chieften333
chieften333
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- chieften333
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Comments
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@Dabihwow said:
You mind if I run this build?
Go ahead, take their items and watch them cry as they try and fail to get more from chests >:D
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@LegionOfDumb said:
I can just imagine 3 Viktors dressed in Red, Green, and Blue running up to him yelling "HYAH UNCLE SCROOGE!"
Oh dear good that is a terrifying thought.
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@BlackRabies said:
https://forum.deadbydaylight.com/en/discussion/comment/1828047#Comment_1828047
Yeah that 4th perk is still questionable. At work so can't remember all the perks. Maybe one that can represent the overworked burden he made his only employee have to go through.
Yeah, screw it. Switching that 4th one to Franklin's.
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@BlackRabies said:
Lol this makes a lot of sense and blight fits the role with the outfit really well. Gotta remember this for later.
Maybe Franklin's demise would fit better than oppression.
Not too sure though
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It should only take away a token upon a successful hit with a special, or normal attack.
It's a little bullcrap that killers get it taken away just for using their power if it has a special attack.
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@lagosta said:
Broken key is a death sentence, just don't bring it. Have you tried kindred?
I'd rather be able to find other survivors without another one having to be on hook. Besides, just finished the challenge, thank god for farming killers.
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I haven't encountered a blight in a while, wish I'd see more of them.
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They're kind of neat, but of all the things to complain about in the game you choose them?
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@Saltjar34 said:
Huntress : Survivors hit by her hatchet will leave behind a blight trail until they are healed. Her lullaby is replaced by the sound of harmonic gargling
Shape : Tier up inflicts hindered on all survivors and causes them to leave a blight trail for 15 seconds or until Myers stalks someone
Legion : Survivors hit by feral frenzy will leave a blight trail until healed. While in feral frenzy, you will hear indistinct voices of the other Legion members.
Ooo, actually got one for huntress that's kinda similar.
Any survivors hit by a hatchet will leave a blight trail for the next 60 seconds. Any objects that are interacted with by the survivor in that period, will be highlighted for 10 seconds. Hatchets will have splashes of blight serum on them.
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@danielmaster87 said:
Isn't that add-on broken? The last time I tried to use it, it wasn't giving me the rush. Then again, I was playing as Blight who already has a rush. But regardless, I think if an add-on says it should do something, it should do it.
Yeah it just gave him an extra rush token. I'm sad it didn't have any unique effects on other killers.
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@FrootLoops said:
I like the hoarder and bbq idea for the greed and stingyness. I think oppression because scrooge is oppressive to his employees (plus it forces more work) and thrill of the hunt because more bonus BP and adds to the hoarder effect of letting scrooge know when his employees aren't staying on task
love the blight = scrooge idea. are you changing your name to scrooge mcblight?
I'm on ps4 sadly, so I'm limited to my username. Wish I was pc so i could make that my name.
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@TAG said:
Hex: No One Escapes the Ghost of Christmas Future :P
Not a bad pick, sadly that perk may go over people's heads in post game.
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Maybe, just maybe... you suck?
You sound like you depended on an OP offering to actually perform in games.
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@aGoodOldRub said:
Tinkerer is one of the best for blight cause you can get to gens on time with his power combine it with ruin or pop goes the cum for the cumgoblin or anything that works same way like ruin etc.
I already know blights best build, I'm talking about perks that fit the character of scrooge. Kind of like how Hoarder fits scrooge's greed.
I'm cosplaying as scrooge with blight both in gameplay, and cosmetics.
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@Woodywool said:
https://forum.deadbydaylight.com/en/discussion/comment/1825369#Comment_1825369
Yep, I checked the name of this addon and just remembered that I used it LOL
I definitely should go to sleep...
Then what was going on with me? I never touch his brown addons?
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Fix blights collision issues
Make interesting and fun events
More cosmetics for newer killers, they seem neglected when it comes to cosmetics.
Give us Jane's jiggle physics back
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/1825357#Comment_1825357
Blight has 3 extra bp addons, maybe have the extra bp be addon slots instead
I'm not touching placebo tablet with a ten foot pole.
Any perk suggestions? Looking to fill those other slots with perks fitting of scrooge's character.
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@Woodywool said:
https://forum.deadbydaylight.com/en/discussion/comment/1825352#Comment_1825352
How long did you start to have it? After the 4.4.2 patch or earlier?
It happened a couple times before the most recent update, but it seems more common now.
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I'm thinking perks related to bloodpoint gains.
But Franklin's could be a good fit. Those survivors will never get my chests or items >:D
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I've seen it happen a couple times here and there where the camera is jerked in one direction.
It really sucks because he's my main. ( sadly I'm on ps4 )
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@RamblinRango said:
https://forum.deadbydaylight.com/en/discussion/comment/1824252#Comment_1824252
I am the Quentin. I speak for the trees.
And the trees say [BAD WORD] you! XD
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Jesus Lorax, calm down.
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No, probably not. Can't expect BHVR to do much of anything nowadays without being disappointed, even with low expectations.
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Sometimes that's just how matches are, take it on the nose, move on, and don't make an angry post on the forums.
And since when Is a 3 gen toxic? That is purely the survivors fault for allowing that to happen.
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@KettleWettle said:
That's actually insane! That's why I prestiged him first cause he has like the best P3 outfit 😂
Who's the "he" you're referring to? OP just posted some nice pictures of the macmillan estate?
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Jokes on you I'm into that [BAD WORD]
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There's nothing to look at though?
You just gave us pictures of macmillan estate.
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We didn't have one last year either. Nowadays you can't really expect much from BHVR
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@Bwsted said:
The counter to ruin/undying is SWF. Have fun.
Heh, friends... wish I had those...
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@JinSime said:
Not everybody has Detective's Hunch and, besides, you need to pop a gen to use it, so if there's a high mobility killer with the combo and tinkerer it is a challenge for average players.
As for maps, right now I guess I have like 5 on my main (yes, that many), after using them about once a week. Survivors don't escape that often, on average. And I'm on that list, so these maps burn fast.
Also, as survivor I don't get as many point as killers to get maps every now and then to use to track the totems. And oh boy, I'm still learning the maps and well hidden totems, like in the new maps, even with small game makes it hard to find and the killer is seeing you meanwhile.
So in the end the solution turns out to "rush" the gens and pray that I can loop enough not to get down until the killer decides to patrol another gen.
But anyway, thankfully it's more common on red ranks, so that I don't have to see it every other game.
You don't have to win every game, usually as a survivor I just want to get a decent amount of bloodpoints. Before I die.
I usually run maps and detectives hunch just to find totems because those suckers are worth as much as an unhook. Plus if there are hexes it helps my teammates when I get rid of them.
Doing bones, good for me, good for you.
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@gibblywibblywoo said:
https://forum.deadbydaylight.com/en/discussion/comment/1822216#Comment_1822216
True on the Nurse and Spirit thing, they're very silly designed killers from a gameplay standpoint. I still feel the aura reading isn't needed. It's clearly only there as an excuse to have perk levels (something that should have gone the way of the dodo 2 years ago).
I partially agree on the aura reading. I believe it should only happen on hex totems.
Little odd that it happens on dull totems as well.
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@QwQw said:
do bone 4head
Yeah these people seem to think they need to be on a gen 24/7. Any time not spent on a gen is wasted to them.
They have the tools to counter ruin/undying, they just don't use them for whatever reason.
Plus it's not like totems give you a bunch of bloodpoints or anything... certainly not as much as unhooking someone...
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@gibblywibblywoo said:
https://forum.deadbydaylight.com/en/discussion/comment/1822166#Comment_1822166
I guess I should have stated specifically for mobile killers.
See someone cleansing a totem on the otehr end of the map? Boom 6 seconds and you're on them and in a chase. I personally think the aura reading is just unnecessary. A decent Nurse or Spirit with a good gamer chair is pretty much unbeatable with ruin/undying. Their ability to down insanely fast and high mobility makes the aura reading simply too strong. I've already stopped using Ruin/Undying myself because its so boring to use.
Mobile killers are really the only ones who can use it to it's full potential. Like I said, you can wait until the killer is busy in a chase. Chances are they won't notice you on the totem, even if they do, they are unlikely to break chase just for that.
Besides, if you're going up against a good nurse or spirit, you're probably screwed anyway.
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@goatslinger said:
https://forum.deadbydaylight.com/en/discussion/comment/1822163#Comment_1822163
This is not a reasonable thing to ask of solo people. Am I to bring the map with that add on or am I to assume someone else is going to? Also, lets assume I do bring it every single match. Lets also assume that every one of my teammates is paying attention and gets on a totem when I light them up. It still is not addressing the fact that how long are we going now with no gen progress being performed?
I honestly don't care what people run. I play more killer than I do survivor so ruin/undying does not affect me too much. I just don't agree to all the "adapt" or "it's easily countered" stances as I strongly disagree. I feel the combo is extremely unhealthy for the game. It honestly makes solo que a complete nightmare.
You don't always need to be on a gen. You can be doing other stuff to get yourself bloodpoints.
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@xenotimebong said:
https://forum.deadbydaylight.com/en/discussion/comment/1822163#Comment_1822163
How often do you think survivors can run that add on, given that it’s a purple and survivor bloodwebs have dozens of items and dozens of add ons?
It depends how often you use maps. Which should be often in todays meta.
But that doesn't stop you from running those two perks, or just running addons for yourself on the map.
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@gibblywibblywoo said:
I agree with you. I use small game but the problem with said perk as a solo is you have no idea how many totems are left.
Ontop of that the additional aura reading can make high mobility killers that can drop a chase with no penalty and easily down in 10 seconds incredibly hard to defeat. Right now I think ruin/undying has sort of brought back the problem of old ruin in that it gives pressure for free.
How does it give pressure for free?
You have to push survivors off of the gens to get ruin to work. That means you, as the killer, have to create pressure to get any value off of ruin.
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@goatslinger said:
https://forum.deadbydaylight.com/en/discussion/comment/1822144#Comment_1822144
Nothing is stopping them. Again I'm pointing out the absolute best possible case for a 4 man squad against ruin/undying. And in that best possible scenario how long is it now that zero gens have been worked on? Any competent killer is going to wipe the floor with that much time of zero gen progress. And again, solo que does exist and it's an entirely different beast.
If you use the addon that lets everyone see what the map user sees. Then everyone will see totem locations. I've run that addon before, and most of the time the other survivors are on the totems when I get there.
That is while I'm solo.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1822144#Comment_1822144
Problem is, breaking dull totems also reveals your position to The Killer as well. Still think that part is a bit overturned. much more so than Thrill's slowdown on Dulls.
Then just wait until the killer's mid chase. More often than not they're too busy to pay attention to you breaking a dull totem.
Plus, they'll know it's a dull totem because they can't see the outline of the totem itself. What killer in their right mind abandons a chase to defend a dull totem?
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@goatslinger said:
It isn't really easily countered. Lets pretend solo players don't exist like many who refuse to believe how broken this combo is. If all 4 survivors start out and coordinate to "counter" ruin/undying what is the quickest you think they can get rid of it? Lets say all 4 bring a map. Game starts and they are off to get totems. The killer can see your aura so he picks one totem to go chase the person off. Other survivor breaks that totem and the other 2 have also broken some dulls. Cleansed totem is ruin and it respawns on another dull. Meanwhile first survivor is hooked and killer is heading for the next.
Basically my point is even in a coordinated 4 man ruin/undying is at the bare minimum a full minute that zero gens are being worked on. with a halfway competent killer that is already game over for survivors. That isn't even taken into account solo players who's only chance is that the killer is completely potato.
So break the other totems. They have maps, and can also see if they're being cursed by ruin.
There are only two totems left, those are ruin and undying. What's stopping them from breaking those two while the killer is busy with other survivor?
I might also add in the fact that there is an addon for maps that let's everyone see what the map user is seeing. So if you use that, everyone will know the location of those last two totems.
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I just went up against a couple hackers a couple days ago, if I'm playing killer, I'm never turning crossplay back on.
The only reason I'll put it on for survivor is to not have to wait an hour just to get a match.
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@OniWantsYourMacaroni said:
Unfortunately BHVR takes decades for things like QoL changes.
Maybe we can see this in DbD 2
If they don't cut and run with the current one that is.
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The extension was nice, but it hardly put a dent in the monumental grind ahead of me.
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Sounds pretty dope, plus it would actually put pressure on BHVR to make the addons actually useful numbers wise.
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@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/213762/how-some-of-yall-sound-right-now
Ah yes, killer circlejerk thread of the week, let me join.
ITS THE FAULT OF DA
EVIL
SURVIVOR
MAAAAAAAINS
Well it's only survivors complaining isn't it?
You can't tell me I'm wrong on that front
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@BigBrainMegMain said:
I heard someone say they're looking into the Undying+Ruin combo in a stream.
Is this true?
I hope not, undying/ruin is the most balanced meta there is. Mostly because the dang perks can be outright removed from the match.
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Saying a killer is boring isn't constructive. It doesn't tell you what aspect you have a gripe with, only a blanket statement of "they're boring."
People need to find the words to describe why they dislike a certain killer, instead of making a blanket statement that could get a killer nerfed for nothing.
Edit: for instance, deathslinger is said to be boring, but they never say exactly how.
I can clearly say how I dislike him, he puts you in a 'damned if you do, damned if you don't' dilemma each time you make it to a pallet or window. With you having to be dependent on him messing up to survive.
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@Heartbound said:
Yeah but you can create white O R B S. Orbs man. Orbs. Up to five of them.
HOLY [BAD WORD] [BAD WORD] FREAKIN' FIVE OF THEM?!
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@EvanSnowWolf said:
It is to reward people invested in the game. If you are the type of dude that ignores the news updates, doesn't follow the forums or social media, et al then you wouldn't notice. It is to encourage more active participation.
Didn't stop them from doing it in the anniversary event now did it?
And how is typing in a code active participation? You can still just outright ignore gameplay. Typing in a code Is just extra hoops to Jump through to get the cosmetics, when they literally had zero problems just giving them to us for Deathslinger and claudette.
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@Heartbound said:
They want you to go into the store, see something cool and buy it.
Wouldn't surprise me if they put the frosty eyes up for sale after their codes expire, but I imagine that would make a lot of people extremely mad.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/213762/how-some-of-yall-sound-right-now
The thing is, Ruin/Undying even helps bad Killers. While the change of Ruin was good (effortless Slowdown transferred to Slowdown for Killers who play well), the addition of Undying made it that even Potatoes can get quite good value out of Ruin.
Add Tinkerer, which is a big "Abandon Chase and go there for Slowdown!"-Sign, and basically a Toddler can play that on a high-mobility Killer.
Then maybe a toddler can also do bones