clown sucks

i hate him, he may be weak but he takes the fun out of chases. oh well ill throw a bottle here, i bombard you with bottles and blur your vision so i dont have to mindgame. his ability is badly made, if all it did was slow you down it would be different but his radius and everything makes it an unfair ability, in a 1v1 sense. when i say this i do not mean in general. the ONLY meaningful thing in this game is the chase in my eyes. and there is no chase against clown, its purely run drop pallet drop pallet and go down because a clown doesnt break pallets he just cheeses it. and when you win these matches you arent happy.

i dont like wasting all my resources hoping my teammates do gens and hoping the killer wont just make me see unicorns with his laffy gassy. the clown rework from before is just stupid, his yellow bottles are good but useless because his regular flasks ruin the 1v1 already.

before you come at me about how swf is strong and yada yada. I do not care about how strong a killer is overall, i care about whether i can loop them and feel accomplished when i win. i dont like winning just because a killer is weak or are gens are too fast, thats not fun. so take into account im speaking soley for 1v1 aspect and id appreciate it if you guys treat this topic as a 1v1 and not 1v4

Comments

  • I see ... this convinced me to make tonight a clown night in the circus of pain. C ya! (hopefully :>)

  • nope im off dbd, im physically too tired, i pulled an all nighter due to lack of ability to sleep. then went against a ph with range addons and barely hit me and i couldnt even react. thats how tired i am so i just quit to play something else or sleep XD so yeah you wont see me, and if you did... welll it aint like i can do anything clown can catch anyone without dh if they know how to throw bottles ;) have a good time with clown tho cuz i definitely understand how painful he can be

  • I was just trying to pull your leg a bit, but now I feel terrible :V You should definitely get a good night of sleep. And Clown is just hillarious to play, all that mirthless laughing and huffing and puffing. But Clown usually gets totally destroyed by competent groups. He benefits a lot from Disolution, though! so keep an eye out for that one as nothing is more satisfying then seeing those pallets disintegrating into splinters right before your eyes (you gotta squint, though, in order to see anything through the purple haze).

  • @Akumakaji said:

    https://forum.deadbydaylight.com/en/discussion/comment/3064600#Comment_3064600

    I was just trying to pull your leg a bit, but now I feel terrible :V You should definitely get a good night of sleep. And Clown is just hillarious to play, all that mirthless laughing and huffing and puffing. But Clown usually gets totally destroyed by competent groups. He benefits a lot from Disolution, though! so keep an eye out for that one as nothing is more satisfying then seeing those pallets disintegrating into splinters right before your eyes (you gotta squint, though, in order to see anything through the purple haze).

    yeah i know and its cuz i slept at like 4 30 yesterday and woke at 7 when i wanted to wake at 5 30... sooo my sleep schedule is ruined, so in 30 minutes its gonna be 8 and then ill sleep til 12 and my schedule will be fixed... military life really messes with your schedule XD and yeah his grunting and sounds are definitely creepy and humorous, like i think he is cool and all i just hate when my skill doesnt matter XD purple haze for sure

  • @MommyHunktress said:

    https://forum.deadbydaylight.com/en/discussion/comment/3064607#Comment_3064607

    yeah i know and its cuz i slept at like 4 30 yesterday and woke at 7 when i wanted to wake at 5 30... sooo my sleep schedule is ruined, so in 30 minutes its gonna be 8 and then ill sleep til 12 and my schedule will be fixed... military life really messes with your schedule XD and yeah his grunting and sounds are definitely creepy and humorous, like i think he is cool and all i just hate when my skill doesnt matter XD purple haze for sure

    I know your pain, as I am coping with nightshift right now myself (healthcare, though, not military). Went home at 7am, slept from 8am till 1pm. Now I am trying to enjoy myself a bit till its off to the grinder, again :D

  • @Akumakaji said:

    https://forum.deadbydaylight.com/en/discussion/comment/3064613#Comment_3064613

    I know your pain, as I am coping with nightshift right now myself (healthcare, though, not military). Went home at 7am, slept from 8am till 1pm. Now I am trying to enjoy myself a bit till its off to the grinder, again :D

    yeah pure respect for you and your field, i dont think i could handle that stress

  • I don't dislike clown. Only thing he has is decent chase power. That's it. No map presence, no strong anti-loop, just some okaaaay chase power that helps in chase but doesn't really do crazy things.

  • @Chocolate_Cosmos said:

    I don't dislike clown. Only thing he has is decent chase power. That's it. No map presence, no strong anti-loop, just some okaaaay chase power that helps in chase but doesn't really do crazy things.

    true but when all you have to do is drop pallets and do the 50 50 vaults its not fun or skillful :(

  • Clown OP thread. I can safely cross this off my bucket list.

  • Pleeeeeease don't dc because you get tunneled. Waste the killers time instead so your teammates have a chance to get out.

    Clown is quite boring to be chased by, just like a lot of other killers. But he is a fun character.

  • Speaking of Clown, can we make Flask of Bleach basekit?

  • @Sepex said:

    Clown OP thread. I can safely cross this off my bucket list.

    To be fair the OP specifically said Clown is weak.

  • I would be fine if the bottles just slowed survivors down and did not affect their vision. Sort of like that useless Hag addon that deafens survivors for whatever reason.

  • Yep, Clown is one of the most boring killers. His chase power is dumb. He's poorly designed all around. For some reason people always think boring = op. It does not. Blight is a strong killer, and aside from some addons, he's very fun to face. Spirit is the same way. Huntress is not weak, and is also fun to face. They have well designed powers to their kit that make them a challenge but also fun.

    His power is not interactive. He's definitely C tier at best, but that does not make him fun. Escaping a clown is kind of like escaping a facecamping bubba. Yeah, you won, but did you really enjoy the match?

    They should trade off some of his chase power for some map pressure, which he has none. It'd make him a better killer, but also more fun.

  • @Sepex said:

    Clown OP thread. I can safely cross this off my bucket list.

    nope please read before you assume :)

  • @DBD78 said:

    Pleeeeeease don't dc because you get tunneled. Waste the killers time instead so your teammates have a chance to get out.

    Clown is quite boring to be chased by, just like a lot of other killers. But he is a fun character.

    totally agree! but i was like sleep deprived sooooo decision making and attitude was down

  • @GlamourousLeviathan said:

    Speaking of Clown, can we make Flask of Bleach basekit?

    which one is that? i do remember its like his best add on at least before his "rework" but what does it do again?

  • THANK YOU! one of the only times someone actually pay attention. I knew i would get at least one jerk and i appreciate you pointing that out

  • I main Clown and I agree with him being boring but his power doesn’t ruin the 1v1 any more than a killer like nemesis or artist or trickster do. He has 4 (without add ons) and a fairly punishing reload so just spamming doesn’t really work

    But yeah he’s definitely boring as hell to fight. Still unlike killers like artist at least you can actually do something to counter him that isn’t just holding W

  • @Zexbunny said:

    Yep, Clown is one of the most boring killers. His chase power is dumb. He's poorly designed all around. For some reason people always think boring = op. It does not. Blight is a strong killer, and aside from some addons, he's very fun to face. Spirit is the same way. Huntress is not weak, and is also fun to face. They have well designed powers to their kit that make them a challenge but also fun.

    His power is not interactive. He's definitely C tier at best, but that does not make him fun. Escaping a clown is kind of like escaping a facecamping bubba. Yeah, you won, but did you really enjoy the match?

    They should trade off some of his chase power for some map pressure, which he has none. It'd make him a better killer, but also more fun.

    exactly this! i get wrecked by gens with huntress even tho she is better than clown, like gens always exist and so do perks but with a huntress if she hits your hitboxes over rocks its because she knows how and youve never seen it, you see it once you can start assuming, and you can have a back and forth with her and know what she will do. like old billy. billy and huntress are probably the strongest fairest and most fun killers to 1v1. whereas you have trap killers who place traps midchase, that sucks but isnt unbearable, you have clown who forces you to play like a rank 20, and then you have deathslinger who can still quickscope. like so many things in this game can be boring, but when there is no interaction the fun aspect suffers

  • @Phasmamain said:

    I main Clown and I agree with him being boring but his power doesn’t ruin the 1v1 an6 more than a killer like nemesis or artist or trickster do. He has 4 (without add ons) and a fairly punishing reload so just spamming doesn’t really work

    But yeah he’s definitely boring as hell to fight. Still unlike killers like artist at least you can actually do something to counter him that isn’t just holding W

    oh yeah for sure! I hate that nemi can just fake his whip if you start baiting pallets, the only way baiting his whip works is if he actually pulls it up, trickster is just braindead hold your knives and run around the pallet forcing you to take knives and vault pallets or run away and die, and artist is definitely good but i enjoy her ability for now. never went up against a really good one, but i can definitely see why she can be a problem

  • I'm usually too busy doing generators to see the Clown.

  • @Sepex said:

    Clown OP thread. I can safely cross this off my bucket list.

    Tbf he didn’t say they were op. What he said is that clown is boring because you can’t loop him which is 100% true

  • "Clown sucks" 🤡

  • Clown is more fun to go against than a huntress. Why? Because if you make it to a loop or pallet he can wind up and hit you with a bottle but it isn't going to down you like a hatchet.

    Also he isn't over used by the player base. The day I see more than 1 clown in a row is the day I believe the entity exists in real life. Everyday there's a huntress when I've got WEEKS without seeing a clown.

    Clown is best fat man in game.

  • @Sepex said:

    Clown OP thread. I can safely cross this off my bucket list.

    I've seen two Clown is OP threads in the last few months. It's probably still safe to cross it off your bucket list.

  • @ACleverName4Me said:

    Clown is more fun to go against than a huntress. Why? Because if you make it to a loop or pallet he can wind up and hit you with a bottle but it isn't going to down you like a hatchet.

    Also he isn't over used by the player base. The day I see more than 1 clown in a row is the day I believe the entity exists in real life. Everyday there's a huntress when I've got WEEKS without seeing a clown.

    Clown is best fat man in game.

    whatXD huntress doesnt down you if you play smart? you dont drop pallets until she walks through them and clown is best fat man but clown is not fun, he can just blind you and slow you down and then they just do the walk around loop until i catch you strat

  • Don't think he can with lung damage that bad.

  • @MommyHunktress said:

    https://forum.deadbydaylight.com/en/discussion/comment/3065081#Comment_3065081

    whatXD huntress doesnt down you if you play smart? you dont drop pallets until she walks through them and clown is best fat man but clown is not fun, he can just blind you and slow you down and then they just do the walk around loop until i catch you strat

    Huntress puts you in a situation where if you drop the pallet you get hit with hatchet if you don't put it down you get hit still. Not just with pallets but with vaults.

  • Is there a killer that survivors don't complain about?

  • @Yankus said:

    Is there a killer that survivors don't complain about?

    Yeah, bad killers.

  • @ACleverName4Me said:

    Clown is more fun to go against than a huntress. Why? Because if you make it to a loop or pallet he can wind up and hit you with a bottle but it isn't going to down you like a hatchet.

    Also he isn't over used by the player base. The day I see more than 1 clown in a row is the day I believe the entity exists in real life. Everyday there's a huntress when I've got WEEKS without seeing a clown.

    Clown is best fat man in game.

    Clown is definitely not as fun as huntress at least for the majority of the playerbase. Clown is way more forgiving and simple to play and forces survivors to play in a boring way (pre throwing pallets)

    Huntress allows survivors to use all their looping knowledge but also allows the huntress player to use their skills to get quick downs

  • @MommyHunktress said:

    https://forum.deadbydaylight.com/en/discussion/comment/3064646#Comment_3064646

    which one is that? i do remember its like his best add on at least before his "rework" but what does it do again?

    Increases the amount of slowdown a survivor gets. It makes Clown a much better killer without changing his base mechanics (like Pinky Finger and Cigar Box does).

  • @Yankus said:

    Is there a killer that survivors don't complain about?

    just because a killer is weak doesnt mean we cant complain or find issues. hillbilly is fun to go against, very fair killer. but he sucks to go against now because he is less lethal. there you go i just complained about the most loved killer XD

  • @ACleverName4Me said:

    https://forum.deadbydaylight.com/en/discussion/comment/3065303#Comment_3065303

    Huntress puts you in a situation where if you drop the pallet you get hit with hatchet if you don't put it down you get hit still. Not just with pallets but with vaults.

    that is far from the truth

  • that means if people say clowns 1v1 is boring he is a good killer and if you say he is a good killer that would eman you arent very experienced in dbd

  • being OP in 1v1 is really nothing tbh.

  • @MommyHunktress said:

    https://forum.deadbydaylight.com/en/discussion/comment/3065354#Comment_3065354

    that means if people say clowns 1v1 is boring he is a good killer and if you say he is a good killer that would eman you arent very experienced in dbd

    maybe just let people play the killer they want? are people only allowed to play certain killers to "be experienced"?

    Finding something boring is completely subjective

    btw. Clown RULEZ! 🤡

  • @fulltonon said:

    being OP in 1v1 is really nothing tbh.

    its annoying and unfun thats the point not about being op or the 1v4

  • @M4dBoOmr said:

    https://forum.deadbydaylight.com/en/discussion/comment/3065630#Comment_3065630

    maybe just let people play the killer they want? are people only allowed to play certain killers to "be experienced"?

    Finding something boring is completely subjective

    btw. Clown RULEZ! 🤡

    no i used his logic against him, and also you took my statement out of context

  • @MommyHunktress said:

    https://forum.deadbydaylight.com/en/discussion/comment/3065633#Comment_3065633

    its annoying and unfun thats the point not about being op or the 1v4

    I feel this game is too simple to make it "fun" when it comes to chase.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/334540/clown-sucks

    I wouldn't call it badly made, for what the power is it's well managed. 4 bottles which can be changed for various effect's, a reload that slow's clown down heavily, the bottle's travel time is the slowest projectile in the game, slowdown and a slight disorientation effect that last's 2 seconds (which is only amplified for direct hits's and doesn't stop fast vault's) and a 3 second haste that take's 2-3 seconds to activate. Add-on's are fairly balanced, some would argue, but there effect is at least noticable and provides something for them.

    Clown's a M1 killer with a power that denies areas survivor's want to use, placing more than the average pressure on chases in exchange for no other power. It also allow's him to close the distance between those he is chasing without an abiility that is tied into an attack (Billy,Huntress,Nurse). Clown's bottles are limited by line of sight and travel time. Since clown is chase dependent they don't want to commit to a long chase, they are going to want to use all of there bottle's to get this done, it's not a bad design of the power, it doesn't straight up end a chase or win it for a clown and it requires more input from the clown to commit to such action's.

    Clown's gas dis-orientation isn't much of a issue, whenever i've gone against a clown i play as if they don't know about it and they never try doing anything with it near high wall's. The dis-orientation is at least better than hag's, you have control of your camera and it's not a guarenteed hit.

    As for looping and feeling accomplished, it seem's from the way your talking about it, you feel accomplished when the chase is going overly poorly for the killer (not saying thats the case, just it comes off like that). I personally don't find it fun when the killer's not makiing the chase difficult, clown make's it fun as i have to make generally faster commitment's to the chase. It's a little baffling that, clown, the killer that generally suffer's from dropped pallet's is causing you problem's without breaking them.

    simple doing the 50 50 mindgames is horrible i get to a small filler pallet, lets say ormond small rock loops and he bombards me then follows me. the way the game is rn with hits over pallets make it to where even if i choose the right time to vault i get hit at the end of the pallet which doesnt make sense. i cant run away because he will catch me and also not poorly but when the chase has interaction. vaulting a pallet over and over and dropping pallets is not very interactive or skillful. baiting the huntress or billy or bubba to rev or wind up by running back into a pallet then continuing to run and then dropping it next time, thats fun. it shows the prediction and game knowledge skills of each side. why would i enjoy clown counterplay when afrer 2000 hours in the game its the same no matter how good i am? i constantly can learn and use different counterplay to multiple killers and if they lose the chase its not because its unfair. yeah looping a hag who doesnt use traps is pretty unfair and a 4.6 killer as well because once you know how to loop jungle gyms youre guaranteed damn near to waste time. i just hate if i cant loop a killer. predropping is not looping and it is just boring.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/3065765#Comment_3065765

    Server validation is and will alway's be an issue that will persist, i wouldn't use it as a reason as to why it's unfun when playing against clown.

    The situation you provide is strange, if i could hit a survivor at a pallet and then smack them with a bottle and hit them again before they got to any other resource i'd be on board. You seem to be exaggerating thing's beyond what they are.

    The way you describe your playstyle is rather "greedy" in the sense, pushing the chase to the closest moment's. Which is great for the stubborn killer's. Clown's a stubborn killer as are chase killer's, but his power is forcing you to act way earlier and less greedier.

    It's quite possible your suffering from, it doesn't really have a term i think but, player-rot. Where you've become to comfortable or have stagnated in the way you play that you start making mistake's. It's quite possible that Clown has brought this out in a sense as you seem to be having trouble with him. It might be a good idea to change your playstyle or take a break from the game/survivor role. If your constantly going against clown and getting into situation's as you described that's something you yourself would need to change in-game.

    ok. clown sees you on gen, you start running to a pallet 20 meters away, he hits you with a bottle as you run. you drop the pallet because you cant run around the loop conventionally. he keeps tossing bottles or even using speed to catch you as he runs around 1 loop and refuses to break the pallet. you drop the pallet and he goes around so you vault it and he goes back around and you vault it again. thats a 50/50. its not fun nor is it skillful. if you drop a pallet and the clown goes around after tossing a bottle and you vault youre moving away from the pallet slow enough that you cant make it to another pallet. unless the map is pallet dense. do you see what im saying? this isnt about greed i drop pallets when i need to but im good enough that i can hug loops and go around a loop a few times and deal with mindgames. clown doesnt need to mindgame because you get hindered.

  • Clown is better than huntress in every way.

  • He's not weak, 98% of people using him are.

  • @MommyHunktress said:

    https://forum.deadbydaylight.com/en/discussion/comment/3065354#Comment_3065354

    that means if people say clowns 1v1 is boring he is a good killer and if you say he is a good killer that would eman you arent very experienced in dbd

    Survivors don't complain about killers (players) that are bad.

    Experienced dbd players would understand this.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/3065869#Comment_3065869

    I'm struggling to think of an experiance like the one's your describing where clown get's these easy hit's at loop's by just throwing alot of bottles or doing a setup. The only one's i can think of are where the survivor sit's at the pallet and let the clown do this unless the clown is playing 3 moves ahead. I've had very different experiance's which is why it's baffling to see someone complain about it being unfun or as difficult to deal with as your making it out to be, then again i find clown fun.

    That aside, a 50/50 is what a lot of killer's do or aim to do, you say it's not looping and it's not for survivor as it's something the killer does as there looping, but that would mean killer's like freddy or doctor would fall in this unfun category for you, as they generate the same 50/50 with a generally better power kit as opposed to clown. If your expecting the 50/50's from clown then take the chance they'll double back and leg it after the first vault. Again the only situation's i can think where this would be unfun or problematic is if you stay near the pallet as clown position's themselve's instead of makiing sure you have the distnace to begin with..

    If a clown is using there bottle's to put you in these situation's you don't like, that, is skillful. A good clown will have a larger game plan going on and if there getting you as easily as you keep saying then the clown player is skillfful. Other than that, your treating them as a tier 2 myer's or as i said, your too comfortable with your playstyle.

    It's possible this is just the one un-fun thing or killer you have with the game, i have my own as do many. But it's not as big of a deal or issue you seem to be making it out to be.

    Mine is wraith. I can count on one hand the number of times I've escaped him. He's not op. He's not the hardest killer to face, but I hate him and it effects my game play.

  • @Norhc said:

    He's not weak, 98% of people using him are.

    He’s pretty weak when compared to other killers. For example a skilled Pinhead feels like clown with additional slowdown and no reload

    That being said most players are not good at clown and it shows in their performance with him

  • @fulltonon said:

    being OP in 1v1 is really nothing tbh.

    He's not even OP in 1v1. The easy counter to Clown is pre drop pallets.

  • @Mr_K said:

    https://forum.deadbydaylight.com/en/discussion/comment/3065630#Comment_3065630

    Survivors don't complain about killers (players) that are bad.

    Experienced dbd players would understand this.

    that logic makes clown good, which isnt true and what you said isnt true. I literally dont like trapper because i hate having to look out for traps and sometimes my brain cant register disarm trap from vault window sooooo yeah not everyone just doesnt complain because killers are bad or weak. there are plenty of things in this game that are annnoying whether they are weak or not

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