dspaceman20
dspaceman20
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- dspaceman20
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Comments
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It's OK you play the twins if it makes you happy.
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Could be fun for a new gamemode. A game of chance
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@FrndlyChnswSalzmn said:
So...you want 'fun'. Which to you means 'Killers don't try to win'?
No. That's insanely entitled.
@TheGhostofZgor said:
Survivors, stop being so entitled. Stop crying every time something inhibits you trolling.
This is a joke post made by a killer main.
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I'm excited to hear about boon totems and it would be great if the next survivor had one.
I wonder about the name for the perk though? Will it be like Hex perks with the name being Hex : xyz or something different.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2392271#Comment_2392271
I agree. Especially if it were either a series of Unnerving skill checks or Overcharge style skill checks.
They could potentially change the perk unnerving presence to give those types of skill checks then the regular one
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I'm just going to say to killers what others have been saying to survivors.
It's latency
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Ok i don't mean to be rude but can you please proof read your post before posting it. At first many people got confused about what you were saying and if you were talking about hatch or keys.
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@Booba said:
1) "Anna Mikhailov" sounds like something a non-russian speaker would come up with when designing a russian character.
Either change her surname to Mikhailova/Mikhailovna (to put it simply: all russian female surnames end with -a) or change her surname entierly to something like Bogomolova ("bogomol" literally means "mantis" ) or Cvetkova ("cvetok" literally means "flower"), but thats surnames loosely connected with nature that I could come up with from the top of my head.
2) Animalistic Connection needs a cooldown of like 5 seconds like Spies from the Shadows has. Then it will be fair.
Camouflage sounds too strong, imho. Needs some tweaking but I can't really think of anything specific.
And Mountain Climber will be downright OP with Deliverance lol. Don't know if this perk is really bad or good because it will be extremely useful but only in this one specific scenario - you unhooking yourself. So I don't know. Cool gimmick, I guess.
Thanks for your suggestions. I'm absolutely terrible with names so I hope o wasn't being offensive.
I think your right about Animalistic Connection. A cooldown would be good for it.
For Mountain Climber I thought it would be op with Deliverance but since it was basically for one specific use it would be fine.
Thanks for the suggestions.
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@gatsby said:
I think it actually. All the ideas for perks are solid. The crouching Aura block perk should have its numbers tweaked to 5/4/3 though so it doesn’t waste tons of time.
Thank you. I was thinking about 3 but I didn't know if it would be op
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I always thought black wards would be red flag that the killer is playing intensely. Killers would use it for ultra rares.
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That's actually really interesting. They should implement that in actual gameplay.
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can i stay to give my item?
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its annoying but its not wrong.
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I just want to say I'm sorry that happened to you. Some players are just toxic and enjoy making other peoples games terrible but I have to say please don't assume that every survivor is toxic. There are genuinely very good and kind survivors out there.
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There are some people who can run really fast in heals so maybe fast
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@Junylar said:
Well, yeah, it still can be abused to bully the killer by jumping in lockers in front of him, since they didn't make lockers deactivate DS for some reason.
That's not bullying. Your still being tunneled regardless of if you got downed and picked up or grabbed
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Don't worry guys we got another Kate cosmetic.
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What are you even trying to say? I have read this multiple times and I fail to see how this connects to survivors being toxic.
Is survivors running tiles toxic or what?
Are you trying to make another US vs Them post and cause more problems? Because if you are please stop.
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2388354#Comment_2388354
It is a strong perk so people do complain about it from time to time.
However most of the time the "Iron will" thread tend to be talking about bugs that cause the effect and not the perk itself.
I hope they just fix the bug and not make any significant changes to it now that there have been a noticeable Increase in complaints about it. It's a strong perk that I think its fair.
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2388322#Comment_2388322
It got buffed this patch with it being uneffected by stridor or any other pain noise increasing effects.
So it makes sense that people would talk about a strong perk that just got buffed and removed its only counters in the game.
This stridor nerf was just stupid. There was no reason to nerf this perk.
Also I noticed threads on iron will being overpowered even a little before stridor was nerfed. So what caused that?
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It's weird people are just now talking about it. Now that I think about it people were talking about it before the strider nerf. Where were the threads before about Iron will?
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Can't we all just get along?
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@Gaffy said:
https://forum.deadbydaylight.com/en/discussion/comment/2387374#Comment_2387374
I'm not against homosexuals thank you, thanks for just immediately lashing out and not thinking my comment through. I'm just saying that changing someone's orientation because of "diversity" and "representation" points alone and not just for the sake of having good backstory or character depth is a bad idea.
Is this that case though? Correct me if I'm wrong but Jake's backstory didn't imply any sexual orientation. Not straight or gay.
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This is getting out of hand can we all calm down.
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Ugh no. That's like survivors asking killers to not play certain killers for a few days
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/268677/trickster-buff
Ok ....? You're not going to like facing every killer and he NEEDED buffs. So
All I read from this is "nooooo trickster isn't a free escape now"
I mean it's undeniable that he definitely needed buffed but we're these thr right buffs?
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2386704#Comment_2386704
Really wish BHVR would stop with the "Realm Beyond" for a bit and actually ######### fix some of these maps.
Not even the new ones, old ones too.
I agree but I want them to change swamp really badly because I hate that map.
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I like most of the changes. Some of the survivors yes I can agree can use some work but the maps are great.
Balance wise sure are bad mostly but visually they are amazing. They focus too much on the aesthetic and not much on balance which is a problem. But ultimately I'm all for change.
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@GoodBoyKaru said:
Elodie's headpiece looks like natural hair for her race so I don't see the issue?
I sorta agree. Expressing and showing your natrual hair is a issue for a lot of black women but just because it's natural doesn't always mean it's good. This hair cosmetic despite being natural doesn't look imo. A better example of natural hair is elodies original basic cosmetic.
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Dear God what did they do to Elodie!!!
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Not every swf is toxic. Just because you faced one that was toxic doesn't me every one is toxic.
It would be just as ridiculous to say that because I faced a toxic killer then all killers are toxic.
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I have quite a few fun builds with out the meta perks.
1. Autodidact, Bite The Bullet, Solidarity, Empathy
2. Deception, Head On, Flashbang, Quick and Quiet
3. Power Struggle, Flip Flop, Tenacity, Smash Hit.
4. Kindred, Windows Of Oppurtunity, Open Handed, Detectives Hunch
5. Deliverence, We're Gonna Live Forever, Prove Thyself, No One Left Behind
These are the few fun ones I have so far.
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Isn't this a good thing? Some perks best synergize with the killers ability. it promote more unique builds amounts killers and switches things up for both sides.
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I might be a little crazy but I would like another range killer.
Or at the very least a trap killer.
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I like this very much.
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I like lithe better then the two so yes. However I'm currently trying to push away from exhaustion perks and use different things.
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I play survivor so here is the combos I found works the most.
1. Autodidact/Solidarity or Bite the bullet
2. Fixated/Sprint Burst
3. Windows of oppurtunity/Any Means Necessary
4. Counterforce or Small Game/ Inner Strength
6. Plunderer's Instinct/ Appraisal or Ace In the hole
7. Blast Mine/ Red Herring
That's all I can think off for now. I can add more when I thi think of them.
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I'm sorry your experiencing racism. That's absolutely terrible. For what it's worth I support you and the people being discriminated against.
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Please ignore this post it's just trying to create more divide between killers and survivors.
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I would like another Hispanic survivor or a survivor from the middle east
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I barely use crutch perks. I have made it a rule to use no more then 1 meta perk. I have found some fun builds and some underrated perks because of it.
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I say to buff it just greatly increase the time of the effect. Possibly 100 to 120 seconds.
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@GannTM said:
Well don’t complain about PGTW if killers can’t complain about Blast Mine.
Who's complaining about pop
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I don't know. It wouldn't really fit into dbd I think.
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I absolutely hate the fact that all the perks are now purple. They need to bring back the green and pink icons or at least allow people to customize it.
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I rarely use those perks now. It's really nice to experiment with different perks. It's fun.
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I definitely agree they should categories perks. But I think they should look at what dbd mobile is doing with perks and implement that. They have different categories for different perks. For example they have a concealment category for perks like lightweight, Lucky Break, Poised ect.
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My healing build is
Autodidact
Solidarity
Bite The Bullet
Aftercare or Spine Chill.
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@QwQw said:
I've seen worse.
What's worse then this?
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the ranger med kit is the purple one right? I definitely think this change should happen.