powerbats
powerbats
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@Vage said:
Probably you didn’t find the 6k hours nurse full legacy, have fun doing 1 gen when you and your team get rekt.There's 2k hour Nurses that go perkless and addon less and still destroy at red ranks their muscle memory and map knowledge is just that good.
If they go omega blink Nurse and they're really good with her it's usually gg let em stand in front of a hook for you.
I ran into one of the really good ones running the new Surveillance and she just destroyed us 2 blinks, reduced fatigue, faster blink.
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I had a game against a Myers earlier and he seemed to stalk just fine and that was on on Autohaven Lodge too.
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@HavelmomDaS1 said:
Rebel_Raven said:Only if it's the survivors decision.
Killers would abuse the hell out of it if it was theirs.
Probably why most heart beat modifiers with killers are offerings.Obviously for survivors only. But the killer doesn't even hear a heartbeat anyway or do I miss something?
The only one that does is Legion once they enter Feral Frenzy.
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@Tsulan said:
Am I the only one who thinks that this is Freddy 2.0?
People disconnecting against the weakest killer.
They sure must enjoy playing against nurse 24/7I wouldn't call him the weakest killer since Frank's+Stab Wounds+moonwalk equals no skill/no chance=4k.
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@yeet said:
anecdotal crap that may or may not be true lmao
Hey now no logic is allowed to be used when discussing any possible nerfs or buffs per forum made up rules.
Now speaking on personal anecdotes that may or may not be accurate due to playing versus Billy's I've not really noticed a difference. They're still able to cheese behind you just fine and get those easy downs except against the super 360 users.
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I'm thinking this will be bad since killers will probably have it really easy again due to how it's going to work but then killers will probably also have longer queues since everyone will go that route.
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@Blueberry said:
SWF is the equivalent of the killer using speed hacks. It's cheating. The game was "balanced" around 4 perks per survivor not 10++Oh good grief not this nonsense again, now it's 10 perks instead of 16 give it a rest, why is it that good killers still manage to destroy swf? If voice coms are so powerful why do even bad killer still destroy swf and why is the survival rate below 50%?
Yes voice gives advantages but if all the killers would stop blaming voice for all the games where they do bad they'd realize it might just be them sometimes.

That was a 4 man premade that destroyed me before on Corn map and I also played that map horribly and I let the last person get hatch. I didn't come on the forums and complain about swf, or the map or voice comms I simply accepted that they played better than me.
When I faced them again I didn't make the same mistakes I'd done before, I didn't do bad chases, I pathed better and got a 3k.
They could seriously separate swf into it's own queue and you people would still come up with excuses and complaints for why you did badly at times. If all the potatoes that play swf go into their own queue guess who you get left with then?
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@ItsYourBoyGuzma said:
@powerbats said:
@yeet said:
no matter the killer you dont have a right to DC themNo matter what you don't have the right to dc then like when it's Corn or swamp or your totem gets cleansed, you can't chase properly etc.
what's good for the goose is good for the gander.
Corn , swamp, destroy my totem.. it's all the same.
You'll still die in the endSame, I'm going for you as a killer regardless and just got a good laugh, killer that I know is good just dc'd the moment the map loaded because they didn't get one they wanted.
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@yeet said:
i agree, i have only ever DCed for real life things happening
I like to joke is all but for emergencies and the other exceptions like holding the game hostage, you get stuck and can't move etc those are understandable.
I'm not going to dc just because it's Legion now Freddy on the other hand where's that ethernet cord again? 😁 joking of course since I had a Freddy on Gideons earlier. For some reason every Freddy game on there they like to camp near the hook.
Just far enough away that you can't hear the lullaby until he's already tagged you for getting close.
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I've found Diversion works really well on Billy, bubba and Wraith the rest not so much sadly.
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@yeet said:
no matter the killer you dont have a right to DC themNo matter what you don't have the right to dc then like when it's Corn or swamp or your totem gets cleansed, you can't chase properly etc.
what's good for the goose is good for the gander.
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I've got to laugh because both before and after every patch the it's going to be the weakest killer ever, this patch sucks, the survivor stuff sucks etc etc. After the next patch lands it'll be more of the same and it'll become the new worst patch ever etc.
Meanwhile these same people gladly plop down money to buy the latest garbage from EA and Bethesda. 😜
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@Vietfox That Myers was cool and if I as a killer know someones doing nothing all match i'll make sure they die.
Also as a mainly solo survivor pointing is good when you want to let someone know hey I saw killer over there or I'm going to that side you go other way. You can also use it to say gen here or totem right there since perhaps the killer saw you and you want them to get objective while you lead him off.
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@Rebel_Raven said:
With limited hatch spawn locations you could basically memorize about where every hatch spawn is, though, no?You could add in more possible spawn locations to counter it then since even if you've got it memorized the killer still moves faster although it depends on where people are standing.
I can't find the video clip but there's a Bug's Bunny episode where Elmer Fudd is tracking him with a tracking item and bugs tells him you're getting warmer/colder. That comes to mind when thinking about hey you're getting warmer/colder when looking for the hatch.
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@Nickenzie said:
TigerKirby215 said:Survivors: lol Killers are such pussies lobby dodge whenever they see a remotely bad matchup XD
Also Survivors: DC against Nurse, DC against Hillbilly, DC against Freddy, DC against Doctor, DC against Leatherface, DC against Legion, DC when downed, DC when missing Decisive Strike, DC when hooked, DC when Moried, DC...
Don't start WW3 now, it's gonna be very dangerous because there's gonna be a lot of DS and NOED involved. Let's not forget about the moris and the BNP generator rush, the war gonna be dirty!

Btw, this gave me a good laugh because it's so true!
Me too but realistically it could cover every situation for both sides since we've seen it happen on both sides and under pretty much every circumstance.
I actually depipped after 3 minutes of game time or so earlier when the killer rage quit with no gens done and ruin still up but only had 1 person hit. They couldn't end the chase and tunneled them endlessly instead of chasing people out in the open.
Also it wasn't the visual bug depip either but an actual hard depip which made me laugh because I got my escape on x Tapp one time daily done.
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It's in the patch notes as a known issue and they actually get no points, it just shows the points they at the moment they disconnected.
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@Orion said:
I like it. It should be for both the Killer and Survivor, though. Sometimes I wonder where it is while playing Killer as well...Same and my hatch finding skills are legendarily bad playing both sides and it's 90% of the time the last place on the map I look. The other 10% is spit in half with 5% being I just randomly find it while chasing someone as killer and 5% I just stumble across it without looking for it.
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@gamerscrybecauseofme said:
PhantomMask20763 said:The Nurse player just wasnt very good. You're team did their job well and you guys escaped because the Nurse just wasnt very good. She just needs more practice that's all (and maybe an optimization patch too). You're team just did well. I bet if it was any other killer (especially since its console and Nurse is really hard on console) they would have gotten 1 or 2 kills.
I still wait for the day that I can post the video of a nurse that bothers me or gets the 4k that happens in most other matches against killers.
The solution is come to the dark side and play pc, you'll get scared and go back to console pretty quickly although there's some potato Nurses on pc as well. But generally Nurses at red ranks will get a hook within the 1st 30 seconds or so.
Now if you really want to get scared back to console play against an Omega blink nurse and or one that knows how to play her and you'll be lucky to have the match last more than 2 minutes.
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@Tsulan said:
Killers and survivors get roughly the same amount of bloodpoints per hour.
Killer gets more per match, because he does more.
Try interacting more with the killer. Stealth gives little points. Chases and stuns give tons of points.Or play killer...
Yeah sadly if you play stealthy while doing gens, unhooks, totems, chest searches you get less than if you did Merry go round simulator with the killer and did half that.
It works great if you're an expert top tier looper but for me i can get 1-3 loops done before the killer always catches me unless they're a potato.
So i always try and use loops what they were intended for to break los and try and escape but sadly there's just some places where it's not possible to do that.
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@PureHostility said:
Oh boi, here we go Mr.4chan.Oh look another person that has to resort to Ad Hominems and other logical fallacies when they get their arguments negated.
I don't run either, never been grabbed by her either, but I did grab ton of people.
The key is not to leave the phase too early unless you are completely sure at which side the survivor is on the gen.That's true however you're not guaranteed of success either and good survivors will know you're running this and play accordingly.
Never said that, you silly goose.
As I said, you haven't even read my post.
All I did say was to remove scratch marks and blood trail even though you use Ultra Rare to enable it.
Nowhere in my post it says that blood trails are visible by default.That's funny because what's this here
@PureHostility said:
Prayer Breads:
"Removes phasing sound emission while using Yamaoka's Haunting.
Completely disables ability to see scratch marks or blood trail"So apparently the one that's still not reading is you and you can't even keep your story straight not even 1 post later and 2 comments down.
You said nothing about using an Ultra Rare in that comment and your own words prove it and you imply that it allows you to see blood trails.
You're also completely negating her Ultra rare which allows her to see blood trails so you're in fact nerfing 2 perks at the same time. Her other Ultra Rare already removes scratch marks when phasing so now that's 3 perks.
Nerf these perks? Oh god, you are one of those people.
Ah yes the typical troll response and logical fallacy response again.
Both of these perks would work exactly the same, just because one addon on one killer would become less of a bullshit, it doesn't mean some completely unrelated stuff becomes nerfed (nerfing a specific addon on a single killer = common survivor perks become nerfed... what?).
Yep here goes the logical fallacies again and it just shows you realize how asinine your whole argument is that you have to resort to so many fallacies in 1 post. You're proposing nerfing one of her best addons into the ground and then claiming it's not a big deal.
You then go full on troll and bring a completely irrelevant topic into the conversation to try and back up said asinine claims.
>
Just because something becomes less common doesn't mean something completely different is nerfed, at best, what you should name it, it would become less relevant, which isn't the case either as both spine chill and its inferior brother, premonition still work against most stealth based killers.Spine Chill is still great against most killers, including Nurse and Billy.
Wow more logical fallacies, you must be really desperate now to go so full blown troll that you're literally grasping here, even the most biased of the trolls here aren't this obvious.
Yes, and said addon actually allows her to see the blood trail, which was why I said to also remove blood trails even if you use an ultra rare, you numb nut,
Yep more Ad hominems and failed logic since if you remove blood trails while using that addon you make her Ultra Rare addon WORTHLESS. So that proves you know full well your whole argument has got more holes in it then Swiss cheese.
What are you trying to point out here?
There is no addon that does the same as Prayer Breads (massive ambush buff) but at the cost of losing any visual tracking during phasing (massive chase nerf).So lets see she has to use 2 addons to get to be able to see both scratch marks and blood trails but while phased can't actually see anyone. So if someone stops running and simply stealths around either by walking or crouching she can't see them.
If they're running Iron Will, Lightweight, No Mither especially, Quick and Quiet all counter her and then you take away both of her addon uses you've given her the Freddy treatment.
Scratched Mirror Myers is a laughing stock, everyone knows it, so ...why did you even brought it here? It's a free win for survivors, maybe besides Lery's, but that heavily depends if SWF is present or not.
Ah yes more lies since he does good on Gideons as well even against SWF he can still do good, just because you can't doesn't mean people that know how to play him can't.
This is just one and this is on Gideons and yes rank 7 just for context.
https://www.youtube.com/watch?v=otoeWHFeYVMOh and here's a rank 1 Myers 4king on Gideons but it's definitely trash if they 4k'd.
https://www.youtube.com/watch?v=nPyj-H-c4MsEveryone knows tracking doesn't work on EW1, no need to complain, you can also clearly see him walking around, thus ... the hell is your argument again?
So you can clearly see him walking around through walls, buildings, floors, ceilings, rocks, car piles, tractors, huge trees etc. Whoops you can't clearly see him walking around so that means your argument just went up in flames faster than a moth landing on a candle.
Wraith? You can see his cloak, hear him growl and have plenty time to run away before he decloaks.
Yes you can see his cloak through walls, buildings, floors, ceilings, car piles, through trees and rocks etc, oh whoops no you can't.
The Ghost Soot - After uncloaking, The Wraith's Terror Radius and Red Stain will remain suppressed for 6 seconds'.
Bone Clapper - Survivors can no longer discern the Wailing Bell's distance or direction.
Coxcombed Clapper - Renders the Wailing Bell completely silent.
Oh and Monitor and Abuse reduces his growl range and good Wraiths don't approach in plain sight where you can see the shimmer. Also good wraiths use addons like oh you know like the 2 Windstorm addons that together make him really good at ambushing.
Once again, your argument compared to current Praying Breads Spirit is ... still out of the whack.
Once again the only one who's argument is out of whack here is you and it's obvious why.
Wanted to put something similar to Praying Breads in comparison?
A similar results may be done by a maxed range Nurse with M&A... but her blinking sound may give her away, as it gets louder and you have a second of TR before she physically pops up.Hmmn comparing 1 addon versus the top killer in the game that ignores game mechanics, yep that's a realistic comparison. That's like comparing a Watermelon and an apple, they both grow from seeds but they're both completely different.
But hey you're so committed to the logical fallacies now it's not surprising you'd resort to them some more when you know your argument is horribly flawed.
So, duuuuuud (as I believe you are on that level), read and think before jumping the gun.
Here we go again with the Ad Hominems again since you've got nothing else left to try, too bad for you it falls as flat on it's face as your entire argument and posts always do.
Also you really should take your own advice because you couldn't even keep your story straight as usual and like always resort to Ad hominems and every logical fallacy in the book practically.
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@yeet said:
@HawkAyeTheNoo said:
Hope it can be confirmed, so many killers DCing because they dont like a certain map offering.they may have DC'ed because of an infinite loadscreen
While that's a possibility there's are times it's because they see a map offering they don't like or someone puts an offering up that counters theirs.
I think if it happens often enough that'd probably flag them for a manual inspection of their account to see if it happens too often.
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Some of it's latency which dedicated servers will help solve but some of it's due to you waited too long to drop the pallet.
For instance if you drop the pallet and then the killer swings the killer hits the pallet but if the killer swings 1st and you drop the pallet you get hit.
Since whomever acted 1st gets credit for their action applying 1st depending on hitboxes and such and where you're in relation to them.
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@MojoTheFabulous said:
@powerbats said:
@George_Soros said:
Come on that doesn't make sense. You hold M1 until search is done. If you already have an item, you have to release the button then click again. I can't see what mouse sensitivity has to do with it.
I'm very much for reverting this change too.Because my mouse with the high sensitivity would count me holding it during the chest opening as a grab click if I didn't unclick it the moment the bar got to the end.
Sounds more like an issue with your mouse than the game itself.
Well I did turn the sensitivity down but also since the patch change I've noticed it's more forgiving including if the killer is lagging or I'm lagging.
One thing is perhaps make it a check box option that it automatically picks up an item if you're not currently holding anything.
I'm thinking of something along the lines of the chat options etc where you can check the box or not if you want x option to be enabled.
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@PureHostility said:
Freddy Treatment?
Sacrifices a lot for using Prayer Breads?Are you high?
This is what Prayer Breads do by default:
Prayer Breads:
"Removes phasing sound emission while using Yamaoka's Haunting."That's it!
THAT IS IT!
One positive, no negatives, it is a purple ("very rare").What I proposed was this:
Prayer Breads:
"Removes phasing sound emission while using Yamaoka's Haunting.
Completely disables ability to see scratch marks or blood trail"Where the F do you see "Freddy Treatment" or "she sacrifices so much already for using said addon"?!
This aside, as I'm pretty sure you have no idea what I was suggesting and just jumped in by reading 25% of the text.
Your suggestion about perks, only Spine Chill actually helps you against Spirit, Premo is crap when it comes to her, especially with prayer breads.The only one that can't read here is you, I run premo and I'VE NEVER EVER been gen grabbed by a Spirit using Prayer Beads unless I'm finishing the last 1-2% of the gen.
Also you seem to be under the illusion this addons allows her to see blood trails while phasing, IT DOESN'T, that requires that she use Father's Glasses.
So what you want to do is nerf 2 perks at the same time since if she used Prayer Beads then Father's Glasses becomes useless.
Oh and to sink your battleship even more her other ultra rare perk Mother-Daughter Ring already removes her ability to see scratch marks while phasing.
As the wiki clearly shows you're trying to have more of the same thing that already exists.
https://deadbydaylight.gamepedia.com/Rin_Yamaoka
Her negatives to using it are she has to actually bump into a survivor to know they're there for sure and good survivors know this
Now if you're going to complain about that why not complain about Myers Scratched Mirror or the fact he's immune to detection perks in tier I. Why not complain about Tinkerer or about Wraith with his addons and why stop there why don't you just ask for the gates to be powered at the start.

That says it all about your post.
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@weirdkid5 said:
I think this situation he is presenting is meant to be used after all gens are done and the gates are powered, that's what I assumed at least.
In those situations unless they're injured and can't heal or both gates are close to each other cough Badham/Lampkin Lane cough. In some circumstances I can understand it but for the most part at that point it's go for it.
For the most part I've not run UE on a character in forever so trying to sneak around versus a high mobility or insta down killer is a royal pain. I also don't use SB or AD either so no ms buffs and I stopped using hope last year when I 1st hit rank 12.
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@Orion said:
If the Killer is doing nothing for five full minutes and the Survivors have not yet escaped, that's on the Survivors.
1 gen left to be done all 3 in plain view and killer is a Nurse or Billy on a hill and the killer simply turns around and looks.
The killer blocks them in the basement as we've seen screenshots of thus preventing said escapes for 5 minutes or longer.
someone gets stuck and can't move ie stuck on tree or in building like on Badham Preschool etc.
I could go on but there's plenty of scenarios where it's not the survivors fault.
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@PureHostility said:
It's one of the strongest addons in the game and at the same time having the least counterplay available.
Even the dreaded plague of IH Huntresses back in the day were much more fun to play against.
The argument of "It's a very rare addon" is so stupid... IH Huntress used Ultra Rares + Very Rare at the same time to achieve the "scum level" of Prayer Breads.If you want to have an ultimate ambush ability (no audible notification for phasing out of terror radius), then remove any in chase tracking capabilities (make scratches and blood completely nullified, even if used with her Ultra Rare).
Now, instead of the Spirit being a daughter of the nurse, one of the best chasing killer in the game, you have an alternate playstyle for her, an ambush killer that is mediocre in chases.
Both Premo and Spine Chill both counter her and people that know how to play against her counter her using Prayer Beads as well. She sacrifices a lot to use that item and if she misses she's screwed herself over since she can't phase for awhile.
What you're basically asking for is to give her the Freddy treatment because you want an easy match instead of facing a killer that when played well challenges you.
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@NoShinyPony said:
We really need a mechanic to help with this issue.@Lagoni said:
@Captain_Spaulding said:
I've got two Meg swf sitting in the game not doing ANYTHING for the past 20 mins+ just urban evasioning around the map. I've had 3 gens up for all of this. They won't touch them or anything. Is this bannable because holy ######### this is irritating. I'm not gonna dc and give them what they want because that's not even close to how this game should be. I want to report them but have no idea if that even does anything in this game.>
I don't think there's a lot of people being opposed to some kind of counter mechanic to this issue. for example, if no gens has been done, and no chases has been initiated for 5 minutes, the auras of survivors are revealed.
Yes, something along these lines.
The issue with that is that a killer can just go someplace with clear los or to where they're terror radius covers an area and wait. Then the 5 minutes come up and whammo free aura reading and in the op's case one person is obviously waiting for the other person to do something.
If it's a high mobility killer and now with the new Surveillance it's suicide to touch anything which again some killers wanted this and look what they got. The law of unintended consequences has bitten them in the rear again the same as the healing and SC nerfs/Exhaustion nerfs did.
Now granted the exhaustion and healing changes needed to happen but making them so extreme beyond what most killers wanted made things worse.
One way to do it instead of an overall aura reading make it a personal aura reading reveal where they need to actually be doing something interactive.
They could be doing totems, looking through chests, working on gens at least get 5% done or so, may'be sabo a hook at least 5% without a toolbox or 15% with one.
IF they use say the mighty Pebble and the killer actually goes for it ie into their terror radius and to where the Pebble is it counts.
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I've seen both sides do it when they don't like either the offerings, map offerings or they wait until the game loads and don't like the map.
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Record it and submit it directly to support and if you move away from some gens and they still don't do anything it's obvious. In the meantime just go hide somewhere and see if one decides to be stupid and come looking for you.
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@George_Soros said:
Come on that doesn't make sense. You hold M1 until search is done. If you already have an item, you have to release the button then click again. I can't see what mouse sensitivity has to do with it.
I'm very much for reverting this change too.Because my mouse with the high sensitivity would count me holding it during the chest opening as a grab click if I didn't unclick it the moment the bar got to the end.
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@MojoTheFabulous said:
It's certainly a confusing change. I see no good reason for it to have happened so i'd be all for it getting reverted.@powerbats said:
I like the change since if I've got a yellow quality item etc and there's a brown in there I don't automatically pick it up.That's just not how it worked, ever.
For me on PC iot used to because of my mouse sensitivity being so high and keyboard so twitchy it'd swap over as soon as it opened up. Now there's actually a delay and I can see what's there.
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@Bongbingbing said:
Prayer beads are Good but I wouldn't say over powered. You can get a surprise attack only if you know where people are, that's it. In a chase you can't hear the noise anyways.They're rare anyways so you wont see it often, not like Keys coming out of chests on the regular with plunder's instinct after 2.5.0.
This is what people don't understand the Spirit has to come out of the phase at exactly the right time and if they bump into you before ending the phase you can feel it and move.
Now granted i had a huge stockpile since I kept rolling the level 50 blood web over trying to get a tier III perk for 47 level 50 rerolls.
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@IceD34ler said:
Dude, that's awesome. Rank 1 both sides, no camping, insane. I mean, you have to be in the minority to be that high up.
Didn't quite understand your second sentence, can you please explain? I'm german, sorry.
Actually not that hard depending on the player to get to rank one both sides, some of it boils down to playtime and quite a few can get there.
The 2nd part I was being sarcastic so let me continue.
Der zweite Teil war ich sarkastisch, also lasst mich fortfahren.
Wenn Sie sich über Toxizität beschweren, sollten Sie auch das üben, was Sie predigen.
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@Milo said:
I've yet to face someone running Surveillance...But i did run it on Piggy-Chan (only character that i have it on lul) and i was pretty nice indeed
Had a nurse running it other day and of course it turned out as expected although the suspicious plays helped.
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@IceD34ler said:
Good for you, bad for me I guess. Btw. camping is a legit strategy. If you don't know how to counter it, well, I'll tell you. It's gen rush. And if 3 out of 4 people teabagg the whole time I enjoy my self-made "nope" emote while facecamping.
If you only have a toxic response to the word "camping" in my post, why exactly do you quote my whole post anyways? Why even go personal here ? The toxicity has reached new levels I guess.
Rank 1 both sides I don't have an issue with either sides legit strategies really, I just don't need to camp to get kills.
Also if you're going to complain about toxicity you should practice what you preach.
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@IceD34ler said:
The game's balance it out the window. We have infinite loopers, toxic tryhards who think they are actually "good" at the game, facecampers (because thats the only way to reliably play as a killer right now), and all the other nonsense. Less killers in the higher ranks resulting in too long wait times for survivors. All that crap. If the devs don't reduce chasetimes there's actually no hope. It's as asymmetrical as it can be. And I refuse to play this **** until they do something. There are plenty other good mp games after all.Oh and to come back to the topic. When players find a game where one side is heavily favored and way easier to play then they let everyone know how "awesome" they are. In the worst way. Like in real life.

If you can only get kills by camping then the issue is you.

Red ranks, swf sabo squad and I've only ever camped 1x never camped this game still got them and let 4th person escape but yep you can only get kills by camping.
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@powerbats said:
@thesuicidefox said:
"Ignorance of law excuses no one".Kinda like the editing your file for legacy thread poster that accidentally did it hehe?
Edited to clarify wasn't referring to @thesuicidefox here.
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@thesuicidefox said:
@powerbats said:
@thesuicidefox said:
"Ignorance of law excuses no one".Kinda like the editing your file for legacy thread hehe?
??? I play on Xbox and never did this, not sure what you are implicating here.
I was referring to the other poster yesterday that accidentally edited their file and didn't know it was wrong to hack themselves in legacy items.
Sorry should've been more clear on that one so let em edit that.
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If they harassed you in the chat, report them and don't respond since that just encourages more toxicity and instead let them get dealt with by the mods.
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Hmmn I smell smurf account.
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@thesuicidefox said:
"Ignorance of law excuses no one".Kinda like the editing your file for legacy thread hehe?
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The killer didnt'appreciate us playing stealthy and careful which resulted in him getting only like 1-2 hooks.
Edit: It's not even really toxic or whatsoever, but the way the killer said it just made me laugh and still makes me laugh.
I [BAD WORD] love this 😂
Next time bring a flashlight and let the killer know your location.You forgot they also didn't bring DS, insta heals, 4 flashlights, 4 tool boxes with BNP all at the same time either.
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@Detective_Jonathan said:
@PandaChris said:
Swf was always intended for the game. It just wasnt included at launch.Edit - i misread. The swf suggestion seems great but there are too many tiny problems. Dc'ers and match length like one group finishing in 5 and the other match taking 20.
Please tell me where SWF with Voice comms was always intended for the game.
Devstream where they discussed it last year I believe and they said that they had the choice of KYF or SWF making the launch and they chose KYF because they thought it'd be more popular on launch. They only had time before launch to include one while the other was at least a month off in development launch time.
The swf patch arrived about a month later and to all the conspiracy theorists they couldn't have made it in less than a months time, got it tested and working.
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I like the change since if I've got a yellow quality item etc and there's a brown in there I don't automatically pick it up.
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@Nickenzie said:
You're assuming they can monitor all the voice chats and such since you're comparing a multi billion dollar company with vast resources and manpower to BHVR. That's like comparing Google to a 5 person startup and saying they can both do the same thing.
If people are toxic on voice they can't get banned unless you're recording each and every voice in each and every game. In Overwatch they go off of reports that say you flamed in chat or in game and it's automated and the only way to get unbanned is to submit a support ticket.
Blizzard has acknowledged they don't monitor voice chat nor will they ever, it's not worth their time or money to do that. So no it isn't as easy as you say because they can't monitor voice chat and false reports will just skyrocket.
That killer had you camped and the other person didn't save you, report them for being toxic in voice chat and waste the mods time. You didn't get the unhook for your WGLF stacks, report them for toxic voice chat and waste the mods time.
Someone looted that chest you wanted 1st, well report them for being toxic in voice and waste the mods time, you got hooked 1st well report for toxic voice chat and waste the mods time.
If you think it won't happen it already does with false reports or reports that may seem legitimate but might be false. BHVR isn't Blizzard or any of the other big behemoths so they don't have the time or resources to deal with a huge waste of said time and resources.
Since the big behemoths don't monitor voice chat at all and simply ban off of reports not actual offenses it'd waste even more of BHVR's time. Since people would simply disable voice immediately so they wouldn't risk a false ban that means your solution won't work.
Because if people aren't using it you're whole well buff killers because people are now using voice is false and even without the false bans you've got other issues. You're basing this off of people all using it, if even 10% of the population doesn't use it you've just buffed killers to op levels against those 10%.
Don't have a mic or one that works, well sucks to be you because someone decided you have to face killers buffed to voice levels. Oh sure you won't be able to take advantage of the communication but you can feel secure in the knowledge you've been screwed over for it.
You're a swf group but don't want to talk to strangers about gf's, rl, work family vacation well you can still use your own voice chat. But that solo player who's now forced to deal with the fallout is getting screwed over all because a bad idea got implemented instead of a better one.
If it doesn't work in the other games why do you think it'll suddenly work in this one with a smaller company and player base? I mean if it's such a great idea why don't Blizzard, Bethesda, EA etc all monitor in game voice chat?
Why did League with a player base of over 40 million active players or so only enable voice chat for premades and not fo randoms? Perhaps because they like others on here thought this through fully and researched it and realized it won't work.
Here lets ask @Peanits who can give you a view from BHVR's side why it won't work for all the reasons already listed.
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My suggestion op play that build and see how tough it is to get that unless the survivors aren't paying attention ie tea bagging at windows/pallets etc while he stalks.
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I've had endless Ruin skill checks and other times I'll do an entire gen and never get one it's all hit or miss really.
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@Nickenzie Friday the 13th did it and look what happened, it turned into a toxic flamefest just as people would do here. You're also basing the killer buffs on it being used but admit it won't be by people which negates your entire claim.
It only works to buff killers to full on voice if EVERYONE is using it which isn't going to happen is the point and there's a reason so many other game companies haven't done it. The amount of toxicity would skyrocket since it'd move from chat to voice and you can't report it.
Why do you think Riot has never implemented voice chat in game for anything other than premades because they know full well what will happen.
As far as making friends in game yes you can but in game you can't hit pause and mute someone since that's a death sentence. If you enable a toggle you're still having to pause what you're doing and if in a chase that second is gonna cost you.
Also if you have to mute someone the damage is already done and they've already ruined yours and possibly others game play experience. Once someone gets tilted on voice if they get muted they start being even more toxic, they'll sandbag you, blow up gens run around to draw the killers attention etc.
Oh sure you can report them post game but the damage has already been done and the games been ruined for everyone else. Both Star Wars Battlefront and COD are notorious for having toxic voice chats to the point most people mute them to begin with which defeats the purpose of having them.
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Well like I said her jumpscares on gen grabs are scary now but with that it'd be more scary than an omega blink nurse with that detail.