General Discussions
Open discussions on various topics
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They were working fine for the first day of the update, and now they're gone. Killer queues are 8+ minutes so it can't be that the queues are balanced. Bug? Server issue? Change of mind?2 comments 141 views last activity
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I'm not complaining about the update specifically. I like it and welcome the nerfs and buffs on either side (except Off The Record, which I now run 100% of my matches), including Dead Hard which I ran every match, but I can't ignore the fact that these issues have increased drastically since. Playing killer has been more fun since the update but the queue times are 10 min at every time of day, w12 comments 391 views last activity
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My matchmaking has been horrible as killer recently I have around 500 hours in the game and was going against people with about 800 to 1000 before the update and did pretty well now after the update I am going against people with 2000 hours minimum closer to 2500 or 3000 and getting stomped and there's not much I can do to win but this is only on my main its worse on my other killers as going aga18 comments 161 views last activity
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I know he dropped a bit with the nerf to the lunge. But with survivors getting even less distance now. And faster pallet break (especially if you stack shadowdance on top of it) hes pretty much a catchup king. Been running dragons grip, call of brine, overcharge, and shadowborne (have to. Big sad). Pretty much all the basekit buffs pair good with certain addons in his kit. (Less distance? Recloak11 comments 171 views last activity
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So earlier tonight playing a solo q game i got tunnelled out of a game. Looked at the killers profile and low and behold he was a survivor main. I found this pretty amusing seeing all the forumn posts about camping and tunnelling, and being tunnelled by a survivor main, just wanted to share the irony of it.12 comments 251 views last activity
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he picked killer, got into the match first down, survivor dc'd second down, put her on hook and stared at her, when survivor came to unhook, downed and slugged. chased after the last 2 who were running in the same direction, downed one, left on the ground, chased after the last, downed the last survivor, put her on the hook, put the third person he downed onto the hook, and the last person ble34 comments 561 views last activity
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i really get confuse with killer who play nurse and with perk Thanatho. He already OP and buffed but still tunneling the same survivor, i dont know what on your mind.6 comments 81 views last activity
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Aka which killers you love playing againts and why?28 comments 171 views last activity
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I'm consistantly getting 4 gens done by myself in soloQ survivor games. If anyone could just do one gen we could potentially escape. I'm not even using tool boxes. Everyone dies with 1 gen left, every game I've played tonight. The extra 10 seconds isn't that big of a deal. My build has been Lithe, Windows of Opportunity, Boon: Circle of Healing and Alert. Nothing spectacular. We don't really ne54 comments 941 views last activity
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The new progression has in fact lowered the grind ceiling to where many players like me almost have every perk on everyone. However. Any player who isn't close to my level of work already put into the game or starts out will have a much,much worse time. Add-ons are much harder to get now and your BP gains in relation to time spent have dropped DRAMATICALLY. BHVR needs to address BP gain. It's t16 comments 211 views last activity
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Still 4ked it. I played demo with no slowdown on McMillan with new tiles. I was on auto pilot, not focusing. By the time all gens completed I had already 2 kills and just downed the 3rd. Getting the 4k was easy. Imagine playing killer for 3 full days and just saw 5 gens completed only once and even that was a 4k. BHVR you totally messed up the balance of this game72 comments 1,581 views last activity
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I have been having an absolutely blast trying out fun and unique builds, and ever since the perk rework (and people still transitioning into other perks, them trying to figure things out),2 comments 41 views last activity
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I wanted to try this perk for a few games but it seems like killers just don't want to kick the gen. I sprint burst away leaving it at like 90% and they just decide "guess ill chase". Kinda frustrating. Like its funny when it does happen but right now it feels like once per game (since i normally see jolt,pain res, and other stuff that doesn't require kicking). Edit:might try red herring? That'8 comments 161 views last activity
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3 min short compilation taken from 2 matches, Twice the satisfaction as Huntress in my mind on the long range shots. (2 Shots, ect) https://www.youtube.com/watch?v=GpURUhhjc5o Consider this an appreciation thread, would love to see other's shots/snipes/Trick shots, even from Huntress and Deathslinger.0 comments 21 views last activity
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Here is my first week impression of the new patch, eyes of casual player. I played survivor a little more than killer but here are the results: I bulldozed all killer (almost everything with Sadako) achievements normally, but as survivor I have to pick "easier ones" because it's pain. Yay, at least I managed to heal someone! Overall killer impressions:0 comments 61 views last activity
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Here is my guide to save as many bloodpoints as possible, while also completing the archives. Red Line = Collect Yellow Circle = Save Since the game only allows you to hold 2 million bloodpoints at any given time, this is a way to store extra bloodpoints for a later date. This is useful if you want to save bloodpoints for a later event or chapter. Sor22 comments 1,881 views last activity
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These changes are good, im in love because im trying a lot of combinations. i play 50/50 and my matches dont be a lot of suffer how many people say. i play solo and yesterday i played around 25 matches as solo survivor and my escape rate was 40%, before the update was aroud 45%, so . its ok. But its truly, a lot of people suicide, gave up, and some matches i escape against baby killers. Its more0 comments 41 views last activity
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https://youtu.be/45S22rIpDSA https://youtu.be/V5A7iM4WnXs Can't say I'm having much fun, couldn't even get my challenges done.88 comments 1,561 views last activity
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As survivor main I switched to play Killers for couple reasons and still it is sometimes more worth waiting for killer game instead of couple bad solo-q games. Killers - stacking slowndown perks, survivors often DC, suicide on first/second hook, killers often camping and tunneling. I was bored playing killers, games are easier tho and i wanted to try couple survivor games Solo-Q: 1st game: nu1 comments 71 views last activity
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Hi everyone, I think we can all agree all gen speed perks, thana, prove thyself, toolboxes, pentimento etc. Are a huge problem and unhealthy for the game. I feel until we all highlight the issue it's forever going to be impossible to create a more consistent and enjoyable game for all players on both sides to enjoy. Why is it an issue? it's affecting the games main objective and making it13 comments 141 views last activity
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DEVs you should fix the solo vs SWF gap ASAP, that's the biggest game issue, it is literally breaking the game. If you buff survivors, then SWF on comms destroys killers. If you buff killers, killers destroy soloQ survivors. It's obvious to everyone already that you can't achieve a healthy killer vs survivor balance without fixing this issue. You say new HUD icons for soloQ are not planned for0 comments 31 views last activity
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I've noticed a bit of confusion from at least a few people regarding this, but you do NOT have to prestige 3 or purchase the full set from the shrine to get perk tiers on a character. If you have access to at least Tier 1 of a perk, higher tiers still show up in the bloodweb the same as before. Purchasing with shards or going higher in prestige is useful to unlock the tiers by DEFAULT, it is not0 comments 51 views last activity
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I play a fair amount of PvP games online. Some have some pretty terrible matchmaking but I can honestly say with confidence that DBD has the most unbalanced, rage inducing, dog crap matchmaking of any game I've played. I am frequently matched against survivors who can all run every tile like its comp. I don't even think it's a SWF issue, it's legitimately a lot of solo Q people too I think. I've35 comments 2,381 views last activity
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First, I think most of the changes are good. (except DS nerf). The problem is solo games now HEAVILY depands on the "killer mood" . Unlike Gen rush, Tunneling doesn't require 3-4 players to do it. So the killer can start tunneling at anytime he wants in match and win. If the killer tunnel with 5 gens left nothing can stop him now and you will easily lose. And if you manage to escape as sol17 comments 181 views last activity
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So where's the Steam Deck and Linux support? It is not a lot of effort, it is a single checkbox they have to click. They made a switch port that I'm sure took a lot of effort and no-one asked for. Same with mobile. Making it available on the Steam Deck (and by extension Linux) is both something easy, and something a lot of people want.1 comments 71 views last activity
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This is something I've been thinking about lately. Yeah, yeah, I can see it now. "What about RPD?!" But let's be fair, at least that and Haddonfield, while abominations, are licensed so you could somewhat excuse them being terrible. Garden of Joy isn't that. It's original. Fully within BHVR's control. And my god, it is a terrible, painful, and borderline broken map that should've been sent to t9 comments 161 views last activity
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Things you can do as Survivor while pressing M1 on a genErator with one hand... Eat pizza with one hand. Drink some water or eat some snack. Read your mobile phone. Read your eBook. Pet your cat or your dog. Scratch your head or touch your nose. Say hello to your neighbour passing by. Switch the volume on your music to be able to hear your friends in Discord. Pick your favourite series27 comments 271 views last activity
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Tunneling and camping: Increase the base kit BT and haste duration to 12 seconds. Add a base kit kindred to allow solo queue survivors better coordination in unhooking situations. Fulfill the promise about HUD indicator of what each survivor is doing at the moment. Killer now gets an 15% automatic regression on the next kicked generator while at least 24 meters from the hook, this change w10 comments 101 views last activity
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I dont know if they're trying to lose mmr, throwing a fit about the changes (which arent even bad) or trying to mislead kill rates. Even when we have destroyed the killer, all gens done and they have 4 hooks total people are letting them kill them at the end. Some players arent trying to do gens are are just fast vaulting round the map and others are suiciding right away. Can we stop acting lik29 comments 331 views last activity
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Left and right you can see on the forums "Oh Survivors bad now, Solo Q is unplayable!" etc. Let me remind you that the patch dropped FEW HOURS AGO! Not even a full day passed. It's also working day, middle of the week for many people and people have jobs, etc. Please before you make up your mind fully about all these changes, just give it few days so everyone can have decent chance to play both s16 comments 411 views last activity
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Once the killers get back into the habit of swinging instantly instead of just baiting or waiting out the Dead Hard, the perk will start to get more value again.4 comments 121 views last activity
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Maybe if they released it alot closer to Mikaela's release it would've seen some use but in the current meta it seems like the most situational perk in the game, I mean, I dont see Boons used too often anymore, let alone a survivor constantly reblessing the same totem so what's the point? I dont think I've heard a single person talk about this perk excluding the day it was released. Have you e5 comments 71 views last activity
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because he's the legend Freddy F*cking Krueger himself that's why, who am i supposed to main in a game about slashers except the legend himself (aside from Bubba and Michael, my big 3) i don't care about tierlist, or what some youtuber/streamer say. I'll always be a Freddy main WELCOME TO PRIME TIME B*TCH!9 comments 71 views last activity
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Hi! Just got out of an awesome match, but i noticed something strange. The latest update increased the maximum BP per category to 10k, to a max of 40k. Right? Then how did our Claudette get 55k in the endgame screen? She did do the white glyph quest but i dont think it grants that many extra bloodpoints2 comments 41 views last activity
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.. survs need when the first surv is dead to have a chance of escape? I think the maximum is 2. If there are 3 gens left you’re completely dead1 comments 51 views last activity
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Just curious as to who will go on record as saying the game is survivor sided at this point. You can feel free to distinguish between vs solo or swf.39 comments 1,041 views last activity
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Killer States: Blood Starved: You thirst for blood. Bloods stains are much more visible to you. While within 2 meters of a blood stain, you gain killer instinct on the survivor who left the stain for 0.5 seconds. Your terror radius is reduced by 8 meters. Sated: You move faster. Your terror radius is larger. Your lunge distance is increased. You break pallets, generators and walls 10% faster2 comments 41 views last activity
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It's only logical to have worse matches simply because, even if you aren't a boosted player, pretty much all the your teammates are perk boosted players. At least wait for a month or so, MMR should be more accurate and you'd have (slightly) less problem by then.0 comments 31 views last activity
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I've been seeing a lot of posts and very spicy arguments both for and against this new update. Some are saying killer buffs and survivor nerfs are too killer sided, while others say it is fair and balanced. My opinion on this topic as a killer main is that, from the games I played today, I felt like the faster pallet breaking speed was a bit too much, as well as the reduced killer attack cool4 comments 61 views last activity
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Teleporting killers have gotten way too strong with this new meta. While they might have some cooldowns to their power they can get to any gen real quick and that puts a lot more pressure on gens than killers that need to walk around the map. The games I've played against dredge have been pretty boring to the point people ended up giving up. Same with Freddy. I haven't seen any Sadakos yet tho8 comments 141 views last activity
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I see some survivors complaining about how they got 'nerfed into the ground' and saying it isn't about deadhard and killers are using dead hard getting nerfed as some kind of excuse. The problem is I STILL see people complaining about the dead hard nerf saying it was too much. I'm not saying every survivor used deadhard and that's the ONLY reason why survivors are upset, but killers are right to22 comments 321 views last activity
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Survivor knowing his crutch perk got nerfed, real ****! BHVR is culling the playerbase by implementing skill into this game. The skill ceiling is "too much for me to handle", so they instead quit the game but they refuse to learn the game without their crutch perk. They want DH and other crutch perks reverted the way it was. Not gonna happen.5 comments 81 views last activity
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So hackers can't head on you for 60 seconds, or flashlight blind you globally. That would be great thanks. Especially since your anticheat doesn't do #########, and your report system does nothing either. I have reported countless hackers with video evidence and nothing ever happens.0 comments 21 views last activity
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Imagine this or a similarly unfortunate situation: You are a survivor player, 1 person was already sacrificed, others have 1-2 hooks and still 4 gens are remaining. Why continue playing the match if there is no chance of escape? Basically all your remaining chance is the hatch, but it is not a good solution, because in theory then just all survivors should hide and hope the others get found, whi1 comments 51 views last activity
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So I came across this video last night https://www.youtube.com/watch?v=WLH1M_2MNu8 And I have decided to try it Built to last + 32 charge tool box with brand new part and 12 charges, overzealous and inner healing, I did not run prove because I needed at least one chase perk so I just equipped Windows of opportunity And...it works, actually it works too good,2 comments 51 views last activity
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Since we all have so many negativity talking about forever builds on generaly speaking, unfun killers to play againts, then what is the opposite? Which killers would you say Survivors like / love?7 comments 62 views last activity
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It's now nearly impossible to get a hook if Survivors just camp inside the lockers up top because the main building spawns without a hook. If they have boil over you're forced to leave chase every time they enter it. Did the developers seriously learn NOTHING when they made that change months ago??1 comments 31 views last activity
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As a Freddy main, I find this build works pretty well for me at mid mmr (I assume). I like to call this build “oblivious forever Freddy”. True to its name, this build is a hybrid of oblivious and slowdown. The four perks are: Deadlock, Lethal Pursuer, Plaything, Pentimento. I will explain why I use these perks and I am seeking feedback for this build. Deadlock: I run this perk because I f4 comments 191 views last activity
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I always liked the idea of lucky break, but it always ran out before I could even heal up. Now that I actually have a way to recharge it, I CAN ACTUALLY USE IT! Mix it with OtR, Overcome, and Empathic Connection and you got (in my humble opinion) an amazing SoloQ build. Get found by killer, get hit, lose killer, find injured survivor, heal each other, repeat8 comments 331 views last activity
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Being the last survivor alive when the killer closes the hatch how can i have a chance of escaping out the exit gate if i go to open the gate and the switch gets and stays blocked then leaves me no extra time to open it so the times runs out and i die or the killer gets me this happened a bunch of times now pretty annoying5 comments 81 views last activity