deKlaw_04
deKlaw_04
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Ps4 but don’t worry I don’t suck lmao
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@Harold_Shipman said:
https://forum.deadbydaylight.com/en/discussion/comment/2765615#Comment_2765615
That ghostface must have felt a bit of a fool aha. yeah I love it, its great fun, but every time i put it on, its ruin or pain resonance and no gens are even kicked, sad times :(
Well the ghostface was trying to defend two gens at once. My blastmine made him waste time allowing us to finish the last gen. But yes sometimes it’s doesn’t work when killers use perks like ruin or jolt or pain resonance but when it works it’s awesome
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https://youtu.be/9XikLrRR0-s https://youtu.be/ZikLWrdIeuw@Harold_Shipman said:
https://forum.deadbydaylight.com/en/discussion/comment/2765419#Comment_2765419
Blast mines main problem is that kicking gens is only ever done by killers running pop, and there are so many alternatives now that i rarely see it these days. Give the ability to blastmine fallen pallets, breakable walls and lockers pls
Ohhhh damn now that’s cool. It’s still a good perk that give you a ton of options. I love seeing the trap explode when a killer kicks it. I always try to record using my favorite perk
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@Canas said:
I think it's about time dear Adiris received some love. Do you have any stories or screenshots to share about her or maybe even some fanart? Put it in here, I'll gladly check it out.
Here, have some pretty vommy mommy renders for a start.
https://us.v-cdn.net/6030815/uploads/TYL5S1QFBD4T/vommy-mommy-232.png
https://us.v-cdn.net/6030815/uploads/0U13JQRQ2KTB/vommy-mommy-233.png
https://us.v-cdn.net/6030815/uploads/BIPD7NSS61RO/vommy-mommy-236.png
I wouldn’t mind getting camp or tunneled my her if she looked like that lmao
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@CashelP14 said:
I'll be honest they don't really need a buff but I'd just really like them to be given 1 tiny buff.
Just let me collect flashbangs similar to Stake Out please. Let me finish a gen with 2 flashbangs saved up without having to let go.
I will get rid of 1 meta perk from my build if this buff happens (probably BT). I think this is a fair trade.
Buff blast mine too. Make it so if your working with someone else on a gen, blast mine activates faster
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@Gamerzilla2018 said:
I feel like any human character could work I just wanted to have Alan be the survivor because we need perks that provide intel so I felt Alan worked the best but any JP or JW character if you have your own concept for a JP or JW survivor responding to this post would be nice
I really don’t have any ideas but “clever girl” as a perk name lmao that was very creative man got to give you credit
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@Gamerzilla2018 said:
Welcome to dead by daylight in the realm of the entity most killers and survivors are not bound by time but what if there is a killer beyond humanity.
New map: Main street Jurassic world: Once a place of innovation and busy yet exited tourists is now a ghost town taken back by nature and from Beats far from Human it now lays abandoned but it has found new life in the Realm of the entity.
New Killer the Hybrid: A weapon of the future made from pieces of the past the Indoraptor is an unstoppable force in the realm of the caring little for the entity only focusing on its one purpose in its short life to kill and do it painfully.
https://us.v-cdn.net/6030815/uploads/7TWFQ4JYDEZ5/image.png
The Hybrids power is Primal Ops: The indoraptor will crouch on all fours increasing its speed but its unable to attack however it will gain the ability to stalk survivors once stalked survivors receive the exposed status effect and will be downed immediately. However when crouched instead of stalking survivors it will pounce on them its able to break pallets immediately (so yeah its Demogorgon x Michael Myers)
The Hybrid comes with 3 new perks:
Clever girl: For a dinosaur you have noticed what many beasts of the fog have not.
Anytime a survivor cleanses a hex totem or blesses a dull totem or completes a generator they receive the exposed status effect for 5/10/15 seconds.
"Clever girl" Robert Muldoon.
Ancient instincts: Your instincts have sharpened since you have arrived in the realm
Anytime a survivor blinds when the exit gates are powered or there is one generator left that survivor will fall to your savage ways and are immediately mori able
"You can just suppress 65 million years of gut instinct" Alan Grant
Rule the Earth: You dominate your Prehistoric sadism onto others
Every time a survivor heals another survivor is opening an exit gate they 5%/10%/20% slower when this perk is active survivors are 10%/20%/30% slower while in your terror radius any survivor not doing the mentioned actions receive the exposed status effect
"When dinosaurs ruled the earth" Jurassic park banner
New Survivor Alan Grant
https://us.v-cdn.net/6030815/uploads/L5JMEVUSPNHU/image.png
A well known paleontologist Alan grant is an expert in the field so much so he was invited to the first theme park with live Dinosaurs but when he finally escaped the Nublar disaster he found himself in a strange place similar to the visitor center only different but he froze in fear when he heard a shrill of a Velociraptor
Alan grant comes with 3 new perks
Paleontologist: Your study of beasts of the past has helped you when surviving beasts of the fog
At the beginning of the trial you receive a notification about the identity of the killer there power icon appears on the top right corner.
"I can support your dig research for the next 3 years if you accept my deal" John Hammond
Diggers feeling: You know where things might be deep below ground
If you are last survivor in the trial the location of the exit hatch is revealed to you for 2/4/6/8 seconds however the killer is also alerted to the Escape hatches presence.
"Hammond after careful consideration I have decided not to endorse your park" Alan grant
I hate kids: You dislike and distrust those who are incompetent or cowardly
When a survivor fails a skill check or hides in a locker you receive the endurance while they receive the exposed status effect.
"Perhaps they will cut you open and eat you alive" Alan grant
A survivor of the past a map of the present and a killer of the future life has found away in the Jurassic park/Jurassic world chapter concept for dead by daylight
We already have the indoraptor lmao. Nah but seriously I would love this you can have many maps for Jurassic park or world. Killer would be cool but I’m mixed on the survivor lmao Alan grant is one of my child hood heros so idk how I feeel about him being a survivor
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@Johnny_XMan said:
I was mending from a Legion hit when suddenly I saw who I was playing with 😂😲
None other than the one and only...
https://us.v-cdn.net/6030815/uploads/V9DB2UBQSD4P/sluzzy.png
You guys ever met someone from here in game? 😄
Also no I have only added one person from the forums. But add me
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2765117#Comment_2765117
Average Legion I'd say, I think that map is gross for both though so hard to say if the map played a big part.
No Ed came in handy for them though, there was no way we were ever going to find that totem in time lol
https://forum.deadbydaylight.com/en/discussion/comment/2765123#Comment_2765123
I tried asking if they were Sluzzy from the forums but they had already left D:
Should have added her lmao
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@GannTM said:
https://us.v-cdn.net/6030815/uploads/4W7ZHEDPES9A/screenshot-28147-29.png
Matches like this are getting tiring. They see it's a Spirit and don't even try. Seriously, why queue up for survivor if you're just going to straight up ruin the fun for everyone? It's not even like my perk setup and add ons are that strong. Is it really worth DCing against Pentimento, or even a gimmicky add on like Senko Hanabi?
I love Spirit and would like to enjoy her without dealing with people like this. Please stop this madness!
Props to Ace for staying as I gave him the hatch.
She is still powerful and scary to go up against. But no reason to dc she’s cool. If it’s a bubba I can understand. Spirit still gives me so much trouble playing against her
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@Dstorv said:
Why do people want noed to be nerfed? Like every week i see 2 or 3 posts saying noed is op????? its a ######### HEX PERK dude.. just FIND and CLEANSE the TOTEM you have 1 BILLION PERKS and an ITEM to HELP you FIND TOTEMS easily.
The maps start running out quick unfortunately especially the add ons. Detectives hunch is the only way to counter noed but you need at least a 3 man for that
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@Johnny_XMan said:
https://forum.deadbydaylight.com/en/discussion/comment/2765063#Comment_2765063
Sluzzy wasn't bad tbh! They saved me twice, cuz I kept getting caught.
So when No Ed hit, I had to sacrifice myself. Plus I had BT so I knew they would make it. :D
I need to see it for myself then lmao I know she won’t add me tho
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2765068#Comment_2765068
I have +2000 hours and i just p3'ed this characters. It is seriously so hard.
Survivors: Kate, Nancy, Steve, Zarina, Cheryl, Jill, Leon and Mikaela
Killers: Wraith, Myers, Freddy, Clown, Legion, Blight, Nemesis, Pinhead and Artist.
Most of killers and survivors are still p0. 2000 hours should be enough to full all characters for any game. But clearly not for DbD
Only Dwight, Kate, Nancy and Jill are p3 next I’m trying to get Steve and Cheryl there. As for killers I only have demo at level 50 and pyramid head 40. It’s taking a long time
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@[Deleted User] said:
Yes. It is officially piggy's time to shine.
As someone who does like pig, I’m gonna have a horrible time for the tome. Saw way to many tricksters last tome
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@Advorsus said:
Played 5 games tonight. Every match had all 4 survivors running: iron will, dead hard, bt, and ds. Except the last one which had two Leons who switched out bt for flashbangs.
Still 3-4k in most of them, but man is that boring. Got so bored I just stopped playing. But I'm guessing the next match would've had the same perks in it. It's just grown extremely stale at this point. 🤮🤮🤮🤮
I 1ked first match, I 4ked a normal solo team, 4ked another team, then I saw a Jill in my lobby so I memed around with her, and other 4k, then the worst match 1k vs 3 megs (2 had the legacy skin) and a nea and it was a fun game until they started to tbag at the gates. Sucks I try to not let that get to me but the next match I played more ruthless with my demo puppy and got a 3k. It would have been 4 but I let the yui wiggle off and gave her hatch. As for survivor, crappy teammates after crappy teammates. One match vs doctor the whole team was hiding. I did 2 gens and took him for chase a couple of times. The rest of the team combined for 1 gen done. Embarrassing. I got 182 points for gens in that game and I used blast mine 3 times on doctor. Lmao that was hilarious. I got hatch in that match so it was worth it
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@MikaelaWantsYourBoon said:
DbD has a grind problem and it gets worse with all the new content. So some questions were about this on Q&A. So what we know?
They are working on this, they knew grind issue. This is good, at least we know they are looking it.
They don't want to remove perk tiers because it will not be permanent solution. Grind will be issue again with new contents.
So what we should wait on this case? What do you think? Probably we will get new system, are you trusting BHVR on this case?
I don’t want to imagine the amount of blood points I have spent on Jill/Claire she’s p3 with 6 pages full of perks. The devs love the grind so that’s why they didn’t remove perk tiers and won’t do anything
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@Johnny_XMan said:
I was mending from a Legion hit when suddenly I saw who I was playing with 😂😲
None other than the one and only...
https://us.v-cdn.net/6030815/uploads/V9DB2UBQSD4P/sluzzy.png
You guys ever met someone from here in game? 😄
Damn I’m interested In playing with Sluzzy to see how she is in the game lmao
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2764467#Comment_2764467
Wouldn't that be great? Imagine a world where we didn't need to read NOED this, Boon that, Dead Hard deez, Lightborn is OP. I wish I could live to see that day.
“Lightborn op” lmao
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Love these lmao
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@Onicjusz said:
As we all know, end game collapse is a mechanic that sets a timer when gate is opened or hatch is closed making both survivors and killers make tough decisions during 2 minute countdown to sudden death. Currently abused by survivors by opening gates to 99% of progress - which makes it harder for killer to secure kills. Survivors have enough time to heal themselves, go for a save and escape while killer is left with no kills.
No kills = No mmr rating progress
Why on the latest QnA devs told us that it works great? It surely does, for a beginners who havent come to thought of leaving the gate at "almost open", or the situation where there is only 2 or 1 survivor left. Simple perk or some sort of change to gates like regression for example would make a difference.
Maybe some sort of Hex that activates when all gens are done (Hex:Ruin but for gates(?))
Quote "End Game Collapse works great! (...) we have no further plans to change it."
- Patrick Harris - Lead Game Designer
I hope that this quote is about a fact that there is little to no bugs i can recall that are linked to End game collapse...
Latest QnA gave as an unsatifying answer, but acting like it is not a problem just doesnt feel right.
Would single perk make a difference? Or make a change to gates since it would require a perk slot?
I'd like to hear what the rest of the community has to say about this, so i invite you all for a discussion.
Who on earth would run that perk? The egc is fine the way it is
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2763305#Comment_2763305
Jolt should definitely activate on M2's, in addition I'd say it either needs it cooldown removed or a higher amount of regression
Agreed it would make it like an A tier perk
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2763278#Comment_2763278
https://us.v-cdn.net/6030815/uploads/6LT931XTJNR7/demopog.jpg
Wait, why are you using Jolt on Demogorgon? How dare you use an M1 Perk when Shred exists
I’m pretty mediocre with the shred but it’s a good back up for ruin since I don’t have many other killer perks lmao yeah Ik I’m lame. Sometimes I get an awesome shred hit and then other times when I completely wiff on the hit. Jolt should damage a gen with an m2 hit
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@ThatOneDemoPlayer said:
Killers, I presume, started quitting ever since SBMM was introduced to the game
insert demo roars or Freddy’s laugh lmao
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@Faen said:
If you want to win against good survivors. This perk is mandatory. Without it, the generators will quickly envy you, and you will not have time to do anything. And once on Q&A there was a topic about adding Borrowed Time to the basic set of survivors. I would really like to see Corrupt Intervention added to the base kit. Thus, it will become easier for all killers to play and a precious slot will be freed
It should be basekit
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@LoneSlinger said:
Dude the ######### example Patrick gave about hockey was terrible
And the whole if you run the killer for 5 gens and then die example was also really really terrible
They clearly have no idea what any example of skill in there game is
That was awful the chat was full of rage. With they did something about the prestige system tho😢
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@I_am_Negan said:
https://forum.deadbydaylight.com/en/discussion/comment/2762792#Comment_2762792
Sounds good to me especially one for Kate.
Kate is one of my mains so I’d buy too
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Yeah Ik very stupid lmao
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@ThatOneDemoPlayer said:
Do people still not know how to play against Pinhead?
To be fair, when he first came out I just hid in a locker during chain hunt and I thought it went way because it had a timer. lmao I’m on console so no ptb, and didn’t watch gameplay just the voice lines. So I can see why lol
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@scenekiller said:
This sounds fair to me. It definitely needed this, but it really doesn’t need much more other than possibly removing med kit stacking
https://forum.deadbydaylight.com/en/discussion/comment/2760901#Comment_2760901
One perk dictates the quality of how a wide variety of survivors play? Don’t killer mains usually use “valid tactic” as a comeback whenever survivors whine about perks or playstyles too?
What a weird and irrational take. You sure told them though lol.
Yep
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your the 🐐 of the forums
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@Pulsar said:
In the latest Q&A stream, when asked the question, "Will we ever see basekit BT or DS to counter tunneling and camping?"
They answered: "We have no plans to make DS basekit."
Obviously this implies that they are at least considering basekit BT.
Thoughts?
Holy crap your question got picked!! lmao
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@Pulsar said:
In the latest Q&A stream, when asked the question, "Will we ever see basekit BT or DS to counter tunneling and camping?"
They answered: "We have no plans to make DS basekit."
Obviously this implies that they are at least considering basekit BT.
Thoughts?
I hope not that ruins my ability to destroy toxic survivors lmao but for real idk how to feel about that honestly
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@Aven_Fallen said:
Wont prevent Killers from mass-opening Threads to nerf every Survivor-Perk in existence. :]
lmao that is true but on both sides
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@Pulsar said:
Good
Lmao facts
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🔥🔥
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@AsherFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2760473#Comment_2760473
I always forget that bad idea made real is still (somehow) a thing
Look people can run whatever they want. I run blast mine (swapped it out in place of detectives hunch) for now but I know it’s not a meta perk. It’s like a b tier perk but damn every match where someone uses no mither they get tunneled out in like 5 seconds. I know when I see no mither when I play killer, my eyes light up. Lmao
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2760428#Comment_2760428
Nothing, she is still on throne :)
Lmao great 👍
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@AsherFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2760450#Comment_2760450
I agree there. I don't like perks that require me to be injured to use. (Outside of healing perks, obviously)
And no mither too delete that and dead hard and I’ll be happy
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2760425#Comment_2760425
How am I defending NOED?
You aren’t lmao I’m talking about the thread in general. I agree with your stance.
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@ThePolice said:
What’s you guys favourite cosmetics? Can be pieces, outfits, combinations, anything
Mine is ferryman blight, vengeful enchantress(Greek) nurse and furious nyx spirit
Not counting legendary skins
These two
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@AsherFrost said:
https://forum.deadbydaylight.com/en/discussion/comment/2760241#Comment_2760241
1. Shouldn't it be "very hard" to prevent an entire perk from taking effect at all? Killers don't get the ability to delete any Survivor perk before it can take effect like that. Survivors also don't get any warning that devour is at enough stacks until the first one is moried. Killers have no indication that literally any survivor perk is in the game until it's used, that's how perks work.
2. Y'all don't do jumping jacks on the hook to let people know the killer is camping? I realize kindred exists, which also tells that information for the entire team, as well as letting them see each other, but still, why are we pretending there is no communication outside of the verbal?
https://forum.deadbydaylight.com/en/discussion/comment/2760425#Comment_2760425
When the killer can choose to light 5 candles placed around the map to permanently disable Dead Hard for the duration of the match, (or just 1 after the first time it's used) they'll be equivalent. Until then, it's just a bad form of whataboutism.
ill be happy if they delete it from the game lmao, lithe is better😎
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@Anniehere said:
When I think about it, only Leon's sweater is my favorite of all my survivors' cosmetics.
Leon’s sweater is cool
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2759443#Comment_2759443
You are brutal, everyone will hate you. 😂
Dead Hard - Most survivors will hate.
Corrupt - Most killers will hate.
Ayo what happened to the Jill profile picture lmao
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2759646#Comment_2759646
Basically, especially in Solo-Queue, getting all 5 totems before the last generator goes is very unlikely. It is very hard to prevent NoED and those that can have to sacrifice a lot of time on generators to maybe get rid of a perk they have. Beyond this, the survivors don't even know if the killer has it until their bleeding out on the floor. Also, people can't coordinate (in solo queue) that "The killer is camping, don't try to save" so survivors tend to get from a 4E to a 1E because of lackluster coordination. In other words, it's a perk that primarily hurts solo queue, and nye impossible to deny.
Crazy how dead hard thread will have everyone agreeing that it’s busted and should be nerfed, but when noed its brought up people get defensive. I have noticed it on YouTube videos as well Lmao. Whatever I hate both perks
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2759881#Comment_2759881
Ah.
I think he actually uses one of the weaker arguments for NOED.
I've seen more and more that good Killers will use NOED. For sure, if the Killer has 3-5 hooks by the time 1 gen is left, you've got time to look for totems. However, I've seen more way NOED's on Killer's who have had 6-8 hooks by that point, plus a Kill.
You don't have any time to do bones at that point. It's a close match and if you cleanse totems out of fear of NOED, you lose. If you don't, you lose.
Well for me it that there is no time if your teammates don’t last long in chases (that’s the biggest one), or the killer is a bubba facecamping. As for the video I agree with him on dead hard and didn’t really like his reasoning on noed but I just found the “should have joined a swf” part funny because it’s true it’s the only counter to noed really. Sure people with say use small game but that perk is garbage and I was trying to send the video of just that part but It was too big so I just had to send the video entirely my bad. But yeah I don’t mind doing totems but in solo I do it myself with no help. That sucks
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2759775#Comment_2759775
What am I supposed to be hearing in that video?
Just the part where he said “just do bones 4head” “should have joined a 4man swf” lmao.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2759672#Comment_2759672
The counter-play suggested ("do bones") is almost impossible to do in Solo Q and Duo Q.
I've conducted experiments to see how realistic it is to cleanse all 5 totems in my games. It's not, especially when the Killer is semi-competent.
Likewise, it's almost trivially easy to do all 5 totems in a 4-man SWF.
This speaks to how poorly designed the perk is. It makes most players lives miserable and enforces a damned if you do, damned if you don't scenario but it is almost useless against the group you'd want to use it on.








