General Discussions

Open discussions on various topics
  • One with big sharp teeth and fast movement speed. Not your usual demogorgon but something far more severe with raw power. I'll be pissing my pants if I had to go toe to toe with a giant carnivorous reptile. I'll not hesitate to run to the other direction.
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  • I still have a small number of basic perks to unlock for some of the survivors I prestiged before the update and getting 30k or less BP per game is so unmotivating. Will jump back on when the bonus is back.
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  • Killer Lobby needs to show if you're going up against a 3-4 man SWF so you can switch up perks or back out against these survivor MAINS. Swfs on comms are wayyy to strong. especially if they somehow get matched up against us new killers. 10 seconds gen increase is nothing compared to SWFS/ Veteran swfs that act like this is their life. Comms also ruin this game. Add a SOLO ONLY mode.
    3 comments 51 views last activity
  • Ever since this update I have been getting Nurses with Range n' Recharge addons, the Star Struck build and teammates that I have found using bond and while on hook in the basement using the new nerfed self care... How am I being put with players that just bought the game and killers with thousands of hours that enjoy face camping because they figured out
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  • Now that I have developers interest please could you add some buffs to solo queue like base kit kindred? I beg
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  • Seriously what happned to downing the last surv and instantly getting a Mori??
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  • I think what they wanted to say was: for new players, it's better. The players who had it all completed and sat at bloodweb Lv. 50 farming good add-ons? FU, your time is over. When we will have a add-on "recycle" interface?
    35 comments 491 views last activity
  • In all honesty. Why is it if we have ALL perks shared across everyone it doesn't just give us the T3 of all the base perks as well? I just wanna farm items. Not have to go for all the base perks on every single person again for like no reason. Meg is 44 and still has T1 things i'm grabbing that are just basic. Same on Killer side
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  • Ok, amidst the patches a main complaint about BBQ's nerf was that it encouraged Killers to not Camp and not Tunnel by leaving the hook and often going far away from the hook. The bonus was extra bloodpoints and that change sorta became the Killer Bread and Butter. But with the removal of the bloodpoint bonus has concerned many Survivors about Killer motivations, I have my own theories about why
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  • Anyone else having even more problems than usual with aim dressing ? Mine has been really weird since the 20th .
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  • I don’t get it the game released 6 years ago and don’t have Middle East server ? Why ? I’ve been playing 200+ ping , just please give us the server. And thank you
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  • ... but you bamboozled yourself by clicking on the Bamboozle perk. It worked like a charm, though. I happily chased after all the survivors and got smacked in the face by palette after palette until I knew that the next one was in for a rude awakening ... and I got hit smack in the face by the next one ^_- I just wanted to share this humorous incident. Did you bamboozle yourself in any way? Pl
    5 comments 51 views last activity
  • When is that part of the update coming out?
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  • Is it a Nurse or Blight? Enjoy being stomped in 5 minutes Is it a Legion or Plague? Enjoy spending 15 minutes doing generators because they have 4 gen slow down perks. Is it literally any killer in the game? Enjoy being camped, tunnelled and slugged because this patch made those tactics absurdly stronger. I can see why killer queues are 10 minutes.
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  • Its something that a lotta games have nowadays and especially in dead by dayligth where new players cant fill emptied slots and being a man down on survivors is basically a lost cause if its above 2 gens. It would just be really nice for games where you crash outta the blue when it was actually going well. Also now that matches are taking longer as a whole it makes more sense. Maybe to avoid any
    3 comments 41 views last activity
  • Warning No formatter is installed for the format not-found
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  • So old SC and Botany stacked and made the self heal 83% of base heal right? So do the new versions make Self Healing 85%?
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  • Why wouldn’t these things be deactivated once the door is opened and not “endgame”. The 1st perk I used when the update came out was OTR and the games I played it never came into use the whole game because the killer didn’t hit me or wasn’t near hook at the time (almost all games we all died because killer is OP now) and the only games were I needed it to come into play was 2 games where for some
    1 comments 31 views last activity
  • I was Myers on Dead dawg saloon. I had 2 people hooked in the basement. A third person goes for the save when my tier 3 ran out. I distinctly remember this because I accidentally tried to stalk thinking it had run out a second prior. At that moment the third person runs into the basement with me fairly close. I hit them as they get the first unhook and to my surprise they go down? What?
    6 comments 91 views last activity
  • You're basically sitting in queue for up to 10 mins just to end up in a match which ends in 2-5 mins once people hear your shrieks. They either suicide onhook or flatout disconnect. That's what you have to expect if you're picking this killer. The alternative scenario, as a survivor: everyone immediately gives up and you have no choice but to do the same since the Nurse obviously has no interest
    20 comments 411 views last activity
  • (For clarification, Fixated got renamed to "Self-Aware" after the removal of Stranger Things, i would rather pretend that the chapter that got me into playing DBD and played host to my favourite killer ever was never removed in the first place, so i refuse to call it that) After 6.1.0 went live and Spine Chill and Iron Will were nerfed, i figured I'd experiment with a few new perks to see wha
    8 comments 423 views last activity
  • Played solo queue this afternoon to see what it was like after the updates. I'm an average survivor player. My overall feeling is that there's less time to just screw around and still escape. You really can't be messing around with totems, unless it helps your build or its getting rid of a hex, or opening up chests because every second counts. I was seeing A LOT of moments where pre-patch survivo
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  • Has there been any news ? it’s been more than 2 years since they announced it would be coming to the nintendo switch… are they still even working on it ?
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  • Here are some handy fixes that BHVR can steal and claim it was their idea! ====== IDEA 1 ====== DIAMONDS MAKE EVERYTHING ALL BETTER ====== If you are playing solo you get 100% more bloodpoints If you are playing with 2 people you get 50% more bloodpoints If youi are playing with 3 people you get 25% more bloodpoints Survivor bloodpoints should be added up and divided at the end of the game (
    5 comments 81 views last activity
  • So a lot of users are clearly unimpressed with 6.1.0. (and I haven't been able to play enough to develop much of an opinion yet but I feel like discussing things anyway) But I've mostly seen talk of the problems and not potential solutions (if required) so whether you like the patch or not, what do you want changed? I.e. planned solo info changes introduced quicker, slowdowns nerfed, base endur
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  • The amount of Killers trash talking people that used DS. Not DH. Because DH was understandable. But DS? You're trash talking people using a perk designed and intended for anti tunneling, that worked well for them. And you're happy that it's gone so you can tunnel efficiently without fear of losing out on said tunnel kill. It's honestly sad. All from people who can't pressure the map and camp too
    36 comments 691 views last activity
  • Without offerings to help or the incentive obv. I haven't even got close the last twenty games and I've had countless 5 gen 4ks.
    18 comments 231 views last activity
  • In my last 8 games, the killer has proxy camped, hook farmed and/or tunneled the first 2 survivors off hook. In all 8 games, not a single gen was complete when the killer decided to throw the first survivor on their second hook, and only 1 gen was complete when the killer decided to throw the first survivor on their death hook. I faced 1 Wraith, 3 Nurses, 1 Deathslinger, 1 Huntress, 1 Blig
    27 comments 541 views last activity
  • Even though I have about 260 hours, I still die a lot/don't get a lot of kills. Feels pretty discouraging. Is this normal? Should I be doing better by this time? Any advice or help would be greatly appreciated for survivor or killer.
    13 comments 132 views last activity
  • I honestly feel like I’m having more fun now. Yes gens take 10 seconds longer and killers are stacking slow down, but killers always stacked slow downs before. And I feel like I can actually get gens on faster now that I don’t have to deal with Ruin/Tinkerer/Pop/Pain Res + DMS anymore. Thanatophobia is annoying, but it adds about 20 seconds to a gen (I think, correct me if I’m wrong), which i
    31 comments 431 views last activity
  • Unlimited range would be nice i don't see why it would be an issue
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  • Title. Like I don’t think someone like trapper moved up from F tier to like c tier. But I think demogorgon moved from B to A tier with the recent buffs. What are your picks and why? Demogorgon supremacy!
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  • You guys don't see what's about to happen do you? Because Gen Rushing was addressed but tunneling and camping were made worse, this game will be super killer sided now. And for every killer who thinks that's a benefit think it through. Survivors will quit. Not slow down, QUIT. When that happens your que times will triple. But that won't fix anything, because the game will still be broken and kill
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  • I didn't yet, but so far the games are... difficult lets say. I also see way more people giving up than before the update.
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  • For me I would say pretty much all day: Survivors - almost instant Killers - few minutes No more "killers super fast at late afternoon / night and survivors super fast during day and morning". No. Just flat survivors super fast and killers always takes a while, during a day probably even longer while than at night. That is saying something.
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  • I mean come on! Look at this hook placement! Solo Q is doomed! (All jokes aside, I'm actually enjoying the new update. Seriously tho what the hell is this lmao)
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  • ... should only start activating if the killer is 20m from the hook. Devs, solve camping or the game is death. You don’t have much time
    8 comments 91 views last activity
  • I mentioned in some post my godson started playing the game not long ago (a couple of weeks). He got the executioner to level 34, p1. He was just playing in RPD versus what seemed to be a kind of sweaty sabo team. This is the result: Maybe killer is a biiiit too strong now xD
    4 comments 51 views last activity
  • How do you avoid genrushing without slowdown perks? Usualy all gens are done, when i get my second or third hook. What can i do, to avoid this?
    31 comments 1,161 views last activity
  • Ok with the buffs to killer basekits, and the huge nerf to survivors with now no counter at all against camping and tunneling especially in soloq, what do you think the killer queue time is gonna be after the patch? I am sure we will be back to pre nerf Ruin times of 10-15 minutes. Soloq is dead and literally every solo player I saw post somewhere or talked to personally said they are either
    101 comments 1,881 views last activity
  • Just played a game against a blight with dragons grip. He kicked the genny i worked on and i went back to it. Dragons grip popped i was exposed. I got hit and didnt insta down there was still plenty of time on the exposed timer. The only other thing i could think it could be is maybe a bug with the perk overcome. I play on playstation if that makes any difference. May i just say ove
    2 comments 61 views last activity
  • I've never been more frustrated by an achievement in this game. It's the last one I have to do, and unlike pretty much every other achievement in the game, you must actively throw the match and make the lives of you, your teammates, and the killers worse by grinding it out. As if that wasn't bad enough it also requires you to do it 250 times! Bit of a rant but I hate that it is the last thing sta
    4 comments 61 views last activity
  • Solo queue is terrible, increasing gen progression was a mistake for solo queue, yes I can agree that generators can be fast when you play as a team and I wouldn't even mind if they get increased an additional 10 seconds for SWF squads, but solo queue just got butchered, They need to divide the buffs/nerfs they implement from solo queue and SWF squads. The irony is that when Bloodlust was disab
    33 comments 631 views last activity
  • I love it so much ^^ I linger on the menu screen just to listen to it. Really good work on combining DBD with AOT!
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  • In my experience from playing both roles, I've seen 2 things since the update. 1. Survivors clinging to the old meta and desperately trying to make it work and 2. A random mess of perks that hold little to no weight Has anyone noticed any trends yet? Please don't say Off the Record because I rarely see anyone using that trash over hyped perk
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  • Thanatophobia and Pain Resonance are over performing with other perks. Thana should no longer slow gens instead slow healing or opening exit gates Pain Resonance should be reduced to 10% and no longer target gens already regressing thats all great patch been loving playing Trapper again
    10 comments 151 views last activity
  • This may be of interest to many of us: https://www.youtube.com/watch?v=w8Yo1jmXZSA The video contains interesting build alternatives. It should be helpful.
    0 comments 31 views last activity
  • I wanted to check this out because this seems off. I entered a custom match to see how the new spine chill works with stealth killers. It appears as though you can get stalked with myers/ghost face without spine chill's going off, which I do not understand since they would need a clear line of sight to stalk you. Is this a bug or are those killers now able to trick the new spine chill as well
    35 comments 751 views last activity
  • I just finished playing my 12th game since the update and all but one games were a 4k. I don't know what to say anymore, how fun can it be to play knowing you will lose? At least killers got their easy 4ks back.... If MMR was to be removed at least, but nope survivors got neutered and the silliest idea in the game (MMR) is still around. I will log off from dbd for tonight
    1 comments 51 views last activity
  • Since the update, I have played a large number of games. The maniacs were heavily buffed, and the perks of the survivors, the perks of the second chance were simply killed! On the beta test, Zarina's perk looked good, BUT. You have removed the possibility of applying two or more deep wounds and this perk has become useless. In addition, it turns off along with the shard at the end of the game! An
    8 comments 121 views last activity
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