powerbats
powerbats
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@PiiFree said:
Again, can someone please explain to me why all of a sudden these gen rush threads pop up since latest patch?They somewhat buffed Prove Thyself but nerfed Leader.
I just don't get it, the "ridiculous" repair times we see are nothing new, this was already possible before this patch...
It's because they're working with the killer with a specific build that wouldn't work otherwise with the one build and you could always do this before with 4 bnps.
All this is just to cause more drama and give them something to whine about since the devs buffed other things and because they realize the SC nerf they asked for bit them in the ass.
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Sadly you can still talk to people via Steam, or on console message them the build and if it's a streamer they just look at the survivor streamer screen.
If anything being able to download it after the match would be helpful.
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@PiiFree said:
@powerbats said:
I never had an issue though earning way more bp though and getting my items back to the point I finally stopped spending bp on her. Had I kept going I'd have close to 500 each of those items instead of spending that bp on other toons.If you throw in 1.5 or 2x bp events it's insane how much bp you earn to the point you're stockpiled for months if you blow it all on your main.
Let's also keep in mind that Survivors won't even lose their items / add-ons if they manage to escape, which let's gen rush squads push through many matches before they actually lose their Engineers toolboxes with Socket Swivels and Mint Rags

Most Survivors have ONE main survivor in which they put most BPs while most Killers frequently rotate and therefore have to level up and spend points on ALL of them to get good add-ons, on top of ALWAYS losing them whenever they use them.
I play 2 survivors usually sometimes a 3rd and 4th and I have stuff spread across all of them due to lobby dodging if there's too many of 1 character in there whether they've got items or not. Most lobbies there's lucky to have more than 2 items equipped due to all the dodging and that predates this latest patch.
But none of them has as much stuff stockpiled as my killers do when I'm playing the same one or 2 all the time and I can equip Franklins and the survivors aren't keeping those items.
If you get Franklin'd then your item is usually taken by another survivor especially if they see it's a good one or you die without a white ward.
Now lets be honest gen rush squads while they exist aren't the norm with the 4 tb nonsense like the video where the killer is working with those people to proc it.
Also most killers play a few killers and aren't forced to spend points on the rest once they get perks unlocked especially for the ones that have everything already P3'd.
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@Master said:
Exactly, you spend thousands of hours until you stockpile 50 of such. But thats exactly what I was saying, you cant do this every game because you lose your stuff every game and need to spend absurd amount of BP for it.
I never had an issue though earning way more bp though and getting my items back to the point I finally stopped spending bp on her. Had I kept going I'd have close to 500 each of those items instead of spending that bp on other toons.
If you throw in 1.5 or 2x bp events it's insane how much bp you earn to the point you're stockpiled for months if you blow it all on your main.
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@fluffybunny said:
I think the "she's a killer" meme comes from people accidentally sandbagging and killing people as her. I'm not entirely sure, though.For the longest time those were the biggest reasons, she'd WGLF farm you to pieces, most likely to sandbag you, most likely to basically be the biggest jerk around.
Then they all moved to Laurie, then Feng, then Kate and they're kinda spread out now with Feng's and Nea's seeming to be the worst with Kate and Laurie following behind.
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@Chi said:
1. No counter against their power. Ah they use their power? Well that is me hit. Juke them? Nah, their frenzy hitbox is too big to do anything against.
2. Frank's Mixtape
3. Mending, mending and more mending. Oh god kill me now, I am so bored.
4. Chase exploits. Moonwalking so you go down while the killer is still chasing you.
5. Not being able to see anything while in deep wound. I have legit ran into the killer because I couldn't see what was going on due to the dark screen and all the blood.These are my reasons.
This but also add in You can't hide in lockers if you know he's coming because he sees the heartbeat and add to that the reduced stun timer and cancelling doesn't deplete the power gauge anymore.
He can also cancel early then either M1 you down or go back into frenzy again and take you down then read a book and know he's got a guaranteed down.
While Nurse and Freddy are annoying and hated they at least have some counterplay with him right now with Frank's/Dirt or Blade and then Thana/Sloppy/ and w/e they want to bring it's usually a 2-4k game.
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Well you got the SC nerf you asked for and using SB makes it worse and people did warn you be careful of what you ask for. Now people don't heal, AD is more meta along with other gen rushing perks and gens get done faster.
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@Steamtastic_Vagabond said:
But the hatch spawned with 2 gems done and all 4 still alive based on the image. For the hatch to even spawn with all 4 survivors still alive, the exit gates need to be powered.
If someone has the map that either tracks black locks or the addon for it they can find it and if they have a key can open it. If you ever run a Rainbow map with increased tracking range and slower burning it'll show 3 possible spawn locations usually close together.
If you've got a key and you hover over that spot it should give you the prompt.
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How about a Santa outfit for David where if he's running No Mither he has a bag of presents on his back, just think shirtless David with a Santa cap and bag.
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I have to laugh at all the salt here displayed over someone posting that they handled what someone here describe and the brokenly op and unbeatable 4 mans swf squad. Had the screenshot not have been of red ranks near 1 you'd all have said well it's not red ranks so it doesn't matter.
which is funny because if someone shows a red rank killer it then becomes well rank means nothing but because there was all the meta toxic perks according to some of the very same posters here.
Then it turned into let's use other insults to degrade them because gasp someone managed to beat the swat team at red ranks. You couldn't just say hey good job or well done or that's awesome to see you got them all type of thing, nope it's insults away.
https://forum.deadbydaylight.com/en/discussion/41266/just-destroyed-a-wannabe-toxic-squad#latest
That thread a known killer main got a much different response and there's plenty of other thread examples where the treatment is different and @Attackfrog at least got some joking in with his post.
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@Dimek said:
They were all alive. This isnt icon bugActually there's a bug right now that in the case of someone crashing mid game it sometimes gets them booted by the killer and shows them as alive on screen.
In the case of the hatch that's a key and the person just hasn't registered as leaving yet since that requires a key to open unless gates are powered and or 1 left.
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@DwightsLifeMatters said:
Copy pasting my previous post to that:
"Idk tbh, I verse moris and the strongest addons, insta heals, flashlights and keys so frequently at red ranks that it doesn't matter for me at least. But I see where you are coming from."While I can understand that point of view i'm thinking more of the average or newer players since those players aren't going to be adapted to it like the more experienced players are. Thus not reporting someone allows them to ruin way more games.
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@Master said:
@JanTheMan said:
Just gen rush and let your adrenaline heal you, smhThat shows you how absurd gen speed is

No it just shows that killers got what they wanted and are now complaining about the outcome of said getting what they wanted. So now instead of wasting time healing some survivors just gen rush the heck out of the killer and run other perks.
In other words they ADAPTED to the change and instead of killers doing the same they just pile on more stuff further exacerbating the change they clamored for.
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Just an fyi dull keys have always had the possibility of spawning in hatches before when someone used a luck offering and I can remember getting several over 7 months ago from Vigo's offerings. It was usually a Hag match where a flashlight would've been much nicer.
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@Vietfox said:
@NurseMainBTW said:I'll also make a TL.DR for the lazy ones
Thank you.
An easy fix would be to make WGLF count towards safe unhooks. Also to give only 250 bps for unhooking and the other 1250 for the safe ones.
I've always thought you shouldn't get anything unless it was a safe unhook, ie the person didn't get downed until like with Deliverance you got the safe unhook.
If people understood they got nothing for an unsafe unhook period it'd stop a lot of the WGLF farming from even happening.
Well that and BT users should have a big red flashing text on their screen if it's a Bubba saying it won't work/slash your perk is disabled against this killer.
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@Nickenzie said:
It depends, I would have to see the match on whether or not it was the survivor being bad or the killer being good.
Again it comes down to it's always the survivor being bad, it's never the killer just played better excuse, when @marth88gaming or @ScottJund or Hybrid Panda. When any of the good killers out there do well it's because the survivors were bad or were potatoes etc.
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Go watch a bunch so there's no cherry picking, som are mistakes and others she just outplays super well, she's like Marth on Nurse only as Huntress.
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@Nickenzie said:
powerbats said:@Nickenzie said:
If a killer is able to end a game in 2 minutes then something is definitely wrong for the survivor side. I'll admit that every two minute game I had as a killer was solely due to the fact that the survivors were just too greedy, not because of my skill. You see this a lot by survivors rushing the hook while you devour the entire team by downing every victim who attempts to unhook in your face. About the cherry picking: Yes, I understand that not EVERY game is 4 minutes and usually games last a good 10 minutes from my typical killer games. However, seeing that the survivor role have the power to end the game practically instantly is just ridiculous honestly speaking. This needs addressing.
That's not always true as I said Umbra is just that good and even when she used yellow addons she's so good she can wreck in 2 minutes and under 4 quite often.
Then the survivors are just bad, period. Yes, it takes skill on the killer's side to land ridiculous hatchets and predict mindgames but the survivors will have to give the Huntress that opportunity to do so. They probably wasn't stealthy, and they didn't know how to face the Huntress which led to their demise. It's just like Nurse, you'll get destroyed if you don't know how to play around her. If all survivors don't know how to play around her then yes, I can see a Nurse destroy the entire survivor team within 4 minutes. You see where I'm coming from?
If you haven't watched her then don't go saying the survivors were bad because that's the worst and laziest excuse on here. As I've said before it's always the survivors were bad and not the killer was good but if the killer does bad it's the survivors are op nerf.
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@DwightsLifeMatters said:
BACKSTABBER said:@Bug_Reporter said:
I confirmed by his achievements, i need a mod...
what should you do? dont u have empathy for an human (hacker) being?
I would not report, just let him have fun with hacks
My principal is like this: as long as it doesn't ruin my or others fun Idc
If they're legacy hacking they';re almost always hacking bp and items/addons as well so they're ruining yours and others fun then.
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@Master said:
The difference is that you can actually bring a toolbox and perks every game, but you cant bring ultra rare addons and offerings every game

Hmmmn maxed out killer either enver prestiges or already prestiged and spends bp only on that killer so never runs out.
I ran into a Huntress a few season back on Red Forest 6 games in a row I faced them and 6 games in a row they had iri plus infantry belt plus Black Ward. I asked them if they were ever going to run out and they said they still had a stockpile of 19 each but they were earning so much bp they never got lower.
On my spirit before I decided to burn through them I had over 40 each of her ultra rare and close to 50 each of her very rares. But I was earning so much bp I could keep stockpiling them and that didn't include the 50 or so black wards I had.
So yes you can ring ultra rare addons and offerings every game.
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@yeet said:
nurse doesn't need ruin to kill good survivors in the first place so your point is irrelevant
totems shouldn't be spawning in view of survivors as soon as they load in periodNice deflection, you said and I quote
@yeet said:
ruin will only seriously affect bad survivors
if someone is repeatedly dying because of ruin then they need to learn to hit skillchecksSo yes my point is relevant and you once again just can't admit it oh and Umbra_Bug again says hi and she's a Huntress 2-5 min games on average with Ruin usually 4k's.
But hey if a good killer doesn't need Ruin why are good killers using Ruin if they don't need it? I mean you just said a good nurse doesn't need Ruin to kill good survivors yet they run it.
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@Peanits said:
SenzuDuck said:@Peanits said:
SenzuDuck said:
@Peanits @MandyTalk Can we have clarification on this? I also have someone who has legacy (his account was created after the cut off date) Can we still report someone for hacked legacy even if we didn't manage to play a match with them but have their Steam 64ID?
Yes, you can. As long as you've got a good reason to suspect they cheated, we would gladly take a look. Just keep in mind that achievements alone are not enough for us to ban them. They can be a good indicator, but there's a whole list of issues with certain achievements not going off when they should.
The cut off date for Legacy was November 2016, right? The guys Steam achievement for creating account was "Been A Steam Member Since September 2017" would that be enough? He hasn't even had his steam account long enough to have legacy.
It would be. At the very least we will check it if you send it in. If you've got a reason to suspect they've cheated their save file, you can report it. It's when someone's just throwing a hundred darts at the board and hoping some of them stick is when it becomes a problem.
I've seen a bunch of these and almost all have close to the same date when I've reported them for account creation.
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@PiiFree said:
Long story short:Stop giving the Killers free hooks / sacrifices.
Win.
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@Dspigroach said:
You were saying?
Oh look another Tru video
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Oo
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@MaxiferPriest said:
They should put hatch closing in the game so it's 1st come 1st serve. Dunno why they got scared of pesky survivor mains crying about hatch closing. Until there is a different end game give us hatch closing. (or put it so hatch is opened for 2,5 mins and then closes automatically) that would prevent "hatch standoffs" (it's just killer will hit me or dc, i won't jump in before that) and the hatch opens when another gen is done. That would be fair. it just respawns on different part of the map (not 20m around the done gen).Ah yes the pesky survivors main insult nonsense may'be they scrapped it because it didn't work they way they wanted and you'd just go back to hide and seek.
Perhaps instead of only looking at this from your entitled perspective look at it from both sides and see all the problems your sense of entitlement will cause.
Oh and before you start with the survivor main bs i've been a killer main for several months and yes i've hit rank 1 on both sides. I've got voer 1600 hours played, I know how to play the game, I don't endlessly loop, I don't ever use DS and or AD etc.
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@yeet said:
@powerbats said:
@yeet said:
@powerbats said:
I've had matches where Ruin stays up the entire game just due to how well it's hidden and the killer either gets everyone, 1 or more escapes and or no gens get done and killer 4k's. I've also had matches where it dies within 30 seconds of match starting.But like I've said killers complain about it getting destroyed but don't complain when they get kills because it was up.
ruin will only seriously affect bad survivors
if someone is repeatedly dying because of ruin then they need to learn to hit skillchecksHave you met the Nurse when she's played by a good killer because if not then your statement is false oh and Umbra_bug says hi.
what does nurse have to do with ruin?
You said only bad survivors die to Ruin so I pointed out one of the killers that kills good survivors when Ruin is up along with Umbra_Bug.
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@LTrovao said:
The survivors need that easy win. They are cry babies. It was proven when closing the hatch was being tested and they just cried and cried.It needs a rework urgently, but since it heavily help survivors, I doubt it will happen.

The only ones crying here are the entitled whiny killers like you since before the person simply would go hide forever. So because killers complained it got changed and you could just GO EARN THAT 4TH KILL !!!!
Now for some logic and some simple facts.
Fact: The hatch can't spawn unless gens are done minimum of 2 and then only 1 person is left.
Logic: Since gens must be done in order for the hatch to spawn that means it's not a free escape since something had to be earned in order for it to spawn.
Fact: The survivor has to find the hatch before the killer and get in without being grabbed if the killer is chasing them or already camping it.
Logic: Since the survivor has to get in without being grabbed it's not a free escape because you can still grab them and or down them before they get to it.
Fact: So unless you're letting them get to the hatch and not trying to stop them that means that it's not a free escape.
Logic: Now since we've established that the only way it becomes a free escape is if you let them take it without trying to stop them.
This concludes today's lesson in facts and logic which both seem to be missing from yours and the op's posts.
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you shouldn't require it but for those that don't play the other side perhaps a bonus to bp or shards for playing x games as other side in a weeks time. It'd be like dailies but only a weekly thing but you're not forced into playing a specific character.
So if you're a killer and get the option to play as a survivor but you get to choose the survivor you want to play not be forced into doing the daily for any specific one. The same is true for survivors going to play killer, and when we're starting out we all hated the Nurse/Wraith dailies.
For most people trying the other side they'd go for Huntress or Trapper etc since those are easiest to learn with.
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@MegMain98 said:
Some people don’t want to face lobbies with 4 P3 Claudettes and Megs with flashlights and Decisive Strike. My friend group has been lobby dodged MANY times and we’ve waited an hour for games at certain points, but do I blame the killer? No. Not many people want to get demolished by a 4 man SWF group.Oh good grief, the whole 4 man swf with all P3 claudette's/Meg's is way overused to the point that anytime someone uses it you can dismiss it. I play several characters and neither my Meg nor my Claudette if I play them uses DS or flashlights.
Most lobbies i'm in 1 person at most has had DS even for duo's running together it's rare to see more than 1 and sometimes there's none at all. I've been repeatedly dodged the last week with no items, no P3 outfits and people loading in singly.
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@yeet said:
@powerbats said:
I've had matches where Ruin stays up the entire game just due to how well it's hidden and the killer either gets everyone, 1 or more escapes and or no gens get done and killer 4k's. I've also had matches where it dies within 30 seconds of match starting.But like I've said killers complain about it getting destroyed but don't complain when they get kills because it was up.
ruin will only seriously affect bad survivors
if someone is repeatedly dying because of ruin then they need to learn to hit skillchecksHave you met the Nurse when she's played by a good killer because if not then your statement is false oh and Umbra_bug says hi.
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@Nickenzie said:
If a killer is able to end a game in 2 minutes then something is definitely wrong for the survivor side. I'll admit that every two minute game I had as a killer was solely due to the fact that the survivors were just too greedy, not because of my skill. You see this a lot by survivors rushing the hook while you devour the entire team by downing every victim who attempts to unhook in your face. About the cherry picking: Yes, I understand that not EVERY game is 4 minutes and usually games last a good 10 minutes from my typical killer games. However, seeing that the survivor role have the power to end the game practically instantly is just ridiculous honestly speaking. This needs addressing.
That's not always true as I said Umbra is just that good and even when she used yellow addons she's so good she can wreck in 2 minutes and under 4 quite often.
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@weirdkid5 said:
I like using Stake Out to counter Ruin
I do too sometimes, it's funny when teh killer runs Distressing and you're just gleefully stockpiling tokens and ironically I hit more great skill checks when I've got 4 tokens too.
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@Nickenzie said:
That's not the point, regardless perkless or not a game shouldn't end in 4 minutes. The entire survivor objective system is just flawed, especially when it can be bypassed in 4 minutes.
Now, @powerbats... The twitch thingy isn't working for me right now but I'll @ you when I'm able to see it!

So when a killer ends it in 2 minutes that's ok then and how often does a game actually end in 4 minutes here because let's be honest the cherry picking here is stupid.
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@Nickenzie said:
powerbats said:@Nickenzie said:
Survivors don't need perks but the killer does or else they will get rushed. Like I said before, regardless how bad the killer is, the game shouldn't end in 4 minutes period.
Go watch Umbra_bug and tell me the game shouldn't end in under 4 minutes and people need to stop using survivor extremes while ignoring killer side as well. She aces in less than 2 minutes at time and no she's not a Nurse either.
@powerbats
Do you have a link? I'm too lazy to search it up! -
@Nickenzie said:
Survivors don't need perks but the killer does or else they will get rushed. Like I said before, regardless how bad the killer is, the game shouldn't end in 4 minutes period.
Go watch Umbra_bug and tell me the game shouldn't end in under 4 minutes and people need to stop using survivor extremes while ignoring killer side as well. She aces in less than 2 minutes at time and no she's not a Nurse either.
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@Rebel_Raven said:
They probably shoot chat invites on PC, too.
I've gotten voice invites put into lobby chat pregame before but I don't ever join since those are almost always going to end badly. Those are also pretty rare on pc at least I've seen may'be 20 in all my time playing.
Now postgame I've seen around 40-50 and usually those are flamefests waiting to happen and they arrive just before Steam friend requests do. I've actually met some nice people via Discord that way but most of the time it's COD chat.
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I just thought of the old Miller Lite commercial with the football player while reading this.
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@Peanits said:
@LordziPL said:
Yes but "tools for toxicity" I understand something like Safe Hook Rescue or Flash nerf. Bans and reports was here from the beggining I mean something in game to stop toxicity in 99% But thanks for answer PeanitsThose are totally unrelated, they're just balance and scoring changes. The tools mentioned make it way easier and more secure for us to deal with in-game reports, and there's actually a team of people dedicated to it.
To expand on this since i can see where the person's confused as to your response the tolls are BHVR side to help deal with the toxicity faster and easier.
But they're not meant to be seen and or used by the players due to them being able to be abused/exploited if I'm thinking of what the op was asking about.
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Some more variety would be nice but also being able to dampen or even turn it off would be nice on either side occasionally as well.
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@Boss said:
Oh, no wait.
There IS one other reason why i would dodge.
I dodge anyone who stays with red ping after 30 seconds.
I don't do it for them, i just think it's too easy to kill someone who walks into a wall at 2 FPS for 10 seconds.Other than that, i kinda wish i could give you a break and get you to join my lobby on ranked.

For ping I totally understand and I join lobbies and if my ping goes above 225ish and stays there too long or goes higher I'll leave since it's not fair to anyone else.
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I've had matches where Ruin stays up the entire game just due to how well it's hidden and the killer either gets everyone, 1 or more escapes and or no gens get done and killer 4k's. I've also had matches where it dies within 30 seconds of match starting.
But like I've said killers complain about it getting destroyed but don't complain when they get kills because it was up.
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Steam since a lot have profiles set to public, streamers on survivor side etc.
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As other have said once you start climbing ranks it's get harder to 360 and unless you're a 360 jedi master you won't juke really good killers at red ranks.
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@DwightsLifeMatters said:
What do you mean with cherrypicking? I don't record my own gameplay, obviously I will use others gameplay to show the issue of DbD. And since tru3 is well known in the community and the devs had special connection with him back then in 2016 his name probably the best choice to get attention to this.
As if people would even bother to take a look if the title had the name "xXgenericNamexX got genrushed as Nurse.."
Are you okay or mental lad?So as someone else already pointed out you're cherry picking one or 2 videos to prove your point but when someone shows a high level killer doing better you say theirs proves nothing. That's the very definition of hypocrite.
He got 2 kills as an perkelss and addonless Nurse yet you're claiming that's not balanced how again and who cares if he had a special relationship. Now you're just grasping for straws after having your arguments debunked.
If we want to use the special relationship we could pull videos from others that disprove your claims and you'll just be a hypocrite about those as well.
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@PiiFree said:
@Vietfox said:
The thing is that when people talk about balance they seem to focus more on the perfect survivor squad and ignore the perfect killer.We all know what happened when "perfect Killers" played against the depip squad.
I'd argue that Nurse is capable of creating a somewhat balanced playground but ANY other Killer will be at a massive disadvantage.
We all know they weren't playing against perfect killers just stop making yourself look foolish here since even Marth admitted they were facing baby killers doing dailies quite often. Also @ScottJund already refuted your comment earlier.
Lastly that video of depips experiment is well over a year old so you're now trying to pretend as if all the killer buffs and survivor nerfs and map changes never happened.
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@PiiFree said:
@Vietfox said:
I've seen Umbra_bug, she's a beast with the huntress. She gets 3-4K in almost every match, 2K when survivors are good.
It's funny how people use Tru3's video as an example of poor balance, i guess we gotta balance the game around killers without perks and addons, what could go wrong when using perks and addons?
It's funny that you always pick the top killer streamers to justify balance.
Let's take a look at No0b3, who just managed to get 50 escapes in a row. Let's also not forget all the other Survivor streamers with escape rates of 80% and higher.
It's simple to look at streamers that made it their job to play Dead By Daylight and use them as a reference for balance when you watch them stomping casuals.
Have you ever watched streamers play against each other? Whenever I see that, they play like pussies because they don't want to destroy and embarass the other streamer.
It appears to me that most players in this community simply never played in a coordinated SWF. If they did, they would have realized how broken it is.
It's funny you'd use that argument since most of the killer mains on here cherry pick their top streamers like Tru's videos.
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@DwightsLifeMatters said:
You are missing one point: Marth88's depip squad was perkless and addonless aswell. The difference: they didn't call it challenge cuz it was still ez to stomp nearly every killer.
These two sides just confirm how unbalanced it is. Period.Oh good grief just stop all of you with the depip squad experiment as an example that was flawed and biased from the start and was over a year ago. The game has massively changed since then so just stop using that as an example of balance.
Also Tru screwed up plain and simple and @ScottJund pointed out all the mistakes all ready so all of you need to stop defending and or using hm as an example.
I'd rather use Monto, Zubat etc as examples and if you want 4k madness then go watch Umbra_bug destroy with ease every game.

https://www.youtube.com/watch?v=uOfRIKHZn20