yobuddd
yobuddd
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Title5 comments 81 views last activity
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Let There Be Light: Once the exit gates are powered, all the red lights at both gates are instantly lit. Scratch marks do not appear within 4/8/12 meters of exit gate switches. Note: Even though the 3 red lights are lit, this perk does not affect actual gate-opening progress in any way.11 comments 31 views last activity
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Boneyard: 3/4/5 additional totems are spawned, and 1/2/3 of them will be lit as though they were hexes. The killer sees the false hexes with white auras. When cleansed, they make the same noise notification as hexes. Side note: Survivors still earn the 1000 “Hex Cleansed” points for cleansing the fake ones. Buried Secrets: All totems are buried under camouflaging dirt piles (or other map-approp10 comments 81 views last activity
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Am I the only one who thinks that The Wraith’s lobby breathing sounds like a Pug after, well, ANY level of physical exertion?9 comments 101 views last activity
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Let’s say you’re hoping to break 100 comments for a thread you start. You will write.....5 comments 72 views last activity
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A shaman once tasked with cleansing the minds of his tribesmen afflicted by evil spirits - he now uses his powers of mental manipulation to consume the minds of The Entity’s prey. Special Power: Mindsnare Hold the “power” button to cast forth a stream of web-like filaments 10 meters (at base) in front of you, toward a survivor. The goal is to expose the survivor for a cumulative 8 seconds.2 comments 51 views last activity
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I read the patch notes - but they’re very “big picture” in regards to the new content. Do the devs have another page somewhere on the forum that describes the map, the characters, the killer’s power, and each of the new perks? If so, I can’t find it.0 comments 1 views last activity
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I posted this in a different thread earlier, though I’ve made a few extra additions. Anyway, I’d like to see what you guys think of it. Th Backpack - find one in a chest and survive to claim the items inside it. It will contain either 2 or 3 random items (depending on rarity) that are fully loaded with add-ons. Wearing the backpack does not force you to drop your currently equipped item. I6 comments 71 views last activity
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I feel like I’ve been getting the saves well within the terror radius, it’s just that I’m not dive-bombing the hooks to rescue in the killer’s face. Still, the challenge doesn’t count. Anyone else have this issue? And yes, I have BT equipped.4 comments 41 views last activity
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Title. I have no reason to think this would work other than simple curiosity - the gnome being about the right size and all. But it would be great if it did! I haven’t had a chance to play today or I’d test it myself.2 comments 111 views last activity
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If the map has a killer shack, then for the duration of the match there will appear to be 2 windows at the shack (opposite walls). Only one of these windows can be vaulted. The false window will have a reddish glow that is visible within 3/2/1 meters of the window. The real and false window will swap positions every 120/90/60 seconds (if someone vaults during the swap, the the swap occurs up0 comments 11 views last activity
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I don’t care what type, but we need something where water is an important map element! Many options: Underwater research facility (Bioshock chapter perhaps?) Partially flooded cave Tidal plain where the water ebbs and flows Wrecked submarine ...and many more. Let’s do this!9 comments 102 views last activity
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Anytime I play against Huntress, I continue to hear her lullaby in my head for an annoyingly long time after the match! Anyone else have this problem? Any suggestions for something I could listen to and kill this earwig? Ideally something that erases the song, not cover it up with something else stuck in my head. BHVR, you need to research some “cleanser sounds” for players after going again4 comments 51 views last activity
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Befuddled When the killer picks you up, he sees all hook auras in the shape of gens, and all gen auras will look like hooks. Wiggle 1/2/3% faster when you are within 6 meters of a hook. Vertigo All hooks except basement hooks rotate on their poles at a rate of 4/3/2 seconds per rotation. The killer can only hook a survivor at the moment that he’s directly in front of the hook. When a survi3 comments 21 views last activity
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The camera spirals in and you hear that telltale squeal. Yup, it’s a nurse —- on console! What’s your first thought?14 comments 131 views last activity
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Not a complaint, just an observation. From time to time some necromancer posts a comment on a thread I participated in 1-2 years ago, so I get a notification. Always fun when that happens - to see what I thought back then. Anyway, this past month or so, once a zombie thread gets a few posts, it gets deleted! Why?0 comments 31 views last activity
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The current selection is kinda stale. People love firecrackers, and a lot of that is probably because they’re newer - and rare since they can only be bought during events. Anyway, if the devs were to freshen up the selection, what items would you like to see? Be creative (baseball bat as a weapon - bland. Flashlight as a weapon - intriguing!) Consider balance (survivors shouldn’t be able to a34 comments 401 views last activity
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The timing of a new chapter release usually coincides with Tome page 3-4 of a Rift. Therefore, future Rifts should have cosmetics for the new, upcoming characters! (Unless they’re licensed, of course.) Obviously devs don’t want to give away who the characters are, so these Rift prizes would be blacked out until the chapter is released. However, devs could also use this to generate buzz and exci2 comments 51 views last activity
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Disclaimer: I understand that this would be a very powerful perk, but I believe I’ve given it adequate limits (please read everything before jumping to conclusions.) If you disagree, I’m open to suggestions and edits. Enjoy! You summon your strength to attack your victim with a tremendously powerful attack. Start the match with 3 tokens. Press the active ability button to consume a token a3 comments 11 views last activity
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Finally, a character in the game willing to vocalize exactly how all of us players feel while waiting for a lobby! ’sigh’. ‘Huff’. ‘Hmmmm’ ”ha”. “Hmmm”. “Sigh”. “Smaller sigh”...........3 comments 91 views last activity
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Let’s done xactly the opposite of ‘name and shame’! You see, this forum is absolutely loaded with users, and a great many of them just talk trash, spew nonsense, instigate petty fights to derail legit discussion threads, and craft masterful baits. But then there are those positive standouts. The foundation of the forum who keep it from devolving into utter chaos. They speak facts, not emotio2 comments 51 views last activity
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Survivors minds tend to wander after enduring the Entity’s endless trials. They must force themselves to focus before attempting even the simplest of tasks. All survivor actions that involve progress bars will have a 2nd progress bar stacked atop the normal one. The additional bar must be filled before any progress is made to the normal bar. This additional bar requires 4/6/8 seconds to fill. T6 comments 61 views last activity
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The best medics are deft and their patients barely notice their work. Unlock the ability to heal survivors who are engaged in other tasks. The survivor being healed incurs a 40%/30%/20% penalty to their task’s progression speed while being healed.13 comments 151 views last activity
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First of all, mad props to @TheDuhJ who’s recent thread was the inspiration here. Fantastic idea over there! I just didn’t want to hijack his thread for my own idea. Anyway, it’s simple. DBD Endless is essentially a training mode. The map is tremendo-ginormously huge! Every main building is there, and multiple shacks. Doorways lead to portions of indoor maps. Each session of the map5 comments 71 views last activity
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Cuz that’s the first word you see on the Dead Hard description! My iPad’s autocorrect doesn’t seem to like it very much..., I’m sure it’s in the description of other perks as well, but I’m too lazy to go look. Still, wouldn’t something like “Active Ability” be better?5 comments 51 views last activity
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Bugs that were features, features that were bugs. What are some old bugs that you liked and wish would be added back in as features? Personally, I miss a certain old bug where tall, stretched humanoid shadows of sacrificed survivors would sporadically appear. They scare the bleep outta you when you’re rounding a corner and run through one. “What was that?!” You’d exclaim. But then y2 comments 52 views last activity
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Patch notes simply say new killer and new survivor. Is there some other place with the details the killer power and all the new perks? Pictures too maybe? I’m on PS4 with no access to ptb, but I’ve never really had this issue before. Something about the start of ptb, buzz around new killer (or lack thereof), and patch notes just seems.......different this time around.5 comments 81 views last activity
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Kick 10 times in 1 match for this rift challenge. I intentionally threw it just to test this, and I can now confirm that breakable walls do NOT count. I kicked 8 pallet/gens, 4 breakable walls. Failed the challenge. Hope you find this helpful! —PSA concludes5 comments 51 views last activity
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It’s all about getting the screams! 😱 Infectious Fright, Deathbound, Make Your Choice, Iron Maiden. Substitute any of these for Dragon’s Grip if you’d like (though the cooldown somewhat limits it as a scream-producer) Noisy build as-is. Slap it on a Doctor with some good add-ons and those survivors will be so vocal they can’t breathe! Beware Calm Spirit.2 comments 61 views last activity
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The survivors have had enough! Trial after trial, death after death, suffering purely to benefit the Entity! They’ve had it! They’ve hatched a plan. They’re going to turn the tables and kill the killers! In this game mode, the killer has to fend off the 4 survivors or end up being sacrificed himself! I have no idea the details of how such a match would progress, but I think the concept w0 comments 11 views last activity
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First, a disclaimer - I don’t follow sports. However, I know he’s a big name and I know a few of the buzzwords to make some themed perks ideas. So here goes! Now, could Tom Brady even join this game? I assume it’s possible since he already licenses himself out for sports video games. Unless he couldn’t do it for exactly that reason. Thoughts? Anyway, who would be a good killer to release wi0 comments 1 views last activity
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So when the game is loading, I usually set down my controller. Match starts, I pick it up, and there go my event firecrackers! Yup! Pretty colors. Loud noise. Item gone. Ya see, the big trigger that the controller sits on is the one for items. Seeing as how firecrackers are a 1-time-use thing, unlike other items, I would love to have an OPTION to make them work on double tap instead of sing3 comments 51 views last activity
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Ok, so as I’m sure you’re all aware by now - when you play survivor and get hooked the camera likes to dip down so you can get a good look at all the action on the ground beneath the hook (rather than actually see yourself go on the hook!) So Myers gets me and he’s in his hospital gown. I go on hook, camera dips, and his feet! Omg they’re so small! Freakishly small. Comedically small! And by0 comments 51 views last activity
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I don’t want the HUD reverted, I want it customizable! Reposition and resize however I see fit. Even better, most of the coding already exists for Mobile, so just convert it and use it! Quick, easy, effective. Eh, I fear that maybe this just makes too much sense....17 comments 181 views last activity
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There’s a certain risk to Blendetting. When you hide in a corner, you have to keep your nose in that corner so the killer doesn’t see your shiny face. But in doing so, you don’t get to see behind you. Does the killer see you? Did he miss you? You usually don’t know until you’re covered in Red Stain and taking a hit. But now you can look behind you while your character still faces forward. In d2 comments 151 views last activity
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The new layout: sure, fine, I can get used to the placement, whatever. My complaint is the font size! What’s that player’s name? I see some red beneath it, but that’s it. Have they finished mending? Are they about to the next hook stage? Is the slug being carried or healed? No idea. What’s the point of having a health bar if you have to rub your nose on the screen to get any info from it?!0 comments 1 views last activity
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Somebody on the forums is living in the past and reviving threads that are a year or more old! This isn’t a complaint, just pointing out something intriguing is all. I keep getting notifications of new posts to discussions that I don’t quite recognize, and I’m thinking “what did I comment on THAT topic? ....a year ago?! wowza .... and I actually said THAT?! Ahh geeeeee!”4 comments 91 views last activity
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You ever go through an old thread from a year or so ago? Scrolling through, ever notice how many of the commenters have the red “user banned, please carry on” icon? I mean dang! Is it really that hard for people to behave themselves?13 comments 221 views last activity
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As first survivor found, I was able to run the Pig around Midwich for a while, but eventually got downed. I’m hooked out in the courtyard. I never did anything toxic. Just ran. But Pig crouches in front of me and spam growls. Another survivor is in the courtyard. Sneaks around behind the pig for a while, the slips out into the hallway to join the other 2 survivors on the gen that’s there at the1 comments 61 views last activity
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I don’t know if this is well-known or not, but it was pretty mind-boggling to me! So here goes: At Midwich, outside in the courtyard in the middle part. You know that corner where there’s the kinda triangular shaped pillar with 2 really safe pallets around it? Well that pillar is actually a room! The front opens up and the inside is all red and glowy. There’s a chest in there for you to dig3 comments 111 views last activity
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I’m making this thread to keep a great idea at the forefront. Not sure who to credit for actually coming up with it though. Anyway.... 5 lit candles in the basement around the hooks. One goes out each time a totem is cleansed. That’s it! Non-HUD totem counter info that’s accessible to solos (and killer for that matter). There’s some risk in getting the info cuz, ya know, basement. Fit2 comments 31 views last activity
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For example: What if Death Slinger shoots you and drags you across an open hatch? Could you still jump in? What are your “what ifs” ? Maybe someone here has answers for you, or is willing to test your question in a custom game!5 comments 61 views last activity
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So I find it difficult to level up a new character when my current main is perpetually under-equipped and keeps sucking up all my bloodpoints. Therefore, I have developed these 2 perk ideas. Survivor perk idea: Backpack. If you survive, you escape the match with an additional 1/2/3 items that you find during the match. Add-ons are kept as well. When you assign an item to your backpack, it1 comments 11 views last activity
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I know, you’re first thought is “that would make this pay-to-win!”, so something like this should EXCLUSIVELY apply to cosmetics that can be bought with iridescent shards. Now, with that out of the way, I think it would be fun for certain (not all) cosmetics to have very minor effects in very specific situations. Just off the top of my head: Survivor face masks slightly increase the time to1 comments 21 views last activity
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If the killer shuts the hatch and has Whispers, you’re pretty well screwed. Is there any way to counter it? What if we buffed Calm Spirit with this ability? Seems like a good match since it counters other forms of non-aura detection: crows (and by extension, Spies) and screams (and by extension, Doctor).17 comments 331 views last activity
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First, this is French for “trick the eye”, and it refers to optical illusions. This could be introduced with some sort of trickster survivor. Or maybe a magician or French mime or something. Anyway..... As a master of deception, you know how to direct the gaze of your audience where you want it, and away from what’s important. After you have been in a chase for 30 seconds, Trompe l’oeil c0 comments 11 views last activity
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Your team rocks. You’ve completed all 5 gens. So what now? Open gate and leave, right? Wrong! There are still 2 gens that were never repaired! What of they remain unblocked, and we have the option to work them for bonuses!? Killer can still open gates himself if he wants, but maybe he’ll try to use your greed as an opportunity instead! So this begs 3 questions: 1) What should the rewar4 comments 71 views last activity
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They’re rare, but ooooh so satisfying! The game is intense, exhilarating, the killer is brutal, the survivors are all on the same wavelength, the risky plays pay off, the clutch moments just keep rolling in, and in the end... well, you lose. But it was so good you’re not even upset. All you can think to yourself is “well played everyone, well played.”7 comments 81 views last activity
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I’m not saying to not have fun with some jeers against toxic killers, I’m saying there’s no need to BM killers who are CLEARLY less skilled than you. You know, the ones where you can guess their rank pretty accurately long before you see the match results. The ones who could have easily dodged and extended your 20-minute wait, but decided to play against you anyway despite the obvious warning si76 comments 1,141 views last activity
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It’s as simple as that. We can’t switch between killer while searching for lobbies, but this could at least let us go through bloodwebs for other killers while we wait for a lobby, or wait for the survivors to ready up.1 comments 21 views last activity