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purebalance

purebalance

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  • @Swiftblade131 said:
    3 Whole sets right?

    Better than just a Shirt and Mask
    Or
    Weapon and Shirt

    by far better...

    2 sets. 6 items. Still far worse than most other games reward, but glad they upped it to two sets.

  • Since they want to ignore this is in the bug forum I guess I'll keep this thread active too.

    2 months of killers dc'ing and survivors losing their items, losing 2 pips, and getting 0 BP for the match.

    Just literally had a match where I did 2.5 gens solo and healed 2 people and was about to escape and got 0 points. Fix this #########.

  • @Peasant said:
    Wait, everyone's whining worked?
    QUICK EVERYONE SAY MONEY SHOULD BE FALLING FROM THE SKY!

    SAY IT!

    SA-A-AY IT!

    Reasonable gripe gets corrected. Bratty player then insists unreasonable desire is similar.

  • @TheBean said:
    How sad. They caved in... They should have just taken it as a lesson for next time.

    What they did was give into the spoiled brat.

    You know that kid that keeps crying until they get what they want....

    Now they won't stop crying. Next time it will only be worse.

    HybridPanda even said he'd be better with two. That guy is one of the least whiney people that play this game so cut the crap calling people spoiled. What's spoiled is what they tried to pull when most other games would let you grind.

  • @Keene_Kills said:
    Minor bug fixes (is all I just got on PC just now, at least). I got excited for nothing when I saw an update was available LoL Still seems like the event's going to be 2-ish PM EST.

    edited for auto-correct because my phone perpetually hates my fat thumbs

    Both of those were definitely needed. I read about the medkit depletion one and thought it was made up or even a visual bug at first. I found a medkit with instaheal with ace in the hole and used it when honestly I didn't really need to and go back to a generator. The line is red and I'm like no way this is real. Then I go to unhook someone and it literally took about 5 seconds. The person was confused too. It fixed itself about 3 minutes later.

    I hadn't run into the locker bug but from my understanding if you slow entered it would show outside the map in your view so you'd never know if someone was coming.

  • On the one about someone getting downed, I'm constantly thinking that when somehow they literally get hit twice in the span of what should be the swing cd. I'm more curious as to how that's even possible much less how the person didn't use their speed boost from the hit to get away. When I see someone get pulled out of a locker in the first 10 seconds of the game, yeah I will say those things about them because 90% of the time they jump in the locker in sound range and also do fast entries and really are trash.

  • @Peasant said:
    AChaoticKiller said:

    If they increased the award amount to 6 cosmetic pieces than I would not complain. 1 hole skin set is cool but what pissed me off was that they made it seem like you had the potential to get all the skin sets. This event is better than previous events but they hyped it up and then shot it down with just a few words. Hopefully they increase the amount of skins we can get or at least learn from this event for the future.

    The developers didn't do that the leak and community hype did that.

    There's a reason they waited until the day before to let the information out. They wanted people to be excited coming up to it and let that myth/idea persist for that reason. They easily could have told people weeks ago and chose not to do it.

  • @friendlykillermain said:
    i mean come on the skins that were leaked looked so good did anyone really honestly think they would be free?

    Yes because previous events haven't had things you had to spend real money on to my recollection. That'd be like WoW saying you can trick or treat all you want for Hallows End, but this year we're making you only able to buy 3 items. Hey wait the others you can buy for cash in the Blizz Shop or whatever they call it.

    I would be ok if they made them all free with a catch. Each purchase becomes more expensive. So the first set is the base cost then the second is 2 times the cost of the first. The third set is 4 times the cost of the first and so on. It would be POSSIBLE to get them all, but highly unlikely. Most people would get 2 maybe 3 sets and still have 4 to buy in the shop.

    1 set is definitely way too low to be all you get.

  • @Fibijean said:
    @purebalance I"m sorry if my point wasn't very clear. You're right, it is an MMR and that's the whole issue. It doesn't matchmake accurately to skill level because it's too easy to rank up.
    The idea about casual play was to do with the competitive attitudes of people at high ranks. Some people don't like to play in such a competitive environment, but ranking up is too easy so they can't avoid it with the current system. Therefore, either ranking needs to be more difficult so that only those who are skilled enough and want to play competitively can get to high ranks, or there needs to be a separate game mode for non-competitive play.
    Hope that clears it up a bit :)

    @Dibs Thank you, after the last comment I did decide to do just that. There's no point arguing with someone who's already decided they're not going to listen to a word you say.

    It really isn't too easy. If it is too easy, you're not playing with the right people.

    There is only one mode and it IS casual mode as you're describing. The only other thing I can tell you or "your friend" is that you just need to play SWF or KYF if you think this is competitive play.

  • I'm not really sure what the hell the OP keeps ranting about. Rank is an MMR. Eventually you should ideally reach a place where you're at 50/50 win loss and you stop ranking up. If you do rank up, then you didn't belong in the rank you were at. Plain and simple. This has nothing to do with casual etc. The entire game is casual. There's no reward for rank 1. It's just matching you with your ideal team/killer/survivors.

  • @alivebydeadight said:

    @DeadByFlashlight said:

    @alivebydeadight said:

    @DeadByFlashlight said:

    @alivebydeadight said:

    @DeadByFlashlight said:
    You can always try to slugg.
    Sure, the survivor can still DC, but at least this way you have a chance.

    The hatch closing mechanic was not implemented because it was "unsatisfying", just like the DS and SC reworks got delayed indefinitely because "not satisfying".

    DCing gives the killer points

    yes, 625 xD

    per dc, the survivor gets punished by (what i believe) losing some bp, not gaining bp from previous match, depiping twice, and losing inderecent shards (I spelled it wrong I know)

    All survivors Dc right at the beginning of the match, killers gets 2,5k BP as "compensation" and loses all his addons/offerings. Seems like a solid compensation

    And AFAIK you dont lose shards

    i did sat that I believed that that happened, so devs put this in to make dc more punishing and give the total points that the survivor dc'd with it will give to you, or boost the total amount of bp earned for getting dcing survivors

    Ok what about the 60+ times this month I've had killers glitch so when they dc that survivors lose their items, bp, and depip 2 pips? I'm pretty sure I've lost out on close to 2 mil bp

  • @Tsulan said:

    @elementira said:
     not_Queen said:
    @ComelyStar said:

     @Tsulan said:
    
    So you can get 1 complete outfit for FREE and you guys are still salty?
    

    OMG this community.

    This is supposed to be a community event, instead it turned into a cashgrab event with a lot of frustrating gameplay and only 1 out of 7 outfits is a joke. 2 wouldn't hurt them, it would still remain a joke.

    The way we see it is that you can earn a full outfit of your choice or 3 separate cosmetics in the new collection. This is more than what was offered in the previous events.

    So kind of you, we all should just be happy that we are allowed to play your game and buy your dlc's and skins. We do need to have a sense of pride and accomplishment.

    My sarcasm translator: gimme moar free stuff!

    " I don't know how gaming companies work and seem to think 1 outfit for free is a great blessing."

    That's you

  • @AgentTalon said:

    @purebalance said:

    @Global said:
    ITs not only one outfit you get a max of three unlocks for anything. Keep in mind these cosmetics are extremely high quality and events usually will only give you 1 cosmetic this gives you 3.

    lol calling this "3" items when in any other game it's one item. Keep drinking the kool aid.

    What other game would you be talking about? Almost every game that has microtransactions breaks them down as much as possible. RB6 Siege will sell you a single gun skin or attachment, same with COD, BF, Destiny, you name it.

    Hell, Oblivion sold you a horse armor for God's sake!

    I was saying in the same genre. Look at the other game they helped make and tell me why this is acceptable.

  • @twistedmonkey said:

    @purebalance said:

    @Global said:
    ITs not only one outfit you get a max of three unlocks for anything. Keep in mind these cosmetics are extremely high quality and events usually will only give you 1 cosmetic this gives you 3.

    lol calling this "3" items when in any other game it's one item. Keep drinking the kool aid.

    Well even though I don't agree with how this is being done technically it is three items, you can chose for example three tops for three separate characters or one outfit which is still three separate items.

    Which would look entirely ridiculous. That's like saying you're not getting just one box of wheat thins, you're getting 100 of them. Are you really getting 1 wheat thin? No.

  • @Global said:
    ITs not only one outfit you get a max of three unlocks for anything. Keep in mind these cosmetics are extremely high quality and events usually will only give you 1 cosmetic this gives you 3.

    lol calling this "3" items when in any other game it's one item. Keep drinking the kool aid.

  • @alivebydeadight said:

    @purebalance said:

    @alivebydeadight said:

    @purebalance said:

    @alivebydeadight said:

    @purebalance said:

    @DukeJukem said:

    @alivebydeadight said:

    @TigerKirby215 said:
    Behavior: Buffs Iron Will (one of the best stealth perks in the game) to be more reliable at earlier levels, buffs Alert to be a bonkers map hack, makes Sabo an actually viable strategy again, buffs Moldy Oak, makes several killer-favored maps more balanced (more pallets on The Game), makes flashlights more consistent, and punishes camping.
    Survivor Mains: vAuLtInG iS tOo HaRd BeHaViOr So KiLlEr SiDeD i CaN't WiN wItH cRuTcHcArE tO hEaL aLl My BoObOoS aNyMoRe GaMe Is DeAd PlZ nErF fReDdY!

    why is this so true

    "buffs: iron will. just like noed. and just like noed this means nothing to anyone who has tier 3 of the perk, so changing 1 version of something to make it like another version that already exists......isn't a buff. buffs alert? u act like bitter murmur isn't the same as alert, it's actually a stronger version of it that occurs less often, so what's your point again? sabo viable? considering how close the hooks still are/how many there are? nah. run hangmans trick if it's such an issue. moldy oak was "reworded" lol it has the exact same effect. more pallets on the game? u mean after they REMOVED THEM FIRST?! again no point. flashlights more consistent? u mean for people like me? who've always aimed at the face/have gotten screwed over MORE by doing that than aiming at their chest? it's' not a buff, you're required to hit the face and face only now, which is what i've always done so this means nothing to me or many other people. punishes camping? the amount of forum threads ive read stating that camping all the survivors still results in an ez pip? the camping change effects 1 out of 4 emblems. thats 25% out of 100% meaning if u camp u can still max at 75 which is pipping. this "nerf" only effects no talented camper killers anyways and if a survivor is around while you're camping you're not punished anyway. nerf....lol. that's not a nerf. i just countered all of your points by the way.

    You literally CANNOT double pip by camping and it's highly unlikely that you'll single pip or maybe not even black pip if you camp against a competent team.

    You lose points in Chaser from camping which is obvious. You'll also lose points in Maliciousness because you're not hitting people more than the one who you've decided to camp. You'll lose points in Gatekeeper because they're doing gens. You'll lose points in Chaser even more because you're not in chases. You'll lose points in Devout because more than likely if you face camp vs a competent team, you're not getting more than 2 and maybe not even more than 1.

    Then dont camp like a noob, I never camp and i always double pip

    It's the guy I was quoting that was talking about how it didn't harm camping because you can still double pip. Please learn to read.

    I only camp when there's toxic players like teabaggers. You teabag I will camp

    and lose the match?!?!? dude this is a terrible idea, when they teabag i dont give 2 shits, and they still lose

    It's about sending a message. The people in this thread though seem to think camping is a valid strat lol.

    developers said it was and im pretty sure that they did this to the chaser emblem cause they got sick and tired of newbie players sending reports about camping, even though they said camping was a strat like tunneling

    Camping is definitely not a strat and they know it. By camping, if the survivors are competent you pretty much only get 1 kill and everyone, killer included, gets ######### for points.

  • @Tsulan said:

    @purebalance said:

    @Tsulan said:

    @SIX said:
    Why are people compaining, these are actually really good looking skins, they worth the few bucks, also they also need to earn money, you think they are paid in candies ?

    I don´t know what´s going on with everyone. We get more free stuff than ever before, can choose what we want, and people still complain.

    Because it's not even close to other games with a lesser budget. They think they're HotS or something but at least HotS gives the loot chests with random chances where you can possibly get multiple.

    Similar asymmetricals give out way more free outfits.

    I hate lootboxes. The worst thing ever!
    In HotS, they tossed out slightly different skin colors as completely new skin. Then they added all the other useless stuff like paintings, portraits, sounds, etc. The chance to actually getting what you want is like winning the lottery.
    I played since beta, and got 80+ boxes. Most of the stuff was trash. I think i got 2 new heroes, and 3 epic skins. The rest was just trash. I even spend 15.000 gold to reroll.

    So you had bad RNG, but doesn't detract from the point. You get at least 1-2 NEW skins from the loot boxes during events with the potential for more without spending a dime. That's for a game that's not even really doing a good job.

    Identity V allows you to get 4 free skins every 2 months just by playing and you get their version of lootboxes like candy which can include unlocks if you get the best skin

  • @alivebydeadight said:

    @purebalance said:

    @alivebydeadight said:

    @purebalance said:

    @DukeJukem said:

    @alivebydeadight said:

    @TigerKirby215 said:
    Behavior: Buffs Iron Will (one of the best stealth perks in the game) to be more reliable at earlier levels, buffs Alert to be a bonkers map hack, makes Sabo an actually viable strategy again, buffs Moldy Oak, makes several killer-favored maps more balanced (more pallets on The Game), makes flashlights more consistent, and punishes camping.
    Survivor Mains: vAuLtInG iS tOo HaRd BeHaViOr So KiLlEr SiDeD i CaN't WiN wItH cRuTcHcArE tO hEaL aLl My BoObOoS aNyMoRe GaMe Is DeAd PlZ nErF fReDdY!

    why is this so true

    "buffs: iron will. just like noed. and just like noed this means nothing to anyone who has tier 3 of the perk, so changing 1 version of something to make it like another version that already exists......isn't a buff. buffs alert? u act like bitter murmur isn't the same as alert, it's actually a stronger version of it that occurs less often, so what's your point again? sabo viable? considering how close the hooks still are/how many there are? nah. run hangmans trick if it's such an issue. moldy oak was "reworded" lol it has the exact same effect. more pallets on the game? u mean after they REMOVED THEM FIRST?! again no point. flashlights more consistent? u mean for people like me? who've always aimed at the face/have gotten screwed over MORE by doing that than aiming at their chest? it's' not a buff, you're required to hit the face and face only now, which is what i've always done so this means nothing to me or many other people. punishes camping? the amount of forum threads ive read stating that camping all the survivors still results in an ez pip? the camping change effects 1 out of 4 emblems. thats 25% out of 100% meaning if u camp u can still max at 75 which is pipping. this "nerf" only effects no talented camper killers anyways and if a survivor is around while you're camping you're not punished anyway. nerf....lol. that's not a nerf. i just countered all of your points by the way.

    You literally CANNOT double pip by camping and it's highly unlikely that you'll single pip or maybe not even black pip if you camp against a competent team.

    You lose points in Chaser from camping which is obvious. You'll also lose points in Maliciousness because you're not hitting people more than the one who you've decided to camp. You'll lose points in Gatekeeper because they're doing gens. You'll lose points in Chaser even more because you're not in chases. You'll lose points in Devout because more than likely if you face camp vs a competent team, you're not getting more than 2 and maybe not even more than 1.

    Then dont camp like a noob, I never camp and i always double pip

    It's the guy I was quoting that was talking about how it didn't harm camping because you can still double pip. Please learn to read.

    I only camp when there's toxic players like teabaggers. You teabag I will camp

    and lose the match?!?!? dude this is a terrible idea, when they teabag i dont give 2 shits, and they still lose

    It's about sending a message. The people in this thread though seem to think camping is a valid strat lol.

  • @Tsulan said:

    @SIX said:
    Why are people compaining, these are actually really good looking skins, they worth the few bucks, also they also need to earn money, you think they are paid in candies ?

    I don´t know what´s going on with everyone. We get more free stuff than ever before, can choose what we want, and people still complain.

    Because it's not even close to other games with a lesser budget. They think they're HotS or something but at least HotS gives the loot chests with random chances where you can possibly get multiple.

    Similar asymmetricals give out way more free outfits.

  • @Rebel_Raven said:
    Between the survivors fighting over the limited spawns, and the killer after them, I'm sure it'll be fun.

    Killers all running Iron Grasp because they keep dropping people trying to get the hooks.

  • Meanwhile Identity V that was made with the devs lets you get EVERY event item as well as constantly giving you essentially free skins and makes a ridiculous number of skins and characters monthly. How is a mobile game outpacing them?

  • Hooked survivors don't count or else the hooked survivor would count themselves.

  • @Dreamnomad said:

    @TigerKirby215 said:

    @Dreamnomad said:
    Iron Will was "meh" perk before and a "meh" perk now.

    Mhm. Iron Will is a meh perk. It's such a meh perk that every high ranked Streamer swears by it as one of the best stealth perks in the game and it is consistently ranked as an A+ tier perk in tier lists.
    But no you're right. Super meh perk. I'd rather have Left Behind; now that #########'s OP. A whole 22% faster repair speed!

    Great argument. Bravo. I'm not arguing that Iron Will isn't a good stealth perk. I'm arguing that stealth perks in general are "meh". Except Urban Evasion which is pretty solid in general. Iron Will at rank 3 is no different than before. They only changed rank 1 and 2. So it isn't a big change in general. But nice straw man argument with Left Behind. You're super good at this.

    Please learn what a strawman is before you ever use that term again.

  • @alivebydeadight said:

    @purebalance said:

    @DukeJukem said:

    @alivebydeadight said:

    @TigerKirby215 said:
    Behavior: Buffs Iron Will (one of the best stealth perks in the game) to be more reliable at earlier levels, buffs Alert to be a bonkers map hack, makes Sabo an actually viable strategy again, buffs Moldy Oak, makes several killer-favored maps more balanced (more pallets on The Game), makes flashlights more consistent, and punishes camping.
    Survivor Mains: vAuLtInG iS tOo HaRd BeHaViOr So KiLlEr SiDeD i CaN't WiN wItH cRuTcHcArE tO hEaL aLl My BoObOoS aNyMoRe GaMe Is DeAd PlZ nErF fReDdY!

    why is this so true

    "buffs: iron will. just like noed. and just like noed this means nothing to anyone who has tier 3 of the perk, so changing 1 version of something to make it like another version that already exists......isn't a buff. buffs alert? u act like bitter murmur isn't the same as alert, it's actually a stronger version of it that occurs less often, so what's your point again? sabo viable? considering how close the hooks still are/how many there are? nah. run hangmans trick if it's such an issue. moldy oak was "reworded" lol it has the exact same effect. more pallets on the game? u mean after they REMOVED THEM FIRST?! again no point. flashlights more consistent? u mean for people like me? who've always aimed at the face/have gotten screwed over MORE by doing that than aiming at their chest? it's' not a buff, you're required to hit the face and face only now, which is what i've always done so this means nothing to me or many other people. punishes camping? the amount of forum threads ive read stating that camping all the survivors still results in an ez pip? the camping change effects 1 out of 4 emblems. thats 25% out of 100% meaning if u camp u can still max at 75 which is pipping. this "nerf" only effects no talented camper killers anyways and if a survivor is around while you're camping you're not punished anyway. nerf....lol. that's not a nerf. i just countered all of your points by the way.

    You literally CANNOT double pip by camping and it's highly unlikely that you'll single pip or maybe not even black pip if you camp against a competent team.

    You lose points in Chaser from camping which is obvious. You'll also lose points in Maliciousness because you're not hitting people more than the one who you've decided to camp. You'll lose points in Gatekeeper because they're doing gens. You'll lose points in Chaser even more because you're not in chases. You'll lose points in Devout because more than likely if you face camp vs a competent team, you're not getting more than 2 and maybe not even more than 1.

    Then dont camp like a noob, I never camp and i always double pip

    It's the guy I was quoting that was talking about how it didn't harm camping because you can still double pip. Please learn to read.

    I only camp when there's toxic players like teabaggers. You teabag I will camp

  • @ermsy said:
    I'm starting to see alot of killers standing in one spot and hitting air...I get that this is to farm points but it ruins my experience and it's becoming more common recently.

    I feel it's my reward for dealing with campers and lag switchers. I will farm the hell out of points off of these with no remorse considering BHVR seems to not want to fix the glitch where killers can dc survivors to force them to depip lose items and get 0bp

  • @Raziel said:

    @purebalance said:

    @Raziel said:

    @F5arTheB5ard said:
    Vortexas said:

    @F5arTheB5ard said:

    How close to the hook do you have to be to start losing points?

    8m for heavy loss 16 for a smaller loss.

    Basically they are trying to hand survivors free escapes, because they keep being entitled bitches.

    Do you honestly stay within 16 meters of a hooked survivor? I very rarely do, maybe thats part of the problem 

    That's usually where all the other survivors are tho.

    No they aren't. You're just using that as a baddie claim to camp. If you literally see them there then duh you shouldn't leave. There's a big difference between camping and knowing someone is there. You're just claiming they're always there as an excuse which is a lie.

    You can say what you want, i will stick to my strat and keep getting 4Ks.

    Except you're lying or playing at rank 20. Your strat is toxic and for terrible players hence you're at a bad rank and will never get more than 1 kill with normal survivors. Keep being toxic and bad and lose emblems now.

  • @Marvel said:
    First of all punishing streamers with high viewer numbers would hurt the player base. Dead by daylight is still growing in popularity and becoming bigger. I get what you mean but simply teabagging a player is not enough to ban someone. It's rude but not probably something you would ever get banned for (I imagine).

    Also the devs are not responsible for who streams their games and what viewers they have. Dead by daylight has other issues than banning streamers for tea bagging or playing "toxic".

    They are 100% responsible for those they support that stream. By giving their support to said streamer they are saying

    1) Their behavior is not just fine but great
    2) Their actions and any abuse of gameplay is also great not just ok

  • @Nickenzie said:
    Michiko said:

    Sad truth, I get around 4 DC's every 10 games. Not much but that is four games ruined by people who DC to derank or just have a baby fit moment.

    If you're a camper and down me or lagswitching and down me I'm going to dc. The camping I'll wait til just about struggle phase so they can do gens at least or escape if the gens are done. Lagswitching is a ridiculous problem on PS4. Green ping on entry and suddenly shifting frames every time killer is in a chase. I can tell when someone is about to get hit because suddenly lag and then someone's damage. Damn right I'm going to deny cheaters a kill.

  • @CoolAKn said:
    I've only done it once without knowing it was an exploit. I was downed near the generator, and the basement wasn't there. I realized the killer could not get me to a hook in time, so I did not go back upstairs (because who in their right mind likes the constant game of getting downed, being almost carried to a hook, running all the way back up there just to repeat the process? I don't see that as fun for either party). I think it was a good call to add a hook upstairs, because honestly the upstairs felt rather lacking. If anything, the game gave survivors another legitimate reason to be upstairs (to unhook a survivor). Otherwise, the only business the survivor had being upstairs was either the generator or the chest.

    I do disagree with the Thompson house upstairs practically being made into a second basement (with only one hook). There should either be a gap or a window on opposite sides of the house. I always hated the only way to get down was the staircase. If you are worried about looping, survivors will suffer from staggering, where (as far as I know) killers do not. It would only be an issue IF they are running Balanced Landing (which they would only be able to use the speed boost for one loop).

    It's debatable if survivors should suffer from fall damage jumping down from that height (practically a 3-story drop). At that height, there could just be extra stagger. Alternately, there could be a hole in the floor to get below easier (like in the Game or the Asylum). In fact, the Asylum has multiple ways to get down from the top floor (a map where survivors could escape when they hear the heartbeat). Honestly, there also ought to be an upstairs (and downstairs, unless the basement is present) hook in the Asylum as well (same for Ironworks, there is a perfect spot for a hook up there). Give balance to these maps.

    Overall, it's a good start, but there just needs to be another exit from upstairs, either a hole, a gap, or a window.

    The meat hole in the game is the same height and everyone uses it just fine. I mean the one you need to vault to go down.

  • @ChesterTheMolester said:
    fcc2014 said:

    So it was fair to run to the top of the house and never get hooked? The chance a killer blocks the stairs so you cant get unhooked is keeping you up at night ? Can we please take a deep breath exhale the entitlement and just play the game.

    Its not even something that doesnt already exist with the basement and that hook is barely going to find any use in practice cause why bother going up there when the basement in the same building is more dangerous.

    And of course it comes with the same issue as all other forms of camping.

    That hook is merely a scarecrow that keeps them away from doing that exploit at the chest.

    How was that an exploit. It was 100% possible to get down from there unless they had riled up or whatever it is which nobody really uses or the killer was utter trash. I've gotten many people down from there.

  • @Lowbei said:
    Radiant said:

    @Lowbei said:

    also, you making fake accounts with 0 posts just to upvote your own threads

    wow man, too many conspiracy movies... such a loser :(

    feel sorry for you, really <3

    you dont need to get salty about this. that just makes you look even more embarrassing.

    try not to get yourself banned for insulting people while having your meltdown :)

    Guess we should report you since you started the insults and meltdown.

  • @brokedownpalace said:
    HellDescent said:

    There are 3 types of vaults right now, which makes a lot more sense then before

    There's always been 1. slow, quiet vaults, 2. medium, loud vaults and 3. fast, loud vaults.

    Thing is now you actually have to time your fast vaults right or else they're medium.

  • Most of the top streaming players who play both killer and survivor at rank 1 have repeatedly said survivors were due for nerfs. When you can pretty much only play nurse or billy at rank 1 to consistently beat players who are clearly worse than you, there's a problem.

    But hey crybaby survivors gonna cry.

  • @DukeJukem said:

    @alivebydeadight said:

    @TigerKirby215 said:
    Behavior: Buffs Iron Will (one of the best stealth perks in the game) to be more reliable at earlier levels, buffs Alert to be a bonkers map hack, makes Sabo an actually viable strategy again, buffs Moldy Oak, makes several killer-favored maps more balanced (more pallets on The Game), makes flashlights more consistent, and punishes camping.
    Survivor Mains: vAuLtInG iS tOo HaRd BeHaViOr So KiLlEr SiDeD i CaN't WiN wItH cRuTcHcArE tO hEaL aLl My BoObOoS aNyMoRe GaMe Is DeAd PlZ nErF fReDdY!

    why is this so true

    "buffs: iron will. just like noed. and just like noed this means nothing to anyone who has tier 3 of the perk, so changing 1 version of something to make it like another version that already exists......isn't a buff. buffs alert? u act like bitter murmur isn't the same as alert, it's actually a stronger version of it that occurs less often, so what's your point again? sabo viable? considering how close the hooks still are/how many there are? nah. run hangmans trick if it's such an issue. moldy oak was "reworded" lol it has the exact same effect. more pallets on the game? u mean after they REMOVED THEM FIRST?! again no point. flashlights more consistent? u mean for people like me? who've always aimed at the face/have gotten screwed over MORE by doing that than aiming at their chest? it's' not a buff, you're required to hit the face and face only now, which is what i've always done so this means nothing to me or many other people. punishes camping? the amount of forum threads ive read stating that camping all the survivors still results in an ez pip? the camping change effects 1 out of 4 emblems. thats 25% out of 100% meaning if u camp u can still max at 75 which is pipping. this "nerf" only effects no talented camper killers anyways and if a survivor is around while you're camping you're not punished anyway. nerf....lol. that's not a nerf. i just countered all of your points by the way.

    You literally CANNOT double pip by camping and it's highly unlikely that you'll single pip or maybe not even black pip if you camp against a competent team.

    You lose points in Chaser from camping which is obvious. You'll also lose points in Maliciousness because you're not hitting people more than the one who you've decided to camp. You'll lose points in Gatekeeper because they're doing gens. You'll lose points in Chaser even more because you're not in chases. You'll lose points in Devout because more than likely if you face camp vs a competent team, you're not getting more than 2 and maybe not even more than 1.

  • @Dudddd said:
    I hope they dont revert any changes i wanna see what happens to this game in the next months . red ranks is already dead 

    Except they aren't. It's nice that you have to lie to make it like "wahhhh I'm actually bad and using crutches." wasn't the case when it was and still is. I could only imagine what people would be saying if the DS nerf went live as was planned.

  • @DukeJukem said:
    this trend will continue until survivor nerfs stop.

    I'm sorry survivors are so bad at this game.

  • @Dudddd said:
    Reason is you need every help from the devs because of how terrible you’re as killer . No other reason 

    Ok don't cry about the survivor changes then. You're just a bad survivor and need every help form the devs because of how terrible you are. No other reason.

  • @Troylus said:
    As you know, all levels of NOED now apply the exposed (insta-down) effect when active.

    NOED needs a dull totem to light up in order for it to activate. So, it seems clear to me that the Dev's made this change to encourage survivors to cleanse more dull totems prior to the opening of the gates. They're looking to encourage more non-generator play.

    I've noticed that I go out of my way to cleanse more dull totems when I play survivor now.

    What do you think? A smart design choice?

    The change is for low rank/level killers. Has nothing to do with anything else. The perk was not really that great at all if you had rank 1. If you weren't doing it before you were either low rank or killers just weren't running it since the only time they ran it is if they had rank 3 which most higher ranks have rank 3.

  • @RuneStarr said:
    I played a few hours of survivor last night after the patch and didn't have a single issue with vaulting.
    I have seen clips of the ultra slow motion vaults but I'm pretty sure that's a bug. I'm assuming it should be like regular slow vault if you don't hit the window right.

    It's really not that bad (minus the bugged ones floating around).

    The change also made it sound like you had a very short time frame to hit the vault button like basically as soon as it appears otherwise it's a slow vault even if you ran up to it, but only seems to be non pallet vaults.

  • @MegaWaffle said:

    @powerbats said:
    To the devs while I appreciate the sabo being made more useful having 4 hooks all drop within the 1st 6 seconds or so of a game starting is a bit much. I didn't ever really see 4 man tool box sabo squads on either side, but now it's rampant and even with Hangman's they just 99 it and then drop everything in the vicinity.

    While you could 99 before it took a lot longer and wasn't so completely broken to the point that people could 99 and gen rush with impunity.

    I'm glad they finally changed the event hooks being saboed and although I have yet to experience your scenario I personally haven't had any trouble with sabo squads. The first squad I fought spent so much time 99% hooks that I was able to "fake" pick people up and have them come running to me. I don't enjoy playing a slug build but it seems to work wonders against these types of players. Now I just need BHVR to hurry up and implement the console DC banns because sabo squads seem inclined to DC once they realize that I don't need hooks to slug.

    Either way sabo squads will die down soon enough once more killers start running slug builds. These games are boring for everyone after all.

    What I don't get is when there's 3 down and they realize the killer is slugging and yet all 3 move in the same direction or stay in one spot. It's like they WANT the 4th to get downed while trying to bring them up.

  • @PhantomMask20763 said:
    Interesting, BUT WHAT DOES IT MEAN!!!

    Means the leaks were right.

  • @xmenfanatic said:
    If you go back to the main page of the forum, and then scroll down to Feedback there is a Section called Bug Reports, I'd recommend you post this there.

    There is also Technical Support where you can post this under Technical Issues.

    I'm guessing that will be the easiest and fastest way for you to report this properly and get your rank fixed if possible. I hope they figure this out for you!

    I've had a thread going for a while about it in the PS4 section. Nothing has been done. You lose items, pips, and get 0 bp with something killers have figured out to do. It basically tricks the game into thinking all 5 dc'd.

  • It'd be nice not to have blood warden for the 6th week in 6 months.

  • It's also a lot harder to loop on console unless you have a mouse. Using the sticks to turn is far less accurate than a mouse.

  • @Orion said:
    DC is a faster derank than letting yourself die, so it accomplishes something. Just because the problem isn't 100% solved doesn't mean a partial solution shouldn't be tried. Given all the threads from chronic DCers who were banned and threads like yours "cleverly" disguised to try to seem like you're not scared shitless you might be next, I'd say that they did a pretty good job so far - no sarcasm.

    I think the more appropriate thing would have been to remove the depip from a DC. Rank in this game is an MMR. You shouldn't be losing MMR from a dc anyway whether you did it intentionally or not.

  • @ZombieGenesis said:
    This is one of the most moderate patches the dev team has ever pushed out with tweaks on both sides and yet all we hear about is how "killer sided" the patch was. It's crazy.

    I'm still wondering how long it's going to take some of these killers who don't read patch notes to realize they're degrading their emblem by camping. Literally just had a game where they camped two people and me and the other person got away and I got more than double the killer's score even with them getting two kills(they had like 7 or 8k) so there's no doubt in my mind they didn't black pip.

  • @PhantomMask20763 said:

    @purebalance said:

    @PhantomMask20763 said:
    Can Freddy get some cosmetics pls? Also miss piggy, I like their p3 outfits but i'd like something new.

    Can't due to the licensing. Lucky they even get prestige. New Line/WB and Lionsgate/Twisted doesn't want their characters altered. Pig/Tapp/Quentin are more likely than Freddy, Laurie, Myers, and Leatherface ever getting any real cosmetics. Lucky LF got the unlockable faces.

    Yeah I know about all that, I just wish that one day my sweater boi will get something special along with the other licensed killers (preferably pig and Myers). :frown:

    I really don't see the pushback on Freddy. Have you seen some of the original movies? He does RIDICULOUS things from 3 onward. The only reason I can think of would be that the newer movie had a darker feel in general than any of the more recent to even include Freddy vs Jason which was a weird dark and humor compared to the insanity of part 6. He was a video game character in 6 and a superhero costume in 5.

  • @PhantomMask20763 said:
    Can Freddy get some cosmetics pls? Also miss piggy, I like their p3 outfits but i'd like something new.

    Can't due to the licensing. Lucky they even get prestige. New Line/WB and Lionsgate/Twisted doesn't want their characters altered. Pig/Tapp/Quentin are more likely than Freddy, Laurie, Myers, and Leatherface ever getting any real cosmetics since most people don't really have knowledge about the first two and the new Halloween makes it even more unrealistic unless they want to do aged versions. Lucky LF got the unlockable faces.

  • @Global said:

    @Dreamnomad said:

    @Salty_Pearl said:
    I don't think the infinite range was necessary, I did think it needed a range increase but not this much. I think it should've been 24/36/48 meters for 6 seconds and a cooldown of 45 seconds.

    Fortunately for us all, you don't make the decisions around here. Can you really say it is a better perk than Empathy in terms of information provided? That already has infinite range, no cooldown, and no duration limitation. Pfft, 45 seconds.

    So a perk that doesnt help the survivor know were the killer is and basically doesnt help the survivor running it at all is comparable to a perk that lets you see the killer werever they are? Yea sure....

    ..... so you're saying they did their job. The perk was useless and is still situational at best now. Precisely the buff it needed. Now to nerf DS and people might vary their builds.

  • @Eight said:

    @purebalance said:
    The survivors are not all from our era.

    ...

    Granted they do make cosmetics that have nothing to do with the character like the Japan themed ones.

    It's a very interesting thing to note though. I never thought about that - maybe Meg should have Jane Fonda inspired workout gear instead of the CrossFit-styled stuff I was thinking of. Lol.

    @Eight said:

    @purebalance said:
    The survivors are not all from our era.

    ...

    Granted they do make cosmetics that have nothing to do with the character like the Japan themed ones.

    It's a very interesting thing to note though. I never thought about that - maybe Meg should have Jane Fonda inspired workout gear instead of the CrossFit-styled stuff I was thinking of. Lol.

    Richard Simmons Sweatin to the Oldies.... or was that 90's I'm not sure. Meg reminds me of the girl best friend from a lot of 80/90's horror movies.

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