General Discussions
Open discussions on various topics
-
For those unaware, Hangman's Trick was stated in the dev update to receive a small overhaul. It is set to become a scourge hook perk that reveals the auras of survivors within 10 meters of scourge hooks while carrying someone. To cut to the chase, there are two worrying things I noticed about new Hangman's Trick straight away. The activation condition is very strict. 10 meters around only 4 ho10 comments 212 views last activity
-
I'm not sure if it's just server lag, or Made for This making it easier for survivors to dodge his Punishment of the Damned... either that or somehow the attack hitbox is smaller or the wave travels slower than before. Survivors are much harder to hit than before, and it's been seriously putting me off of playing him as of late. It feels really bad to play as him right now. Any another Execution0 comments 51 views last activity
-
Such a cringe thing to say People are here to state opinions, share stories or air complaints. That's fine. You saying "skill issue" literally tells me you are incapable of a solid discussion8 comments 121 views last activity
-
In the devs note they dont even mention him2 comments 132 views last activity
-
I see standing around with two or more people going to the rescue and one or more body blocking to prevent hook grabs as a tactic with the Killer and consistent with gameplay. Does this mean that from now on, one person can go to the rescue and the other two can just turn the generator? Are hook grabs noise to this game? Surviver play has become more comfortable over the last year with the ba3 comments 161 views last activity
-
heres two from me, both kinda linked together after attempting to use a fun build with my duo and getting tunnelled + camped most times: DBD should not have been so focused on being competitive, and having a competitive side to it has caused most if not all of the problems around balancing for both perks and powers. if multiple other highly successful games can have a seperation between casual86 comments 1,955 views last activity
-
They only repaired 2 Gens, I never tunneled, slugged or camped a single person the whole game. Last person got hatch at shack, 50/50 I picked the wrong side of shack to check first lol.112 comments 4,423 views last activity
-
Regardless of whether changes to Sadako are a buff or a nerf, her losing chase on more occasions means there's another killer where it's incredibly difficult to get emblem points in the evader category. Which does absolutely not mean she should not lose chase there. - More so that the evader emblem criteria should be adapted. Other than Sadako there are other killers where you won't get any sc0 comments 22 views last activity
-
Upon healing a Survivor from the dying state, both you and the healed Survivor gain the Endurance status effect for 6/8/10 seconds. Why is no one talking about this? I am all for it.9 comments 221 views last activity
-
Reading the patch notes for this new update actually made me feel happy, as most if not all of the changes feel helpful for the game. The removal of hook grabs I always hated the "keep tapping m1 until the killer hits me" or "stand there until you think the survivor will commit" mindgame and I feel its benefical for both sides without it. The nerf of BNP In mine and probably anyone elses0 comments 31 views last activity
-
BNPs will be changed to take 10 charges off of a gen, so with 4 BNPs it'll take a gen down from 90 charges to 50 Potential energy charge speed is based on the speed to repair total % of a generator, with 1 token gained per 1.5% of a generator completed. So right now, fully charging potential energy takes 27 seconds, since it takes 27 seconds to complete 30% of a generator. To repair 30% of a 503 comments 91 views last activity
-
With this tome we saw both sides Gett ng a random perk challenge. Can we get that random perk as a base kit option? It brings a lot of fun to the game to not know what perks you are bringing in and then trying to make them give you value in game. Just thought this would bring some more fun back to dbd and let people play with perks they normally wouldn't run.0 comments 101 views last activity
-
I am writing to express my deep disappointment and frustration regarding the lack of skins available for "The Twins" in Dead by Daylight, a popular asymmetrical multiplayer horror game. As an avid player and fan of the game, I believe it is important to address the seemingly unfair treatment of this particular killer due to their French origin. First and foremost, I would like to acknowledge the0 comments 41 views last activity
-
Scarred Hand + WaterLogged Shoe was already one of my favorite builds to run on Hag. More Speed is going to make it a lot more fun. 😈 The trap duration buffed add-ons synergies with Scarred Hand well too.0 comments 31 views last activity
-
Reducing the Killer Instinct range from 4m to 3m allows Spirits to be more precise when getting out of her phase walk.8 comments 341 views last activity
-
So im pretty hyped about a fov slider since you cant play stretched anymore ;-; and i was wondering if the fov will be available for survivors!13 comments 1,671 views last activity
-
For awhile now despite my internet speed, ping rate, using ethernet over Wifi and fps rate being fine on my Xbox X I feel like my characters are walking through glue. I suspected that it's lag switching at times but not sure. Does anyone else experience this? It's been consistent for the last week solid. I start fine but getting near survivors or in a chase it's HORRIBLE and ruins my game. Are Be2 comments 41 views last activity
-
The lullaby is honestly something that harms Sadako because she meant to be a stealthy killer but that robs most of her chances for a sneak up since survivors who pay attention will hear that lullaby and run off. If the lullaby can be changed in SOME way or even removed then Sadako may be in a solid spot with her buffs.0 comments 43 views last activity
-
How can a killer make several mistakes still win and complain? A survivor has to play near perfect these days78 comments 1,981 views last activity
-
I started playing in 2020 of July. From that moment on, what catched my attention quickly was DBD's Art direction, Style and ambience. It just gave off creepy but also soothing vibes. Sort of Like a Creepy Coma Dream. The Area also gave off that you just knew that something WAS there, but didnt know what horrific monstrosity it possibly could be. Which is the first thing i felt when playing o0 comments 31 views last activity
-
First, link to the page. https://forums.bhvr.com/dead-by-daylight/kb/articles/397 Now how i humble see it. Coup de Grâce : Could see some use for some killers 10 strong attacks sounds a little better. Claustrophobia : Curious to try it, map dependant and you dont have control on it, but could work for some killers. Hangman’s Trick: Nerfed, why? Make hooks unbreakable13 comments 381 views last activity
-
Ok, hear me out, first of all, I am aware that the last patch had changes, but that's not what I'm talking about. The game feels different now, like there's something wrong with hitboxes, or the physics engine, or there's imperceptible lag or something. Survivor movement is different. Attacks that used to hit, miss entirely now, and for some reason hitting survivors during fast vaults and pall0 comments 31 views last activity
-
I'm actually overjoyed, I love using Blast Mine and when I saw the buff in the patch notes I was overjoyed, two whole minutes of it being active is amazing and I can't wait to have more chances to use it against killers. But also now that Wiretap is active at 50% along with Blast Mine now, there is no reason not to pair the two together since Wiretap is active for 120 seconds as well. Again, I2 comments 171 views last activity
-
I've never gotten disconnected from actual connection problems in 450h of play, and my ping is always under 50. I've been disconnected twice these past few days from the game lagging, and I know it's been happening to others as well. Any updates on that end ?1 comments 21 views last activity
-
I see this coming up a lot so I thought I'd google a DH compilation and show how old DH was. https://youtu.be/O7YANKuSmOE I'm not saying MFT is balanced or not (I have no opinion on the subject) but as bad as old (pre 6.1) DH? Please watch some of their plays with old DH and then say that with a straight face. MFT might or might not need tweaking but old DH was an abominat15 comments 511 views last activity
-
How many games must I lose as killer for my mmr to adjust? I've only gotten a 3k once in the last 3 weeks, had a few 2ks but alot of 1k games in a row . I started playing in 2022 but for some reason am paired against surv who started in 2017 and have played consistently since(no matter how many times I lose)40 comments 881 views last activity
-
I really think people kind of ignore this, or brush it under the rug. But as the game has done a lot of shifting in the meta, and various buffs/nerfs happen, Ive noticed this "victim" mentality shift forward. What exactly do I mean? Im not talking about posts where people explain the balance of things, those are their own separate discussions. Im talking about people who say that BHVR is "clearl1 comments 91 views last activity
-
I always here from killers “i gotta tunnel someone out quick to get a chance to win” “make it a 3v1 early” well i had a teammate dc vs a skull merchant which whatever. She can play normal and still win now right? Wrong! I go for an unhook injured since i didnt want my team to just die on first hook and she leaves me slugged after i almost got it off. just camped all game and left me slugged unti22 comments 401 views last activity
-
What if you had a choice to pick 3 maps you like and doing that wil make them more likely to spawn for you but it still be random. it be kinda like in costem matchs where you can pick a map but its just inveasred chance and bhvr could just remove map offering what do you think?0 comments 21 views last activity
-
I remember when I first started playing DBD it was fun both as killer and survivor it felt challenging trying to survivor or kill with a nice reward of a job well done but now. Survivor is basically almost a cake walk of knowing how the match will go and killer is just a nightmare now constant high skill survivors barely any good matches and if I do get a good match suddenly the game thinks I can2 comments 71 views last activity
-
I honestly don’t know the last time I played against anything other than flashlight spamming SWFs. Literally not one game as far back as I can remember. Past couple months at least. I have to run every toxic perk in the book just to stand a chance. And when I do get the upper hand I play as hateful as possible. I want them to hate playing this game as much as I do. I used to run all sorts of fu41 comments 1,801 views last activity
-
We will see tomorrow of course but the more I think about these changes the more it makes me worried. Survivors can now hold tapes and remove them on ANY TV, protecting them from gaining projection condement. Survivors can turn of your TV for 90 seconds! Now sure, if you projecting and hooking Survivors who have tapes, it is punishing for the team but at the same time tapes are easy to get and e14 comments 431 views last activity
-
My experience with this event has been awful the last few days. I main survivor, and pretty much more than half of my games have involved killers going out of their way to play nasty for no reason other than spite. Bubbas burning brown offerings and facecamping from the get go, survivors being hard tunnelled out from the beginning of the match, etc. I've been slugged to death four times now for93 comments 2,982 views last activity
-
https://youtu.be/znFL3YyUgl0 I could be wrong tomorrow, but I think it's could open a good discussion.0 comments 71 views last activity
-
In my opinion the Sadako changes are kind of contradictive. It seems like they want condemnation to be more of a slow down mechanic, rather than one used for extra lethality. But really that doesn't work out when survivors become immune to condemnation as long as they have a tape. Since they no longer build up passive condemned stacks, with this change tapes basically become Sadako's EMPs. You ar7 comments 341 views last activity
-
I’m not kidding some of the perk changes look great but some are very questionable. Coup de grace- now gains 2 tokens instead of 1 when Gen is completed. Nice change but still won’t be good. Claustrophobia- removed the range limit. Excellent change. Hangman’s trick- now a scourge perk it reveals auras within 8/9/10 meters within scourge hooks. I feel the range is still too short and since i28 comments 501 views last activity
-
Y'all are not happy about the nerfs huh? I wonder if Blight will be like this too when he gets his pass.5 comments 121 views last activity
-
While I play all the killers frequently, I also play Sadako a lot And personally, I never used the slug condemn playstyle despite its effectiveness, that getting nerfed in this update is not what im worried about and I think it was very much needed an Addon pass was all that was needed This whole Rework smells very funky to me, to the point I wonder if its an overall hinderance to her, I will1 comments 61 views last activity
-
Hey all, With the recent releases of DBD's faster movement speed perks/buffs/powers and also survivor interactions (vaults etc) I'm noticing now more than ever how poorly the dbd servers keep up with movement in this game. Will there ever be any changes to the games networking to make interactions between players feel better and more accurate?3 comments 371 views last activity
-
Anyone else get a EULA screen that you have to accept before going into the game? Last time something weird like this happened, I lost all my progress. Manually spending hundreds of millions of bloodpoints was not fun. I ALT-F4ed the game just to be safe.8 comments 631 views last activity
-
Ive never understood why BHVR feels the need to remove bonus bp from perks. so BHVR why?3 comments 142 views last activity
-
Sometimes there’s just those matches where you are heavily encouraged to focus on a single action, be it being a Gen jockey to pump out generators while someone (or in some cases the whole other team) distract the hunter or you’re the one distracting and running them while others repair, save and heal up. Even if you escape these matches can result in less BP than a bad loss but with you doing a0 comments 31 views last activity
-
As we all know, Smash Hit is one of the more unpopular exhaustion perks. This is a perk that relies on finite resources and you are not in complete control for when it triggers, because it depends on the killer's playstyle as well, making it a perk that has to be earned and in comparison there are way more useful and less taxing exhaustion perks out there. It also becomes significantly weaker10 comments 592 views last activity
-
I am asking for original characters ofcourse, BHVR have no power on licensed characters. We have one gay character: David. And some straight characters: Felix, Nurse, Frank & Julie (That's all if i am not mistaken). So how you would feel if BHVR reveal all of og characters? Or keeping them for our imaginations is better idea? What do you think?124 comments 3,522 views last activity
-
Prove Thyself had the co-op BPs bonus removed. I didn't cared for the speed bonus for working on gens I only cared for the extra BPs since survivors BP gains are so bad compared to killer. 1 fully completed gen solo is worth 1250 BPs not taking into the random skill checks. It's just gonna feel so bad now THANKS seeing that I now gain about 7-20k BPs as survivor when i can easily gain about 30K B0 comments 41 views last activity
-
, I don't understand what you have against spine chill honestly needs a buff or rework4 comments 91 views last activity
-
Survivor can drop am extra pallet (that you have to get the stun with) which is super risky or block a window (useful at times) but a killer can shoot and expose us in chase or break a pallet and just go around. I can't wait for this stupid event to be over. The only good thing is the bloodpoints33 comments 1,001 views last activity
-
I know everyone and their grandma voted for his nerf. Insane to me. I'll play nothing but blight until they do now. You did this to yourself survivors. We can't have anything strong in a 1v4 game. Stop balancing around weak players BHVR. It's not how you do things in video games. You're doing it backwards60 comments 2,113 views last activity
-
What is this change? That perk is very bad and now it gets slightly better increase in aura reading range but only limits you to few randoms hooks on the whole map? LMAO that sounds like a nerf than a buff. Please just rework this perk next time, it's so bad and even worse now. I don't understand this change.12 comments 231 views last activity
-
I'm trying to beat the Evader/Chaser emblems here's the thing I just had a match where I got Iridescent everything even Unbreakable but nope Evader was silver even though I never got hit I was in chases and even was in the terror radius. So why is that not gold I mean going an entire match while in chase without ever being hit is impressive to say the least.0 comments 31 views last activity