tenoresax
tenoresax
About
- Username
- tenoresax
- Joined
- Visits
- 4,481
- Last Active
Comments
-
Hatch can spawn at the very far edges and corners of the map due to weird development stuff on swamp (I think) unlike basically every other map, which is why it feels so much harder to find on swamp particularly.
-
I've just tested it on the PTB, tapping M2 to delay hallucinations still works without slowing you down (thank god).
Blurry Photo however is just slightly worse by a few milliseconds, but it does make it a little nicer to run other add-ons without Blurry Photo.
-
-
My guess is Rick Grimes.
-
@OneGoodBoyDemo said:
Isn't this something that only affects the person using it? like only the person with the mod can see it while other people see the match normal?
I don't know anything about mods...
I dont know about the extent of DBD modding, but I'd imagine people can change models on the other side to be super bright and easy to see.
I remember an old clip of someone that changed Trapper traps to be bright pink. You can imagine how much easier that would make it to play against him.
-
It was back when the game was free on PS Plus, around when Clown released I think? I vaguely remember playing Wraith on Haddonfield in a custom match, that's all I remember though.
-
I wouldn't call 3 seconds of endurance and 50% extra speed pointless. It only takes 5 seconds for the standard to materialize with jailer and assassin and 10 seconds for carnifex. It is not that hard to loop the guards for that long to circle around for the flag. It'll make the guard hunt shorter and give you free speed towards whatever objective you choose to go after if it's just the guard chasing you. If Knight himself is also chasing then he's not pressuring anyone or anything else, and you can still get the flag in a good situation. Worst case scenario should be Knight hitting you himself since he can't body block the flag in a guard hunt.
-
Been playing since just before Oni released.
Survivor
- Cheryl
- Sable
- David
That's it, I don't play other survivors and David is only there because I mained him before Cheryl came out.
Killer
- Blight
- Pyramid Head
- Ghostface
- Nemesis
- Wraith
- Singularity
- Wesker
- Nurse
- Michael
- Dredge
-
What is it that makes Singularity your favorite terror radius?
-
I was very neutral and even a little disappointed with Singularity on release, but his aesthetics and gameplay style really grew on me overtime to where he's now my current main and highest prestige killer.
Similar thing with Blight, I was on PS4 when he released so I was pretty uninterested in him until they adjusted his controller sensitivity. Then he ended up becoming probably my most played killer so far in my ~3000 hours.
When Nemesis came out, I was a Pyramid Head main and he just looked like PH with the same type of attack but worse. Now Nemesis is in my top 5 and PH isn't even top 10 anymore...
-
I told myself I wouldn't put too many in S tier...
-
I'm not sure about who uses it best, but it can be pretty sneaky on Plague to secure an early down, survivors will generally wait until they get fully infected then drop the pallet, but you can imagine how that situation would work with blood favour. It also just works pretty well with her corrupt purge.
-
My favourite design type. These three are aesthetically my favourite original killers.
-
I haven't tried it because I feel like I'd feel guilty for using it, but a slugging build on singularity seems like the most effective way to play him since slugging won't remove slipstream like hooking.
Sloppy Butcher, Rapid Brutality, Knock Out and some other fourth perk. Soma Family Photo and Denied Requisition Form.
-
As a former Dredge main, the highs are quite fun and all but the lows are some of the lowest of all the killers in the game for me. The amount of matches where I feel like the RNG is so heavily weighed against me isn't infrequent enough for me to play them more than once every now and then.
And that's just speaking generally. There's no aspect to Dredge's gameplay that stands out as particularly enjoyable or powerful or even unique to me aside from the 2-3~ minutes per game where Nightfall is active, and even then it's not guaranteed I'll get an opportunity to make a meaningful play with it. I really could ramble about Dredge's shortcomings for so long.
-
My favourites usually change like the weather, but this has been mostly unchanged for a couple months except Billy has moved up to where he is now.
-
I think UW getting nerfed is kind of inevitable. Though I don't even use it that much I hope it doesn't get overly gutted. Removing the blindness would be fine since it's not a super noticeable effect on the killer's end but can be really egregious for survivors running aura builds, which tends to be solos.
That way it'd still fill the role of a reliable info perk without doing more than it has to.
-
9/10
Freddy is just such a nothing killer right now, literally anything would be preferable over what we have now.
-
I think Nurse is way too high. After you initially get the hang of the muscle memory and understand the basic tricks like blinking to corners, there's really not much else to learn. The only reason I can think that she'd be so high is that she's so different to the average killer that none of the normal chase skill carries over either way.
-
This is like telling someone with depression "it could always be worse."
-
@mecca said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3619097#Comment_3619097
Some don't. His kit has the potential of being busted.
Who doesn't? Could I get a name or a link to someone who has done Blight winstreaks without add-ons?
And what part of his kit has the potential to be busted? Specifically his base-kit. We're not talking about his add-ons here.
-
@mecca said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3619018#Comment_3619018
Momo and pretty much anyone that streams can get huge winstreaks. Killers are not balanced when you know how to play them.
Without add-ons.
-
@mecca said:
Yes. No killer should be able to win thousands of matches in a game. A hundred matches should even warrant a nerf.
Please introduce me to the person winning thousands of matches as Blight without add-ons.
-
As a former Dredge main, my experiences with playing them seem to range from decently fun to wildly demoralizing. I only really mained them because of how much I loved the overall design. The gameplay was just barely fun enough to keep me around.
-
I think it was some bug that caused Sadako to be invisible, similar to the Wesker and Dredge bugs not too long ago. Not sure at all how it worked but I remember seeing something about that.
-
I considered myself a Dredge main for a while until pretty recently. After a few too many dreadful games, I've reluctantly set aside the silly little fella in favour of Singularity and have been having alot more fun since then.
-
Buckle Up + FTP is the only thing that makes me go out of my way to kill the person that's running it.
-
My first 4 DC game was just a few days ago with Bubba on Léry's.
3 people DC'ed without even seeing me after I chainsawed the 4th person in a reasonable amount of time, then shortly after, she left too.
-
Soulsborne is really high on my list of licenses I'd want to see in DBD most, probably top 3 atleast.
Some bosses I think could work as killers are Orphan of Kos, Artorias, Soul of Cinder, Friede, Dancer (maybe too big?), and probably some others I can't remember right now.
I'm not really sure who could work as a survivor, maybe the DS3 Fire Keeper? Solaire?
-
You can make it work depending on the situation and your playstyle, but there's better options for slowdown.
-
Dredge has maybe 2 or 3 underwhelming add-ons, i'd say atleast half of them are game-changing in how valuable they can be without being overwhelmingly powerful. The only few that stand out as notably underwhelming are mortar and pestle, wooden plank and war helmet, maybe air freshener.
-
They definitely went way too overboard on the nerf. I think they could probably safely make it to where it's not a hex anymore and only deactivates when a survivor is dead or bring up the regression to 120% or something.
-
@GeneralV said:
What is that perk, and what does it do?
"Whenever you open a Locker, Ultimate Weapon activates for 30 seconds:
Survivors entering your Terror Radius will scream and reveal their location to you.
Those Survivors suffer from the Blindness Status Effect for 30 seconds.
Ultimate Weapon has a cool-down of 40/35/30 seconds."
-
Cheryl
I'm a big fan of cute girls
-
Could you elaborate? What do you mean "see straight through the map"? I haven't had any problems with it.
-
I'm an 80% killer main.
Right now I'm fairly happy with my experience, I don't seem to get frustrated very often. I can find satisfaction or fun in either hard fought wins or losses. When a match seems like a roll on either side I can pull back and chill.
The most frustrating thing for me is when I lose a hard fought match from being outperked by something like unbreakable or something.
-
I grab anything i specifically want like Malthinkers' for Dredge or range addons for Pyramid Head, then autobuy the rest.
-
Sounds like a fun idea, reckon I'll give this a shot.
-
good observation
-
Singularity really does feel like he has one of the worst effort to value ratios in the game, especially when you factor in how he only seems to be getting weaker overtime as more and more survivors learn how to counterplay him.
-
@illNicola said:
Since surv main cried and rage quitted in every game against Pyramid head in ptb, they chose not to make it go live.
It's funny because lots of survivors think it's easy to hit with the punishment. Pyramid head should had it since the beginning, since the punishment is strong but it's very hard to use.
To "compensate" I think that they should've put that cages works like normal hooks.
They chose to not send it to live because it was broken and made tunneling survivors bizarrely easy, and your "compensation" sounds more like a nerf.
Honestly, I think I heard more killer players saying that it shouldn't go live than survivors, but nonetheless you're the only person I've seen advocating for the change.
-
I've also been having this issue on PC, except my issue is with Hag, Doctor and Plague.
-
The standard refers to grabbing the flag.
-
People don't seem to remember Inner Focus even exists (rightly).
I'd love to see the pick rate on it.
-
Usually your best option would be to somehow find a way to get back around the guard and go for the flag.
If that's not possible then the next best thing if healthy would be to maybe just tank the hit from Knight himself and try to get to a better position.
If you're injured and there's really nothing left to do, it's best to just run to a corner or anywhere as far away from everything else as you can get.
-
@GentlemanFridge said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3374154#Comment_3374154
Nurse and GF don’t have default music what
I forgor
-
Nurse is B and Skull Merchant is A.
-
This is more of a "how often I play them" tier list but it's close enough.
-
@HugTechLover said:
Use adrenaline vile and blighted crow. Best addons for map traversal.
Best build - pain res, BBQ, lethal, and I use shadow born. If you aren’t going to be using his power for hits ( the most fun part ) then you could use something like agitation for QOL.
Beat me to it. Pain Res, BBQ, Agitation and Shadowborn has been my standard build for a long time now.
-
Do people still not know that the guard will disappear if you unhook while they're targetting you? Or is there some work around that I'm not aware of?




