themoobs1984
themoobs1984
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@Kiridus said:
I am a gay asexual man (I only have romantic feelings towards men but I am not for the idea of having sex) and, yeah, I can understand the troubles people went through with people using Bubba's Claudette mask. I do not think face-camping was ever a part of the problem or a problem in its own right though -- it happens to be the thing many shitlord Leatherface players do, rather than something racially-motivated like the Claudette Mask. So while face-camping is something is an annoyance, I would not consider it a tool in the same level as the Claudette mask.
What does your sexual preference have to do with Claudette and Bubba?
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@LesbianCuisine said:
You better cease these online shenanigans before I give each and every one of you a check for $20,000 and a kiss on the forehead. I am through with these mind games, keep up the nonsense and I'll even throw in a few subs from Jersey Mike's with a Target gift card on the side. ######### around and find out, killers. I will read you a bedtime story at your preferred hour of sleep and wake you up to the best pancakes and eggs you've ever had. You've messed with the wrong survivor. Catch me on Ormond, I got some hot cocoa and Tim Allen christmas movies waiting for your ass
I was excited until you mentioned Tim Allen movies.
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@Fuzzels said:
https://forum.deadbydaylight.com/en/discussion/comment/2737401#Comment_2737401
I am telling you to actual try to learn, my dude. Your attitude right now tells me you just want to be good without actually trying.
Use the brown addon that shows you where your blink will be and just play. Don't worry about winning or losing, focus on learning. That's it. Nothing else. The only reason losing is a problem is because you are taking it as a problem. You're brand new to something, stop expecting to be a master instantly, and understand that you're going to make mistakes and you need to learn from them.
He's already said he isn't getting enough time to learn. The matches end too quickly.
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@Pulsar said:
30 straight L's.
I quit playing Killer normally (because it's no longer fun whether I win or lose) so I decided to try to play Killers I have never played before in hopes that it would be a fresh experience.
Apparently, that was a mistake because I've lost 30 straight games while trying to learn Nurse.
Do the people making this game understand how ######### demoralizing it is to get clicked at, t-bagged and generally treated like a joke for thirty goddamn games? I had someone send me a TWITCH WHISPER to "learn how to play Killer gg baby Killer."
I had hoped that my MMR would lower enough to the point where I might get people on my skill level, but apparently not. I'm getting the exact same perk set-ups and the exact same people as my first games. It's not even that my MMR is high, I'm just BAD at Nurse because I've NEVER PLAYED HER BEFORE. I can't aim blinks and can't land hits and I'm never going to be able to because my games are ending before I get to learn ANYTHING.
Is this a rant/vent post? yes. Am I pissed? yes. Is this meant to be taken seriously? not really. Am I close to not being able to find any enjoyment in this game. also yes.
I feel you. While not as bad, I haven't been playing worth a ######### lately myself. I'm lucky to get one kill. This game will get to a point where the killer is just there to chase a little and bash at pallets and all the survivors will escape consistently.
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@ImBrakingBike said:
https://forum.deadbydaylight.com/en/discussion/comment/2738357#Comment_2738357
That's not how it works. You can't expect a company to gift you money just because they decided to discontinue a product. They are giving you the closest thing to an equivalent currency.
6k is a paltry sum. I wish I was surprised to see people defending this #########, but I'm not.
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@Superyoshiegg said:
https://forum.deadbydaylight.com/en/discussion/comment/2736054#Comment_2736054
>Well I class hellraiser and mikaela together as they're simply paragraphs, I do get why it's only pinhead as it's a liscene but other than that..
Hellraiser isn't a Paragraph, it's Chapter 21. That was my point; it counts as a Chapter and is advertised as such, but it features the same amount of content as a Paragraph. The same thing was done with Ghostface actually, and I had the same grievances then.
>Well his power, you can see where it's being cast from, can dodge it, break it faster and still vault and drop pallets.
Sure, for his manually aimed range attack. I don't have an issue with that, but I do have an issue with chains randomly appearing to harass me when I'm trying to run away, repair generators, heal other Survivors, and for almost *three full months before it got patched*, even while trying to solve the damn box to stop the chains. Seriously, in what way was it interactive to not even be able to solve the box because chains kept dragging you out of it? It is an absolute chore to face him in solo queue, because you can never rely on your team to go do the box, and when they do, they go down with it and starting the chain hunt early.
Chain hunt is not a fun or well designed mechanic IMO. It's just an annoying passive benefit for no cost on the Killer's part.
>Eh dont care for NFT, I didnt buy it I just brought a game character.
You should, and you did. Part of the money you spent on the Chapter went to Park Avenue Entertainment (the at the time owners of Hellraiser) and Boss Protocol (the creators of the Hellraiser NFTs). That's how any licensed DLC goes.
>Not like the whole world dont waste money and energy on millions of other things
Money and energy on things that actually matter, not images of monkeys smoking blunts.
Like bottled water? I see slot of people still wasting money on that ######### but I'm sure you don't. No one was talking about monkeys smoking blunts.
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@Pulsar said:
Hey all, I've been collecting stats for quite some time.
We've never gotten stats as to the average number of totems cleansed in a game (and I haven't seen anyone do it) so I thought I'd try it out. So, I've had roughly 200 games worth of stats and I'm gonna try my best to condense them down into a easily legible format because I took notes by hand.
I recorded whether or not I was in a SWF, how large of a SWF, how many totems were cleansed, how many were boon'd at the end of the match, what Killer we played, whether or not they facecamped, what map we got, whether or not the Killer took us there, whether or not the Killer had NOED, the result of the match (2K, 3K with Hatch ect) and any additional notes I had. Forgive me if there are slight discrepancies, I'm basically copying this from paper.
So, without further ado, let's get into it.
In total, I played 95 Solo Q Games. In those 95 games, a total of 289 Dull (or Hex) Totems were cleansed when the last gen popped. By averaging that (289 totems / 95 games) we get an average of 3.05 totems cleansed in the average Solo Q game.
I did keep track of if any Boon Perks were active when the last gen popped, but surprisingly, it was extremely uncommon to see Boons up when the final gen was completed. I would imagine it is because the effect of Boons (CoH) is so strong that the Killer feels the need to cleanse it ASAP. In regards to Solo Q, there were only 7 Boons up when the match ended or when the final gen was completed.
The most popular Killer in my Solo Q matches was Bubba who appeared in 14 out of 95 games. That gives him a 15% appearance rate in my Solo Q matches. Out of those 14 Solo Q Bubba's, only 2 didn't facecamp.
The least popular Killer in my Solo Q matches was a FIVE way tie. I never saw Oni, Plague, Hag or Deathslinger in any of my Solo Q games.
For the Kill Rate in my Solo Q Matches, there were 136 sacrifices in 95 games. 136/95 gives us about 1.43. So, the average Kill Rate for my Solo Q matches is 1.43, which to my knowledge, means that the Killer is getting a 1K on average with a slight skew towards getting a 2K.
Next up we have Duo Q games. I ran Duo, Trio and 4-Man queue's with players significantly better than me. Thanks to @Shdw_Void for the help. Also, one of the other Duo/Trio/4-Man Survivors has a crippling addiction to flashlight saves. We probably would've survived more if he didn't try to burn the Killer's retinas every 5 seconds.
Anyway, 74 Duo Q Games. In those 74 games, a total of 192 Dull (or Hex) Totems were cleansed. By dividing 192 by 74, we get an average of 2.60 totems cleansed in an average Duo Q game. Kind of weird that it went down.
There were only 3 Boons active when the final gen was done or when the match ended.
The most popular Duo Q Killer was still Bubba who appeared 8 times, which gives him about an 11% pick rate. Out of those Bubba's, only 1 didn't facecamp.
The least popular Killer in my Duo Q matches was a TWO way tie between Hag and Twins. Never saw them at all.
For the Kill Rate in my Duo Q matches, there were 138 sacrifices in 74 games. 138/74 is 1.86! That's quite a bit higher than Solo Q! I imagine this is because of the fact that my teammates are better than me and I am getting matched with better Killers. Could also be the fact that I was getting matched with Killers with thousands of hours, but teammates with 15-20 hours.
Next up we have Trio Q Games.
In my 24 games, a total of 77 Dull (or Hex) Totems were cleansed. That gives us about 3.5 totems cleansed in an average Trio Q game. Definitely starting to spike up.
Bubba gets dethroned here because weirdly enough, we saw 3 Hag's. Pretty odd. The least picked Killers were Freddy, Clown, Spirit, Legion, Plague, Oni, Deathslinger, Twins, Nemesis and Trickster. This means basically nothing because of the very small sample size.
For the Kill Rate, there were 28 sacrifices in 24 games. That gives us a Kill Rate of 1.29. That's pretty in-line with all the others. This is also such a small sample size that I don't think it matters.
Finally, we have 4-Man games. I did not play many of these. These stats are just for fun.
In my 7 4-Man games, a total of 28 Dull (or Hex) Totems were cleansed. That gives us an average of 4 totems cleansed per match. It would've been higher, but a Nurse took us to Midwich and slugged us until we bleed-out, so that screwed up the averages.
There's too few games to do a Killer Pick Rate thing.
For the Kill Rate though, there were 15 sacrifices in 7 games. Kill Rate is 2.14. If that Nurse didn't exist it would've been around 1.5, just like the rest but that's why I need more data and why this is just for fun.
So that's all my data. If you have any questions or anything you'd like to inquire about in specific (ie, more unincluded stats) feel free to ask. I'm not going to draw any conclusions from this data, I set out to find out how many totems were cleansed on average in a match. In general, there were 586 Dull (or Hex) Totems cleansed and 200 games played. This gives us an average of 2.93 totems cleansed per match.
Your stats are telling me that killer players are lucky to even get 2 kills. That seems legit from my games lately.
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@tester said:
Hey BHVR. You are taking away 4 cosmetic pieces from Cannibal players. Price of a single cosmetic piece for Cannibal is 400 auric. 1600 for 4 pieces. How about you give everyone who unlocked faces enough compensation to replace what you are taking away? That would prove people that it's not just a greedy cash grab plot to make people spend money on paid skins.
Yeah, yeah, I know, not gonna happen. One can dream though.
6k shards is insulting. Paltry amount.
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Maybe so.
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@BlighTown said:
I never experienced such a long queue before. I had waited 15 minutes in queue as a survivor but the queue is 2 minutes whenever I play killer.
Use your head. Common sense. Too many survivor players not enough killer players.
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@Voodoo_Thirsty said:
https://forum.deadbydaylight.com/en/discussion/comment/2721268#Comment_2721268
Well, I understand that and I totally agree.
But looking at this picture alone, the killer/OP could've stomped on all of them and just cut out the part so that it looks as if he/she was bullied. As far as I'm concerned, this hold no value nor does it provide any evidence that this particular match was victorious for the survivors.
I can't feel sympathy for someone who keeps the most important parts undisclosed and yet states that killers are getting the shaft. Sorry.
You see what you want to see. I think what the OP implied is very obvious. Not every single post needs 12 pages of debate and discussion.
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@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/2721580#Comment_2721580
You see, once you reach the sweaty shores of the MMR system, you don't have the choice to sweat it to get a 4K or play it cool and walk away with a 2K,you have to sweat it to walk away with anything better then a humiliating defeat. If you just play yolo you are lucky if you get a singel hook, often you will be denied practically everything, with bodyblocking and sabotaging shenanigans each and every time. If you don't sweat it, you won't even get a casual hook, and the whole match is on edge. If you sweat it hard and get your 1-2K (NOY easy or chill), maybe even the occasional 3-4K if altruism killed the team in q spectacular blunder, then congratulations and you will stay at this level.
Or you could say "whatever", play yolo and suffer 2-4 games where you get nothing done and de-rank enough that you can have a series of normal games. But steadily you will climb again, until you are back at the top.
This is the reality that many killer mains face and lament, this feeling of getting punished by playing good, because you will then be paired with the smol group of well organized and oppressive survivor swf groups until you lost enough that you are eligible for more normal or solo-q matches.
Unser this light the words from that (I think October or November Dev Stream) sounds so cynical: "something something the skill bades Match Making will ensure that every game will be against someone of your own skill level, improving the quality of every single game. More fun for everyone."
I am writing a book again, here, and I am never sure if someone actually reads all of this ;) But whatever. Most killers don't want to stomp baby survivor groups, and there is nothing wrong with a tooth-and-nails-sweat-match every now and then, but sweat after sweat, all day every day just rapidly drains your killer instinct, and this is when you read it so often that killer mains question themselves "why even boot up the game and bother?" or use colorful descriptions like "I would rather drive toothpicks under my fingernails then play a game tonight".
I really think the best solution would be something like open free game and ranked matches with better monthly rewards if you feel like it.
I'm at the why even bother point myself rn. Been playing mostly survivor. Maybe 4 or 5 killer matches a day. It's too much work and bs to even get 2 kills. The pallets, looping over and over, the shack, and all the bad manners have made it not worth it anymore. Chasing someone around a shack and in and out of windows constantly for two years has worn me out. There's zero fear for survivor play. It's all gone.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2721002#Comment_2721002
If it was an exploit the devs would fix it, however they've admitted that they like the feeling of 99'ing gates and don't enjoy the feeling of any proposed solutions so far with in-house testing.
Indeed!
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@Marigoria said:
Sorry for what exactly? Playing the game?
I'm pretty sure the killers who 4ks and "BM'ed" you don't feel sorry, so why should you?
There's that mythical BM killer post. I'm sure you see a BM killer just all the time. Right?
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@TeabaggingGhostface said:
99ing doors is an exploit imo, it needs to be changed somehow
When I play survivor, I don't allow my teammates to 99 a door. If I see it happening, I will go finish the unlocking immediately. It is an exploit.
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@ThanksForDaily said:
https://forum.deadbydaylight.com/en/discussion/comment/2719035#Comment_2719035
Okay. This is a fact.
It's not a fact. There's no way you could know that. If it were true then most complaints killers have are even more legit.
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@ThanksForDaily said:
https://forum.deadbydaylight.com/en/discussion/comment/2718150#Comment_2718150
Well, if you feel that way, go play another game.
Just a reminder in case you don't know. SWF keeping this game alive.
That's something you made up. Not true at all.
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@oliviaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2718224#Comment_2718224
killers will play against ONE top mmr swf and assume the entire player base is that and want all survivors nerfed to the ground. if killers played solo queue (especially prior to mmr), they would know how much of a trainwreck those games are and that it's basically u versus 4 killers
You don't even play killer. Why are you commenting?
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@oliviaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2718180#Comment_2718180
not entitlement when i know i'm right but thank u
She plays easy mode. Ignore her.
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@IsMmrReal said:
EVERY TIME I throw them up its a toxic killer and I mean goes out of their way to taunt and face camp and BM and same for when I play killer. It's like a bad luck charm. What I am saying is it goes to people who do not deserve it.
Yep. Most of the time I use them the game ends way too quick. No one appreciates it. No point in giving them anymore.
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@IsMmrReal said:
Bleeds you both out for 4 minutes would you consider that greifing? I am just curious as to what people think.
Definitely. Yes. Without a doubt. That's uncalled for.
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@Dionysus42 said:
These are legitimate strategies that are part of the game and will NEVER be removed 🙂
If you can't have fun because of them, there are plenty of other games to play, like Metro Exodus, Dead or Alive 5 Last Round, The Sims 4, Propnight, Crystar, Bright Memory: Infinite, Command and Conquer 3: Red Alert, Rabi-Rabi, Fire Pro Wrestling World, Guilty Gear Xrd -SIGN-, Koihime Enbu, Skullgirls, Deus Ex, Portal, Half Life 2: Episode 2, Alan Wake, Alpha Protocol, Bayonetta, Boson X, Crisis in the Kremlin, Pathologic 2, The Void, Sleeping Dogs, Life is Strange, Way of the Samurai 4, Insurgency, Left 4 Dead 2, Splitgate, ATOM RPG, Eternal Senia, Divinity: Original Sin 2, Fallout: New Vegas, Wasteland 2: Director's Cut, Europa Universalis 4, Drifter, The Silver Case, Honey Select 2, and Civ 6.
Stop being a survivor crybaby and just enjoy the game.
Your post contributes nothing. It only adds more vitriol and salt that's not needed. Nobody enjoys being camped or tunneled. If you ever played survivor, you would know that.
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@xxshyguyxx said:
Had a match with blight at the artist map. Wasn't a bad match for the most part.
Issue I have not just with this match but as a whole as killer is dealing with stacked second chance perks, especially at endgame where killer gets most his downs and kills anyway.
Ash was on hook. Eng game happened. I hit a Meg who rocketed in for the save. I decided to tunnel ash bc he was on death hook and it was end game. I wanted a kill.
Meg had borrowed.
Now ash runs to the 99d exit gate. I swing. Borrowed kicks in. I swing again, he uses deadhard. I swing a third time and down him.
Another survivor opened the gate. Ash crawls.... I pick him up in exit and he d-strikes me for the free win. Lol
Dude had 3 stacked second chance perks. Like okay... how many buffs should a survivor have?
He's basically invincible. There's no counter. Doesn't matter if I wait out borrowed. I lose in the situation.
I'm standing in front of this guy. And can't kill him. Crazy.
This happens quite alot. These stacked perks are a problem at endgame. If a killer gets a down anywhere near exit gates stacked perks always gives survivors free escapes.
They really shouldn't stack like that. A killer should always have some form of counter. A give and take. Otherwise what's the point? How can you call it a competition?
You cant. Think about it.
You deserve that for tunneling. Honestly, I feel you though. I play both sides. The tunneling and the meta perks bug me. I feel like they should be limited. Two a match, not four. Also, I feel that BT should be basekit. The tunneling has to stop as well. There has to be moderation. DH needs a nerf and DS is fine where it is.
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@Pulsar said:
I feel bad for quitting because i feel like I'm exacerbating the issue, but I just can't keep going with Killer at this point.
I'm about there myself. I find myself playing killer less and less. It's sad. It's the rubber banding, hit validation, and the massive amount of pallets for me. I'm about done.
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@Starr43 said:
You have your Elf hat on Dwight, Plunderers and Appraisal equipped, you pile all the items in basement to show them the presents but they smack you down immediately.. you get upset so you try to Kobe and somehow you do.. then you get tunnelled off the hook instantly. Literally already had 5-6 gifts all piled up.. Scrooges
I feel you. Some killers think you're a troll when you're wearing the Dwight Christmas stuff.
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No mummies allowed in. Halloween is over.
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@Zozzy said:
We know. Apparently mclean said it was something they argued about in the dev team. Whoever thought it was a good idea really needs to go work on something else because they clearly can't handle this game.
None of them can handle this game.
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@teuzdj said:
Personally i would like william afton or vengeful spirit (golden freddy) from five nights at freddy's or chris walker or wallrider from outlast
Jason. Chucky. Angela from Night of the Demons, and Tall Man from Phantasm.
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@Brisingr said:
Guys, it's time to nerf Bubba. I don't normally advocate for killer nerfs, but it's crazy that he can put in no effort at all and guarantee a kill or two by facecamping.
What do you guys think? Have any of you been experiencing more camping Bubbas lately?
No. It's never time to nerf anyone. It's time to balance the game.
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@Edilibs said:
https://forum.deadbydaylight.com/en/discussion/comment/2713449#Comment_2713449
Of course i want high MMR because im competitive and only like to play at the highest level
so, yeah...I will!
https://forum.deadbydaylight.com/en/discussion/comment/2713451#Comment_2713451
Your casual thats cool so its not that serious but there are people that are competitive and you cant tell them not to be or its "not that serious"
https://forum.deadbydaylight.com/en/discussion/comment/2713460#Comment_2713460
Well obviously it doesnt pertain to you then. Also you are the minority and im talking about the majority.
https://forum.deadbydaylight.com/en/discussion/comment/2713464#Comment_2713464
OP? lol whatever
I didnt say everyone should suffer but survivors have a bad rep so you cant blame me for feeling and or thinking this way. Hate was never written by me so i dont know what your talking about
https://forum.deadbydaylight.com/en/discussion/comment/2713480#Comment_2713480
No, of course i do but you were generalizing something that varies person to person so i had to correct you!
https://forum.deadbydaylight.com/en/discussion/comment/2713502#Comment_2713502
There you go, finally someone who gets it!
You didn't correct anyone. Honestly, you come off as angry. Do you play survivor at all? All I'm saying is there's no need to be a dick in the game. Give the hatch or don't. At least, try to be civil. Don't join the trolls.
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@Edilibs said:
https://forum.deadbydaylight.com/en/discussion/comment/2713406#Comment_2713406
Doesnt mean much to YOU! lol
https://forum.deadbydaylight.com/en/discussion/comment/2713407#Comment_2713407
Booooo, boo!
https://forum.deadbydaylight.com/en/discussion/comment/2713408#Comment_2713408
Sad? lol Whatever man dont project the negativities and toxicities of survivor on me! I just play but survivors legit try to make people feel bad, anyway i often get messeged for killing survivors bc they're salty so i dont wanna hear none of what your saying
https://forum.deadbydaylight.com/en/discussion/comment/2713435#Comment_2713435
NOT exactly! You are you and i am me!
Why even post on here? You don't wanna hear what anyone is saying unless they agree with you.
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@Edilibs said:
https://forum.deadbydaylight.com/en/discussion/comment/2713392#Comment_2713392
No need to add more hate in the game? How is that hating or being hateful? Do you not see the lengths at which survivors try to make killers feel bad? Teabagging at exit gates (I dont give them that satisfaction at all asa i never go to the exit gates once the game is over so they just teabag air and nothingness and look stupid) and disrespect to name a few. Do you not see what survivors do in this game/ lol
Players are burning that new map, the Game and getting maps like Haddonfield randomly then have the nerve to messege you nonsense when they lose! No im sorry your wrong, its not hating, its justification! Im justified for never giving hatch or being nice because of the bad reputation survivor has, dont get me started! lol
Sad you feel that way over a video game. I get annoyed sometimes too with the things survivors do. I get annoyed with camping and tunneling killers too. Since I play both sides I get to experience the worst of both sides. Just because one side is teabagging or whatever doesn't mean you have to add to the bs. Be better.
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@Edilibs said:
Im not a nice killer and im DANG sure not giving survivor hatch, ever! Screw survivor, straight up, death to you all, all day!
Vote up if you feel the same way i do!
I give the Hatch often. No need to add more hate into the game.
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@Fantasy said:
https://forum.deadbydaylight.com/en/discussion/comment/2713364#Comment_2713364
The other licensed survivors seem to be doing okay, stop defending bad work with nonsense.
I think they were meant to look that way and the complaining made them change it.
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@kate_best_girl said:
I saw a post talking about face changes for Jill and well I can't help but wonder when Cheryl will get hers! You guys changed Cybil's to be PERFECT but Cheryl still looks like a 40 year old meth head :( Come on devs not like its impossible you clearly have the allowance from Konami. If the small company that manages monsters and mortals can do it so can you guys.
https://us.v-cdn.net/6030815/uploads/O7CENHT9GXD1/dbd-cheryl.jpg
https://us.v-cdn.net/6030815/uploads/N9IZMVE06S91/sh3-cheryl.jpg
https://us.v-cdn.net/6030815/uploads/3X3C7AAM35MS/m-26m-heather.jpg
Do you guys not get it? She's stuck in the Entity's world, probably gets little sleep, and has to run for her life on a daily basis. That will age someone. It makes no sense for her to look like she just walked out of a beauty salon.
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2712355#Comment_2712355
Do bones
or restart the game?
I did bones and restarted the game. Then I did even more bones. Didn't help.
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@Starr43 said:
So I already got my previous rank reset rewards on the 13th and then today hit rank 1 on survivor, got off then hopped back on and received 250k bp’s with no explanation and my rank hasn’t bugged out and reset again. Was there a bp giveaway I wasn’t aware of or what? Or do you just immediately get the max reward when hitting red 1 as of this month?
I got 150k. Never got 250k. Weird. @MandyTalk
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@Grandpa_Crack_Pipe said:
I honestly can't believe people are getting mad about this perk.
Post after post after post of killers talking about the perk, upset that they don't make it to some hooks, complaining that they can't get to their scourge hooks after leaving them on the ground for too long. I keep getting postgame messages about it, complaining that they aren't allowed to slug or that they can't see it coming. So because of that, I guess it's a big issue now?
But I guess since slugging's a bit risky now, everyone's all up in arms about Flip-Flop. I really just don't get it. And I definitely didn't invent this drama wholesale out of boredom.
Especially when we have OP perks we should absolutely complain about, like Lightborn.
Ash is my main survivor, if I even have a main. I've been playing since 2019 and I can remember ONE time Flip Flop actually helped me. People will complain about anything.
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@PNgamer said:
hi there,
Yes guys, what can I say.... unfortunately I'm not allowed to upload any of my recorded videos here, because of name clearance etc. But today I had the pleasure of catching multiple cheaters in 4 out of 7 games. Seriously? I'm really tired... I'm tired of constantly writing new tickets with screens and video proof and waiting almost 14 days for answers from support. I can understand that there are a lot of tickets right now and that BHVR staff is busy. Please don't get me wrong, but right now I just don't enjoy it anymore. I feel like we are in a cheater epidemic right now, and it seems like there are more and more of them. Whether it's legacy hacks or genspeed hacks, etc., it doesn't matter. They are just destroying the gaming experience, and that is why I have decided to take a break. I don't know about you guys, but I've had enough of it now and hope that things will eventually settle down.
I wish you all a Merry Christmas and a Happy New Year.
greetings
It's sad it's gotten to this point. If the devs don't do something they're going to lose their game.
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OP gets downed by Clown player using pinky add-on then comes on here to "talk" about it. Sounds like you're just fishing for a nerf. Killers can't have anything anymore. Why do add-ons need a downside? The whole idea of that is ridiculous.
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@AngyKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2705241#Comment_2705241
No. Gens go too damn fast as it is.
Literally, Survivors can knock out all 5 gens in the space of time it takes a Killer to find, chase, hit, chase, hit, pickup, and hook ONE SURVIVOR.
If they make gens times even half a second shorter: There will be no reason to play Killer. It will be impossible to get anything more than a 2-man kill, and that's if the Killer plays flawlessly, given the short gen speeds, and the 500 second-chance perks Survivors have, plus Cheat With Friends & voice comms giving then an added 5 awareness perks for free.
There should never, EVER be anymore perks that in any way, shape, or form, reduce gen times by even a fraction of a second.
lol @cheatwithfriends. Love that.
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@CyberDragoon656 said:
https://forum.deadbydaylight.com/en/discussion/comment/2702868#Comment_2702868
Good for you I guess but that answer nothing on my part I see others too doesn't mean anything and keep saying that when you get to high mmr and have to play as either s or a rank just to have a chance at them maybe not maybe you got lucky but still.
There's no point, really. We will get a new killer with underwhelming perks while the survivor side stays the same or gets buffed. Only a matter of time before Ring girl is getting trolled.
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@BadLooperQ said:
I don't play with Twitch streamers or anything along those lines just to evade drama...
And to be fair I don't stream but I would never put my stream ID on DBD if I actually did stream, and from what I seen only small channels do that to promote them.
I had some past arguings with some Twitch streamers mad about me playing killer or some misplays by me as survivor at solo Q and It isn't a pleasant situation.
I avoid streamers too. Too many annoying past encounters.
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@Khelendrose2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/2701600#Comment_2701600
No, they are picking what is cheap IP that may get some clicks. When it comes to horror, Japan is not the top of the list. There are several better horror cultures. That said, they have to go with what they can get. It is not just about what sells. Otherwise, they'd have Jason Vorhees locked down tight.
Jason is because of the recent lawsuit. That's all.
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@Khelendrose2020 said:
Almost anything other than Japanese. Don't get me wrong, I LOVE Japanese culture and even studied the language in college/joined an immersion group later. That said, we now have 3 killers from Japan. How about some good ole' Eastern European vampire/werewolf action? Perhaps one of the nature-demons of East or West Africa? South American cult lore has a ton to pull from. Seriously, enough already. We get it, Japanese horror was a niche in the 90s and their Anime is still the best, but can we get some other stuff? Heck, what about southeast Asian lore/characters? There's plenty out there.
They have to pick what sells. Japanese sells. Vietnamese probably won't. Indonesian probably won't. Just a couple examples. We just had a South American killer released, btw.
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@Lochnload_exe said:
We are now going to have 3 japanese-based killers, and I am all for it (let's just pray they actually do something unique for the power). I would still love some other cultures to get some highlights too though. So many cool cultures out in the world that feels so ignored in a lot of media, especially in terms of cryptids or folk monsters.
I still would love some native American culture added. Such cool monsters and beings that could be great for DBD, and would be so sweet as we just don't have much in media. Just hope other killers or characters get some more love, feels like we just escaped a kidnapping after the amount of trickster stuff was fed to us.
Joe.
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@RichardCarter said:
A very simple question because browsing through all of the internet to hear people talk so much crap about the game is starting to make me dislike the game's community as a whole, so I want input on people's reasoning to so much of the negativity.
Is it... because you just don't like the game? Are there things in the game that you want to be fixed but haven't for so long that you've lost patience? Are you burned out from the game? Is it fun to talk a lot of negativity?
Maybe we can all discuss, without any sort of toxic negativity, about how the game can be reasonably improved to make the game, and the game's community, less toxic.
It's been talked about. Alot. At this point, it's like beating a dead horse.
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@SunsetSherbet said:
https://forum.deadbydaylight.com/en/discussion/comment/2701362#Comment_2701362
There's two dimensions. One where people claim queues are normal and the others that claim they're very long now for survivor. . The ones I see saying it's long vary a lot. Brand new epic players, long time players, even streamers like Otz and Jund have stated they have noticed an increase in their survivor queue times. And the fact many people stream the game means there is verifiable proof that the queues are long for some people. Why this is, I don't know.
It's possible it has to do with time of queuing and region or MMR. I personally don't think anyone is lying, but I don't know why people are experiencing wildly different queue times with some having 10+ minute queues and others saying they are instant.
I do think some are lying. Not alot, but some.
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@YOURFRIEND said:
I'm sorry, what is this? I've never heard of this franchise. A spooky person that shoots out orbs doesn't sound very scary?
Look it up. The first movie came out in 1979, I believe. They've made many sequels. Like I said, Phantasm wasn't as popular as some of the rest of the horror icons but it would be awesome if Phantasm came to DbD.
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Yes. Maybe similar to crows.