feffrey
feffrey
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- feffrey
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they just dont care
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whinining about a Killer isnt going to make her better magically and spitting out the same regurgitated "buff" idea bad killers keep throwing out isn't helping.
Wait a week or 2 a killer shouldnt be defined by their ability . -
a better idea would to allow her Husk to keep moving in the direction the player was walking in while she is phasing and remove the "Whoosing" soundvendalwind said:Had a few new ideas after playing as her more. I agree with allthe above that she needs a minor tweak, nto a major one. 10s cooldown would be a good one, but i think most import thing is remove survivors ability to hear her "whooshing" while invisible.
Heres the new ones. Giver her a limited object phase through in spirit world. Like wraith kinda. As I play if im following scatches or grass wiggles and someone goes through a window Im forced to immediately end haunt to learn location and navigate the window. So my idea is this:
When phased/haunting she should be able to speed climb through windows and over pallets, Id say even faster than survivors. In the case of someone just dropping a pallet they still have her 4 second charge time to GTFO, in the case of in a chase with a window jump: her speed and phasing isnt wasted because of a window, but again she has to choose to spend those 3-4 seconds charging immobile. So im talking about a very limited ability to almost walk through/ignore certain parts of the environment. THe caveat to this is that she should still be able to have pallets dropped on her while beginning and executing the haunt.
As it stands right now one of the most upsetting moments for me while playing her is when i start my phase and round a corner to see a window.
this would justify a 20 second cool down time as she could go anywhere and be anywhere in seconds.
Like the nurse she suffers from Fatigue and a Bloodlust loss and it will take 15 seconds to catch back up to a survivor -
how about this Gens can't be done without a toolbox and a special toolbox spawns in the game you must search chests and or around the map to find that toolbox. a total of 6 toolboxes will spawn in max or a total number of survivors plus 1Peanits said:Increasing the time isn't going to change that. Instead of three generators going off 80 seconds into the match, they'll go off 100 seconds in, or 120 in. It's not a substantial difference, a survivor that knows what they're doing will be able to stall that long anyway. The only thing that'll accomplish is making the game boring for the survivors that have to sit there staring at a progress bar even longer.
In order for it to make a real difference, it would feel awful to play.
A secondary objective would help with this, though. Something the survivors need to do other than just generators. -
you still are whinning about a decent killer lolTsulan said:Anyone else noticed that 24 hours after her release, killers barely play her?
Either let her see survivors while phasing or reduce the cooldown to 5 or 10 seconds.
Both things just gimp her to much.
She's Freddy 2.0
why not learn how to play the game? -
The spirit Ability needs a change. The Husk left behind should keep moving if you used it while moving and she shouldn't make any sound while in her ability
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so what you're saying is you should be rewarded for Sh**** game play?Socks said:What if they introduced something like *Rage* if in chace with a survivor for longer than 1-2 minutes the killer is fueled with rage providing the next attack with the exposed buff. In addition, the killer has the option of performing a mori kill on the downed survivor. That would make up for losing at least 3 gens.
lets see you have NOED,Haunted grounds and rancor that allows easy kills.
what more do you want? a perk that makes survivors unable to move for 3min at the start of the game? Do that yourself witg your 300+ ping -
here comes the 7th review bomb from killers and their entitled whinning
The Admin should start banning them -
the perk charge is actually quick and doesn't have to be all at once if you follow the killer or if the killer is carrying you it chargesMegaWaffle said:It is exceptionally situational but it can at times be "ok". The problem I find is that to get any use out of it you have to wait out that timer. Instead you could just fast vault something or sprint into a locker...the perk seems redundant.
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not true her ability needs a slight rework other than that she is pretty fast and has a big lunge attackZombieGenesis said:The Spirit is totally survivor approved.
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she has a strong lunge and a good 360 hit radius but her ability needs a sound nerf.
you can hear her very loudly and often predict where she will come out at. -
I love rating 1 box on campers
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I watched a player get moried by her and they stayed on the ground as they got cut upWolff_Bringer said:Actually, i was wondering the same. Why do the survivors stay still and wait for the execute? It makes no sense and for me its a huge minus point for the spirit.
I need immersion as much as possible and that makes no sense at all...
Would love to have it a little bit edited actually. -
speak for yourself I like Gen rushingZombieGenesis said:I think "gen rushing" is just as frustrating for most survivors as it is killers. I think most survivors really want an exciting and tense experience and instead what they get is game where they spend a good chunk of their time...doing nothing. Just sitting there holding down a button and, occasionally, hitting a skill check. It's boring. There need to be secondary and possibly tertiary objectives added to the game for both killers and survivors. Something that gives both sides a sense of accomplishment that doesn't come from escaping or killing.
it quite boring chasing survivors that you know will loop you
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Don't heal next to a pallet problem solved
Next -
I think it is fine as is you work for what you get
you don't deserve any after match freebies -
Why not allow the hex to activate at the start but gets stronger as the Enitiy protects it with each hooked survivor
you get increases time on cleansing to complete and provides the exposed effect -
Another bad killer Idea?
Why not make it where all survivors start out injured and when the hex is cleansed they get recovered to full health and a spped boost for 5 seconds?
or Why not make it where everyone is exposed -
I stopped reading after you said Survivors. I knew after it would be nonsense rambling of a bad killer.
Learn the game -
it will End when survivors get fed up with the killers whinning like they always do
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I wonder how many Freddy mains well see getting a 4k lol
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Those perks are great but don't blame others for your own gameplay.
learn to play the game -
You unhook a teammate instead of 20 percent bonus you get 100% bonus
thought that would be simple to understand -
Just slug away or go to another hook
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leather face will always be trash because face campers suck
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just change the struggle button to something else
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proof?Judgement said:@Nickenzie said:
FrenziedRoach said:Question, how many people run No Mither?
So why would you run a perk that gives you the disadvantages of No Mither with none of the advantages for a significant amount of time after the unhook?
Deliverance is the most overrated of the new perks IMO.
I use NM, I'm actually gonna use Deliverance when the chapter drops since I already have the broken status effect permanently. People just don't know how much damage a kobe can do to killers since it removes all momentum.
inb4 Deliverance's Broken status effect removes No Mither's when it runs out.
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as the three killers stated they'll face camp you untold 2nd phase so that you can't use your perkNickenzie said:
I use NM, I'm actually gonna use Deliverance when the chapter drops since I already have the broken status effect permanently. People just don't know how much damage a kobe can do to killers since it removes all momentum.FrenziedRoach said:Question, how many people run No Mither?
So why would you run a perk that gives you the disadvantages of No Mither with none of the advantages for a significant amount of time after the unhook?
Deliverance is the most overrated of the new perks IMO.
but what they don't realize is that you'll just Kobe off hook get your invincibility frames and dead hard right over a window and loop them for 30min -
I'm just glad they'll ban face campers
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GG All gens will be done by thenWolf74 said:Just camp the the first hook stage to avoid 100% kobes.
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I have a question if you unhook yourself do you get borrowed time lol
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Be Honest this will be better than decisive strike tier although it is a one time use perk if you're good at looping the killer you'll survive long enough to heal yourself while other do the Gens.Peanits said:I don't really think it's going to be meta. You gotta' unhook someone before your first hook. If you get hooked before you can save someone, it does nothing. If more than one person is running it, someone's going to get the unhook while the other guy has to wait for another person to be hooked. And even then, you're broken for a minute, so goodbye healing under the hook.
In my experience, there's no shortage of people sprinting over carelessly to unhook me as is, so at best it would only save me in those very rare cases where everyone just decides to do their own generator thinking someone else is going to save me as I sit there bleeding out. More unbreakable tier than DS tier. Most of the time you won't need it (and it actually puts you at a disadvantage because you can't heal), but some of the time it can really save you.
Imagine this first guy you find gives you a good chase in 15 seconds 1 gen is done. you're still chasing a guy 2min another gen is done. you finally down him he DS you and floats away another gen is done.
You go for somebody else that's a easy target down and hook him just to have him saved by the first guy right in your face.
you decide that's it you gonna kill him.(first guy)
you chase him down him and finally hook him 1 gen left.
desperate you run to the nearest gen to only have him jump off hook and float away again.
knowing you ain't going to catch him you go for another target another gen is done GG
you have 3 more survivors with who knows what perks -
The Pig on console camps hook for idk what reason she is supposed to patrol her boxes.
they can't from my understanding because of the no terror radius -
this makes Rins father the good guy as he tried to kill the spirit that posses his daughter
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I am going to use it non stop it isa staple perk now but I'm more interested in diversion this will make looping the killer fun with Urban evasion
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this game is full of entitled face camping trash killers who hate being called out
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this is to combat face camping killers as it ruins it for everyone in the game to actively learn and play the gameFabyoulust said:well steamsniping is not reportable either. So yeah. Not really sure what that entails still. Which is why i am asking to try and get official clarification.
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Why beetleJuice? what would his ability be?
I want a killer that mimics the needs of a survivor .
all survivors back stories have something they would respond to emotionally
and I want a killer that can mimic that sound to draw in a survivor -
More killer sided ideas with no thought process involved
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he is strong enough
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That is one of Freddies addon that's starts survivors out in the dream realm but idk about not waking upxmenfanatic said:@feffrey said:
DeJa Vu tier one is glitched for me and works better than tier 3 deJa Vu. instead of it been highlighted for a short time all Gens are highlighted for me permenantly well 3 starts out highlighted then increases when one is completed .
so basically I can see all Gens as if I'm the killer
combined with Dark sense the killer never finds me and I never see him all game.IDC about if the killer is enjoying the game or not . I don't care what he even thinks but I will admit this is unfair
has this always been this way or have you experienced this
I've never experienced that, but I have experienced going into a game just yesterday and three of us were asleep at the very beginning of the game for some reason on the PS4. The fourth person was put to sleep within seconds and generator explosions didn't wake anyone up. Ive almost had no experience with glitches so to get so many was weird. I would have thought it was a hacker if it wasn't on the PS4, lol.
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No terror radius would be a killer free hand out this seems like you just want fun for the killer not the survivor... just saying
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just go into a few games and DC
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PS4 is just a bad system in general due to its lack of security and easy hacking in games.
You can even Ddos the killer if you wanted to.
dropping frames through idk what methods
on Xbox you don't get frames drops or lag switchers at all.
it is once in a blue moon you'll get a guy with such terrible internet that you can't move. -
I called it lol23rd of September
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isnt the killer host so it as actually the killers internet?ZombieGenesis said:There can be some framerate issues for sure. It's especially bad at the worst moments for killers, it'll come grinding right to a halt right as you're approaching them. It's frustrating.
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your nails are dirty ....