Legion.
Almost all Legions stack atrocious amounts of slowdown because the killer is just so god awfully bad that without them they'd get rushed down in most red rank matches. It becomes extremely tiresome, especially with teammates that constantly heal and drop pallets without being injured. It's either get hit for free or do the typical loop kata you'd use against any M1 killer.
Holy ######### I'd give anything for Legion to get a rework and no longer get a hit without earning it whatsoever and trade it for better downing power. I just can't stand Feral Frenzy.
Legion is lots of fun to play ๐
-
-
@Viciusaurus said:
I'd honestly like to see the swamp with an updated look. After seeing what they've done with Haddonfield, I feel they could really capture bog creepiness with a fresh face.
Yes that would be nice, but please not the barrens Junkyard rework
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3011411#Comment_3011411
Thank you :)
As an addition, I do understand why people are afraid to see meta get nerfed : because the meta bandaids core issues like camping, tunnelling and early game pressure but what i do not understand is why people are okay with the same perks being used all of the time. Game could be so much more fun if everyone ran different builds.
Yes, I would love to see crazy builds and unexpected things happening, instead we got this 4-6 perks 99% are using. The way it is right now, they could actually remove perks, nobody is using them anyway ๐
-
@[Deleted User] said:
I don't understand why people are so afraid to see meta perks nerfed. 1 survivor perk out of 107 is used 75% of the time at high mmr. The lack of variety is atrocious. We should be encouraged to try different perks. Because right now the game is always the same. As Killer, equip BBQ, Corrupt, Pop, Pain Resonance. As Survivor equip Dead Hard, Borrowed Time, Decisive Strike and Unbreakable, Adrenaline or Self-Care. From there the game is a war of attrition. It's extremely stressful. We should want to load into each match and see our opponents use different things and be surprised about it and enjoy the challenge the of adapting. The director has said that in each match you should have a suprise and have a story to tell at the end. This does not happen right now, you can play 10 games or so and feel like they all went the same. The only surprise that ever seems to happen is a cheater.
Great post :)
-
@pseudechis said:
The dredge's nightfall is fantastic to face and to play.
One of the most interesting and thematic killer powers yet.
The only annoying thing about DBD is the players whom want every game to be the same. The nerf it all into the ground till nothing is different or interesting crowd.
I would love to see killer powers who mix up the way to play the game
-
the prestige icons are hopefully still worked on, they don't look that nice.
The Stlye is nice, but the graphics are very cheap looking, like a Photoshop 6 Present
-
@NomiNomad said:
Survivors have to escape to get their masks.
Blame BHVR. This whole event is a sweat fest on both sides.
Yes, otherwise they would just hook suicide after they found their mask as they did last year
-
"The devs like the other side more..."
They are Game Developers not children ๐
-
@Kaitsja said:
https://forum.deadbydaylight.com/en/discussion/comment/3008412#Comment_3008412
It'd provide an advantage over those who aren't MnK. Many console users don't have room for a MnK setup. Console doesn't need support for MnK, and those who want it should just buy a PC.
You are already playing against people with m/k when playing with Crossplay on, what are you even talking about? What you are saying makes no sense...
-
@Kaitsja said:
https://forum.deadbydaylight.com/en/discussion/comment/3008189#Comment_3008189
You can turn crossplay off on console, but you'll be waiting hours, possibly days, for a lobby. So having crossplay always on isn't really much of a downside.
MnK offers advantages that controllers cannot compete with. If there were no advantages, nobody would mind MnK support.
You don't seem to understand what I meant, If Crossplay is On, against who would they have an advantage or disadvantage?
You do know that with Crossplay you play with or against all other Plattforms including Steam, Windows10, Epic Store who are using m/k ๐
-
@Kaitsja said:
https://forum.deadbydaylight.com/en/discussion/comment/3007938#Comment_3007938
Even without cross-progression, there's nothing wrong with this statement. If you want to use MnK for a console, then you should buy a PC.
Whether or not you can afford it is another matter entirely, but MnK offers an overwhelming advantage over controller.
Fixed : If you use m/k on console Crossplay is always on
-
@Zozzy said:
Yep........ Not to mention the flood of bad sportsmanship reports that will happen any time the killer is within 60m of the hook.
60m that's clearly a facecamp! ๐คก
-
thb I kinda like how Ace looks with the mask and cap
-
@Seanzu said:
https://us.v-cdn.net/6030815/uploads/GCRB8TBO3W4A/image.png
I'm having lots of fun as you can see in my 5 flans games ^_^
Haha ๐ I hope you get some good games
-
I guess I'm very lucky, most games are 4-5 Cakes ๐
Maybe there is a hidden mechanic which pairs you with more people using them as well, if YOU use them all the time ๐
-
SB and DH.. both completly different cup of tea
-
I mostly wait at the gate to get one more protection hit, or give the killer more points as he hits me
-
@GodDamn_Angela said:
https://forum.deadbydaylight.com/en/discussion/comment/3006314#Comment_3006314
You can't be serious. 100% refuse to believe it.
Not all the perks listed are Meta perks.
They picked them because they are the most used perks
-
you even get 50+k BP on a fast lost match (if you don't get hooked in the first second and nobody unhooks you of course)
just stop caring if you do t get the maximum points, play the game and the BP will come no matter what
-
somehow I get the feeling people assume they are going to rework the meta by buffing the perks ๐
As far as I understand it, they are going to nerf those 40 perks so they break up the meta and get people choose perks besides the 99% they currently use
-
why would the change be making the perks base kit?
-
That's how my games usually end during anniversary ๐
-
so she IS the entity?
-
We are flying thru space on a rock, why not spend your time with something you enjoy?
Everything is pointless, are you having fun doing it? ๐
God damn nihilism...it gets everywhere ๐คฎ
-
@FeelsBadMan said:
https://forum.deadbydaylight.com/en/discussion/comment/3001990#Comment_3001990
They "gen rush" cause literally every game the person who gets hooked first is getting face camped. What else are the remaining 3 survivors supposed to do while the killer is having a staring contest with ther person on hook?
Weird, I've played 5 survivor matches so far and all were normal matches, no tunnel or face camping.. But maybe we have a different view on what's what
-
Jesus haha, what is going on, Survivors gen rush like there is a price for winning the fastest game with the least points possible when 5 Cakes... lmao
-
Yes I always keep wondering how very small indie company's like Ghost Ship Games (deep rock galactic) got crossprogression, full m/K Support on Consoles but behavior can't make it happen since.. how long?
-
That's how the game should be, let's pray the perk rework changes the game away from the boring 4 meta perks everybody uses.
There are so many great perks that sadly nobody picks





