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deKlaw_04

deKlaw_04

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deKlaw_04
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  • @MikaelaWantsYourBoon said:

    Change my mind.

    Yeah I get enjoyment when I play with my friends. I do enjoy playing with people I added through solo que and then teaming up with no communication. Like if I’m playing solo on ps4 but I get paired with 3 other players on different platforms, I will add the ones that play well and then join their lobby. Then we have a 4 man swf with no communication which I think it’s more fair. The benefits from this is that you have good players on your side that won’t dc or leaving you to get to second state. I still get enjoyment out of playing killer tho.

  • @meatisadelicacy said:

    I had what I thought was a normal game on a Swamp map YESTERDAY and I had the audacity to make a pallet save, I've had that same killer four times today (and once last night too) blatantly facecamp and tunnel me and no one else. Even with teammates using BT and taking hits for me, he just wants to make me pay.

    I'm on PS4 and blocking him didn't do anything. I know he's not cheating or using exploits or anything, but it's a little weird and it's getting old. It's not really fair that he gets to know I'm in his lobbies ahead of time and I don't have the option to avoid that weirdness.

    Is there anything I can do here except stop playing?

    That’s awful. Sorry it happened to you. I’m on ps4 too and if any players act toxic I just block them but apparently that doesn’t work

  • The only positive post I have seen was the favorite forum user thread

  • @MikaelaWantsYourBoon said:

    Nemesis main here.

    I am only facecamping Jill & Chris players. STARS!

    As a Claire/Jill main, I’m now scared to play against you lmao

  • @Marigoria said:

    Most nemesis I find tend to be quite chill in my experience. I have the worst luck with huntress players.

    5E776A9F-D27D-436F-BD43-B8D0CE9A5BA7.jpeg

    😎

    nah but for real I love playing against nemesis and 90% of the players are chill. I always message them when I can to give them props. He also has great chase music lmao

  • @TragicSolitude said:

    https://forum.deadbydaylight.com/en/discussion/comment/2752518#Comment_2752518

    I have 111 Anniversary cakes on my Nemesis. I'll never use a single one.

    I only use these when I play with friends

  • its still fun depending on who you play imo. Well most of the time at least

  • @Ghouled_Mojo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2752648#Comment_2752648

    You know that if something like Noed overrode a boon, that means the survivors know exactly where it is and that it activated because you can see the boon anymore, right?

    True but again as the person stated if the only totem is a boon, the survivors “did bones” then they shouldn’t get punished. Maybe if it’s like haunted where it last for 60 seconds over a boon maybe that could be better but I’m not a big on punishing survivors when they did their secondary objective. That’s just my opinion though

  • @Rigbeta said:

    I think if conditions to activate a hex are met, it should be able to supercede a Boon Totem.

    For example: No One Escapes Death activates, and the only totem on the map is a Boon Totem. That totem should transform into NOED. Same goes for Pinhead's perk Plaything, when a survivor gets hooked, there should be a chance of a Boon Totem transforming.

    It's a small buff to Hexes. And I think it's more than fair given that survivors can just reapply a Boon.

    I sort of disagree with your example. If the only totem that’s left on a map is a boon, the survivors “did bones” and I don’t think they should be punished with noed. Plus the effects of haunted ground still happens over a boon and I think it’s fair with that one. Maybe there are other examples where the hex should overtake the totem

  • @Pizzasauce said:

    I wasn't thinking and brought party streamers for the BP but then Tombstone because I'm a dumb #########. Match was over so quick with hardly anybody getting any bp. What a waste.

    Waste of one of the best offerings in the game

  • @ThiccBudhha said:

    https://forum.deadbydaylight.com/en/discussion/comment/2752536#Comment_2752536

    He probably just wanted the game to end. Once I am in those situations, I feel bad and my only choices are to end the game fast or just let the remaining 2 finish gens because they got cucked. I am a really nice killer, contrary to the belief of many, at least to survivors who are chill and or victims of their teammates. I could see why some do not have the patience of a Buddhist monk, however, please forgive them deKlaw. Not all tunneling killers are horrible people who kick puppy. I mean, I am one of those types myself. Damned puppies!

    You know what. Screw everything I just said. 1. Your right. And most importantly 2. I just played against a bubba. And he killer everyone and we found hatch together. Then he closed it and let me get the gate I even open a chest to give him an item. maybe it was you in disguise lmao

  • @LoneSlinger said:

    I think I figured out why we don't really get killer buffs that often you guys I don't know how I didn't notice this before but any time someone mentions killer buffs in the q&a questions they are immediately downvoted until they don't exist so I don't really think the devs ever really get the opportunity to see some of the ideas people have

    Ik most ideas are trash but I've seen some pretty good ones over the years

    Definitely a lot better then changing a number on trapper from 1 to 2

    Really want them to buff killers. Maybe a fifth perk slot? Do everything possible to balance out the game. That’s what I hope for. Sbmm should be based off of hooks. What I also want the game to stop giving me crappy teammates in solo que lmao

  • @tester said:

    Just had few games that were almost same. Tournament style play. I've never seen this style so often before the event. There is nothing going on: no flashlight rescue attempt, no bodyblocks, just the boring Shift+W.

    They don't loop, just run in straight line and predrop pallets.

    They don't heal, just sit on gens, even when they are together and could easily heal each other.

    They don't even rescue sometimes, gens before friends.

    just had a game where one Random disconnected 1 minute into the game while working on a gen. Got 1 gen done. Took trickster for a chase and got hooked. Then the Yun Jin lee unhooks me and I go down immediately because no borrowed time as the killer was right behind her. Then mikela unhooks me and again I go down because he decided to be a try hard an just get me out of the game. Again one guy already disconnected due to internet and Ik because he wasn’t being chased or anything. So we are already at a disadvantage and the killer still tunnels. That’s boring. And both sides are guilty of it. Am I wrong? And this was in solo que so it makes it worse

  • Maybe

  • @GoodBoyKaru said:

    1.5x bp and everyone loses their mind and decides to go all out and play as sweaty and unfun as they physically ######### can on both sides. im so tired would it kill you to not end the game in five minutes and let people collect more than 3k points on either side

    Just got slugged by hag who was just teleporting every two second and the matched ended quick😭 like ok I get you want to win but what’s the points of just leaving people on the floor and masking us wait until we bleed out. Nice I bring blood point perks for nothing

  • @FriendlyBubba said:

    I like his chainsaw.

    I don't like his long tantrum and most of his addons aren't that good.

    And, please, stop vaulting windows, you toxic survivors!!!😝

    What I like? His movies

    what I don’t like? Facecamping at five gens

  • @ThatOneDemoPlayer said:

    Corrupt Intervention, Pop Goes The Weasel, Deadlock and Hex: Ruin with Leprose Lichen and Lifeguard Whistle is probably Demogorgon's sweatiest build, and it's fun to use aswell.

    Slight tangent but 1 thing among Demo mains I never understood was the love for Save The Best For Last. It more or less hinders you, forcing you to M1 to get stacks instead of using your Shred. Now that Black Heart exists, anyone who uses STBFL is wasting a Perk slot imo

    I guess shorter cool down so better chance at hitting a shred shortly after

  • @Marigoria said:

    Killer: BBQ, Bamboozle, POP and Lethal Pursuer.

    Survivor: Kindred, Bond, Lithe/DeadHard and Iron Will.

    What killer tho? And you got kindred which I have been told to run but it won’t help when I have dummies as teammates

  • @GeneralV said:

    https://forum.deadbydaylight.com/en/discussion/comment/2750701#Comment_2750701

    Oh, it sure was.

    Mirror Myers but WAY better and more fun to play as and against.

    Yeah he is fun to play against as well. I still like to play against Freddy. His lullaby is bada**. I just wish he was more powerful and had a chase music. The basic one sucks

  • @Dino7281 said:

    For Legion BBQ, Surge, Pain resonance, Ruin (yeah, filthy tryhard, but it's a Legion...)

    For survivors Lithe, Iron Will, WoO, BT.

    Those are two awesome builds. I love using lithe. I didn’t except you to be a legion main

  • @BenZ0 said:

    Blight: Shadowborn, Pop, Erruption and BBQ

    I got to try out blight one of these days. He will probably give me a migraine in the first game lmao

  • @GeneralV said:

    My all-time favorite build will always be the Spooky Freddy.

    https://us.v-cdn.net/6030815/uploads/U3GHJF0RQNT0/image.png

    It doesn't work anymore. But back in the day this build was a blast, and I had tons of fun with it.

    That looks scary to go up against lmao. Sounds Awesome

  • @HaunterofShadows said:

    How much you exaggerate kind of ruins your points here. You greatly underestimate the strength of survivors and overestimate the strength of killers. I do agree with some of the things in this post but you need to stop exaggerating to be taken seriously. Some points you make are good but take this advice when you post more.

    Both sides exaggerate honestly

  • @therylrose said:

    Like bigger maps 2 killers 8 survivors for example? Or any game modes aside the usual fixing gens/escaping trials

    47ECE2DA-B20A-404F-B811-5EC536430B2D.png

    @CheeseAnton 😎

  • @slendermansmoom said:

    I heard they will be giving us 2 mil for grade reset and im thinking ######### are they doing now everyone is going to be running around with op perks because you can get 2 1/2 bloodwebs to level 40 meaning 7 teachables god help us

    BA107398-73A4-4BE9-BCA4-E9FDC165B48F.jpeg

    Me reading this

    the change was great now I can get Steve and Cybil to p3 (they are p1) and level up ash to get mettle of man

  • @ThiccBudhha said:

    https://forum.deadbydaylight.com/en/discussion/comment/2748790#Comment_2748790

    Fictions. I just can't handle the way people here post one word replies. I will be leaving the forums forever as a result of these conditions.

    Do you see me leaving? Yeah, watch it. I am going, any minute now. Feel free to give me some parting words.

    Yep, almost gone. I am leaving, just in case that wasn't clear... And I am not coming back. This is my last post...

    We will miss the heart and soul of the dbd forums lmao

  • @dugman said:

    People hating on games they play in forums isn't specific to DbD, it happens in pretty much every forum of every game I've gone to. I don't get it either, though. If I don't like a game I just don't play it and I don't announce I'm stopping playing, why would anybody care if I played something else? I'll comment on things I think could be improved or that I don't like in a game but I don't hang around forums of games I'm not actively playing.

    And it's not just games. People make dramatic announcement posts when they leave Facebook or Twitter or whatever. College Humor even had a skit about it.

    https://youtu.be/mGcHNnI2mh4

    Facts

  • @chargernick85 said:

    Im am super excited about this well done BHVR.

    Only 1 issue i see with this.....Now I am going to destroy everyone I face to get a double pip. I usually let 1 or 2 go which loses my double pip because rewards were meh. Now im am so going try hard now. Sorry in advance for slugging for the 4k.

    No way. My perk “this is not happing” will prevent you from slugging me. Lmao

  • @Clevite said:

    I've been thinking of swfing again, as solo gets frustrating, but I don't like to be on comms.

    Is this ok?

    Yo add me

    493426D9-C33C-413B-8424-3B20141E506A.jpeg


  • This thread was awesome we need more like it

  • @Pizzasauce said:

    Tomorrow ranks reset and I've just reached red rank for the first time since I started playing in October. Well, my first three matches have been against flashlight toting t-bagging click-clicky gen-popping loop to death bully squads.

    So is this what red rank, which has NOTHING TO DO WITH MMR, and is essentially MEANINGLESS is like, or am I just having an unlucky few rounds?

    I’m stuck at gold with killer lmao

  • @Taingaran said:

    Only if the icons will be shown after loading onto the map in the menu where we see players and offerings.

    Hmm interesting

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2747728#Comment_2747728

    If you get camped by bubba, the best you can do for your team is to stay alive as long as possible. Give your teammates a chance to complete the gens and escape.

    Getting only 1 kill (or maybe 2) will wear down on the killers morale. But disconnecting gives him more chances to catch someone else for a 4k. Which would give this killer a reason to continue playing like this.

    While I do agree with you, I doubt 1k would bring down a bubbas morale lmao. I remember 2 camping bubba matches specifically where I had to leave a Kate behind (that hurt me) because she was being facecamped at 3 gens. We could tell because she had kindred. Thank god because we would have been screws without it since it was solo que. Me and 2 other randoms made it out and the bubba finished with 7k points. The worst game was a camping bubba with noed and blood warden. That was an awful experience. Bubbas play styles aren’t going away. They use it because they think it’s the only way to play, they had a rough couple of games and want to take it out on their new opponents or and this one is the worst, they do it for salt

  • @slendermansmoom said:

    https://forum.deadbydaylight.com/en/discussion/comment/2685428#Comment_2685428

    HA HA HA lol sry but u forgot boons exist as well as flashbang and blast mine. they are meta perks and guess what killers got. lethal pursuer which is countered with 1 perk distortion :D when killers get strong perks it's the same thing survivors complain til it's nerfed like with pinheads fun addons engie feng however i will give you this. killers aren't innocent they complain about ds and dh when all you have to do against dh is follow the surv until u are in their face then hit them instead of lunging. they will either dead hard their or wait and you get an ez down no dh needed. ds all you need to do is ignore the laurie/ unhooked person for 1 minute. also if somebody is playing like an idiot on purpose like healing in you're face just down them and leave them. that's one less person on gens or looping you.

    Blast mine is my favorite perk but no way is that meta. It’s like B tier

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2747712#Comment_2747712

    Nah, people disconnect for the most ridiculous reasons. Not just because they get camped.

    Right now we have a disconnect penalty. Imagine how bad it would be if they turned it off. Every match would contain someone disconnecting.

    That’s true when the game had the infinite loading screens, they turned of the penalty and so many people dced which made the game unplayable because either the game wouldn’t load or the match would be ruined. This was when boon totems came out if my memory is correct. It’s just In that scenario with bubba I can understand the disconnect.

  • @WishIcouldmain said:

    It just fuels me. Anyone else?

    I don’t. I try to be a positive person and always give the killers or survivors props after the game (unless they are pc or box players, camp at 5 gens or tebag)

  • @Zozzy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2747649#Comment_2747649

    Not new, but i have never had people dc this often. Especially for no reason like being face camped by a bubba in the basement.

    I mean I hate disconnects too but do you really blame them when getting face camped by a bubba? Disconnecting because you were the first one down is pathetic however

  • @Yatol said:

    yes please

    I think it would be better that the icons idea honestly

  • @StarLost said:

    https://forum.deadbydaylight.com/en/discussion/304880/would-this-buff-be-good-for-solo-que

    It's an...interesting idea, IF BHVR implements some sort of limits on lobby dodging. Otherwise it would be incredibly easy to spot new players, and anyone in their lobbies would just dodge. People would also dodge anyone not playing the most meta of meta loadouts, in the hopes of being carried.

    I do agree on limits with lobby dodging. If someone is using breakout or distortion then I don’t care. Four the people, blast mine, deliverance are perks that I’d love other people to use. If they aren’t using meta then so be it. Playing with survivors that use ds dh ub and adrenaline are boring. However, playing with survivors that use left behind, self care, no mither or just have 1 perk equipped, I might just turn of my console because that sucks

  • @IsMmrReal said:

    I just really really really really dislike her as a killer and as a survivor. Sure she is unique but she literally ignores all mechanics and basic functions of this game. I like the fun of mind gaming my opponent and with Nurse the only thing to do is double back or hold W. Its 50/50 which means She's either going to hit you or not and anyone who is half decent with her is getting you regardless. I am not knocking anyone who plays her but I truley despise her. I used to suicide first hook but I realized it makes my team mates feel like they had a chance if I didn't so now I just play as immersed as possible lol.

    you can dislike whoever you want. I dislike bubba with a passion but I respect people that do like him (I don’t get it but it’s ok). As for nurse I have only played 2 games ever against someone that was top tier. Damn was is a mismatch. Hopefully I can go up against another nurse that’s top tier. But I’d rather be beaten by a top tier nurse than a facecamping noed bubba. @ThiccBudhha still one of the GOATs

  • @zsplitts said:

    https://forum.deadbydaylight.com/en/discussion/comment/2746401#Comment_2746401

    HOLY CRAP. That was one of the closest escapes I've ever seen!

    Yeah i was gonna leave but I don’t leave Nancys, Kate’s or Jill’s behind. Apparently the exit was right next to the hook but I didn’t know so I just went to the one I 99%. I thought I was gonna die honestly. I don’t normally record but I was so happy I did. Best part was Steve and Nancy getting out

  • @zsplitts said:

    Hey All!

    Does anyone have a particularly incredible moment from a match they recorded and can share here? Alternatively, have a link to a moment in a match from someone else they can share?

    I love seeing cool plays from other DBD’ers 🐒

    https://youtu.be/yAlazDQ1tlY

    I think I already posted this but this is one of my favorite moments. Nothing more satisfying than a late game save

  • @C3Tooth said:

    https://forum.deadbydaylight.com/en/discussion/comment/2745731#Comment_2745731

    Both requires 14sec to activated.

    But one used once, for own self, and maximum 5 times per match.

    One can be use unlimited, for the whole team.

    Why they think its balanced? (between survivor perks)

    It was a joke

  • @emodeshort said:

    She is one of my favorite killers. In my opinion her power design is almost perfect. While nurse is the killer that requires the most mechanical skill, hag is the killer that requires the most game knowledge and strategy. It's really sad to see a killer I like so much get barely be played. she's not even a bad killer, her gameplay is extremely unique, why does she have such a low pick rate?

    This just my opinion, but I just hate facing her. Most players just camp hooks with her making it boring unless u have a flashlight. Combine that with the basic boring chase music (thank god they gave spirit something different) and it’s just not a killer I enjoy playing against. My sister loves playing with her though

  • @DwarvenTavern said:

    So, I've been pretty much gone for awhile, the burn out has been pretty intense and I don't have that itch to play anymore.

    After losing all my data around October I just lost all motivation to keep going. I did log in during December to only get partial rewards and not all of them, which hasn't been reviewed, but oh well. Really isn't a bother if you don't play the game anymore.

    But, this update and the things I've seen while just lurking in the forums has been... extremely disappointing. I'm glad some things got buffed when it needed it it be, but the other things is just a huge let down.

    I want to enjoy Dead By Daylight again, but right now there is absolutely no point in playing unless they actually put their hearts into it. So, right now. There's just lot in dbd that needs to reviewed.

    From a shoddy report system that has the "dude trust me it works" that's also incredibly unfriendly to consoles so reporting any hackers, racism, etc is extremely frustrating since the last time I needed to report a lag switcher I made no progress because the damn website wouldn't load on ps4.

    To questionable nerfs, buffs, and reworks because "is scary making something over tweaked" while ignoring the huge mountain of overwhelming issues that NEEDS to be addressed instead of the ones they absolutely focused on.

    Like I said, I haven't played this game after October and I have no motivation to until they do things right.

    I don't want any more new chapters that force more people to BUY in order to have different game play mechanics to spice things, perks to combat the meta that hasn't been changed, and perks that have a chance to possibily be built in as a game update a year later when it's A.) No longer relevant or B.) Horribly built. I'm looking at Coulrophobia. For those who weren't around, they added Coulrophobia (survivors who are in your Terror radius heal 50% slower) during the meta period where survivors would heal next to pallets with self care. Then they nerfed self care a few months later. Then healing in general. But, they kept Coulrophobia exactly the same. So... they made a perk to combat the meta and then updated the game with the exact changes to combat the meta. Thanks??? But why not do it from the start. That's one of my issues.

    My next issue is making game changing decisions locked behind a paywall instead of them being added in like End Game.

    Boon totems are the exact thing I want to talk about. These are a special thing that changes up survivor game play, it's small but effective. However, survivors can't experience themselves unless they spent 5 or seven dollars.

    It's like making a perk for a killer to kick a generator as a DL- OH WAIT A MINUTE

    What I'm trying to say is that I'm tired of these fancy DLCs that could actually change a lot in terms of game play as an update. It's like having end game collapse as a dlc instead of having it as a free update to spice things up. New variants are fine as a dlc, but it's initial release shouldn't have been. But, that's completely up to debate. Whacky gimmicks like headon and stuff is fine, but core game play changes I feel like everyone should experience. However, I could be very much alone in that regard.

    Anyway, let's move on to weird nerfs and buffs.

    Let's use Hillbilly as a reference since he's the actual king of getting horrifically changed and forgotten. It was originally Freddy, but that's a whole new topic I want to talk about later.

    What happened to Billy was just unjustified. If you absolutely needed to nerf Hillbilly, then having his charge take a bit longer and with a longer chainsaw recovery. THAT'S IT. Not this.... whatever this is. Basically now Hillbilly has asthma and he needs to stop and take a bit of a breather before he can sprint again. I guess they also decided on doing that to combat camping... but honestly. Chainsaw camping as Hillbilly? It's like camping as Tier 3 Myers. It doesn't make sense but few people do it. You literally would have a better chance as Bubba which he excels at.

    But, this change was so unwarranted and ignored that it became Hillbilly's thing. They arguably struck gold with Bubba and Doctor, but Hillbilly of all characters? Sometimes a rework IS NOT a good thing and it obviously should have been tested more or just left alone.

    Hillbilly is such a good example of an update that did nothing more then damage them for no good than for actual healthy change. You could argue that he was over performing, but he at least needed skill to master with who still a chance for survivors to survive against than against a master Nurse. So it seems extremely weird what it happened to Billy.

    Then we have another part I want to talk about oh so badly.

    I don't know if anyone else is with me on this, but I am also tired of killers being designed to combat the main problem other killers have issues with instead of having those issues fixed as well. Lack of map traversal, looping, etc. Again, they have an issue they bandaid fix with a DLC that they might eventually just patch out instead of patching the issue out right then and there. What really urks me is that they see it as a legit issue, but they pond it off as a DLC for us to fix ourselves that makes things even more annoying.

    I'm tired of having at least one/two perk slots dedicated to the issue that could have been resolved now. Or just play as a whole new character to also combat the issue as well. This for me is extremely tiring because we also lose out on originality for each killer.

    Which is pretty detrimental for license killers, because they either don't feel like themselves or were just not cared about. Example: Nemesis and Freddy.

    I would love for a license chapter, whether it's

    Friday the 13th

    Five nights at Freddy's

    Candyman

    Grudge (ugh. That character sends chills down my spine.)

    Hatchet

    Whatever else people want to be added into Dead By Daylight. I want them to join too, but. No. Not right now.

    I don't want a repeat of having a new license character that's only a husk of their former self. Like Freddy and Nemesis (again.) Just to cater to an issue that was relevant at the time or just be so lifeless that it doesn't feel fun or exciting to play.

    Pinhead was arguably the best license that did just for the character, I love the character. But... well. The dreaded NFT situation happened. They took a huge success and then just put it into the garbage disposal that gave everyone a huge distaste for the license.

    It's... to say it bluntly. It's like they're afraid of success.

    I absolutely believe there should not be a chapter for Dbd's 6th anniversary. I think Bhvr needs to give the game some love and allow it to heal and fix things that NEEDS to be fixed. I'm so disappointed right now.

    I just want to see things done right instead of questionable changes that doesn't focus on the main issue at hand.

    I can go on a little longer, but I've been thinking of what to type into this for a few hours. So I'm gonna stop for right now and when I have more I'll update this post.

    I have to do an essay for a class. I’m gonna turn what you wrote in

  • @NoOneKnowsNova said:

    The thing that annoys me most isnt even the complaining, but the entitlement that some people have. To me, I'm extremely glad to be receiving 6k shards whenever I download this game back again, yet some people believe that we deserve auric cells. Auric cells for a free cosmetic. I don't know why people feel they're entitled to such but that's people here for you.

    How do you get the 6k shards?

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