foxsansbox
foxsansbox
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@Marc_go_solo said:
https://forum.deadbydaylight.com/en/discussion/comment/2755039#Comment_2755039
A rhyme is when 2 words sound similar to each other. Just because one ends in a T and the other a P doesn't cancel the fact that the phonetic sound makes both words rhyme. A rhyme is still a rhyme, even if the last letter differs, so long as both share a close sound. So they both rhyme... otherwise, "I'm" doesn't rhyme with "rhyme", and we know that does.
Question not my understanding of rhyming!
A rhyme is a repetition of similar sounds (usually, exactly the same sound) in the final stressed syllables and any following syllables of two or more words. ... More broadly, a rhyme may also variously refer to other types of similar sounds near the ends of two or more words.
Both definitions are for the end of the word. Boop and Snoot and phonetically similar. They really don't rhyme.
Edit: What you're referring to is most likely a slant rhyme. And I really don't think people were going "Boop the Snoot is a slant-rhyme!" I'm pretty sure they just liked the way it sounded phonetically.
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I think the only argument that could be made about COH that favors the killer is when COH exists survivors are more comfortable healing instead of gen-rushing. This creates a longer game and gives the killer more time to snowball.
But let's not forget WHY they feel more comfortable healing instead of gen-rushing. It's because the perk is so damn safe to use that the cost/benefit analysis is easy enough for a potato to do. This is why in lower ranks COH causes more survivor losses, but once you get survivors that understand looping, immersion, and map pressure COH allows them to dismantle all killer strats except tunneling.
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@dictep said:
https://forum.deadbydaylight.com/en/discussion/comment/2755361#Comment_2755361
Only because you want the 4k. If you play fair, you probably would have fun doing 2k on average. You can’t 4k as perkless pig against a death squad swf, but you only play against this people because you camp/tunnel
It is a truly wonderful thing that not a soul in this community is required to subscribe to your definition of 'fair'.
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@RAZERbladz13 said:
Am I like, the only person that never gets hackers? close to 4k hours, and I've only gone against 1 blatant one while playing survivor (dwight had insta wiggle) and 1 lag switcher as killer.
I don't have your playtime, but I've only seen 3. 2 blatantly doing things that are impossible and 1 clearly modifying their base run speed. I don't know how many I failed to notice, the inability to monitor generators and their repair rates really hinders us from getting a bigger picture, and I suspect many players see the gens go fast and just assume they have a script kiddy in their game.
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@dictep said:
https://forum.deadbydaylight.com/en/discussion/comment/2755330#Comment_2755330
And that’s why I’m asking here why devs can’t allow us to block people. With the number of people that play this game it shouldn’t be a problem.
The issue is your lack of critical thinking, but I don't need to harp on you anymore. Mandy explained the obvious.
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@IsMmrReal said:
Unbreakable.
There's no telling who has it and it costs killers so many 4ks its disgusting. I've seen games that would have been won with 5 gens but one unbreakable ruins it all. Make a counter to it and I will be happy. I know its not going to happen, but one can dream.
Circle of Healing and Unbreakable. The solution to both is don't slug and don't split your focus. Choose one survivor and piledrive them into an early grave.
Or, slug and divide your damage very selectively, with forethought consideration for the presence of both these perks.
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@dictep said:
https://forum.deadbydaylight.com/en/discussion/comment/2755321#Comment_2755321
And me not wanting to play against them it’s a valid strategy too
You're 100% wrong, it is not a valid strategy. If it was BHVR would have given you the tools to avoid them. The only tools they gave you are the ones you have in game to survive.
Use them.
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@dictep said:
Yes, I know, some people probably would have to wait more time to find a game, but this way campers and tunnelers can okay with other campers and tunnelers playing surv
Camping and tunneling are legit strategies. You're not getting a get out of jail free button. Learn to play the game.
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@Marc_go_solo said:
I'm surprised nobody has noticed it: "Boop the Snoot" works, because IT RHYMES!!
If you have to tame a zombie, the same logic applies. Therefore, I claim you need to "Bed the Zed".
...they don't rhyme. They share 'oo'
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I started reading this thread with an open mind. I've been hit by clown gas, it's really damn disorienting.
And then I remember all the times my retina have been burned out of my fricken peep holes because survivors run flashlights with add-ons that make the flashlights scorch retinas EVEN MORE.
Leave Clown alone.
Also, stop using the word boring. You're using it wrong.
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@ThiccBudhha said:
See? And people don't believe that survivors actually want to be in my Basement. They love it there. This should prove it once and for all.
We have come full circle and you were waiting for it.
Just like an Insidious, basement Bubba would.
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@meomaycacbu said:
- Are you an Insidious Bubba whose vow to destroy those baby survivors' fun?
- Are you frustrated that they rush gen and escape with 3 people instead of coming to your hook and feeding you?
- Do you feel disappointed that after a hard work Insidious camping match, they just left instead of throwing tantrums and crying?
https://us.v-cdn.net/6030815/uploads/4XO2B6ID0X1B/image.png
FEAR NOT! MISSY PIGGY IS IN TOWN!
https://us.v-cdn.net/6030815/uploads/NJ3CA2FZ1OL2/image.png
- Step 1: Pick Piggy
- Step 2: Chose the unlucky guy, or just simply start the match and get the first person you found. But to make sure spice will be there at the end, I recommend choosing the one that most likely will get triggered or make everyone triggered.
- Step 3: Down him/her. Must do this before all 5 gen complete.
- Step 4: Put a trap on him.
- Step 5: Slug him/her on the ground, crouch is recommended cause survivors' balls got bigger without hearing terror radius. DO NOT let him/her remove the trap.
- Step 6: Enjoying watching the other 3 rushing toward you, trying to heal him, and giving you a free hit.
A lot of survivors tend to become clumsy when it came to slugging, not to mention camping without Terror Radius while slugging, even for a high-skill survivor. Most of the time, you will get 2-3k. If you are lucky, it's even 4k.
But we aren't here for the kill. We are here to spoil their fun. So whatever you want to do, DO NOT let the first one remove his trap. If he/she got back up, tunnel him until he down again. If you down multiple people, don't put traps on them. That would only make them run away to remove it if they got back up. You waste your trap and they aren't there to feed you hits anymore.
After the match, I guarantee that your chance of receiving salt and crying is incredibly higher than an Insidious Bubba, and this is less boring.
This is deliciously evil.
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2752901#Comment_2752901
"plenty of counterplay" ok bro.
Yes. Plenty of counterplay. Just because it eludes you does not mean it isn't there.
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2751111#Comment_2751111
Could you please focus on 1-2 killers only? I think that is just better to see valid results with how MMR works. Maybe some B tier?
I'm doing 1 S tier character and 1 B tier. That was the whole point good sir.
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It was a troll comment made by a troll after I recently criticized his own statistics collection efforts and bias. Not to mention there's 0 reason to collect that information.
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@throwaway79465468797 said:
How many survivors are still alive after 3 gens are done
What's the reasoning for this one?
That might be a bit much, what about chases that don't end in downs? I would have to review every single match in high depth.
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@dugman said:
And the Map. (You have map offering but not just the Map you were on).
Agree with all of your suggestions, and I'll need to record date too since we're recording grade. So we can estimate how much a particular survivor is playing via formulae.
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@Sludge said:
hooks
How the hell did I miss this. Good call.
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@tester said:
Tbags.
No.
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@Dino7281 said:
Holy #########, you want to do that?
Yes, and I think you know what killers imma put side by side 😇
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2750589#Comment_2750589
Yes it does suck but you mainly have to play against Iron Will users differently.
I believe most players will disagree with this. Personally, if I'm against Spirit I have no problem out mind-gaming her if I've got Iron Will on. There's just not enough information for her to work with. I look where I am, if I'm moving grass, I mix up my walk and run, and I double back at the perfect time because of the audio indicator we now get. I don't think she's awful, but she's no longer A tier. Maybe top of B.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2750704#Comment_2750704
Sorry, if the Survivors hide for 25 minutes that's literally taking the game hostage, iirc.
Very hard to prove it, what are we going to do, submit a 25 minute video of their absence? BHVR doesn't even address more readily proven bad eggs. Which is why I have to sit on the other side of the fence of this topic from you.
My only solace is I do NOT DC and let them get away with it. I get them. Every goddamned time.
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@PlayTwink said:
https://forum.deadbydaylight.com/en/discussion/comment/2750834#Comment_2750834
There is a lot of hackers in this game. Everyday someone on yt posts video with hackers in their matches. Now Imagine how many people must encounter them without recording.
I've encountered 3 (CONFIRMED) hackers.
I've encountered HUNDREDS of DC'ers while the penalty was ON.
I'm not sure what you're not understanding here.
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@PlayTwink said:
https://forum.deadbydaylight.com/en/discussion/comment/2750818#Comment_2750818
And you think the game with tremendous amount of hackers on high ranks is playable? Especially when they can hold you in game for like hours?
There are not even a fraction of the amount of hackers you claim when compared to the amount of people who will DC just because they were found by the killer first, if the penalty was off.
Full. Stop.
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@PlayTwink said:
https://forum.deadbydaylight.com/en/discussion/comment/2750775#Comment_2750775
Of course it's not. Polish is my native language.
Back to the point, the DC penalty doesn't solve something that should be solved, but that's the topic on different matter.
If you played as solo survivor, you could realize that players are countering the DC penalty by just simply doing nothing or just suiciding on the hook, if they don't want to play in the match. This is why DC penalty is such a terrible feature. Punish only players that don't want to play against hackers, while also not solving the main problem with people leaving the matches.
And that is still not true. I get plenty of people willing to eat the 5 minute penalty because they feel like they're depriving me of that last hook, or the win, or whatever it is that runs through their silly brains.
The last time the DC penalty was off I was getting 1-3 DCs EVERY GAME. You need to understand that. The game wasn't playable.
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@gendoss said:
https://forum.deadbydaylight.com/en/discussion/comment/2750766#Comment_2750766
Oh no. I have opinions that aren't of the status quo, how horrible.
zzzz
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2750744#Comment_2750744
I personally take responsibility for all disconnects. I prefer to have the credit. Passing off the endeavor to survivor skill doesn't sit right with me.
You're a purist, through and through. You can assume when I'm not giving survivor mains the room they need to be coy that you're the exception.
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This is definitely a bait, no-one with 2000 posts is THIS dense about how the game works.
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@PlayTwink said:
https://forum.deadbydaylight.com/en/discussion/comment/2750770#Comment_2750770
Play the game and realize that. People are already suiciding if they want to quit the match.
Given my better understanding of the necessity for the DC penalty, I am quite sure I play more than you do. Also, is English not your first language? Trying to see if we should be going easier on you for your inconsistences with understanding what we're saying.
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@PlayTwink said:
https://forum.deadbydaylight.com/en/discussion/comment/2750733#Comment_2750733
If people wants to get out of the match, they just can simply suicide on the hook or do literally nothing in the match and run to get under the killer's. DC penalty causes must on people to stay in the matches with hackers, even if it's 5 minutes. That's too much of the time and it's very punishable. It's one of the most game design flaws.
In short: DC penalty is causing more bad than good. If people wants to rage quit from the matches, they're plenty other ways mentioned above. Idk why you're still arguing with me like it sounds like you really take a side with a hackers. Pretty arrogant.
False, they weren't choosing to suicide on hook, they ARE choosing to DC. Your opinion doesn't change that. You're not getting your way on this one, even BHVR knows better.
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@gendoss said:
zzzz
You're a sluzzy backer. Calm down, we expected so little of you.
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@Slaughterhouse3 said:
https://us.v-cdn.net/6030815/uploads/516M53Y40NC1/image.png
Please post screenshots of basement parties. It does not have to be Bubba lol all killers are welcome! <3
I had some fun with Insidious Myers, got a 3 man SWF all hooked in the basement simultaneously.
Then I realized that was the peak of my day :(
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@Nos37 said:
My first match and I'm immediately tunneled out of the game by Cannibal and get a 5 minute ban.
Please disable The Cannibal and Saboteur during events. Thanks! 😁
You getting a 5 minute ban is your own fault, not cannibals. Nice try.
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@SuzuKR said:
Poe’s Law strikes again.
It's actually amazing, dude. It's the same stuff this person and a handful of people always post, and it gets taken seriously time and time again. Mind-boggling.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2750639#Comment_2750639
How long is a reasonable match?
I think if a match lasts over 25 minutes, players should be able to DC without a penalty. Clearly, at that point, something is up.
Like two survivors hiding on the rim holding the game hostage?
Sorry, I don't want my prey to get away because of an arbitrary timer. I beat their team and I've earned the right to wait them out.
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@Tiufal said:
Are there ever some arts coming with a true message? Or will there be always this nonsense in every art?
You are a small person, and everyone knows it.
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@PlayTwink said:
Right now, I'm getting hostage by a hacker by him bypassing the EGC timer. I can't DC, because if I'll do it I will get penalized for nothing. I finished my presentation and essay today so I was thinking about playing some artist games and trying to master her as well as I can. First match and there is two hackers with broken flashlighs, insta-heals, 30 seconds long locker stun and all that stuff.
Allow us to Disconnect until you do something proper against hackers.
No. The DC penalty is here to stay, get over it. Far more are negatively affected when it's off then those affected by script kiddies when it's on.
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@th3 said:
https://forum.deadbydaylight.com/en/discussion/comment/2749705#Comment_2749705
Honestly tho the number is incredibly meaningless. Beating bad survivors 500+ games in a row is incredibly easy when you lose games off stream and furthermore on the game that broke your “streak” making basic mistakes that any demo player that has put any time into Demo knows not to do.
Also the #1 in shreds is cool whatever. There’s a Twins player who spends all game just slugging with victor for victor downs and I am thinking you just farm off bad survivors to get that number.
Oh, I get it. My response was a dismissal of his entire gimmick.
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@BrotherLove said:
Not only did all my viewers know what I was doing. I spoke with Scott over a week about about the very streak your talking about. I was upfront with everyone who ever asked. The disclaimer saying as much was always in my about me section. And I even made a video called "The truth about the streak and the why" on youtube. The simple fact is I won 551 4k's in a row live. Imagine that many games without every making a game losing mistake. Scott is an incredibly nice person. Which is why he made the second video. In which he literally says I am #1 in Shred Downs and the streak was impressive and my Mental game was top notch. But don't fret guys. I has turned over a new leaf now. We started a new streak. Now we the Friendliest No Kill Killer in DBD history Streak Live in a row on TTV. We has reformed from our wicked ways. Let's see how many survivors we can save this year! I has created a safe space for low mmr survivors and we follow the Survivor Rulebook now.
This is all great and swell except for all the parts where you're incredibly ambiguous.
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@Sheffield said:
https://forum.deadbydaylight.com/en/discussion/comment/2749395#Comment_2749395
then get my survivors who only play dead hards
Your survivors don't only play dead hards. That was my point. Wooooooosh.
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@Sheffield said:
I get 4x Dead Hard Survivors every round.
How can it be that such a strong Perk exists. and I get looped with it for hours.
it just can't be that I just don't get a down and cost me the rounds. every time the same. you get looped for so long and you get punished with dead hard? especially if you manage to trick them or hit a very good port with the nurse as an example, you will simply be punished
there are already many contributions like this but why is nothing done?
I got that Dead Hard is too strong, and while we may disagree to the extent, you're not getting 4x Dead Hards every round. You could be getting two, and three, and sometimes four, but every round? The hyperbole forces people to not take you seriously.
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@TheArbiter said:
Been trying to grind out some of the last adepts I need, haven't tried since MMR was enabled and now it feels almost impossible to obtain with some killers. Anyone have any solid tips to get merciless? I waited until rank reset today but it's been just as infuriating.
There's plenty of advice that is useful on the above posts, but I don't see this one:
It's a #'s game, you will never face 100 SWF's in a row, eventually you will get some potatoes.
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It's nurse. Don't lie to us. We know you like the weirdly-clad horror ladies.
@Adjatha said:
https://forum.deadbydaylight.com/en/discussion/comment/2749002#Comment_2749002
3 borrowed time, 2 iron will, 2 dead hard, designated boon totem survivor with map isn't meta? In what world do you live?
Also, they didn't need DS if the killer hadn't put on Lightborn. Just flashlight save with your comms every time.
That's why these sorts of teams keep different characters selected on the load screen and switch to all flashlights riiiiiiiight before the lock-in happens.
We don't acknowledge @hiken, He's a survivor main contrarian with a penchant for reaching. Sadly, he didn't even get far enough into the thread to see where I lament that the survivors didn't go 'Full Meta'. You know, presumably to prevent the negative nancy's like him from finding any little thing they can hold onto in order to detract from my feelings of satisfaction :(
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@chargernick85 said:
Aint that kindred the top guy has? Why would a swf bring that?
He's not a part of the SWF, that's why I blacked out his whole name. I let him live to the end because I didn't want the SWF having the excuse that I picked on the randy potato.
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@Shaped said:
Why hunt for trophies if you don't find them fun?
I know it is a thing for some people but I think you would enjoy it more if you play the games you like doing things you like in them.
I am sorry if this appeared rude, but enjoying yourself should be a priority imo. Frustration will do you no good.
I'm a completionist. It's what I do. A lot of games aren't good enough for me to be engaged all the way through a 100%, I consider myself lucky that just this one and "Left 4 Dead" are making miserable, the rest have been pleasant.
@legrosporc69 said:
https://forum.deadbydaylight.com/en/discussion/304991/this-is-what-keeps-me-playing-dbd
Their loadout is meta the worst perk in all of that is probably resilence. You dont see shadow step often because not every survivor know who to abuse the perk but in a swf its a nightmare
Just a lack of DS's that I take issue with, I do think they're pretty meta, but they could've been more meta, and that would've made dismantling them more rewarding >:)
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@ThiccBudhha said:
What achievement? I can't tell which one it would be based on loadout. Unless you just swapped add ons when you say the squad. Lol.
Power of Evil, basically 300 Power of Evil tier ups....it's painful. Especially considering I dislike playing this killer.
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@WishIcouldmain said:
It just fuels me. Anyone else?
It gets my giblets ROCK HARD.
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@Steel_Eyed said:
SWFs aren’t winning because of voice comms. Killers are mostly losing to good players making good plays.
And don’t forget, it’s not a SWF when you 4K a trial! Those weren’t real SWFs at least. Even though they had comms.
Win chases and you’ll see any team unravels.
Well, that certainly is the problem. Win chases. I agree everything else is ancillary, but knowing the killer is coming my way allows me to pre-plan my route. G'luck catching me when I have multiple strong tilesets to work with AND satisfactory heads up that my gen is the next target.
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@Hero_awesome said:
Long que for survivors. Almost a instant que for survivor. Don't even mention if your playing with a SWF. They buffed hit validation which was a indirect buff to Dead hard. Now that you sometimes wipe your blade it can screw you. And in my opinion the laughable Dev update noted nothing serious in terms of any meta shift or killer changes. Besides them nerfing twins even further and nemesis I bet none of these will be addressed. What do you think??
You need to edit your typo in your second sentence before potatoes on the forum start taking it literally and ignoring the core point of your thread.
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@lauraa said:
What purpose does noed really serve? Bubbas already 2fast4u and is too dangerous to rescue against
Can never have too good an insurance policy.